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Fire Emblem Engage (Switch)


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Posted
On 8/5/2023 at 9:19 PM, MerlinusTent said:

Hello everyone!

It's been a long time since I was last on this forum, but I've come back now, and I've brought some goodies. I've made some mods for my latest playthrough, and I'll share them here in case anyone else wants to use them.

(@Aphrody, the timing of your post happened to work out well. Is something like this what you're looking for?)

 

Here are the contents. I've included the bundle names so that you can pick and choose which ones to use or not use.

  Hide contents

Wolf Knight - ubody_cav2cf_c000

image.png.6a260a2adde7fe16fef012b1a996213e.png

 


Merrin default outfit - ubody_cav2cf_c452

image.png.20226cf21bcaf4cc50dd4f24bde1289e.png

 


Hortensia default outfit  - ubody_slp1ef_c351

image.png.2e5b867137a9d0756c3063a8ed880be6.png

 


Mage Knight - ubody_mag2bf_c000

image.png.8462e313270fb60dcaad97c25f5fd68b.png

 


Veyle default outfit  - ubody_sdp0af_c551

image.png.ec07408f47c491c5a2a5f67baabc8cfa.png

 

 


Celine default outfit - ubody_flr0af_c150

 

image.png.3823fd6f5fa48b7e79bc5c330191ef44.png

 


Eirika - ubody_eir0af_c582

image.png.845d112150623dd82ddebfce2eb0962e.png

 


Micaiah - ubody_mic0af_c583

image.png.75dbed54a67d09bc2627c288d58249cc.png

 


Lucina - ubody_luc0af_c584

image.png.543c9c8edc7d0521373b873f6d819427.png

 


Nel default outfit  - ubody_sds0af_c099

image.png.9d5dda41daa7a055cafc21f75c3e73b3.png

 


Lapis default outfit - ubody_swd0af_c251

image.png.c865e44eed712ec548dab8d200fe6fe2.png

 

 

 

Here is the file with the mods: MerlinusModdedOutfits_08_23.zip

Note: This is compatible with BOAMO (Battle Outfits and More Outfits) and Cobalt (though you'd place the files in a slightly different location for a Cobalt installation)

I would recommend using BOAMO so that you can use the character default outfits even when you're not in that character's default class.

Very nice ! Especially Celine ?

Posted

My game frequently crashes, especially when engaging, usually happens immediately after a texture error. Does anyone know a fix to this or what may be causing it?

  • 2 weeks later...
Posted (edited)
On 6/11/2023 at 11:44 PM, KihoOh said:

Here comes CharacterDetalNude_V1.0

 

Added nipple & vigina shapes

Fixed mesh normals & ambient occlusion to have smoother shadows

Further adjusted UV layout and tweaked albedo texture

Use half size Multi&Normal textures to reduce memory cost

 

  Reveal hidden contents

2023612-02548.thumb.png.4d9468502cc2a915bd95339ff6e00ffb.png2023612-02643.thumb.png.399c8962c42166a090ef96fa216d3e20.png2023612-02751.thumb.png.e7d01edacbb55aad1591103828657265.png2023612-03043.thumb.png.4dc7623469db3edf0895d792f65da18d.png2023612-02918.thumb.png.7f6d4169ccae2af6431597f288909896.png2023612-03141.thumb.png.ef57a333a8b4c0eb6a555e5708970636.png2023612-03104.thumb.png.aded37b00e7804a0d8f4ca8cd2e30646.png

 

CharacterDetailedNude_V1.0.zip 3 MB · 516 downloads

Is it possible to use this mod together with Zero_Fucks_Given's mod? I tried to use it together by overwrite the mod but it didn't work. The nipple would be Zero_Fucks_Given version instead of KihoOh version.

(I apologize if my English skill is not good.)

Edited by Doodee
misspelled word
Posted
6 hours ago, Doodee said:

Is it possible to use this mod together with Zero_Fucks_Given's mod? I tried to use it together by overwrite the mod but it didn't work. The nipple would be Zero_Fucks_Given version instead of KihoOh version.

(I apologize if my English skill is not good.)

