Pixie-K Posted March 3, 2014 Posted March 3, 2014 thanks pixie! if i had a cookie i'd give it to you =) Glad to be of help! Also, don't forget to go into the Sexlab section of the MCM (Mod Configuration Menu) And ACTIVATE creature animations. It's a very common mistake that even I made when I was new to all this.
Jondude12345 Posted March 10, 2014 Posted March 10, 2014 Alright, I need some help here if anyone could be so kind. I'm using sexlab, and I'm (mostly) sure I have all the required mods installed, bestiality extras and all that. I've been trying to trigger animations with creatures (or anything really) using sexlab defeat, and for the most part everything seems to work. I get downed, I get stripped, and I do get raped; however the animation itself refusus to play. The sounds are all there, if I open the command input (or whatever its called, the little squiggle anywho) it says the animation is playing, but all I get is whatever creature standing on top of my downed character instead of the animation that should be happening. And when said 'sex' scene is done, my character ragdolls as it should, gets back up and plays like normal. I have no idea whats I've missed. Now I'll be honest, I'm 'that guy', the one that has very little idea on what he's acttually doing. Probably that guy that makes most of you guys groan in annoyance everytime I shout 'Haalp!'. I've only been at this for about a day now, and I'm really sorry if the solution is like on the page before or something because if it is I can't tell. I have attempted to hunt down similar problems in the forums first, but if it was there it was worded in such a way that I just couldn't make the connection. Anyway, in chance that one of you would be kind enough to help me, I'll try to at least give as much info as I can. So, the mods I have installed -XP32 Maximum Skeleton -BestialityAnimationsPack -BestialityExtras -Calientes Female body mod big bottom edition -Eternal Black Immersive bodies -FNIS Behaviour V5_0_2 -FNIS Creature Pack V5_0_2 -FNIS Spells V5_0_1 -Sexaddicts 1.3a -Sex Lab Defeat -Seclab NudeCreatures V2.0.0b -Sexlab Framwork.v139b -SkyUI Other Noteable things (I'm guessing) -I use Nexus Mod Manager to install the mods because if I did it manually I might destroy the universe. -I do have and run the mods with Skyrim Script Extender. -I tried unistalling and reinstalling mods but that didn't seem to do anything. -Like I said before, everything seems to work but the actual animations themselves. -As far as I know I'm (pretty) sure I have all the required mods. -I went under mod manager in game and I do have creature sex (or any kind of sex for that matter) enabled. Once again, if anyone could be nice enough I'd greatly appreciate the help. As someone who is new to this I may have dived a little too deep a little to fast.
WaxenFigure Posted March 11, 2014 Posted March 11, 2014 Alright, I need some help here if anyone could be so kind. I'm using sexlab, and I'm (mostly) sure I have all the required mods installed, bestiality extras and all that. I've been trying to trigger animations with creatures (or anything really) using sexlab defeat, and for the most part everything seems to work. I get downed, I get stripped, and I do get raped; however the animation itself refusus to play. The sounds are all there, if I open the command input (or whatever its called, the little squiggle anywho) it says the animation is playing, but all I get is whatever creature standing on top of my downed character instead of the animation that should be happening. And when said 'sex' scene is done, my character ragdolls as it should, gets back up and plays like normal. I have no idea whats I've missed. Now I'll be honest, I'm 'that guy', the one that has very little idea on what he's acttually doing. Probably that guy that makes most of you guys groan in annoyance everytime I shout 'Haalp!'. I've only been at this for about a day now, and I'm really sorry if the solution is like on the page before or something because if it is I can't tell. I have attempted to hunt down similar problems in the forums first, but if it was there it was worded in such a way that I just couldn't make the connection. Anyway, in chance that one of you would be kind enough to help me, I'll try to at least give as much info as I can. So, the mods I have installed -XP32 Maximum Skeleton -BestialityAnimationsPack -BestialityExtras -Calientes Female body mod big bottom edition -Eternal Black Immersive bodies -FNIS Behaviour V5_0_2 -FNIS Creature Pack V5_0_2 -FNIS Spells V5_0_1 -Sexaddicts 1.3a -Sex Lab Defeat -Seclab NudeCreatures V2.0.0b -Sexlab Framwork.v139b -SkyUI Other Noteable things (I'm guessing) -I use Nexus Mod Manager to install the mods because if I did it manually I might destroy the universe. -I do have and run the mods with Skyrim Script Extender. -I tried unistalling and reinstalling mods but that didn't seem to do anything. -Like I said before, everything seems to work but the actual animations themselves. -As far as I know I'm (pretty) sure I have all the required mods. -I went under mod manager in game and I do have creature sex (or any kind of sex for that matter) enabled. Once again, if anyone could be nice enough I'd greatly appreciate the help. As someone who is new to this I may have dived a little too deep a little to fast. You never mention running the FNIS User Generator program after installing all those mods. Without doing that the animations are not added to the game and thus will not be played by the mod. If you've done that then the next step is for you to turn on Papyrus logging and post the resulting log file so we can see what sort of errors might be occurring and perhaps figure out what is wrong.
