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Fire Emblem Engage (Switch)


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Posted (edited)
2 hours ago, DistinctVariable said:

Is there any chance you'd be willing to share the bust values you settled on (either posting the values or the assettable.xml.bundle)?

 

@twisteddedication nice, good job doing the work - I was gonna ask the same thing, I definitely wouldnt mind having your version of the assettable :D

 

@DistinctVariable whoops, missed your b and c versions  *shrug* idk whats best!

 

honestly the assettable is the most annoying part of modding this game by a lot imo

 

i mean props to the devs for making a game that combined so many permutations of characters/outfit/emblem/gender permutations tbh

..but then its just a confusing pile of code to dig through when you wanna combine multiple types of edits.

 

I fire up winmerge trying to figure out the changes from one xml edit minus the changes from another xml edit and the darn thing just tells me every single line down the whole thing is different >.<

Edited by ropscolic
Posted (edited)
4 hours ago, DistinctVariable said:

@TheXdragon - ZFG's nude mod and all the mesh edit mods in general (most of them posted here are mesh edits) replace specific outfits, they should show whenever that outfit is equipped and only when those outfits are equipped, equipping somniel gear or other outfits will generally override this.

 

 

So there is no way to see ZFG modded outfits outside the menu or in combat? Because I can't select any of the modded outfits, they all look standard to me.
Sorry if I'm dumb.

On another note, which of these mods can or cannot be used together?

Edited by TheXdragon
Posted
11 hours ago, TheXdragon said:

So there is no way to see ZFG modded outfits outside the menu or in combat? Because I can't select any of the modded outfits, they all look standard to me.
Sorry if I'm dumb.

On another note, which of these mods can or cannot be used together?

Are you using BOAMO/class & amiibo mod? 

Posted
4 hours ago, TimeForAQuickChange said:

Are you using BOAMO/class & amiibo mod? 

I tryed using BOAMO but the added outfits are only some foating head without body.

Posted (edited)
On 5/25/2023 at 4:30 AM, DistinctVariable said:

 

 You're very welcome! It sounds like what you've done is a better version of what I was going for with version b tbh. There are also a lot of swaps to the characters so that if they have the default outfits equipped they show as the character nudes in battle and also some swaps for npcs (like the shopkeepers).

 

 Is there any chance you'd be willing to share the bust values you settled on (either posting the values or the assettable.xml.bundle)? I'd never really considered for the different base bodies and I'd really like to play with as close to vanilla proportions as possible. I'm not trying to assimilate your work, I'd just really like to use it personally and I reckon others would also appreciate it.


Sure thing! I've attached my modified table to this post. I spent a little more time on it, copying over some more of the model swaps from your vanilla version b and tweaking some of the emblem values after seeing them in game. Emblems' bust sizes have been adjusted with the goal of looking close to their vanilla proportions. (Assuming @DistinctVariable's nude mesh, that is; I specifically tested with @ropscolic's version with higher res textures posted earlier on this page.) I might tweak these further as I go and spend more time with some of the later-game emblems, but I'm happy with the ones I've seen so far.

This was based on the basic Nude Addon, so playable units will still have default outfits, but the nude outfit can be purchased/equipped at the boutique and used in battle with BOANO. (I find it kind of fun, recruiting the ladies one by one and converting them to my ever-growing CMNF army, lol)

I tried switching the Dark Emblem bodies as well, but I guess their heads have a sort of dark green tint that creates a visible seam on the neck, so I reverted that for now.

For anyone who wants to just key my guesstimated vanilla Emblem bust volumes into their own assettable, here they are:

Spoiler
  • Celica / セリカ - 1.0
  • Lyn / リン - 1.3
  • Eirika / エイリーク - 1.0
  • Micaiah / ミカヤ - 0.9
  • Lucina / ルキナ - 0.7
  • Corrin / カムイ - 1.0
  • Tiki / チキ - 0.6
  • Edelgard / エーデルガルト - 1.0
  • Camilla / カミラ - 2.7
  • Veronica / ヴェロニカ - 0.6

 

Oh yeah, and it's all good if anyone wants to use these values in their own mods they share, whether 1:1 or as a starting point. No need to worry about "assimilating my work", I'm not so attached to this handful of numbers I picked out, haha ?

