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1 hour ago, Talesien said:

In the description, a SimpleSlavery outcomes are mentioned. Which SimpleSlavery is it for? Hexbolts SS++? Or one of the outdated ones? At least on 1.640 there is no corresponding outcome listed in the SS++ MCM (and as a result can't be activated).

 

The answer is listed right there in the changelog of the link in your post. 

 

Edited by flinch147
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1 hour ago, TheDethToad said:

Any idea which pregnancy mods you're going to intergrate into? I haven't used any before, and wanted to figure that out before it happens. 

 

Whichever ones I can figure out HOW without needing to get another PhD or needing to add dependencies in the process. Probably hentai pregnancy to start, but it is a ways off as I am working on other mods at the moment.

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Pretty excited to give this a whirl.

 

Re: the SS++ integrations, the descriptions in this thread have a bunch of them with "do X before Y days or you die." Does anyone have any ideas how that integrates with various defeat mods like Naked Defeat etc?

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11 minutes ago, Anunya said:

Pretty excited to give this a whirl.

 

Re: the SS++ integrations, the descriptions in this thread have a bunch of them with "do X before Y days or you die." Does anyone have any ideas how that integrates with various defeat mods like Naked Defeat etc?

 

If the relevant event fires you just get a spell cast on you with a 25.2 hour duration where the magic effect has an oneffectfinish() event which does something nasty if the prerequisites aren't met in time, then are "freed" into skyrim. Should be compatible with essentially everything and you can have multiple of the deadlines running simultaneously.

 

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4 minutes ago, flinch147 said:

 

If the relevant event fires you just get a spell cast on you with a 25.2 hour duration where the magic effect has an oneffectfinish() event which does something nasty if the prerequisites aren't met in time, then are "freed" into skyrim. Should be compatible with essentially everything and you can have multiple of the deadlines running simultaneously.

 

 

Thanks!

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The dark elf who lives on the Whiterun tundra who needs a test subject/maid, does he have any Sexlab "chores" in the random list?  I've only serviced him once like that, wasn't sure if it was a one-time event at the start of employment or if there's more.  If there's not, there should be.  :D

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6 hours ago, Naps-On-Dirt said:

The dark elf who lives on the Whiterun tundra who needs a test subject/maid, does he have any Sexlab "chores" in the random list?  I've only serviced him once like that, wasn't sure if it was a one-time event at the start of employment or if there's more.  If there's not, there should be.  :D

 

Random 1/9 chance on each task roll

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3 hours ago, Maned Wolf said:

Does anyone know where I can find the North-Jerall Coven in order to start the Apex Predator quest? The mod really doesn't explain it at all, it just says in the south of Falkreath hold, but I can't find anything.

I think that is referring to Bashnag and his spellsword followers.  I think.

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Hey just wanted to drop by and say I've added this mod to the new load order I'm building.

 

Unfortunately my new load order is kind of borked and only gets me about 20-30 minutes playing... but I'm doing the Alternate Life starts to engage with this mod and I have to say I find those initial tastes pretty intriguing. I'm really looking forward to getting my load order sorted (crossing fingers) so I can engage with the remaining 98% of the mod.

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10 hours ago, Maned Wolf said:

Does anyone know where I can find the North-Jerall Coven in order to start the Apex Predator quest? The mod really doesn't explain it at all, it just says in the south of Falkreath hold, but I can't find anything.

 

Right under that it explicitly says "Found through a note in Dead Man's Drink or the Falkreath alchemist.". The cell code is also listed in the readme

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  • 2 weeks later...

This has been very fun to play. Will totally keep an eye out for any updates if you have any to post, both on this but also the Nexus version, as it is clear that a lot of care has gone into it. Thank you for the effort.

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I chose the Markarth Warrens from the Dealing with Daedra Live Another Life mod.  

I found the notes in the Warrens directing where to go.  But it's pretty vague as the road directly south leads right to the mine and mine town just outside of Markarth.   

And there is no statute of Dibella visible. (possible conflict with either Skyrim Chain Beasts or this mod which replaces the Dibella statues.  https://www.nexusmods.com/skyrimspecialedition/mods/51983



I've scoured all the nearby bridges as well but no statute either to the north and east as well. 

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54 minutes ago, Celedhring said:

I chose the Markarth Warrens from the Dealing with Daedra Live Another Life mod.  

I found the notes in the Warrens directing where to go.  But it's pretty vague as the road directly south leads right to the mine and mine town just outside of Markarth.   