Jondude12345 Posted March 11, 2014 Posted March 11, 2014 Well I definitely did not use this FNIS User generator, so I poked around in the FNIS behaviour mod until I found it and tried it out. I extracted it and ran it and it seemed to work. It said it found 373 animations for 2 mods 1 warning. I have no idea what that warning is about though. It also said 'Creature Pack not installed', but it says it is in the Nexus mod manager so not sure whats going on there. I should probably also mentioned that when I ran the generator it was just from the desktop. I have no idea where the mod manager would store the generator so I kind of just extracted a copy of the entire mod to my desktop and ran the generator there. It did detect those animations though so I'm assuming it was okay to do that. Anyway, still can't get any actual animation to run, creature or otherwise. Going to try this papyrus logging... if (hopefully) I can figure that out, I'll try. And thank you, by the way. Edit: Okay, I got the papyrus thing to work and I do have a log. Site says I'm not allowed to upload that kind of file though. I guess I could just copy and paste the whole thing in a post though.
nutluck Posted March 11, 2014 Posted March 11, 2014 If you are getting a warning on FNIS post a copy of your FNIS output text in a spoiler tag. It might explain what the issue is.
Jondude12345 Posted March 11, 2014 Posted March 11, 2014 >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<FNIS Behavior V5.0.2 3/11/2014 12:17:32 AMSkyrim: ??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\FNIS Behavior 5.0.2\Data\tools\GenerateFNIS_for_UsersSkeleton female: Default (99 bones) male: Default (99 bones)Reading FNIS V5.0.2 ...Reading FNISBase V5.0.2 ...All Anim Lists scanned. Generating Behavior Files ...Creature Pack not installed373 animations for 2 mods successfully included (character)1 Warning(s). Allright, there it is. I guess I kind of derped earlier, the warning is right at the top. Anyway, I tried running the generator from right in steams skyrim folder. Said the same thing, so I guess it just needs to be specefic place maybe? Also, here's that papyrus log. 03/10/2014 - 10:11:09PM] Papyrus log opened (PC)[03/10/2014 - 10:11:09PM] error: Native function SetPlayerKnows in empty state could find no matching function on linked type Form. Function will not be bound.[03/10/2014 - 10:11:09PM] Function SetPlayerKnows in the empty state on type Form does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] error: Native function SetItemMaxCharge in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetEnchantment in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function SetEnchantment in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function CreateEnchantment in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetDisplayName in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function SetDisplayName in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetEnableParent in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetNumReferenceAliases in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetNthReferenceAlias in empty state could find no matching function on linked type ObjectReference. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function ReplaceHeadPart in empty state could find no matching function on linked type Actor. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetNumOverlayHeadParts in empty state could find no matching function on linked type ActorBase. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetNthOverlayHeadPart in empty state could find no matching function on linked type ActorBase. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetIndexOfOverlayHeadPartByType in empty state could find no matching function on linked type ActorBase. Function will not be bound.[03/10/2014 - 10:11:09PM] Function GetNumOverlayHeadParts in the empty state on type ActorBase does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] Function GetNthOverlayHeadPart in the empty state on type ActorBase does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] Function GetIndexOfOverlayHeadPartByType in the empty state on type ActorBase does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] error: Native function GetBaseEnchantment in empty state could find no matching function on linked type Enchantment. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function SetNthEffectMagnitude in empty state could find no matching function on linked type Enchantment. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function SetNthEffectArea in empty state could find no matching function on linked type Enchantment. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function SetNthEffectDuration in empty state could find no matching function on linked type Enchantment. Function will not be bound.[03/10/2014 - 10:11:09PM] Function GetBaseEnchantment in the empty state on type Enchantment does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] Function SetNthEffectMagnitude in the empty state on type Enchantment does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] Function SetNthEffectArea in the empty state on type Enchantment does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] Function SetNthEffectDuration in the empty state on type Enchantment does not exist. Function will not be flagged as callable from tasklets.[03/10/2014 - 10:11:09PM] error: Native function GetIsNthEffectKnown in empty state could find no matching function on linked type Ingredient. Function will not be bound.[03/10/2014 - 10:11:09PM] error: Native function GetNextPerk in empty state could find no matching function on linked type Perk. Function will not be bound.[03/10/2014 - 10:11:09PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[03/10/2014 - 10:11:09PM] Memory page: 128 (min) 512 (max) 76800 (max total)[03/10/2014 - 10:11:09PM] error: Native function GetMagnitude in empty state could find no matching function on linked type ActiveMagicEffect. Function will not be bound.[03/10/2014 - 10:11:17PM] Cannot open store for class "dlc1scwispwallscript", missing file?[03/10/2014 - 10:11:17PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?[03/10/2014 - 10:11:27PM] ERROR: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0301AAC8) because their base types do not match[03/10/2014 - 10:11:27PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (03016E02) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027110) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027112) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027113) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027117) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027115) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027114) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027116) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0302710F) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027111) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (03017E85) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0301DC33) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] VM is freezing...[03/10/2014 - 10:11:27PM] VM is frozen[03/10/2014 - 10:11:27PM] Reverting game...[03/10/2014 - 10:11:27PM] ERROR: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0301AAC8) because their base types do not match[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027110) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027112) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027113) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027117) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027116) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027115) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027114) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0301DC33) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (03017E85) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (03016E02) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027111) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0302710F) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:27PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property[03/10/2014 - 10:11:31PM] Loading game...