 

assettable.xml.bundle

Edited by twisteddedication
clarifying authorship of nude mesh
Posted (edited)

@ropscolic - I only added the extra versions after seeing the recent posts and shortly before my reply. It's a bit of a mess of options but I figure there's most permutations covered now at least. Yeah editing the assettable.xml can be a bit of a drag compared to other stuff.

 

On 5/25/2023 at 4:42 PM, TheXdragon said:

So there is no way to see ZFG modded outfits outside the menu or in combat? Because I can't select any of the modded outfits, they all look standard to me.
Sorry if I'm dumb.

On another note, which of these mods can or cannot be used together?

 

You should be seeing the edited models instead of the originals everywhere, though to have access to the outfits in the boutique at somniel you're gonna need BOAMO or an equivalent mod. In general any mods that contain .xml.bundles (usually contained in the fe_assets_gamedata folder) will conflict with each other and the xmls will require merging (there are guides on gamebanana on how to do this)

 

 Most of the mods posted here after the 2.0.0 game update are model edits (inc. ZFGs nude mods), they don't edit theses xml.bundles and shouldn't conflict with anything. If you have multiple mods editing the same models (usually in the fe_assets_unit folder) then the game will only use one of them. I would check the mod folders you are using to make sure you don't have multiple copies of the same models (the model files are named something like ubody_..._c000.bundle), getting rid of the duplicates you don't want. Alternatively you could rename the folder for ZFG's nude mod to something that's first alphabetically eg. just add aaa to the beginning of the mods folder name, to make sure the models inside are the ones the game loads.

 

 Which mods are you using? I would guess the xmls from the boamo mod are being ignored by the game in favour of a different mods xmls and this is the reason for the bodies not showing when using it. An easy fix might be to just rename the boamo folder to make sure that's the one that's loaded but then any xmls from other mods won't be loaded (this is why they need to be merged to have all features of multiple xml mods at the same time)

 

@twisteddedication - Thanks a lot! I tend to use variations on the basic version myself for similar reasons. Haha I can't help but tend towards pretentious and assimilate was my word of the day :).... versimilitude

 

 

Edited by DistinctVariable
Posted

I've been trying to get this to work on Switch but even after @ropscolic's detailed guide I'm still left confused.

 

What I want is the latest All Girls Nude and All Nude Emblems but I don't know which versions of which files I should get. I like @DistinctVariable lower nipples and thicc version so that doesn't matter, as long as it looks good and works well.

 

Looking at BOAMO on banana.. which version do I need to install? Do also I need Cobalt that the BOAMO page mentions??

 

Do I need any other XML files or anything else? 

What should I place where? I want to make sure I'm doing it right the first try, I'm not great at Modding. 

Posted (edited)
1 hour ago, Mistahx2 said:

I've been trying to get this to work on Switch but even after @ropscolic's detailed guide I'm still left confused.

 

What I want is the latest All Girls Nude and All Nude Emblems but I don't know which versions of which files I should get. I like @DistinctVariable lower nipples and thicc version so that doesn't matter, as long as it looks good and works well.

 

Looking at BOAMO on banana.. which version do I need to install? Do also I need Cobalt that the BOAMO page mentions??

 

Do I need any other XML files or anything else? 

What should I place where? I want to make sure I'm doing it right the first try, I'm not great at Modding. 

Yeah, Cobalt looks to be a brand new mod manager thingy somebody just made.

 

upside is if all mods were made for cobalt, all anyone would have to do is install that then (theoretically) be able to mix and match any mods without conflicts.

 

downside is that (especially as its brand new), any mod that is not based on cobalt will not work in it (but maybe parallel to it?), and any mod made for cobalt will not work without it.

Any mod that hasnt been updated since before cobalt was released will not work in it - which is most of them presently.

