Mud Posted September 28, 2015 Share Posted September 28, 2015 Discoloration, I'm assuming. Â If you're using elin new body.esp, load up the Elin follower mod in the CK as the active file and have that esp checked. Open the follower's Actor record and check their face in the preview window. If they have a pink forehead, you're going to need to set their lip color's value to 0.00 in the Character Gen Parts tab. If not or when you've done that, select the actor's actor record and press Ctrl +F4 to export a new set of head files. Link to comment
PsychoMachina Posted September 28, 2015 Author Share Posted September 28, 2015 "Discoloration, I'm assuming." Â Maybe not so much 'discoloration' as 'textures don't match'. Â The head textures looks like it's from a different set than the one used for the body. Link to comment
TheRathalos Posted September 29, 2015 Share Posted September 29, 2015 Yup, one of those two things may be, i will try the fix Mud suggested, will come back if it doens't work, thanks Link to comment
xeronz Posted October 4, 2015 Share Posted October 4, 2015 is the Tera Elin race 1 is compatible with Dual Sheath Redux ? Link to comment
Mud Posted October 4, 2015 Share Posted October 4, 2015 Works fine for me, as long as you use RaceMenu and one of the more up-to-date Elin skeletons found in the previous pages. Link to comment
PsychoMachina Posted October 4, 2015 Author Share Posted October 4, 2015 I guess I'll go ahead and make Elin 1 compatible with the latest XPMSE. Originally I was going to release this update as part of the Tera races mod, but it's obvious the skeleton update is needed now.  I should have something available in a day or two.   Link to comment
PsychoMachina Posted October 10, 2015 Author Share Posted October 10, 2015 If anyone wants to know, the update will be awhile because I have decided to make some enhancements to the Elin body and see if I can make it work with bodyslide. Â By making the body and head to closely replicate the Elin's appearance, I would eliminate the need to modify the skeleton to achieve the same shapes. Â Â Â Â Link to comment
Mud Posted October 10, 2015 Share Posted October 10, 2015 That body-based route never really struck my fancy, honestly. Makes it so the Elins need specific armors generated to their specific body shape rather than being able to wear anything they pick up in the game. They don't look quite right wearing armor built for a normal body with a normal XPMSE skeleton. Link to comment
miryoku Posted October 10, 2015 Share Posted October 10, 2015 If anyone wants to know, the update will be awhile because I have decided to make some enhancements to the Elin body and see if I can make it work with bodyslide. Â By making the body and head to closely replicate the Elin's appearance, I would eliminate the need to modify the skeleton to achieve the same shapes. Â Wow...that's going to be so awesome!! I'll look forward to that update! Link to comment
PsychoMachina Posted October 10, 2015 Author Share Posted October 10, 2015 The changes I made so far. Â I'm going to redo the hips and thighs, something about them needs some tweaking. Â Â Â Â Â Â Â @Mud It's like using a favorite body-replacer and none of the armors in the game are shaped for that particular body. Â The only armors that do not alter the body shape are the ones converted for that body. Â Â Link to comment
Mud Posted October 11, 2015 Share Posted October 11, 2015 Yeah, I don't like dealing with that, either, grew tired of magic morphing bodies a good while ago. All the armors in my game are converted to CBBE/UUNP Bodyslide, depending on what I'm using, and before my reinstall I integrated any mod-added armors into the leveled lists too. And if it doesn't have a conversion, I slap one together myself. All to make the game experience more seamless and natural. Â You can do whatever you feel like, naturally, I'm just saying I don't think it's good for a race mod to only be able to look right while using equipment specifically crafted for that race. If I remember right the Demonica race has that limitation hard coded into its ESP and it turns away a lot of users. Link to comment
LordKeima Posted October 13, 2015 Share Posted October 13, 2015 Since I couldn't get the NPC Replacer for the Elin 2 race to work, I decided to fall back to the original Elin Race NPC Replacer (the sight of the male Nord Imperial soldiers doing the Elin's Dance Idle animation shall forever be burnt into my mind). Did what is needed for Elin 1 Race to function(alongside Elin 2 race) and then installed the NPC replacer. Â Everything worked well and Lydia became an Elin. I then decided to use the "NPC Clothes Changer and Maintainer" mod to change Lydia's outfit. Well, her head's skin tone now looks different from her body, and I'm sure I'm using a costume that fits with the Elin 1's body (tested with the Elin maid costume too, same result). I did this long ago before, though with a different NPC costume change mod and didn't have this problem, so I'm sure either I did something wrong, or I missed some steps.Image: http://i.imgur.com/dTAusCO.png Link to comment