[03/10/2014 - 10:11:31PM] Cannot open store for class "animalsexconfig", missing file?[03/10/2014 - 10:11:31PM] warning: Unable to get type animalsexconfig referenced by the save game. Objects of this type will not be loaded.[03/10/2014 - 10:11:31PM] warning: Could not find type animalsexconfig in the type table in save[03/10/2014 - 10:11:31PM] VM is thawing...[03/10/2014 - 10:11:31PM] error: Native static function GetFormEx could find no matching static function on linked type Game. Function will not be bound.[03/10/2014 - 10:11:31PM] error: Native static function GetExperienceForLevel could find no matching static function on linked type Game. Function will not be bound.[03/10/2014 - 10:11:31PM] error: Native static function SetPlayerExperience could find no matching static function on linked type Game. Function will not be bound.[03/10/2014 - 10:11:31PM] error: Native static function GetPlayerExperience could find no matching static function on linked type Game. Function will not be bound.[03/10/2014 - 10:11:31PM] [DCL1VampireTurnPlayerScript ]OnPlayerLoadGame() calling MakeAliasesEyesRed()[03/10/2014 - 10:11:31PM] [bYOHHouseBuildingPlayerScript ] OnPlayerLoadGame...[03/10/2014 - 10:11:31PM] [dlc1vampireturnscript ]MakeAliasesEyesRed()[03/10/2014 - 10:11:31PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A ], [bYOH_QF_BYOHRelationshipAdopt_010042B4 ][03/10/2014 - 10:11:31PM] [slnc] [slncMainQuestScript ]: OnLoadGame() Begin[03/10/2014 - 10:11:31PM] [slnc] [slncMainQuestScript ]: DawnGuard esp installed and activated.[03/10/2014 - 10:11:31PM] error: Native static function CloseCustomMenu could find no matching static function on linked type UI. Function will not be bound.[03/10/2014 - 10:11:31PM] error: Native static function OpenCustomMenu could find no matching static function on linked type UI. Function will not be bound.[03/10/2014 - 10:11:32PM] InitWidgetLoader()[03/10/2014 - 10:11:32PM] [slnc] [slncMainQuestScript ]: OnLoadGame() End[03/10/2014 - 10:11:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:11:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:11:42PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()[03/10/2014 - 10:11:42PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00013163)>], None[03/10/2014 - 10:11:42PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00013163)>], newloc=None[03/10/2014 - 10:11:42PM] [dlc1radiantscript ]CreateQuestBasedOnLocation(None)[03/10/2014 - 10:11:42PM] [dlc1radiantscript ]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.[03/10/2014 - 10:11:43PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:11:46PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:11:48PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:11:52PM] [DLC2RieklingRescuePlayerScript ]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture[03/10/2014 - 10:11:52PM] [DLC2RieklingRescuePlayerScript ]ProcessingHit OnBeginState() WasProjectile: False[03/10/2014 - 10:11:52PM] [DLC2RieklingRescueScript ]RollForRieklings()[03/10/2014 - 10:11:52PM] [DLC2RieklingRescueScript ]RollForRieklings() chance: 25.000000, roll: 70.000000[03/10/2014 - 10:11:52PM] [DLC2RieklingRescuePlayerScript ]OnHit() akProjectile: None[03/10/2014 - 10:11:52PM] [DLC2RieklingRescuePlayerScript ]OnHit() akSource: [WEAPON < (000001F4)>][03/10/2014 - 10:11:52PM] [DLC2RieklingRescuePlayerScript ]OnHit() WasProjectile: False[03/10/2014 - 10:11:53PM] SexLab: Making thread[0] [sslThreadController ][03/10/2014 - 10:11:53PM] SexLab Thread[0] ModEvent: ThreadOpened[03/10/2014 - 10:11:53PM] -- SexLab ActorAlias -- Thread[0] Slotted 'Evelyn' into alias -- [sslactoralias ][03/10/2014 - 10:11:53PM] SexLab Thread[0] ModEvent: PlayerAdded[03/10/2014 - 10:11:53PM] -- SexLab ActorAlias -- Thread[0] Slotted 'wolf' into alias -- [sslactoralias ][03/10/2014 - 10:11:53PM] --- SexLab Animation Search ------------------------------[03/10/2014 - 10:11:53PM] GetByRace(2, wolf)[03/10/2014 - 10:11:53PM] Found [3] Animations: (Wolf) Doggystyle, (Wolf) Doggystyle 2, (Wolf) Missionary,[03/10/2014 - 10:11:53PM] ----------------------------------------------------------[03/10/2014 - 10:11:53PM] RNPC: Periodic update check.