 

Basically, in the supposed attempt to create simplicity and less dependency, mod managers IMO tend to create complexity and more dependency. not a fan really

 

Of course if it does start getting adopted by everyone it can have upside at that point but at least for now its just like a big unnecessary roadblock. And even down the line if everyone uses a mod manager, then you've created total dependency on whoever publishes that.

Either way I'm not a fan... but thats just my vote. If things do get switched over I won't fight it. Though I was kinda hoping it wouldnt even get mentioned here tbh haha

 

ooookay so yeah the new BOAMO is fullbore cobalt-only, looks like. It looks like the last non-cobalt version was BOAMO 2.2.0. I don't have that, but I do have BOAMO 2.1.0 - so I'll post that below.

@DeathChaos from GameBanana ( @deathchaos? @DeathChaos25?), If you want me to remove this, no problem. I hope that you understand that regardless of where people stand on the mod manager issue, the time that a mod manager is being implemented is rather problematic for many users- and options being available is much more helpful.

hopefully the only reason the earlier versions of boamo are not available anymore is just because that's how gamebananer is set up.

 

 

This mod is totally the work of DeathChaos on GameBanana.com and all credit is due to him for his very good work.

battle_outfits_and_more_outfits_v210_3a617.7z
 

Except for BOAMO and I'm sure some others over there, for now the TLDR about 'Cobalt' is that almost everything currently works as intended (and works just fine) without it, does not need it, and will not work if you try to use it through it. Though again it may work if you try to use it in parallel to it idk.

 

 

4 hours ago, DistinctVariable said:

@ropscolic - I only added the extra versions after seeing the recent posts and shortly before my reply. It's a bit of a mess of options but I figure there's most permutations covered now at least.

Ah, gotcha ?

 

@twisteddedication Thanks for that Assettable! The more options of that file we have the better imo.

I'd also like to make sure its totally clear, ALL of the recent mesh editing on the current nude body is the work of @DistinctVariable (based possibly in part on some work by @Zero_Fucks_Given?). NONE of the mesh editing should be accredited to me at all. The only work I've done is on the nude body textures (albedos multis and normals) and a bit on just repackaging bundles.

Edited by ropscolic
Posted (edited)

@ropscolic thank you for explaining. I assumed it was a brand new mod manager (and I still have nightmares of Skyrims mod manager when it first released, never got that to work properly lol). Mod managers are great and they make sure everything works well, if every mod and every load order is registered correctly (and it usually isn't with smaller fan modes like nudes) so it can be more of a problem than a solution in some cases.

 

Ok, so with BOAMA 2.1 you linked, which version of All nude girls and Emblems would you suggest I use on a Switch (thicc or lower nipples doesn't matter for me)? Including everything else I might need for it to function and 1080p (I don't think the switch shows anything higher than that) textures (which battle outfit nude version from page 38 etc)?

Edited by Mistahx2
Posted
32 minutes ago, ropscolic said:

@twisteddedication Thanks for that Assettable! The more options of that file we have the better imo.

I'd also like to make sure its totally clear, ALL of the recent mesh editing on the current nude body is the work of @DistinctVariable (based possibly in part on some work by @Zero_Fucks_Given?). NONE of the mesh editing should be accredited to me at all. The only work I've done is on the nude body textures (albedos multis and normals) and a bit on just repackaging bundles.

 

You're welcome! I edited my post to more accurately credit the nude mesh, I had imprecisely worded that for sure.

Posted (edited)
1 hour ago, Mistahx2 said:

@ropscolic thank you for explaining. I assumed it was a brand new mod manager (and I still have nightmares of Skyrims mod manager when it first released, never got that to work properly lol). Mod managers are great and they make sure everything works well, if every mod and every load order is registered correctly (and it usually isn't with smaller fan modes like nudes) so it can be more of a problem than a solution in some cases.

 

Ok, so with BOAMA 2.1 you linked, which version of All nude girls and Emblems would you suggest I use on a Switch (thicc or lower nipples doesn't matter for me)? Including everything else I might need for it to function and 1080p (I don't think the switch shows anything higher than that) textures (which battle outfit nude version from page 38 etc)?