PsychoMachina Posted October 13, 2015 Author Share Posted October 13, 2015 Elin 2 was made to be compatible with Elin 1, neither will overwrite the other so you can safely install both main packs. Â Elin Lydia's bug can be fixed by making sure the ElinRaceTaint.esm from the Elin NPC and Enemy Complete mod overwrites ElinRaceTaint.esm from the main race package. Â The master from the Elin NPC replacer assignes the hairs to the NPCs. If you see an Elin NPC with the dark face bug the first thing you need to do is see what hair they have. Â If it's the default hair (what Lydia is using in your screenshot) then that is a clear indication that the ElinRaceTaint from the Elin NPC replacer is not being loaded into the game or being overwritten by the original. Just reinstall the Elin NPC mod or copy the ElinRaceTaint.esm and paste it into your Data folder, allowing it to overwrite the original. Â If you are using Mod Organizer, just make sure the replacer mod is higher priority over the main Elin race mod (from the list on the left window). Â Â ... (the sight of the male Nord Imperial soldiers doing the Elin's Dance Idle animation shall forever be burnt into my mind).... Â Â Â Â If they are Nords then the dance idle should not affect them, but funny none the less. Link to comment
LordKeima Posted October 14, 2015 Share Posted October 14, 2015 Thanks for the ElinRaceTaint master file tip, I didn't overwrite it with the original because I thought they would be the same file. Though even after this fix, Lydia's face is no longer dark, her face colour still does not match the body, so I had to remove the ElinNewBody replacer as well as the Custom UNP Textures for the Elin New Body to fully fix it. Â Also, the dance thing only occured at the Helgen part during execution, which may or may not have been caused by the Elin 2 NPC replacer, haven't seen any of the hold guards exhibiting it. Link to comment
PsychoMachina Posted October 14, 2015 Author Share Posted October 14, 2015 I'm working on improving the Elin body, baking new normals and making the latest Fairskin Complexion 'fit' the Elins, but having issues with properly baking the normals. Â Either I'm missing something during the process or it's something with Blender. Â I'll have to try XNormals. Â I doubt I'll have the Elin update and Castanics ready before the debut of Fallout 4, but at least Geck won't be released until early next year. Link to comment
TDA Posted October 14, 2015 Share Posted October 14, 2015  baking new normals and making the latest Fairskin Complexion 'fit' the Elins, with folds on the feet? =============================  Why did you reduce breasts? Now breasts  a little after all.  Or are you doing male Elin? I do not quite understand ... Link to comment
PsychoMachina Posted October 14, 2015 Author Share Posted October 14, 2015 I have yet to start on creating or modifying any textures. Â Folds on the feet? Â Â I'm making the body flat-chested like they were meant to be. Â Where do you see breasts on the Elins? Â Â Link to comment
TDA Posted October 14, 2015 Share Posted October 14, 2015 I have yet to start on creating or modifying any textures.  Folds on the feet?   I'm making the body flat-chested like they were meant to be.  Where do you see breasts on the Elins? 3.jpg4.jpg2.jpg  In MMD...  Do not get me wrong, I'm always happy with your mods.  By the way, I had a problem with the view from the eye, but I corrected through a global variable . Link to comment
PsychoMachina Posted October 14, 2015 Author Share Posted October 14, 2015 Â Â In MMD... Â Like these? Â Â https://youtu.be/L3XyebFdZs8 Â I thought those models were personal creations since I've seen other MMDs featuring Elins that looked like the author had a difficult time with recreating body proportions. Link to comment
pandamabuk Posted October 18, 2015 Share Posted October 18, 2015 hey i have just donwload the elin mod, but i cant seem to get the cbbe body type right. can you tell me how to install that one Link to comment
PsychoMachina Posted October 18, 2015 Author Share Posted October 18, 2015 The CBBE and UNP body meshes and basic textures are from this file, 2013Nov01_Option_NewElinBodies_BBP-TBBP_v2.7z  The CBBE Texture Pack only contains additional texture options. 2013Oct30_Option_CBBE_NewBody_TexturePack_v2.7z  The UNP Texture Pack only contains additional texture options. 2013Oct30_Option_UNP_NewBody_TexturePack_v2.7z  If you are having issues after installing the CBBE meshes, you can manually install the file(s) by opening the corresponding folders, copy the contents, and paste in your Data folder or, if using Mod Organizer, the Elin race mod folder, in the following order:  00 CBBE Core. 00 HDT Physics Extension (only if you install BBP or TBBP options). 01 Body CBBE xxx (choose either Slim, BBP, or TBBP). 02 Textures CBBE xxx (choose either Normal, Fairskin, or Sunburn).  It's is very important to remember that the body and textures for the Elins are in the race's own folder and does not share the same folders as the vanilla races.   Link to comment
pandamabuk Posted October 18, 2015 Share Posted October 18, 2015 thanks i manage to finally put the body correctly, but now i have one more problem, the npc i intall have different head and body skin color, the head is white while the skin is yellow is there a fix to this?  edit: found how to do it, anyway thanks for the help skyrim without elin is not the skyrim i love Link to comment
PsychoMachina Posted October 18, 2015 Author Share Posted October 18, 2015 Good to hear all is working out now. Â Link to comment
csrss Posted October 20, 2015 Share Posted October 20, 2015 Whenever you get around to it, ram horns don't show up for the regular Elin race. Tails do, not the horns. On a lesser note, tails get really weird during/after combat if wearing a cape; I use Cloaks of Skyrim. It fixes when removing and putting the cape back on. Â Â All tails do this Link to comment
Mud Posted October 20, 2015 Share Posted October 20, 2015 The ram horns are part of the curled double bun Elin hairstyle - you can see they end in horns. This is the same as they are in Tera, where hairstyles are tied to certain animal types. Link to comment
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