Aylis Posted June 29, 2023 Author Posted June 29, 2023 (edited) 2 hours ago, Alabaster_Stone said: Okay, I assume that will be noted in the next update also? The next update will be mostly for this. I'll rework that part and remove a few things that might cause problems. Also i have to fill some gaps. ___________________________________________________ This wasn't good for my blood pressure... Installed a new CPU cooler and my system was dead! ? Took me some time to find the culprit (the error messages were all over the place). Looks my big RAM kit died on me, now i'm back to my old Corsair Dominator Platinum (aka half the RAM and unicorn vomit in the system ?). Edited June 29, 2023 by Aylis
markvarley Posted June 29, 2023 Posted June 29, 2023 (edited) 7 hours ago, Aylis said: This wasn't good for my blood pressure... Installed a new CPU cooler and my system was dead! ? Took me some time to find the culprit (the error messages were all over the place). Looks my big RAM kit died on me, now i'm back to my old Corsair Dominator Platinum (aka half the RAM and unicorn vomit in the system ?). ? I hate it when stuff like that happens! always good to keep old parts around, never know when you might need your old CPU/RAM/GPU! glad you got it sorted ? I've been putting off changing my CPU waterblock for one with flashy lights for a year! it'll be nice when it's done and it should be easy but something always goes wrong and a half hour job takes all weekend ? it's time to change the coolant anyway... ?? Edited June 29, 2023 by markvarley
Jessica_Degurechaff Posted June 30, 2023 Posted June 30, 2023 Small question: for Skyrim Parallax (Downscaled Pfuscher) ?The resolution and optional texture pack is up to you (DO NOT merge the separate packs). Im a bit confused if we are not meant to merge the MAIN files (part 1 and part 2) or if its just for the "high, med, low" quality files? for now i have them like this but would like to be exact as this is a core mod. Spoiler
nightred Posted June 30, 2023 Posted June 30, 2023 (edited) 19 hours ago, Aylis said: Looks my big RAM kit died on me, This is very sad to hear, did it have a warranty? I would suggest running memtest overnight on a new install to validate that it is good. I also do not like most brands other then Kingston and Corsair for my memory. Also when getting an SSD if you are going for an M.2 drive do not get an SSD M.2 if you can get an NVME they are more then double the speed of a SSD. 2 hours ago, Jessica_Degurechaff said: merge the MAIN files (part 1 and part 2) or if its just for the "high, med, low" quality files? You are to pick between High/Mid/Low. If you picked High, merge the two files in to a single mod, or as two separate mods it does not matter really. (unless you like a smaller list) Although you are to only install one quality level. You will merge the 'Update 9.5.1' in to the mod of what ever quality you picked. (of the same quality) Edited June 30, 2023 by nightred 1
hardcoremanuel Posted June 30, 2023 Posted June 30, 2023 A few minor details I noticed while setting up my new PC: The current version of Skyland AIO (4.1) includes Imperial and Nordic Tents (in 4K) The current version of Better Chests (1.1.4) is SMIM compatible so the SMIM patch is probably not needed anymore Book Covers Skyrim - Lost Library is included in Legacy of the Dragonborn Stendarr Rising - Hall of the Vigilant Rebuild has patches for CACO and LoTD in its FOMOD (also has a patch for RDO for those that use it) Bleakwind Basin - Skyshards Patch needs to go after Skyshards Clams drop Pearls is not needed if using CACO. CACO has the same function included Both Cathedral 3D Pine Grass and Seasonal Landscapes load .ini files that override the grass density and diversity settings set with BethIni (iMinGrassSize and iMaxGrassTypesPerTexure)
Aylis Posted July 1, 2023 Author Posted July 1, 2023 (edited) On 6/30/2023 at 10:20 PM, hardcoremanuel said: The current version of Skyland AIO (4.1) includes Imperial and Nordic Tents (in 4K) The current version of Better Chests (1.1.4) is SMIM compatible so the SMIM patch is probably not needed anymore Book Covers Skyrim - Lost Library is included in Legacy of the Dragonborn Stendarr Rising - Hall of the Vigilant Rebuild has patches for CACO and LoTD in its FOMOD (also has a patch for RDO for those that use it) Bleakwind Basin - Skyshards Patch needs to go after Skyshards Clams drop Pearls is not needed if using CACO. CACO has the same function included Both Cathedral 3D Pine Grass and Seasonal Landscapes load .ini files that override the grass density and diversity settings set with BethIni (iMinGrassSize and iMaxGrassTypesPerTexure) 1. We still need the separate one for some later changes. 2. I'll take a look. 3. Not everyone uses LotD. 4. I'll take a look. 5. Nope. It works fine as it is now. 6. OK. Thats new to me. 7. Thats set up in case someone uses something different than in the guide (like a different grass mod they prefer). __________________________________________________ Added a few instructions and reworked a few entries. Edited July 2, 2023 by Aylis
trgdolors Posted July 2, 2023 Posted July 2, 2023 (edited) So here is an new and unusual one: Set CPU Affinity for Mod Organizer from MaskedRPGFan since Skyrim Priority is in this guide. You drop it in the MO2 plugins folder, then run from inside MO2 to set the "Affinity" for Priority. It supposedly could help with performance. The same thing can be done manually, but this may be simpler. It is reversible/revertible, too. There are screenshots showing the steps. Edited July 2, 2023 by trgdolors