Haha, dude I have exactly the same experience with NMM and skyrim. screw centralization and dependency. Literally easier if everyone just learns how game file directories are put together a little bit.

Its like a farmer and his John Deere. One farmer can only bring his 2017 tractor to a very specific dealership to get electronically repaired for big $$$, can't go anywhere else and is at their full mercy for fixing it. The other farmer is still fixing every component of his 1980 tractor as it breaks down, can do so at his own leisure, his son knows how to do it too now, and they are totally sovereign from anyone's control in that regard. Heck now they can even make that into another business now that their neighbors have become zombies to the corporate interdependency (slavery) complex.

ahem back on topic..

 

 

You could use any version of Better Outfits and Nude. You just need one of them, and finally after that you also need any one nude body mod - which again the most recent of which are the ones @DistinctVariable and I posted on page 40.

 

Determining which version of BOAN you want depends on what you're trying to do.

  • the standard 2.1.0 (the one at the top) will point all your female standard characters to the msn0df model (which the nude body mods here use as the character nude model) while in just about any class and/or outfit, and does some further (mild) body proportion changes by ss8088. This version will not redirect your female emblem models to anything new.
  • 2.1.0 (combined) will do the same as above except it does also redirect your female emblem models to the cel0af model, (which the nude body mods here use as the emblem nude model) - just be sure to get a nude body mod version that says it includes the emblem nude model and/or cel0af model. same difference
  • 2.1.0 (basic) will only point your standard female characters' Engaged (Edelgard) duplicate outfit in the boutique in the somniel to the msn0df model, and does not include any of ss8088's proportional edits. Emblems will not be affected at all, and female characters will only be affected when they are wearing that outfit.
  • 2.1.0b Vanilla will point all your female standard characters and female emblems to the msn0df and cel0af models, but does not have the proportional or other changes ss8088 made
  • 2.1.0c Vanilla will point all your female standard characters and female emblems to the msn0df and cel0af models, does not have the proportional changes ss8088 made, but does have at least some of his other edits. spectral-y emblems, something with accessories, and maybe other stuff are what is edited here, i'm not entirely sure.

Determining which nude body mod you want depends on what you like. I kinda described this already in my previous post on page 40 so I won't repeat it, other than to add that if you're on the switch, it is possible that if you were to use the mod with my full res textures, it is possible the switch won't be able to handle it. If you cared to test it and report back on the results, i'd actually like to hear it.

You'd definitely be safe with any of the mods with lower res textures, which includes any of DV's body mods and my quarter-res version. The other body options are entirely up to your taste. DV and I have posted preview images of what these mods look like over the past few pages, so take a look and decide. The only combo that I think currently doesn't exist is the higher nipples together with the way larger badunkadunk, cuz I think DV prefers the lower nipples (did I really fail on female anatomy?) and I think he and I both prefer his standard derriere edit, which is a little bit bigger than vanilla but thats it. but cuz hes a boss hes also got your ridiculous butt out there for ya if thats yer thing.

Edited by ropscolic
gramma's grammar
Posted
1 hour ago, ropscolic said:

Haha, dude I have exactly the same experience with NMM and skyrim. screw centralization and dependency. Literally easier if everyone just learns how game file directories are put together a little bit.

Its like a farmer and his John Deere. One farmer can only bring his 2017 tractor to a very specific dealership to get electronically repaired for big $$$, can't go anywhere else and is at their full mercy for fixing it. The other farmer is still fixing every component of his 1980 tractor as it breaks down, can do so at his own leisure, his son knows how to do it too now, and they are totally sovereign from anyone's control in that regard. Heck now they can even make that into another business now that their neighbors have become zombies to the corporate interdependency (slavery) complex.

ahem back on topic..

 

 

You could use any version of Better Outfits and Nude. You just need one of them, and finally after that you also need any one nude body mod - which again the most recent of which are the ones @DistinctVariable and I posted on page 40.

 

Determining which version of BOAN you want depends on what you're trying to do.