[03/10/2014 - 10:11:53PM] SexLab Thread[0] ModEvent: AnimationStart // AnimationStart_DefeatPvic // PlayerAnimationStart[03/10/2014 - 10:11:53PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadlibrary ]) Begin[03/10/2014 - 10:11:53PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (00000014)>] ...[03/10/2014 - 10:11:53PM] [slnc] [slncaddondgscript ]: AddonDG.getNudeSuite() Begin[03/10/2014 - 10:11:53PM] [slnc] [slncaddondgscript ]: AddonDG.getNudeSuite() End[03/10/2014 - 10:11:53PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (0009F361)>] ...[03/10/2014 - 10:11:54PM] [slnc] [slncMainQuestScript ]: Found a nude suite for actor [Actor < (0009F361)>]: [Armor < (0B00C19E)>][03/10/2014 - 10:11:54PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationStartPost() Begin[03/10/2014 - 10:11:54PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationStartPost() End[03/10/2014 - 10:11:54PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationStart() End[03/10/2014 - 10:11:55PM] error: Native static function Log could find no matching static function on linked type Math. Function will not be bound.[03/10/2014 - 10:11:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:11:57PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:11:59PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:02PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:05PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:15PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:18PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:18PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:12:19PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:12:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:23PM] RNPC: Periodic update check.[03/10/2014 - 10:12:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:35PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:12:35PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:12:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:12:49PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:12:50PM] SexLab Thread[0] ModEvent: OrgasmStart // OrgasmStart_DefeatPvic // PlayerOrgasmStart[03/10/2014 - 10:12:53PM] SexLab Thread[0] ModEvent: OrgasmEnd // OrgasmEnd_DefeatPvic // PlayerOrgasmEnd[03/10/2014 - 10:12:54PM] RNPC: Periodic update check.[03/10/2014 - 10:12:56PM] SexLab Thread[0] ModEvent: AnimationEnd // AnimationEnd_DefeatPvic // PlayerAnimationEnd[03/10/2014 - 10:12:56PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationEnd(AnimationEnd, 0, 0.000000, [sslthreadlibrary ]) Begin[03/10/2014 - 10:12:56PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (00000014)>] (has race [Race ] and skin None).[03/10/2014 - 10:12:56PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (0009F361)>] (has race [Race ] and skin [Armor < (000C02FB)>]).[03/10/2014 - 10:12:56PM] [slnc] [slncMainQuestScript ]: Removing nude suite from actor [Actor < (0009F361)>][03/10/2014 - 10:12:56PM] Defeat: Player victim - End scene, Restored.[03/10/2014 - 10:12:56PM] [slnc] [slncMainQuestScript ]: Removed item [Armor < (0B00C19E)>] from actor [Actor < (0009F361)>][03/10/2014 - 10:12:56PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationEndPost() Begin[03/10/2014 - 10:12:56PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationEndPost() End[03/10/2014 - 10:12:56PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationEnd() End[03/10/2014 - 10:12:58PM] SexLab Thread[0] ModEvent: ThreadClosed // ThreadClosed_DefeatPvic // PlayerThreadClosed[03/10/2014 - 10:13:00PM] Updating Orphanables Status: ------------------------[03/10/2014 - 10:13:02PM] -------------------[03/10/2014 - 10:13:04PM] SexLab: Making thread[0] [sslThreadController ][03/10/2014 - 10:13:04PM] SexLab Thread[0] ModEvent: ThreadOpened[03/10/2014 - 10:13:05PM] -- SexLab ActorAlias -- Thread[0] Slotted 'Evelyn' into alias -- [sslactoralias ][03/10/2014 - 10:13:05PM] SexLab Thread[0] ModEvent: PlayerAdded[03/10/2014 - 10:13:05PM] -- SexLab ActorAlias -- Thread[0] Slotted 'wolf' into alias -- [sslactoralias ][03/10/2014 - 10:13:05PM] --- SexLab Animation Search ------------------------------[03/10/2014 - 10:13:05PM] GetByRace(2, wolf)[03/10/2014 - 10:13:05PM] Found [3] Animations: (Wolf) Doggystyle, (Wolf) Doggystyle 2, (Wolf) Missionary,[03/10/2014 - 10:13:05PM] ----------------------------------------------------------[03/10/2014 - 10:13:05PM] SexLab Thread[0] ModEvent: AnimationStart // AnimationStart_DefeatPvic // PlayerAnimationStart[03/10/2014 - 10:13:05PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadlibrary ]) Begin[03/10/2014 - 10:13:05PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (00000014)>] ...