And there is no statute of Dibella visible. (possible conflict with either Skyrim Chain Beasts or this mod which replaces the Dibella statues.  https://www.nexusmods.com/skyrimspecialedition/mods/51983



I've scoured all the nearby bridges as well but no statute either to the north and east as well. 

 

This is the second time you have posted this and both times were on the wrong mod page. I already answered you on the other one. 

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1 hour ago, flinch147 said:

 

This is the second time you have posted this and both times were on the wrong mod page. I already answered you on the other one. 

Thank you for answering on the other post as I thought I'd posted in the mod replies and couldn't find it and had to use the Nexus forums search to find my own post.  

I'll probably stick to asking questions on LL..much easier to find. 

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Hey @flinch147 . Just wanted to say thanks for the "Dealing with (Backstories|Daedra|Sexual Daedra)" mods. I like the content quite a bit (And the way you've done the objectiveless narratives). It's a fun way of changing the narrative in the game, and making things feel fresher. I've actually been using ChatGPT to generate backstories / pick a matching "Live Another Life" starts from your other mod. It's been fun! Thanks. :)

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This has been an interesting mod - rather pair of mods - so far.

Played through a couple of the smaller quests and am in the middle of a couple of others. Have also done a delivery for Belethor and the warehouse guy in Windhelm. I really appreciate the detailed walkthrough on the main mod page. It really helped me plan out my pt and how to make the mods I'm using work together. The integration with Simple Slavery++ worked well on the 2 outcomes I tried so far.

I do have a couple of questions/observations::

  1. When I took the 'thug' option from simple slavery, I received the different operation missives (Northwatch, Treva's Watch, etc.). Northwatch is where Thorald Gray-Mane is being held, will there be a conflict if I do one before the other or can I in effect do both at once? Same question regarding Southfringe/Bashnag only with regards to the Bloodcount quest.
  2. In Eastmarch Gentleman's Club, I'm a working girl. Carsten gave me purple ink when I asked about it and said one of the escorts could ink me, however there's no dialog option for that. I've asked everyone. Does this come later (I'm not exceptional yet)? The ink is in my inventory. **nvm, figured it out.
  3. Weird glitch in EGC, after the first time with a patron upstairs, I can only get the work acknowledgment when I take them downstairs. If I say let's go upstairs, then it's sex yes, credit no. I can immediately 'approach' them again and take them downstairs. It doesn't matter whether I choose to use the bed (and they always go to the one with the sleeping escort) or not. Maybe I shouldn't have approached the sleeping patron earlier?
  4. This is more of a side note, the patrons aren't returning to their initial areas. I believe they did at first, but now all of them are hanging around the room in the basement. **After disabling/enabling them or moving them via console, they are now in their original areas.

As far as I can tell, everything else seems to be working. Nice job! I like that there are different types of quests that I can follow with different types of pc.

Edited by Seeker999
**added notes
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When you get captured and trafficked by House Dres, about how long can you expect to be forced to work?  

 

Edit:  For the record, I was released on the 3rd or 4th day, working 'til just after midnight every day and participating in all of the jobs except maybe the first two.  

 

What I wasn't expecting was a total loss of my inventory, I had a couple daedric items that can't be replaced.  Is my stuff stored somewhere that I can recover it?  I have a save before starting the SS++ auction so I can go back and do a different outcome, but I really wanted to have had this on my resume.  ;)

Edited by Naps-On-Dirt
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5 hours ago, Naps-On-Dirt said:

When you get captured and trafficked by House Dres, about how long can you expect to be forced to work?  

 

Edit:  For the record, I was released on the 3rd or 4th day, working 'til just after midnight every day and participating in all of the jobs except maybe the first two.  

 

What I wasn't expecting was a total loss of my inventory, I had a couple daedric items that can't be replaced.  Is my stuff stored somewhere that I can recover it?  I have a save before starting the SS++ auction so I can go back and do a different outcome, but I really wanted to have had this on my resume.  ;)

 

If you do it as part of the widow's instead of SS you get your stuff back, otherwise you will have to TCL into the void in the brothel cell to find the storage container.

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15 hours ago, flinch147 said:

 

If you do it as part of the widow's instead of SS you get your stuff back, otherwise you will have to TCL into the void in the brothel cell to find the storage container.

I've flown around the two rooms during free-camera mode of the sexlab scenes but I haven't found the chest, how far away is it?  :P

 

Edit:  Aha, found it.  Its so dark in there its hard to see anything but I finally saw them.  For the record, they're up, above the area between the two rooms.

Edited by Naps-On-Dirt
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