  • the standard 2.1.0 (the one at the top) will point all your female standard characters to the msn0df model (which the nude body mods here use as the character nude model) while in just about any class and/or outfit, and does some further (mild) body proportion changes by ss8088. This version will not redirect your female emblem models to anything new.
  • 2.1.0 (combined) will do the same as above except it does also redirect your female emblem models to the cel0af model, (which the nude body mods here use as the emblem nude model) - just be sure to get a nude body mod version that says it includes the emblem nude model and/or cel0af model. same difference
  • 2.1.0 (basic) will only point your standard female characters' Engaged (Edelgard) duplicate outfit in the boutique in the somniel to the msn0df model, and does not include any of ss8088's proportional edits. Emblems will not be affected at all, and female characters will only be affected when they are wearing that outfit.
  • 2.1.0b Vanilla will point all your female standard characters and female emblems to the msn0df and cel0af models, but does not have the proportional or other changes ss8088 made
  • 2.1.0c Vanilla will point all your female standard characters and female emblems to the msn0df and cel0af models, does not have the proportional changes ss8088 made, but does have at least some of his other edits. spectral-y emblems, something with accessories, and maybe other stuff are what is edited here, i'm not entirely sure.

Determining which nude body mod you want depends on what you like. I kinda described this already in my previous post on page 40 so I won't repeat it, other than to add that if you're on the switch, it is possible that if you were to use the mod with my full res textures, it is possible the switch won't be able to handle it. If you cared to test it and report back on the results, i'd actually like to hear it.

You'd definitely be safe with any of the mods with lower res textures, which includes any of DV's body mods and my quarter-res version. The other body options are entirely up to your taste. DV and I have posted preview images of what these mods look like over the past few pages, so take a look and decide. The only combo that I think currently doesn't exist is the higher nipples together with the way larger badunkadunk, cuz I think DV prefers the lower nipples (did I really fail on female anatomy?) and I think he and I both prefer his standard derriere edit, which is a little bit bigger than vanilla but thats it. but cuz hes a boss hes also got your ridiculous butt out there for ya if thats yer thing.

I know right! I modded so many things with single files, never had issues. It was slow sometimes because it had no load order but it worked! Then NMM to the rescue, everything loaded in perfect order and XXX crash with no reason shown haha.

 

Ok ok, just to be sure I'm not screwing up

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1715303&key=ae3ad597014d0837140fcb6357c5f910

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1715306&key=7284706d84a451d6f8c97bdc5ee62f78

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1701420&key=a014bd7ae423e642d304cd035300746e

And the BOAMA 2.1 you shared earlier.

This should have the Edelgard Outfit AND the ss8088 changes, it's all thicc (because why the heck not lol).

These 4 merged in romfs should make everything work, am I correct? Or am I missing something?

Posted (edited)
1 hour ago, Mistahx2 said:

I know right! I modded so many things with single files, never had issues. It was slow sometimes because it had no load order but it worked! Then NMM to the rescue, everything loaded in perfect order and XXX crash with no reason shown haha.

 

Ok ok, just to be sure I'm not screwing up

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1715303&key=ae3ad597014d0837140fcb6357c5f910 3.41 MB · 33 downloads

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1715306&key=7284706d84a451d6f8c97bdc5ee62f78 9.77 MB · 37 downloads

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1701420&key=a014bd7ae423e642d304cd035300746e 129.51 kB · 75 downloads

And the BOAMA 2.1 you shared earlier.

This should have the Edelgard Outfit AND the ss8088 changes, it's all thicc (because why the heck not lol).

These 4 merged in romfs should make everything work, am I correct? Or am I missing something?

yep, should have all that, only thing is the combined version youre linking will also point every(?) female outfit/class in the game to the msn0df/cel0af bundles, so thats the option if you don't want to mess with the one special outfit in the boutique and just want them all nude always.

 

If you want them to have all their normal outfit / class outfit options, but have the ability to swap them to nude using the edelgard outfit at your leisure, then you'd want the (basic) version of BOAN.