DrakEmono Posted July 2, 2023 Posted July 2, 2023 (edited) On 11/15/2022 at 2:11 PM, Aylis said: Vanilla Hair Remake ?DON'T use the version with SMP. It can cause CTD! ?Can be flagged as ESL Hum... it appears that this file doesn't have any .esm or .esp file. Did I miss something about flagging as ESL? I couldn't find a plugin starting by "V" in the list either... EDIT: Continued to install the mods, and noticed that there is a little issue with SOS shop... it appears that it's made for LE and not SE (assuming to MO2). I know it's maybe not the best place to mention it, but wanted to be sure if someone also got an issue like that. Edited July 3, 2023 by DrakEmono
Aylis Posted July 3, 2023 Author Posted July 3, 2023 (edited) @DrakEmono You got the wrong version without SMP. What shop? ________________________________________________ I'm in the process to reinstall the game (there have been quite a few updates to mods) to catch required changes and/or things i might have missed. Environs - Master Plugin Required after the update Edited July 3, 2023 by Aylis
DrakEmono Posted July 3, 2023 Posted July 3, 2023 (edited) 16 hours ago, Aylis said: You got the wrong version without SMP. Which one should I take then? In the main files, there are only one without SMP and one with. Unless I had to take the NPC one? 16 hours ago, Aylis said: What shop? When you install the mod, you have the option to check SOS shop for the SOS mod (sent a screenshot of it) By the way, I wanted to take a break earlier, and then just chilled curious about seeing the name of some of the mods, and I noticed in the sex tab that SexLab is unsupported. Any reason for that? (I mostly discovered SexLab and I don't know much Open Sex, I don't know the real difference between the both of them) Spoiler Edited July 3, 2023 by DrakEmono
Aylis Posted July 3, 2023 Author Posted July 3, 2023 (edited) @DrakEmono 1. The one with SMP. ? 2. Never used it. 3. Pics belong in spoilers. 4. I'm working on it... Quote Looks more and more like going back to SexLab. Zero problems so far and no constant updates like OpenSex (which are getting ridiculous). __________________________________________________ Reinstalled everything down to 'Physics and Animation'. This takes way longer than i remember... ? Added a few more recommended settings for mods. Reworked a few comments. While reinstalling: Spoiler Edited July 3, 2023 by Aylis
DrakEmono Posted July 3, 2023 Posted July 3, 2023 13 hours ago, Aylis said: 1. The one with SMP. ? I'm sorry, either there is a misunderstanding or my bad English makes me confused xD (Yeah, English isn't my native language) You said in the list to NOT use the SMP version, so I downloaded the version not mentioning it. And there are only 2 files in the main category (With SMP and without). Unless I was expected to download the optional file for NPCs? 13 hours ago, Aylis said: 3. Pics belong in spoilers. Oops, sowwy, edited 13 hours ago, Aylis said: 4. I'm working on it... Ah, ok my bad ^^" Still thanks again for your hard work (sorting so many mods sounds like a hard work) and your support! And sorry if I happen to ask stupid questions, I never really looked at mods before recently.
markvarley Posted July 3, 2023 Posted July 3, 2023 @Aylis Are we moving over to Open Animation Replacer in place of Dynamic Animation Replacer? It seems to be the new cool kid on the animation-block.
Aylis Posted July 4, 2023 Author Posted July 4, 2023 (edited) @DrakEmono Quote English isn't my native language Same here... They say they got a patch for the crashes. But i havn't been able to test it yet (i skipped the mod for now). @markvarley I've just installed it. ? O.o Found a few mods where the update is available only for OAR (plus new ones). Looks like we have to switch anyway... Conditional Armor Type Animations (OAR) NPC Look Around (OAR) Random Swimming Animations (OAR) Subtle Feminine Stagger Animation (OAR) It tells a lot when wellknown modders put the DAR version under 'Optional'. Btw. Spoiler Its funny to see that a lot of the recommended mods are already in my guide (or in testing). Spoiler Edited July 4, 2023 by Aylis
krzp Posted July 4, 2023 Posted July 4, 2023 Can I offer a suggestion? There is an edited version of MFG Fix on this forum, with a great feature - it animates changes of expressions and phonemes. It's very smooth and improves the overall experience, but less than 200 people know about it, considering the download count. ? It's AE only, after finally upgrading I was quite impressed by how it worked compared to the regular version. Try it out, it might be worth it! P.S. Great list, btw, got a few ideas from it ? 1
Aylis Posted July 4, 2023 Author Posted July 4, 2023 (edited) 3 hours ago, krzp said: Can I offer a suggestion? Always. ? Added to my build here. Thankfully it is just a drop in without required changes. __________________________________________________ But i'm making a break now. 4 hours staring at the screen and comparing files is taxing... Edited July 4, 2023 by Aylis
markvarley Posted July 4, 2023 Posted July 4, 2023 4 hours ago, Aylis said: @markvarley I've just installed it. ? O.o Found a few mods where the update is available only for OAR (plus new ones). Looks like we have to switch anyway... Conditional Armor Type Animations (OAR) NPC Look Around (OAR) Random Swimming Animations (OAR) Subtle Feminine Stagger Animation (OAR) It tells a lot when wellknown modders put the DAR version under 'Optional'. Thats what I was noticing when my animation mods were updating, people are either dropping DAR or it's secondary or legacy support, I'll start switching next time I've got a few hours to fiddle with it ?