[03/10/2014 - 10:13:05PM] [slnc] [slncaddondgscript ]: AddonDG.getNudeSuite() Begin[03/10/2014 - 10:13:05PM] [slnc] [slncaddondgscript ]: AddonDG.getNudeSuite() End[03/10/2014 - 10:13:05PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (0009F361)>] ...[03/10/2014 - 10:13:05PM] [slnc] [slncMainQuestScript ]: Found a nude suite for actor [Actor < (0009F361)>]: [Armor < (0B00C19E)>][03/10/2014 - 10:13:05PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationStartPost() Begin[03/10/2014 - 10:13:05PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationStartPost() End[03/10/2014 - 10:13:05PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationStart() End[03/10/2014 - 10:13:08PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:13:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:24PM] RNPC: Periodic update check.[03/10/2014 - 10:13:26PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:28PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:13:29PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:29PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:13:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:42PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:45PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:46PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:13:47PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:13:52PM] [DLC2RieklingRescuePlayerScript ]OnUpdate() called GotoState(None) so we can register for OnHit events[03/10/2014 - 10:13:54PM] RNPC: Periodic update check.[03/10/2014 - 10:13:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:13:57PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:13:58PM] SexLab Thread[0] ModEvent: StageStart // StageStart_DefeatPvic // PlayerStageStart[03/10/2014 - 10:13:59PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:14:04PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:14:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()[03/10/2014 - 10:14:08PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_DefeatPvic // PlayerStageEnd[03/10/2014 - 10:14:09PM] SexLab Thread[0] ModEvent: OrgasmStart // OrgasmStart_DefeatPvic // PlayerOrgasmStart[03/10/2014 - 10:14:14PM] SexLab Thread[0] ModEvent: OrgasmEnd // OrgasmEnd_DefeatPvic // PlayerOrgasmEnd[03/10/2014 - 10:14:16PM] SexLab Thread[0] ModEvent: AnimationEnd // AnimationEnd_DefeatPvic // PlayerAnimationEnd[03/10/2014 - 10:14:16PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationEnd(AnimationEnd, 0, 0.000000, [sslthreadlibrary ]) Begin[03/10/2014 - 10:14:16PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (00000014)>] (has race [Race ] and skin None).[03/10/2014 - 10:14:16PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (0009F361)>] (has race [Race ] and skin [Armor < (000C02FB)>]).[03/10/2014 - 10:14:16PM] [slnc] [slncMainQuestScript ]: Removing nude suite from actor [Actor < (0009F361)>][03/10/2014 - 10:14:16PM] Defeat: Player victim - End scene, Restored.[03/10/2014 - 10:14:16PM] [slnc] [slncMainQuestScript ]: Removed item [Armor < (0B00C19E)>] from actor [Actor < (0009F361)>][03/10/2014 - 10:14:16PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationEndPost() Begin[03/10/2014 - 10:14:16PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationEndPost() End[03/10/2014 - 10:14:16PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationEnd() End[03/10/2014 - 10:14:18PM] SexLab Thread[0] ModEvent: ThreadClosed // ThreadClosed_DefeatPvic // PlayerThreadClosed[03/10/2014 - 10:14:21PM] [DLC2RieklingRescuePlayerScript ]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture[03/10/2014 - 10:14:21PM] [DLC2RieklingRescuePlayerScript ]ProcessingHit OnBeginState() WasProjectile: False[03/10/2014 - 10:14:21PM] [DLC2RieklingRescueScript ]RollForRieklings()[03/10/2014 - 10:14:21PM] [DLC2RieklingRescueScript ]RollForRieklings() chance: 25.000000, roll: 44.000000[03/10/2014 - 10:14:21PM] [DLC2RieklingRescuePlayerScript ]OnHit() akProjectile: None[03/10/2014 - 10:14:21PM] [DLC2RieklingRescuePlayerScript ]OnHit() akSource: [WEAPON < (000001F4)>][03/10/2014 - 10:14:21PM] [DLC2RieklingRescuePlayerScript ]OnHit() WasProjectile: False[03/10/2014 - 10:14:24PM] RNPC: Periodic update check.