But I think all the emblems would have their normal outfits and you wouldn't be able to change that - you/someone would need to make xml edits to the assettable of the BOAN (basic) to switch the gal emblems to nude. Pretty sure that's the one permutation of that that hasn't been published.

If you do that edit, be sure to repost it :D

 

edit - but yes, so long as you're writing the BOAN mod over the BOAMO mod, and then the body mods over that(not sure if that order matters), everything should be working.

Edited by ropscolic
Posted (edited)
1 hour ago, Mistahx2 said:

I know right! I modded so many things with single files, never had issues. It was slow sometimes because it had no load order but it worked! Then NMM to the rescue, everything loaded in perfect order and XXX crash with no reason shown haha.

 

Ok ok, just to be sure I'm not screwing up

 

 

 

And the BOAMA 2.1 you shared earlier.

This should have the Edelgard Outfit AND the ss8088 changes, it's all thicc (because why the heck not lol).

These 4 merged in romfs should make everything work, am I correct? Or am I missing something?

 

 Ah, a fellow of culture :) That should all work fine and as you say, just be sure to install the "Battle Outfits and Nude Addon" after BOAMO if you're installing them into the same folder (should overwrite 3 files). On emu at least you can also just install them in their default folders in your mods directory and they should work as intended, although I haven't actually tested if this works the same on switch.

 

@ropscolic@twisteddedication Please don't worry about credit for the nude meshes on my account, it doesn't really matter to me. Ultimately they were made just so I'd have them and I'm happy to share.

 

EDIT: Late again lol

Edited by DistinctVariable
Posted (edited)

@ropscolic @DistinctVariable BOAMA has 2 folders, the romfs and a New Catalog Addition directory. I only need the romfs on switch right?

romfs also does not have a titleid.

 

Edit

I found the titleid 0100A6301214E000 so i added everything in atmosphere/contents/0100A6301214E000/romfs

It gave me the 3 replacement files warning after installing BOAMO first and that's it. 

I copied BONA first, then CharacterNudeAlt v3.2 Thicc and then EmblemNudeAlt v1.2 Thicc (i think that are the latest versions). It didn't ask to overwrite anything else.

Edited by Mistahx2
Posted (edited)

@ropscolic @DistinctVariable loads a while (about 1 minute) and then it crashes before the game starts :( what did I do wrong? There is something wrong with the layeredFS else it would crash right away.

 

Fire Emblem Enrage V 2.0.0

I installed BOAMO to Atmosphere/contents/0100A6301214E000/romfs, then did an overwrite of 3 files with BONA, then CharacterNudeAlt v3.2 Thicc and EmblemNudeAlt v1.2 Thicc on CFW 16.0.3, Atmosphere 1.5.4 (all the latest versions).

Edited by Mistahx2
Posted (edited)

@Mistahx2 I think you would need the new catalogue folder. I know for emulator you want the romfs & new catalogue folders inside another folder eg. contents\0100A6301214E000\Battle Outfits and More Outfits 2.1.0\romfs so I would try putting both the romfs and catalogue folder into a new folder within contents\0100A6301214E000\. Fyi when you install the models doesn't matter, just that the BONA files overwrite the BOAMO files.

Edited by DistinctVariable
Posted
5 minutes ago, DistinctVariable said:

I think you would need the new catalogue folder. I know for emulator you want the romfs & new catalogue folders inside another folder eg. contents\0100A6301214E000\Battle Outfits and More Outfits 2.1.0\romfs so I would try putting both the romfs and catalogue folder into a new folder within contents\0100A6301214E000\. Fyi when you install the models doesn't matter, just that the BONA files overwrite the BOAMO files.

this is the full file structure to the fe_assets directories Nintendo Switch\SD Card\atmosphere\contents\0100A6301214E000\romfs\Data\StreamingAssets\aa\Switch

 

Where should I drop the catalogue file? And better yet, which catalogue file XD

Posted (edited)

I reckon you need the "new catalogue additions" folder from the BOAMO 2.1.0 mod. I haven't been able to test any of this on my switch and kinda assumed it worked the same way but here's a few things to try:

 