Khuun Posted July 4, 2023 Posted July 4, 2023 Hi, could need some help figuring out whats causing my CTD. Happens when I leave Helgen towards Riverwood. I returned after a long while so I'm kinda rusty with all this probably missed something. Spoiler Skyrim SSE v1.6.640 CrashLoggerSSE v1-8-0-0 Feb 1 2023 00:20:05 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6656AA580 SkyrimSE.exe+141A580 mov rax, [rcx+0x48] SYSTEM SPECS: OS: Microsoft Windows 10 Pro N v10.0.19041 CPU: GenuineIntel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz GPU #1: Nvidia GP104 [GeForce GTX 1070] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 15.51 GB/15.97 GB PROBABLE CALL STACK: [0] 0x7FF6656AA580 SkyrimSE.exe+141A580 -> 107345+0x12 mov rax, [rcx+0x48] REGISTERS: RAX 0x0 (size_t) [0] RCX 0x0 (size_t) [0] RDX 0x249AEC38E80 (BSLightingShaderMaterialEnvmap*) Feature: kEnvironmentMap Type: "kLighting" RBX 0x249AEC38E80 (BSLightingShaderMaterialEnvmap*) Feature: kEnvironmentMap Type: "kLighting" RSP 0x6915CFF228 (void*) RBP 0x2485E4CFA00 (BSLightingShader*) RSI 0x8001 (size_t) [32769] RDI 0x2485E4CFA00 (BSLightingShader*) R8 0x24835666000 (void*) R9 0x18094D8C0 (void* -> d3d11.dll+094D8C0 add [rax], al) R10 0x24864E5CC60 (void*) R11 0x248616C09B8 (void*) R12 0x7FF664290000 (void*) R13 0x24835666000 (void*) R14 0x24B40E5E801 (void*) R15 0x24834758100 (void*) STACK: [RSP+0 ] 0x7FF6656A63B2 (void* -> SkyrimSE.exe+14163B2 mov rcx, [rbx+0xA8]) [RSP+8 ] 0x248A37FDAC0 (EPrivateDataCBuffer*) [RSP+10 ] 0x249AEC38E80 (BSLightingShaderMaterialEnvmap*) Feature: kEnvironmentMap Type: "kLighting" [RSP+18 ] 0x2485E4CFA00 (BSLightingShader*) [RSP+20 ] 0x2487F527F48 (void*) [RSP+28 ] 0x24800000000 (void*) [RSP+30 ] 0x6915CFF260 (void*) [RSP+38 ] 0x2484AB840A0 (void*) [RSP+40 ] 0xF0000000F0 (size_t) [1030792151280] [RSP+48 ] 0x46702B9C (size_t) [1181756316] [RSP+50 ] 0x0 (size_t) [0] [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x24B40E5E800 (BSSubIndexTriShape*) Name: "objpassthru" RTTIName: "BSSubIndexTriShape" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 6 Name: "obj" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kPreProcessedNode Checking Parent: 19 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kPreProcessedNode Checking Parent: 1 Name: "LandLOD" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 0 Name: "LODRoot" RTTIName: "BSClearZNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw Checking Parent: 2 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "objpassthru" [RSP+68 ] 0x24A23F1B6B8 (void*) [RSP+70 ] 0x1 (size_t) [1] [RSP+78 ] 0x2485E4CFA00 (BSLightingShader*) [RSP+80 ] 0x7FF6656BDD3E (void* -> SkyrimSE.exe+142DD3E mov [0x00007FF6677BAF40], rbx) [RSP+88 ] 0x249AEC38E80 (BSLightingShaderMaterialEnvmap*) Feature: kEnvironmentMap Type: "kLighting" [RSP+90 ] 0x8 (size_t) [8] [RSP+98 ] 0x2487F527F48 (void*) [RSP+A0 ] 0x4900022E (size_t) [1224737326] [RSP+A8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+B0 ] 0x3CE78460BCE77E73 (size_t) [4388621912916852339] [RSP+B8 ] 0x3F800000 (size_t) [1065353216] [RSP+C0 ] 0x7FF6643E60EE (void* -> SkyrimSE.exe+01560EE mov ebp, eax) [RSP+C8 ] 0x3F80000000000000 (size_t) [4575657221408423936] [RSP+D0 ] 0x80000000 (size_t) [2147483648] [RSP+D8 ] 0x0 (size_t) [0] [RSP+E0 ] 0xC20D8CD63F800347 (size_t) [uint: 13982987269871502151 int: -4463756803838049465] [RSP+E8 ] 0x24 (size_t) [36] [RSP+F0 ] 0x7FF6656BD7D9 (void* -> SkyrimSE.exe+142D7D9 jmp 0x00007FF6656BD7DD) [RSP+F8 ] 0x249A95695F0 (void*) [RSP+100] 0x24A23F1B6B8 (void*) [RSP+108] 0x7 (size_t) [7] [RSP+110] 0x24A23F1B6BC (void*) [RSP+118] 0x24A23F1B6B8 (void*) [RSP+120] 0x8 (size_t) [8] [RSP+128] 0x249AE75A700 (BSBatchRenderer*) [RSP+130] 0x7FF6656BDB04 (void* -> SkyrimSE.exe+142DB04 mov rbx, [rbx+0x30]) [RSP+138] 0x2487F527F48 (void*) [RSP+140] 0x24A23F1B6BC (void*) [RSP+148] 0x1 (size_t) [1] [RSP+150] 0x1 (size_t) [1] [RSP+158] 0x249AE762E30 (void*) [RSP+160] 0x2 (size_t) [2] [RSP+168] 0x1 (size_t) [1] [RSP+170] 0x5C006074 (size_t) [1543528564] [RSP+178] 0x8 (size_t) [8] [RSP+180] 0x7FF66567EFBE (void* -> SkyrimSE.exe+13EEFBE mov [rbx+0x140], al) [RSP+188] 0x24A23F1B580 (BSShaderAccumulator*) [RSP+190] 0x8 (size_t) [8] [RSP+198] 0x249AE75A700 (BSBatchRenderer*) [RSP+1A0] 0x6915CFF410 (void*) [RSP+1A8] 0x8 (size_t) [8] [RSP+1B0] 0x3CE78460BCE77E73 (size_t) [4388621912916852339] [RSP+1B8] 0x0 (size_t) [0] [RSP+1C0] 0x2 (size_t) [2] [RSP+1C8] 0x1 (size_t) [1] [RSP+1D0] 0x0 (size_t) [0] [RSP+1D8] 0x8 (size_t) [8] [RSP+1E0] 0x7FF66567CD95 (void* -> SkyrimSE.exe+13ECD95 mov rax, [rbx+0x130]) [RSP+1E8] 0x249AE75A758 (void*) [RSP+1F0] 0x24A23F1B580 (BSShaderAccumulator*) [RSP+1F8] 0x2 (size_t) [2] [RSP+200] 0x8 (size_t) [8] [RSP+208] 0x8 (size_t) [8] [RSP+210] 0x0 (size_t) [0] [RSP+218] 0x8 (size_t) [8] [RSP+220] 0x7FF665673042 (void* -> SkyrimSE.exe+13E3042 mov rax, [rbx]) [RSP+228] 0x2 (size_t) [2] [RSP+230] 0x249AE74F400 (BSCubeMapCamera*) RTTIName: "BSCubeMapCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+238] 0x24A23F1B580 (BSShaderAccumulator*) [RSP+240] 0x0 (size_t) [0] [RSP+248] 0x4 (size_t) [4] [RSP+250] 0x7FF6656B7AAD (void* -> SkyrimSE.exe+1427AAD cmp dword ptr [0x00007FF66612A58C], 0x01) [RSP+258] 0x249AE74F400 (BSCubeMapCamera*) RTTIName: "BSCubeMapCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+260] 0x1 (size_t) [1] [RSP+268] 0x2 (size_t) [2] [RSP+270] 0x1 (size_t) [1] [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x0 (size_t) [0] [RSP+288] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+290] 0x0 (size_t) [0] [RSP+298] 0x24A23F1B580 (BSShaderAccumulator*) [RSP+2A0] 0x0 (size_t) [0] [RSP+2A8] 0x249AE74F400 (BSCubeMapCamera*) RTTIName: "BSCubeMapCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x249AE74F550 (void*) [RSP+2C0] 0x0 (size_t) [0] [RSP+2C8] 0x0 (size_t) [0] [RSP+2D0] 0x0 (size_t) [0] [RSP+2D8] 0x2485E470540 (BSMultiBoundNode*) Name: "Sky" RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 0 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "Sky" [RSP+2E0] 0x0 (size_t) [0] [RSP+2E8] 0x3 (size_t) [3] [RSP+2F0] 0xFFFFFFFF (size_t) [4294967295] [RSP+2F8] 0x1 (size_t) [1] [RSP+300] 0x7FF664ECFAC8 (void* -> SkyrimSE.exe+0C3FAC8 mov rax, [rsp+0x30]) [RSP+308] 0x125646E07B (size_t) [78756896891] [RSP+310] 0x4 (size_t) [4] [RSP+318] 0x2 (size_t) [2] [RSP+320] 0x0 (size_t) [0] [RSP+328] 0x1 (size_t) [1] [RSP+330] 0x7FF664770DEF (void* -> SkyrimSE.exe+04E0DEF call 0x00007FF664ECFAB0) [RSP+338] 0x24A23D2CAE0 (TESWaterReflections*) [RSP+340] 0x2 (size_t) [2] [RSP+348] 0x1 (size_t) [1] [RSP+350] 0x0 (size_t) [0] [RSP+358] 0x0 (size_t) [0] [RSP+360] 0x7FF6653F76C2 (void* -> SkyrimSE.exe+11676C2 movups xmm0, [rax]) [RSP+368] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+370] 0xC787C3DD46702B9C (size_t) [uint: 14377675690540542876 int: -4069068383169008740] [RSP+378] 0x45C29198 (size_t) [1170379160] [RSP+380] 0x3F800000BF800000 (size_t) [4575657224621260800] [RSP+388] 0xBF8000003F800000 (size_t) [uint: 13799029259328552960 int: -4647714814380998656] [RSP+390] 0x48ACC600420D8937 (size_t) [5236778171135527223] [RSP+398] 0xBEEDFEA1FFFFFF00 (size_t) [uint: 13757932408424890112 int: -4688811665284661504] [RSP+3A0] 0x3EEDFEA100000000 (size_t) [4534560367275147264] [RSP+3A8] 0x41700000 (size_t) [1097859072] [RSP+3B0] 0x0 (size_t) [0] [RSP+3B8] 0x3B808081 (size_t) [998277249] [RSP+3C0] 0x0 (size_t) [0] [RSP+3C8] 0x45C5F124 (size_t) [1170600228] [RSP+3D0] 0x0 (size_t) [0] [RSP+3D8] 0x1 (size_t) [1] [RSP+3E0] 0x0 (size_t) [0] [RSP+3E8] 0x800 (size_t) [2048] [RSP+3F0] 0x2483D9E2FD0 (void*) [RSP+3F8] 0x7FF6661EC800 (void* -> SkyrimSE.exe+1F5C800 add [rax], al) [RSP+400] 0x0 (size_t) [0] [RSP+408] 0x6915CFF740 (void*) [RSP+410] 0x7FF664772CC1 (void* -> SkyrimSE.exe+04E2CC1 test al, al) [RSP+418] 0x24A23B08F01 (void*) [RSP+420] 0x24A00008000 (void*) [RSP+428] 0x6915CFF740 (void*) [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x24BEF23CC80 (void*) [RSP+440] 0x2498289524C (void*) [RSP+448] 0x4602F1AC (size_t) [1174598060] [RSP+450] 0x2485E482F20 (void*) [RSP+458] 0xBEF1C1D43F61AA10 (size_t) [uint: 13758991453934168592 int: -4687752619775383024] [RSP+460] 0x3EF1C1D400000000 (size_t) [4535619416016027648] [RSP+468] 0x3F61AA10 (size_t) [1063365136] [RSP+470] 0x0 (size_t) [0] [RSP+478] 0x2483D9E2FD0 (void*) [RSP+480] 0x3F800000 (size_t) [1065353216] [RSP+488] 0x3F55D5D7 (size_t) [1062589911] [RSP+490] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+498] 0x4440000044400000 (size_t) [4917930794233626624] [RSP+4A0] 0x3F800000 (size_t) [1065353216] [RSP+4A8] 0xC7A5E192C43A6082 (size_t) [uint: 14386152605178552450 int: -4060591468530999166] [RSP+4B0] 0x4596ABB0 (size_t) [1167502256] [RSP+4B8] 0x0 (size_t) [0] [RSP+4C0] 0x3F800000 (size_t) [1065353216] [RSP+4C8] 0xC7886A5E467300AC (size_t) [uint: 14377858763521720492 int: -4068885310187831124] [RSP+4D0] 0x45C6E124 (size_t) [1170661668] [RSP+4D8] 0xC7886A5E467300AC (size_t) [uint: 14377858763521720492 int: -4068885310187831124] [RSP+4E0] 0x45C5F124 (size_t) [1170600228] [RSP+4E8] 0x30024 (size_t) [196644] [RSP+4F0] 0x0 (size_t) [0] [RSP+4F8] 0x0 (size_t) [0] [RSP+500] 0x0 (size_t) [0] [RSP+508] 0xFFFFFFFF3F800000 (size_t) [uint: 18446744070479937536 int: -3229614080] [RSP+510] 0xFFFFFFFF (size_t) [4294967295] [RSP+518] 0xFFFFFFFF (size_t) [4294967295] [RSP+520] 0x7FFF341FE06B (void* -> KERNELBASE.dll+006E06B nop [rax+rax*1], eax) [RSP+528] 0x0 (size_t) [0] [RSP+530] 0x0 (size_t) [0] [RSP+538] 0x24B00000000 (void*) [RSP+540] 0x7FF664885CA0 (void* -> SkyrimSE.exe+05F5CA0 nop) [RSP+548] 0x7FF665AA2928 (void* -> SkyrimSE.exe+1812928 ) [RSP+550] 0x7FF60001FFFF (size_t) [140694538813439] [RSP+558] 0x0 (size_t) [0] [RSP+560] 0x2490000001D (void*) [RSP+568] 0x0 (size_t) [0] [RSP+570] 0xC596ABB03F800000 (size_t) [uint: 14237756045446348800 int: -4208988028263202816] [RSP+578] 0xC7A5E192C43A6082 (size_t) [uint: 14386152605178552450 int: -4060591468530999166] [RSP+580] 0x4596ABB0 (size_t) [1167502256] [RSP+588] 0x4440000044400000 (size_t) [4917930794233626624] [RSP+590] 0x3F800000 (size_t) [1065353216] [RSP+598] 0x0 (size_t) [0] [RSP+5A0] 0x0 (size_t) [0] [RSP+5A8] 0x0 (size_t) [0] [RSP+5B0] 0x0 (size_t) [0] [RSP+5B8] 0x0 (size_t) [0] [RSP+5C0] 0x0 (size_t) [0] [RSP+5C8] 0x0 (size_t) [0] [RSP+5D0] 0x0 (size_t) [0] [RSP+5D8] 0x0 (size_t) [0] [RSP+5E0] 0x0 (size_t) [0] [RSP+5E8] 0x248ACEC4510 (void*) [RSP+5F0] 0x2494E4F3D00 (Sun*) [RSP+5F8] 0x2483D9E2F00 (void*) [RSP+600] 0x0 (size_t) [0] [RSP+608] 0x2485E4CB100 (Main*) [RSP+610] 0x2485E4A6E80 (ShadowSceneNode*) Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "shadow scene node" [RSP+618] 0x2485E482E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+620] 0x0 (size_t) [0] [RSP+628] 0x6915CFF959 (void*) [RSP+630] 0x7FF66487B3EE (void* -> SkyrimSE.exe+05EB3EE mov [rdi+0x219], bl) [RSP+638] 0x2485E49BB00 (void*) [RSP+640] 0x2482888E780 (BSGeometryListCullingProcess*) [RSP+648] 0x2485E49BBA0 (void*) [RSP+650] 0x1A (size_t) [26] [RSP+658] 0x0 (size_t) [0] [RSP+660] 0x768 (size_t) [1896] [RSP+668] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+670] 0x7FF6658AA598 (void* -> SkyrimSE.exe+161A598 nop) [RSP+678] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+680] 0x2483D9E2F00 (void*) [RSP+688] 0x249B0500100 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "SkeletonID" ExtraData[1] Name: "BSBoneLOD" Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kIgnoreFade | kNoAnimSyncY | kNoAnimSyncS | kNoDismemberValidity Full Name: "Allacaya" Checking User Data: ----- Object Reference: File: "ccbgssse018-shadowrend.esl" Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl Flags: 0x00040009 kDestructible | kInitialized Name: "Allacaya" FormID: 0x00000007 FormType: NPC (43) Checking Parent: 1 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 7 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+690] 0x2485E482E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+698] 0x6915CFF959 (void*) [RSP+6A0] 0x7FF66487A9C7 (void* -> SkyrimSE.exe+05EA9C7 mov rcx, [0x00007FF66755D590]) [RSP+6A8] 0x6 (size_t) [6] [RSP+6B0] 0x6915CFF959 (void*) [RSP+6B8] 0x690000001A (size_t) [450971566106] [RSP+6C0] 0x2485E482E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+6C8] 0xBE6357813F60E9C0 (size_t) [uint: 13718905102526376384 int: -4727838971183175232] [RSP+6D0] 0xBED8842F (size_t) [3201860655] [RSP+6D8] 