You may be required to do a bit of AssetTable.xml modifications as ZFG uses a custom bundle (uBody_Nde0DF_c666) as opposed to KihoOh just modifying the vanilla uBody_Msn0DF_c553.

Posted
43 minutes ago, D02836115 said:

You may be required to do a bit of AssetTable.xml modifications as ZFG uses a custom bundle (uBody_Nde0DF_c666) as opposed to KihoOh just modifying the vanilla uBody_Msn0DF_c553.

I have no idea how to make or edit the mod at all. If possible can you make it work? If not, that's ok.

Posted
On 8/23/2023 at 8:22 AM, Doodee said:

I have no idea how to make or edit the mod at all. If possible can you make it work? If not, that's ok.

I don't have the files to modify it, so if you can provide your Mods relating to this, I will see what I can do for you.

Posted

KUDOS TO EVERYONE INVOLVED.

Just wish the OP had the info instead o having to read all posts.

Wanted to know whats the latest version and whether it can be used along Kobalt.

Also if the latest version has the bunny, 4thjuly and that white leotard one.

Thanks in advance.

 

  • 2 weeks later...
Posted
On 8/6/2023 at 10:51 AM, MerlinusTent said:

 

Just checking, what's your path to the ubody folder?

For Cobalt installation, the "romfs" folder will no longer be used.

 

Example:

Normal installation: <mod folder>/yourmod/romfs/Data/StreamingAssets/aa/Switch/fe_assets_unit/model/ubody

An example <mod folder> is like (if you're using Ryujinx) AppData/Roaming/Ryujinx/mods/contents/0100a6301214e000

 

Cobalt installation:

AppData/Roaming/Ryujinx/sdcard/engage/mods/yourmod/Data/StreamingAssets/aa/Switch/fe_assets_unit/model/ubody

Note that there is NO "romfs" folder here!

 

 

On another note, if you can get "some" of the costumes to appear, but not "all" of them, then very likely it is because you have mods affecting AssetTable that changes some of he DressModel pointers.

If you can be specific about "which" costumes are not appearing, we can identify the lines are need to be fixed.

Alternatively, if you remove all other mods, you can confirm to make sure all the costumes are there. Then you can add your mods back in one by one until you figure out which one is causing the issue.

so no head?

  • 2 weeks later...
Posted

I was wondering if someone can compile the best mods to use on switch and how to make all female characters full nude. 

 

I can get most the latest mods working but I can't find out how to make female characters and emblems full nude. When searching for an outfit the ones that are nude have accessories from the base outfit still there like Celine having parts from her dress still on her hips. As for emblems the only one I can get is Celica the others are nude but still wearing parts of there outfit . Can anyone help me on this?

Posted

@Mikenorm The best mods are the ones that you will enjoy playing with.  If you want the nude models (with no accessories), the first step is to grab the downloads in this thread (maybe around Page 42 and up).  The next step is to make AssetTable.xml additions to allow for all characters to use the model's file.

 

@AyakaAya If you already have the numerous nude mods within this thread, then all you need to do to make Marni nude is make AssetTable.xml changes.

Posted
On 9/14/2023 at 1:31 AM, D02836115 said:

@Mikenorm The best mods are the ones that you will enjoy playing with.  If you want the nude models (with no accessories), the first step is to grab the downloads in this thread (maybe around Page 42 and up).  The next step is to make AssetTable.xml additions to allow for all characters to use the model's file.

 

@AyakaAya If you already have the numerous nude mods within this thread, then all you need to do to make Marni nude is make AssetTable.xml changes.

Is there a guide to making assettable changes I don't won't to make any major screw ups?

Posted
4 hours ago, Mikenorm said:

Is there a guide to making assettable changes I don't won't to make any major screw ups?

Not any public ones as far as I know.  I can help you make AssetTable modifications if you need it.

Posted
52 minutes ago, D02836115 said:

Not any public ones as far as I know.  I can help you make AssetTable modifications if you need it.

Can you teach me? Or at least point me in the right direction?

Posted
8 minutes ago, AyakaAya said:

Can you teach me? Or at least point me in the right direction?

