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Posted

Hi everyone, I've been playing Skyrim now for a while and for the most part its been good with all of the mods around here. However I've just downloaded Dawnguard and none of the creatures from Dawnguard are able to make some sweet love. I'm using Enchantess mod to trigger the scenes.  Do I need to reinstall all of my mods or just the creature ones plus the Enchantess mod?

Posted

Is it possible to use SexLab Werewolves instead of Adult Real Werewolves for the werewolf model? I wanted to use Dayelytes' Unnatural Animations pack as well, and that was set up using SexLab Werewolves (plus SL Werewolves is included with it). It has the necessary meshes/models (actually uses Shiro's meshes for the aroused male) but I figured I'd check before I cause a major bug or anything.

Posted

Can someone please post a video or gif of the spider animations, If it's not too much trouble? I can't find them anywhere and am too poor to get a pc and pc copy of the game to use the mods myself.

Posted

 

Can someone please post a video or gif of the spider animations, If it's not too much trouble? I can't find them anywhere and am too poor to get a pc and pc copy of the game to use the mods myself.

 

Visit shinnji's site. Here:

 

http://www.loverslab.com/topic/30397-shinji72-vids-on-loverslab-world-eater-beater/

 

 

There is a video -Arachnophobia. I hope it is what did you asked for.

 

 

Thanks for replying, but thats not what I was asking for, I was asking for the Spider bestiality animations.

Posted

Textures like Draugh, Trolls, doesn't appear the genitals, but the Dogs, wolf, it's ok. I have checked in MCM what creatures I want animations/textures, but it doesn't appear. What's wrong?

 

As I posted in SLNC thread you need this mod along with the other one installed in order. Then you have to go check them inside the MCM menu of SLNC to make sure they are on.

 

If you have installed both in the correct order they should be appearing in the MCM menu.

Posted

I seem to have this problem where the animations don't work properly. The two actors would just stand stock still in front of each other during the entire duration. I have all the requisite files installed. Any ideas?

Posted

Hi all,

 

First of all, this mod is amazing. Thanks for all the hard work!

 

But, the frostbite spider has no genitals. I looked in all the files and the genitals are not included in the zip file. The animations do work, just a bit weird without a penis.  In the screenshots it can clearly be seen that it should work.. Does anyone have a solution please?

Posted

You would be better off going and checking some of the mods that add the equipment to creatures. There is a big one in progress right now. I don't remember if they are on the list or not. Right now not all creatures are done.

Posted

What a pity that the dragon only 2 animation, we must also, maybe make a new mod into many small dragons. then we can do a lot of different animations

Posted

I never got to see the dragon animations, I can get every animation to happen but those...

Posted

according to ashal's post on his main SL page, there is certain issues with dragon animations so it is a still a project under development and present ones are buggy and "limited".

Posted

Hi,

Dunno if this is the right thread to ask, but any chance the Chaurus Hunter will be added too?

Bye

 

 

+1 on this one... This is would be an amazing one...

 

I think that there might be a way to recycle the animations from Fallout NV with the Cazadors, instead of starting from scratch... but damned if I know how to convert them. Anyone has an idea?

Posted

 

Hi,

Dunno if this is the right thread to ask, but any chance the Chaurus Hunter will be added too?

Bye

 

 

+1 on this one... This is would be an amazing one...

 

I think that there might be a way to recycle the animations from Fallout NV with the Cazadors, instead of starting from scratch... but damned if I know how to convert them. Anyone has an idea?

 

 

I do not think that is feasible, or recommendable. They have completely different body shapes, only similar in the fact they are insects. Besides, I highly doubt that Bethesda decided to modify the Fallout skeleton for the chaurus hunter meaning they will be very alien to one another. By the way, skeletons are the whole reason animations work. It would be a nightmare to adjust every stage from the Fallout animation to use a new organization system of bones, new naming system of bones, new number of bones. It would be far less of a headache to just mimic the animation. I think there was a thread about that somewhere, but I haven't seen it in a while. I'll do some digging.

 

EDIT: I found someone willing to port animations. Look here: http://www.loverslab.com/topic/31527-who-was-recreating-animations/

Posted

great work here but i've got a bug (no pun intended) with the spider animation in that my
character is offset a full bodylength behind the spider while getting sexed. anyone know how i can fix that?

 

thanks!

Posted

punny.jpg

 

 

                                                                                           (Forgive me, for I could not resist.)

 

                                                      P.S. Spiders = arachnids.

Posted

Ok so just wondering if anyone else has the problem with the alignment when char interacts with a animal/monster/ect? like the alignment for mine in off a good bit.

 

Like if its a bear my char is to far away and it makes it look like the bear is humping air.

Posted

It's weird. Animation for me (player) is playing while an animal is playing just standard idle animation. Does someone has the same problem as me?

 

----------------------

 

EDIT: Fixed the problem by installing properly FNIS for creatures

Posted

Just a quick question....

is it normal that female monsters (Falmer or Draugr for example) automatically change to male monsters when the interaction with the PC starts?

And would it be possible that they keep their former gender?

 

Greetings!

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