0x3ED1181D3EF48A8C (size_t) [4526425614373390988] [RSP+6E0] 0x800000003F47233B (size_t) [uint: 9223372037916402491 int: -9223372035793149125] [RSP+6E8] 0x3F62A974B27FFFFE (size_t) [4567399290783137790] [RSP+6F0] 0x80000000BEEDFEA2 (size_t) [uint: 9223372040058044066 int: -9223372033651507550] [RSP+6F8] 0x8000000080000000 (size_t) [uint: 9223372039002259456 int: -9223372034707292160] [RSP+700] 0x3F80000080000000 (size_t) [4575657223555907584] [RSP+708] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+710] 0x7FF6651AA776 (void* -> SkyrimSE.exe+0F1A776 mov rdx, [rdi+0x28]) [RSP+718] 0x2 (size_t) [2] [RSP+720] 0x3F47233C80000000 (size_t) [4559651890488410112] [RSP+728] 0x3ED5F747B2D84963 (size_t) [4527796887706159459] [RSP+730] 0xBEEDFEA380000000 (size_t) [uint: 13757932414867341312 int: -4688811658842210304] [RSP+738] 0x0 (size_t) [0] [RSP+740] 0x0 (size_t) [0] [RSP+748] 0x0 (size_t) [0] [RSP+750] 0x0 (size_t) [0] [RSP+758] 0x768 (size_t) [1896] [RSP+760] 0x2483D9E2FD0 (void*) [RSP+768] 0x768 (size_t) [1896] [RSP+770] 0x0 (size_t) [0] [RSP+778] 0x2485E482E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+780] 0x0 (size_t) [0] [RSP+788] 0x2485E4CB100 (Main*) [RSP+790] 0x7FF66487A822 (void* -> SkyrimSE.exe+05EA822 nop) [RSP+798] 0x2 (size_t) [2] [RSP+7A0] 0x7FF600000000 (size_t) [140694538682368] [RSP+7A8] 0x0 (size_t) [0] [RSP+7B0] 0x7FF600000000 (size_t) [140694538682368] [RSP+7B8] 0x3F800000 (size_t) [1065353216] [RSP+7C0] 0x7FF664B521FE (void* -> SkyrimSE.exe+08C21FE cmp [0x00007FF667277A08], eax) [RSP+7C8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+7D0] 0x2494AFC8A00 (BSShaderAccumulator*) [RSP+7D8] 0x24834CB0F00 (NiCamera*) RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+7E0] 0x0 (size_t) [0] [RSP+7E8] 0x0 (size_t) [0] [RSP+7F0] 0x7FF66487A46D (void* -> SkyrimSE.exe+05EA46D cmp dword ptr [0x00007FF6661E7408], 0x02) [RSP+7F8] 0x0 (size_t) [0] [RSP+800] 0x2485E4CB100 (Main*) [RSP+808] 0x7FF600000002 (size_t) [140694538682370] [RSP+810] 0x7FF667252800 (void* -> SkyrimSE.exe+2FC2800 add [rax], al) [RSP+818] 0x7FFEA41D4700 (void* -> hdtSMP64.dll+0194700 add [rax], al | ?id@?$numpunct@D@std@@2V0locale@2@A_194700) [RSP+820] 0x7FFEA411ED60 (void* -> hdtSMP64.dll+00DED60 mov ecx, [rsi+0xC4] | D:\a\_work\1\s\src\vctools\crt\crtw32\ConcRT\TaskCollection.cpp:1825 ?_RunAndWait@_TaskCollection@details@Concurrency@@QEAA?AW4_TaskCollectionStatus@23@PEAV_UnrealizedChore@23@@Z) [RSP+828] 0x24834CB0F00 (NiCamera*) RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+830] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+838] 0x24861B9EEC0 (Concurrency::details::ExternalContextBase*) [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x0 (size_t) [0] [RSP+850] 0x0 (size_t) [0] [RSP+858] 0x24861B9EEC0 (Concurrency::details::ExternalContextBase*) [RSP+860] 0x7FFEA41D4798 (void* -> hdtSMP64.dll+0194798 add [rax], al | ?id@?$numpunct@D@std@@2V0locale@2@A_194798) [RSP+868] 0x24861B9EF20 (void*) [RSP+870] 0x0 (size_t) [0] [RSP+878] 0x2483022E480 (BSGeometryListCullingProcess*) [RSP+880] 0x7FF66566ED2F (void* -> SkyrimSE.exe+13DED2F movzx ecx, al) [RSP+888] 0x100000000 (size_t) [4294967296] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+8A0] 0x0 (size_t) [0] [RSP+8A8] 0x2485E4A6E80 (ShadowSceneNode*) Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "shadow scene node" [RSP+8B0] 0x24BC255BD80 (NiNode*) RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 2 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 26 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound [RSP+8B8] 0x0 (size_t) [0] [RSP+8C0] 0x7FF6643F6005 (void* -> SkyrimSE.exe+0166005 movaps xmm6, xmm0) [RSP+8C8] 0x4 (size_t) [4] [RSP+8D0] 0x3 (size_t) [3] [RSP+8D8] 0x4 (size_t) [4] [RSP+8E0] 0x7FFEA41C5008 (void* -> hdtSMP64.dll+0185008 add al, [rcx] | ?g_frameSyncEventDispatcher@hdt@@3V?$EventDispatcherImpl@UFrameSyncEvent@hdt@@@1@A_185008) [RSP+8E8] 0x7FFEA41C5008 (void* -> hdtSMP64.dll+0185008 add al, [rcx] | ?g_frameSyncEventDispatcher@hdt@@3V?