Sure.

 

I don't know how much knowledge you have, but please let me know how you want to proceed.  If you have your AssetTable.xml handy, it makes the process much easier.  You just need to search for Marni's MPID, which is MPID_Marron.

 

As far as the nude mod goes, there is only one base nude female body (typically Zepia's model uBody_Msn0DF_c553) and all female unit's body just point to it.

Posted
31 minutes ago, D02836115 said:

Sure.

 

I don't know how much knowledge you have, but please let me know how you want to proceed.  If you have your AssetTable.xml handy, it makes the process much easier.  You just need to search for Marni's MPID, which is MPID_Marron.

 

As far as the nude mod goes, there is only one base nude female body (typically Zepia's model uBody_Msn0DF_c553) and all female unit's body just point to it.

Ok, I got it! Thanks!

Posted

I just read the whole thread and I'm still confused, what's the quickest way to install the mods rn? Cobalt? BOAMO 2.1? If anyone could give a detailed guide I'd be very glad

Posted
On 9/19/2023 at 7:16 AM, Salieri6 said:

I just read the whole thread and I'm still confused, what's the quickest way to install the mods rn? Cobalt? BOAMO 2.1? If anyone could give a detailed guide I'd be very glad

Since BOAMO v1.2.1 (I think?), it has been using Cobalt...so get both.

 

If using Colbalt, you cannot use mods that utilize romfs in \Ryujinx\mods\contents\0100a6301214e000\...the only directory that should be in here is the skyline directory that contains the files for Colbalt.

 

As of Colbalt v0.22.0, you will also need to place the cache.lut file in \AppData\Roaming\Ryujinx\sdcard\engage\

 

BOAMO mods above v1.2.1 will be placed in \AppData\Roaming\Ryujinx\sdcard\engage\mods\

Posted (edited)
7 hours ago, Salieri6 said:

So which mod should I put in the Cobalt /mod folder? Because I've tried with most and it either causes a crash or it doesn't work

My recommendation is:  Update Engage to v2.0.0 and GET COLBALT TO WORK FIRST WITH NO MODS.  Basically, vanilla while running Colbalt.

 

Colbalt:  https://github.com/Raytwo/Cobalt/releases/tag/v0.29.3

 

1. Remove all your currently installed mods or place them all somewhere else.

 

2. Place the latest main.npdm and subsdk9 files into \Appdata\Roaming\Ryujinx\mods\contents\0100a6301214e000\skyline\exefs\

 

3. Place the cache.lut file into \AppData\Roaming\Ryujinx\sdcard\engage\

 

Once you have Colbalt working with no crashes and/or error codes, we can move on to installing mods.

Edited by D02836115
Posted
12 hours ago, D02836115 said:

My recommendation is:  Update Engage to v2.0.0 and GET COLBALT TO WORK FIRST WITH NO MODS.  Basically, vanilla while running Colbalt.

 

Colbalt:  https://github.com/Raytwo/Cobalt/releases/tag/v0.29.3

 

1. Remove all your currently installed mods or place them all somewhere else.

 

2. Place the latest main.npdm and subsdk9 files into \Appdata\Roaming\Ryujinx\mods\contents\0100a6301214e000\skyline\exefs\

 

3. Place the cache.lut file into \AppData\Roaming\Ryujinx\sdcard\engage\

 

Once you have Colbalt working with no crashes and/or error codes, we can move on to installing mods.

It's done. No errors appear and it is working correctly, what's next?

Posted
1 hour ago, Salieri6 said:

It's done. No errors appear and it is working correctly, what's next?

1. Go to GameBanana and download your favorite mod that is Colbalt-compatible.  The earlier ones are most likely using Colbalt, so any one of them is fine.

    a. Please follow any special installation instructions from the mod submitter as it may require other mods to function properly, such as Skill Expansion patch.

 

2. Place the mod inside \AppData\Roaming\Ryujinx\sdcard\engage\mods\ (you can just drop the ZIP file here ever since Colbalt v0.28.0 or extract it and drop the folder here instead, either works).

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