  1.  put both the romfs and catalogue folder into another folder and leave that folder in contents\0100A6301214E000\.
  2.  Edit: Just realised you could also try just putting the catalogue folder in the \0100A6301214E000\ folder alongside your romfs folder.
  3.  put the "new catalogue additions" folder in the sd:/engage/mods/Battle Outfits and More Outfits Catalog/(toml files here) (taken from the instructions on the BOAMO page)
  4.  try the BOAMO 2.0.1 based files below, you'll have some missing features from v2.1.0 but all the nudity and stuff is the same and it was from when the BOAMO mod was simpler and didn't have the new catalogue folder. If you end up using this I would delete the romfs and new catalogue folders you already have and use the romfs from this file. Then install the nude models you have over the top of it (Character and Emblem), this rar includes both the BOAMO 2.0.1 AND the appropriate nude swap files so don't install the BONA rar over it.

 

Battle Outfits and Nude 2.0.1 (combined).rar

 

Sorry for the trouble with this, I really wish I could test this properly and give some more concrete advice but give this stuff a try and please let me know if/how it works.

 

Edited by DistinctVariable
Additional info
Posted (edited)

@DistinctVariable

1. Error after a minute

2. Error after a minute

3.\Nintendo Switch\SD Card\engage\mods\Battle Outfits and More Outfits Catalog Error after a minute (I also tried to combine 2 and 3 I think something like Cobalt is required for this to work)

4. Error after about 2 minutes :dissapointed_relieved::dissapointed_relieved:

 

Any other ideas? :(

 

Edited by Mistahx2
Posted
35 minutes ago, Mistahx2 said:

@DistinctVariable

1. Error after a minute

2. Error after a minute

3.\Nintendo Switch\SD Card\engage\mods\Battle Outfits and More Outfits Catalog Error after a minute (I also tried to combine 2 and 3 I think something like Cobalt is required for this to work)

4. Error after about 2 minutes :dissapointed_relieved::dissapointed_relieved:

 

Any other ideas? :(

 

cant use the newest BOAMO mod unless you install Colbalt

Posted (edited)

 Damn, I'm surprised option 4 didn't work at least :( Is your game updated to v2.0.0 (with the Fell Xenologue)? Have you had any other mods running succesfully? If you package up everything in your \0100A6301214E000\ directory (in a rar or something, shouldn't be too big ~50MB or so, if it's size is in GBs or something then just cancel it and let me know) and send it to me I can take a look at the structure for any issues. I think it's gonna need testing methodically and I can't do it on my end but I'd start with

  • Move the mod files you have already installed elsewhere/delete them and check that the game boots up with no mods, even if it used to best to check it still does.
  • Install just the BOAMO 2.1.0 mod files (option 2 from my previous post is probably your best bet) and check if it runs.

 

I'll keep checking on the thread and I'll help as best I can to get this all working for you.

 

Has anyone else that plays on switch got this running successfully that might be able to offer first hand advice?

 

EDIT: This is all resolved and working now, once the 2.0.0 update & DLCs were working properly it worked as expected. Phew.

 

Edited by DistinctVariable
Posted (edited)
39 minutes ago, Zero_Fucks_Given said:

cant use the newest BOAMO mod unless you install Colbalt

I tried 2.1.0 and 2.0.1, both crashed with all above steps :(

 

Edit

It's an issue with my install, I have no idea what's causing it but it looks like a v2.0 problem

Edited by Mistahx2
Posted (edited)

managed to get tiki to have a regular engage form like everybody else lol thanks to Arbiter Of Fate and ltranc even changed the engaged special anim to match the new form

 

 

Spoiler

1.thumb.PNG.c8b96e8f76d0d735ff0cc9a83b69bfd0.PNG2.PNG.857a85caed5e28848d592312832b79bf.PNG3.thumb.png.a3387f25fd6e9c6bc79e3011ce9da176.png3.thumb.png.81e9e624c8fe90a90b44285fc4509cf0.png1.thumb.PNG.e39af8185fe5732dcee1ab6db94fb82d.PNG

 

Edited by Zero_Fucks_Given

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