$EventDispatcherImpl@UFrameSyncEvent@hdt@@@1@A_185008) [RSP+8F0] 0x7FFEA4117AF5 (void* -> hdtSMP64.dll+00D7AF5 mov rbx, [rsp+0x70] | D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:160 ?lock@stl_critical_section_win7@details@Concurrency@@UEAAXXZ) [RSP+8F8] 0x46A800000000 (size_t) [77687368450048] [RSP+900] 0x7FF664540D61 (void* -> SkyrimSE.exe+02B0D61 mov rcx, rax) [RSP+908] 0x1 (size_t) [1] [RSP+910] 0x2483D9E2FD0 (void*) [RSP+918] 0x1 (size_t) [1] [RSP+920] 0x7FFEA4117CFF (void* -> hdtSMP64.dll+00D7CFF xor eax, eax | D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:170 _Mtx_unlock) [RSP+928] 0x768 (size_t) [1896] [RSP+930] 0x2485E4CB100 (Main*) [RSP+938] 0x2492B6F94D8 (void*) [RSP+940] 0x2485E482E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+948] 0x0 (size_t) [0] [RSP+950] 0x0 (size_t) [0] [RSP+958] 0x1 (size_t) [1] [RSP+960] 0x2483D9E2FD0 (void*) [RSP+968] 0x2485E4CB100 (Main*) [RSP+970] 0x0 (size_t) [0] [RSP+978] 0x2485E482E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+980] 0x6915CFFC00 (void*) [RSP+988] 0x2 (size_t) [2] [RSP+990] 0x7FF66487CCD7 (void* -> SkyrimSE.exe+05ECCD7 test r15b, r15b) [RSP+998] 0x2 (size_t) [2] [RSP+9A0] 0x0 (size_t) [0] [RSP+9A8] 0x2 (size_t) [2] [RSP+9B0] 0x2494AFC8A00 (BSShaderAccumulator*) [RSP+9B8] 0xC788BD07467460B5 (size_t) [uint: 14377949649324761269 int: -4068794424384790347] [RSP+9C0] 0x45C95731 (size_t) [1170822961] [RSP+9C8] 0xC787FA8F467112F1 (size_t) [uint: 14377735828672680689 int: -4069008245036870927] [RSP+9D0] 0x7FFE45C213DC (size_t) [140730068767708] [RSP+9D8] 0xC787C6E546703500 (size_t) [uint: 14377679023435166976 int: -4069065050274384640] [RSP+9E0] 0x7FFE00000002 (size_t) [140728898420738] [RSP+9E8] 0xC31B938842A92746 (size_t) [uint: 14058992875210352454 int: -4387751198499199162] [RSP+9F0] 0x467460B542B9EEEF (size_t) [5076789011578220271] [RSP+9F8] 0x45C95731C788BD07 (size_t) [5028646330248510727] [RSP+A00] 0x43C2786BC3537117 (size_t) [4882597350256898327] [RSP+A08] 0x467112F1C3686AAB (size_t) [5075859084598078123] [RSP+A10] 0x45C213DCC787FA8F (size_t) [5026601973060205199] [RSP+A18] 0x6915CFFC00 (void*) [RSP+A20] 0x6915CFFD00 (void*) [RSP+A28] 0x6915CFFD08 (void*) [RSP+A30] 0x6915CFFB80 (void*) [RSP+A38] 0x6915CFFC78 (void*) [RSP+A40] 0x6915CFFCF8 (void*) [RSP+A48] 0x6915CFFB40 (void*) [RSP+A50] 0x45E458A8C60ED484 (size_t) [5036247765207667844] [RSP+A58] 0xC523AAAD (size_t) [3307449005] [RSP+A60] 0x3F472317BED88465 (size_t) [4559651732628997221] [RSP+A68] 0xBEEDFEEC (size_t) [3203268332] [RSP+A70] 0x0 (size_t) [0] [RSP+A78] 0x0 (size_t) [0] [RSP+A80] 0x0 (size_t) [0] [RSP+A88] 0x0 (size_t) [0] [RSP+A90] 0x0 (size_t) [0] [RSP+A98] 0x2485E4CB100 (Main*) [RSP+AA0] 0x0 (size_t) [0] [RSP+AA8] 0x0 (size_t) [0] [RSP+AB0] 0x10 (size_t) [16] [RSP+AB8] 0x0 (size_t) [0] [RSP+AC0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+AC8] 0x0 (size_t) [0] [RSP+AD0] 0x0 (size_t) [0] [RSP+AD8] 0x0 (size_t) [0] [RSP+AE0] 0x0 (size_t) [0] [RSP+AE8] 0x0 (size_t) [0] [RSP+AF0] 0x7FFEA40FA8B9 (void* -> hdtSMP64.dll+00BA8B9 cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ) [RSP+AF8] 0x2485E4CB100 (Main*) [RSP+B00] 0x0 (size_t) [0] [RSP+B08] 0xD1004 (size_t) [856068] [RSP+B10] 0x0 (size_t) [0] [RSP+B18] 0xD1004 (size_t) [856068] [RSP+B20] 0x0 (size_t) [0] [RSP+B28] 0x0 (size_t) [0] [RSP+B30] 0x7FF664874DD5 (void* -> SkyrimSE.exe+05E4DD5 test bl, bl) [RSP+B38] 0x0 (size_t) [0] [RSP+B40] 0x0 (size_t) [0] [RSP+B48] 0x0 (size_t) [0] [RSP+B50] 0x7FF667371810 (void* -> SkyrimSE.exe+30E1810 add [rax], al) [RSP+B58] 0x1 (size_t) [1] [RSP+B60] 0x7FFED1B2AAFA (void* -> skse64_1_6_640.dll+000AAFA add rsp, 0x28) [RSP+B68] 0x0 (size_t) [0] [RSP+B70] 0x7FFF00000003 (void*) [RSP+B78] 0x0 (size_t) [0] [RSP+B80] 0x4 (size_t) [4] [RSP+B88] 0xD1004 (size_t) [856068] [RSP+B90] 0x14FE (size_t) [5374] [RSP+B98] 0x138911BC (size_t) [327750076] [RSP+BA0] 0x1 (size_t) [1] [RSP+BA8] 0x2800782B9C (size_t) [171806567324] [RSP+BB0] 0x2F6 (size_t) [758] [RSP+BB8] 0x0 (size_t) [0] [RSP+BC0] 0x7FF665704C1E (void* -> SkyrimSE.exe+1474C1E mov ebx, eax) [RSP+BC8] 0xA (size_t) [10] [RSP+BD0] 0x0 (size_t) [0] [RSP+BD8] 0x0 (size_t) [0] [RSP+BE0] 0x6915B4F000 (void*) [RSP+BE8] 0x0 (size_t) [0] [RSP+BF0] 