[03/10/2014 - 10:14:26PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()[03/10/2014 - 10:14:26PM] [bYOHHouseBuildingPlayerScript ]: None, [Location < (00013163)>][03/10/2014 - 10:14:26PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=None, newloc=[Location < (00013163)>][03/10/2014 - 10:14:26PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00013163)>])[03/10/2014 - 10:14:26PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00013163)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation[03/10/2014 - 10:14:28PM] SexLab: Making thread[0] [sslThreadController ][03/10/2014 - 10:14:28PM] SexLab Thread[0] ModEvent: ThreadOpened[03/10/2014 - 10:14:28PM] -- SexLab ActorAlias -- Thread[0] Slotted 'Evelyn' into alias -- [sslactoralias ][03/10/2014 - 10:14:28PM] SexLab Thread[0] ModEvent: PlayerAdded[03/10/2014 - 10:14:28PM] -- SexLab ActorAlias -- Thread[0] Slotted 'wolf' into alias -- [sslactoralias ][03/10/2014 - 10:14:28PM] --- SexLab Animation Search ------------------------------[03/10/2014 - 10:14:28PM] GetByRace(2, wolf)[03/10/2014 - 10:14:28PM] Found [3] Animations: (Wolf) Doggystyle, (Wolf) Doggystyle 2, (Wolf) Missionary,[03/10/2014 - 10:14:28PM] ----------------------------------------------------------[03/10/2014 - 10:14:28PM] SexLab Thread[0] ModEvent: AnimationStart // AnimationStart_DefeatPvic // PlayerAnimationStart[03/10/2014 - 10:14:28PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadlibrary ]) Begin[03/10/2014 - 10:14:28PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (00000014)>] ...[03/10/2014 - 10:14:28PM] [slnc] [slncaddondgscript ]: AddonDG.getNudeSuite() Begin[03/10/2014 - 10:14:28PM] [slnc] [slncaddondgscript ]: AddonDG.getNudeSuite() End[03/10/2014 - 10:14:28PM] [slnc] [slncMainQuestScript ]: Checking actor [Actor < (0009F361)>] ...[03/10/2014 - 10:14:28PM] [slnc] [slncMainQuestScript ]: Found a nude suite for actor [Actor < (0009F361)>]: [Armor < (0B00C19E)>][03/10/2014 - 10:14:28PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationStartPost() Begin[03/10/2014 - 10:14:28PM] [slnc] [slncaddondgscript ]: AddonDG.slAnimationStartPost() End[03/10/2014 - 10:14:28PM] [slnc] [slncMainQuestScript ]: OnSexLabAnimationStart() End
nutluck Posted March 11, 2014 Posted March 11, 2014 I am fairly new to modding so still learning myself. But it seems like that warning is saying you put FNIS in the wrong location before you ran it.
Jondude12345 Posted March 11, 2014 Posted March 11, 2014 Alright, yeah it seemed it was all about where the FNIS generator is when I run it. I've got the animation to work now! Whoo! Thanks for the help!
WaxenFigure Posted March 11, 2014 Posted March 11, 2014 Alright, yeah it seemed it was all about where the FNIS generator is when I run it. I've got the animation to work now! Whoo! Thanks for the help! So you got and installed the Creature Pack too then?
Jondude12345 Posted March 11, 2014 Posted March 11, 2014 Yup! Most of the creature animations seem to work. Still seem to have issues with gang bangs though.
WaxenFigure Posted March 11, 2014 Posted March 11, 2014 Yup! Most of the creature animations seem to work. Still seem to have issues with gang bangs though. Go back to the FNIS mod download and find the FNIS Zoo optional add-on mod. You can use that to test all the animations with creatures including the gang bang ones.
nutluck Posted March 11, 2014 Posted March 11, 2014 Alright, yeah it seemed it was all about where the FNIS generator is when I run it. I've got the animation to work now! Whoo! Thanks for the help! Cool glad you got it working and you're more than welcome.
CarefullyFalling Posted March 14, 2014 Posted March 14, 2014 Dunno if this has been talked about, but when my characters get "done" by a frostbite spider, this happens. (See attachment) Basically, my character is face down, and the back of her head is being violated while the rest of her body sticks out like a statue. It's happened twice now. I have no clue why. Can someone help me figure this out?
dcp7010 Posted March 14, 2014 Posted March 14, 2014 Dunno if this has been talked about, but when my characters get "done" by a frostbite spider, this happens. (See attachment) Basically, my character is face down, and the back of her head is being violated while the rest of her body sticks out like a statue. It's happened twice now. I have no clue why. Can someone help me figure this out? I had the same problem try this: 1) make a backup of BigSpider_Penetration you find in Skyrim \ Data \ meshes \ actors \ frostbitespider \ animations \ SexLabCreature and Skyrim \ Data \ meshes \ actors \ character \ animations \ SexLabCreature same for Bestiality_bigSpiderPenetration 2) made a temporary directory and copy Spider_Penetration positions and rename them BigSpider_Penetration same for Bestiality_SpiderPenetration 3) replace BigSpider_Penetration with your positons renamed same for Bestiality_bigSpiderPenetration I have did this and I no longer have that problem I hope that it'll help you and you understand me ... my english is bad
lorm42 Posted March 14, 2014 Posted March 14, 2014 The Problem is that there are three sizes of spiders .. the normal one, the bigger ones and the huge ones. The bigger ones and the huge ones seen to use the same monster object that's why sex lab will play the huge size animation even for "normal" frost spiders. Sexlab can't differ between them, i guess. I suggested that they also check the size factor of the monster before they decide the animation but till now that doesn't seem to be added. (That would also offer new options for other monsters that only differ in size. Like the big frost wulfs as example but on the other hand number of animators for beastial stuff seem to be low in the moment.)
CHEESE-FOR-EVERYONE321 Posted March 16, 2014 Posted March 16, 2014 For some reason everytime i enter a scene with a giant or a troll they go invisible
CarefullyFalling Posted March 17, 2014 Posted March 17, 2014 Ahh, I see. That makes sense, then. Shame they didn't just make a "small," "medium," "large" sequence with the animations, but that's more work on Gone's end and he/she's done enough work as it is.dcp7010, would that break the huge frostbite spider then? I'm a little confused. Either way, I think I'll leave it alone because I wasn't too keen on going after spiders for smut, anyway. I just wanted to test it out for curiosity's sake. XD Thanks for your help, guys.
dcp7010 Posted March 17, 2014 Posted March 17, 2014 @CarefullyFalling in the MCM sexlab I put * adjust to scale ... * small medium or large spiders are all identical during sex rename files is not a problem whereas before with medium and large spiders that was shifted as on your screenshot
lorm42 Posted March 17, 2014 Posted March 17, 2014 Yeah but this downscaling is boring, i think. Especially if there are the right animations for all spider types. Who don't like to be shagged by a two meter spider ^^
117EV Posted March 21, 2014 Posted March 21, 2014 Need a little help.. Chaurus penis-es don't show up. I'm yet another "noob to modding" I guess, so I don't know what to even try do.. any help would be much appreciated :/
Pixie-K Posted March 21, 2014 Posted March 21, 2014 Need a little help.. Chaurus penis-es don't show up. I'm yet another "noob to modding" I guess, so I don't know what to even try do.. any help would be much appreciated :/ Sounds like you need http://www.loverslab...s-v200b-040214/ Try reading this: http://www.loverslab...e-creature-sex/
fiewiel Posted March 28, 2014 Posted March 28, 2014 Im not sure if its normal, but does a troll penis look slightly blueish?
razerheadphones Posted March 31, 2014 Posted March 31, 2014 umm im very new to this community i i have no idea what to do, i see that dogs and wolves have "members" but how do i interact with them?
nutluck Posted March 31, 2014 Posted March 31, 2014 umm im very new to this community i i have no idea what to do, i see that dogs and wolves have "members" but how do i interact with them? A few mods have it, mostly combat rape mods like Submit and Defeat. There is a couple of others that I can't think of the name of off the top of my head at the moment.
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