0x0 (size_t) [0] [RSP+BF8] 0x0 (size_t) [0] [RSP+C00] 0x7FFF35847614 (void* -> KERNEL32.DLL+0017614 mov ecx, eax) [RSP+C08] 0x0 (size_t) [0] [RSP+C10] 0x7FFED17EC510 (void* -> usvfs_x64.dll+007C510 push rbx) [RSP+C18] 0x1 (size_t) [1] [RSP+C20] 0x2488 (size_t) [9352] [RSP+C28] 0x0 (size_t) [0] [RSP+C30] 0x7FFF367626F1 (void* -> ntdll.dll+00526F1 jmp 0x00007FFF36762713) [RSP+C38] 0x0 (size_t) [0] [RSP+C40] 0x0 (size_t) [0] [RSP+C48] 0x0 (size_t) [0] [RSP+C50] 0x0 (size_t) [0] [RSP+C58] 0x0 (size_t) [0] [RSP+C60] 0x0 (size_t) [0] [RSP+C68] 0xE87D84D200000000 (size_t) [uint: 16752692226366111744 int: -1694051847343439872] [RSP+C70] 0x0 (size_t) [0] [RSP+C78] 0x0 (size_t) [0] [RSP+C80] 0x7FFF342BDBC0 (void* -> KERNELBASE.dll+012DBC0 mov [rsp+0x10], rbx) [RSP+C88] 0x6915CFE300 (void*) [RSP+C90] 0x97C480001FFFF715 (size_t) [uint: 10936006533187630869 int: -7510737540521920747] [RSP+C98] 0x7FFFDC565F12 (size_t) [140736890035986] [RSP+CA0] 0x6915CFE300 (void*) [RSP+CA8] 0x7FFF367626D0 (void* -> ntdll.dll+00526D0 sub rsp, 0x78) [RSP+CB0] 0x0 (size_t) [0] [RSP+CB8] 0x0 (size_t) [0] [RSP+CC0] 0x0 (size_t) [0] [RSP+CC8] 0x0 (size_t) [0] [RSP+CD0] 0x0 (size_t) [0] [RSP+CD8] 0x0 (size_t) [0] [RSP+CE0] 0x0 (size_t) [0] [RSP+CE8] 0x0 (size_t) [0] [RSP+CF0] 0x0 (size_t) [0] [RSP+CF8] 0x0 (size_t) [0] [RSP+D00] 0x0 (size_t) [0] [RSP+D08] 0x0 (size_t) [0] [RSP+D10] 0x0 (size_t) [0] [RSP+D18] 0x0 (size_t) [0] [RSP+D20] 0x0 (size_t) [0] [RSP+D28] 0x0 (size_t) [0] [RSP+D30] 0x0 (size_t) [0] [RSP+D38] 0x0 (size_t) [0] [RSP+D40] 0x0 (size_t) [0] [RSP+D48] 0x0 (size_t) [0] [RSP+D50] 0x0 (size_t) [0] [RSP+D58] 0x0 (size_t) [0] [RSP+D60] 0x0 (size_t) [0] [RSP+D68] 0x0 (size_t) [0] [RSP+D70] 0x0 (size_t) [0] [RSP+D78] 0x0 (size_t) [0] [RSP+D80] 0x0 (size_t) [0] [RSP+D88] 0x0 (size_t) [0] [RSP+D90] 0x0 (size_t) [0] [RSP+D98] 0x0 (size_t) [0] [RSP+DA0] 0x0 (size_t) [0] [RSP+DA8] 0x0 (size_t) [0] [RSP+DB0] 0x0 (size_t) [0] [RSP+DB8] 0x0 (size_t) [0] [RSP+DC0] 0x0 (size_t) [0] [RSP+DC8] 0x0 (size_t) [0] [RSP+DD0] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 steam_api64.dll 0x000050150000 X3DAudio1_7.dll 0x000050190000 d3d11.dll 0x000180000000 XAudio2_7.dll 0x02483D620000 PayloadInterpreter.dll 0x024870C00000 SimpleDualSheath.dll 0x024875340000 SkyrimSE.exe 0x7FF664290000 d3dcompiler_47_64.dll 0x7FFEA0C00000 NvCamera64.dll 0x7FFEA1010000 d3dcompiler_46e.dll 0x7FFEA1860000 gameoverlayrenderer64.dll 0x7FFEA1C20000 zzEstrusUtil.dll 0x7FFEA1DB0000 YesImSure.dll 0x7FFEA1E20000 WadeInWater.dll 0x7FFEA1EF0000 VampireFeedProxy.dll 0x7FFEA1F50000 valhallaCombat.dll 0x7FFEA1FB0000 TrueHUD.dll 0x7FFEA2050000 StormLightning.dll 0x7FFEA2110000 StayAtSystemPageSE.dll 0x7FFEA2160000 SSEDisplayTweaks.dll 0x7FFEA21C0000 SoundRecordDistributor.dll 0x7FFEA2270000 skee64.dll 0x7FFEA2350000 SexLabUtil.dll 0x7FFEA2600000 SexLabpp.dll 0x7FFEA26D0000 ScrambledBugs.dll 0x7FFEA27A0000 Recipes.dll 0x7FFEA2840000 ReadingIsGood.dll 0x7FFEA2930000 po3_Tweaks.dll 0x7FFEA29A0000 po3_SplashesOfStorms.dll 0x7FFEA2A70000 po3_SpellPerkItemDistributor.dll 0x7FFEA2B30000 po3_SeasonsOfSkyrim.dll 0x7FFEA2CA0000 po3_PapyrusExtender.dll 0x7FFEA2D90000 po3_BaseObjectSwapper.dll 0x7FFEA3000000 PapyrusUtil.dll 0x7FFEA3190000 PapyrusTweaks.dll 0x7FFEA3300000 OSLAroused.dll 0x7FFEA3400000 OBody.dll 0x7FFEA34F0000 mfgfix.dll 0x7FFEA3590000 MCMHelper.dll 0x7FFEA3600000 MaxsuAIProcessFix.dll 0x7FFEA36E0000 JContainers64.dll 0x7FFEA3750000 InfinityUI.dll 0x7FFEA3A30000 ImWalkinHere.dll 0x7FFEA3B60000 ImmersiveEquipmentDisplays.dll 0x7FFEA3BC0000 hdtSMP64.dll 0x7FFEA4040000 gotobed.dll 0x7FFEA4870000 Fuz Ro D'oh.dll 0x7FFEA4900000 FixNotesForSkyUI.dll 0x7FFEA4970000 Experience.dll 0x7FFEA49D0000 ENBHelperSE.dll 0x7FFEA4BA0000 DynamicAnimationReplacer.dll 0x7FFEA4C40000 DeviousDevices.dll 0x7FFEA4CB0000 CrashLogger.dll 0x7FFEA4D10000 CraftingCategories.dll 0x7FFEA4FD0000 ConsoleUtilSSE.dll 0x7FFEA5050000 CompassNavigationOverhaul.dll 0x7FFEA50C0000 cbp.dll 0x7FFEA5250000 BugFixesSSE.dll 0x7FFEA5350000 BetterJumpingSE.dll 0x7FFEA53E0000 AutoParallax.dll 0x7FFEA5440000 AnimationQueueFix.dll 0x7FFEA54D0000 AnimationMotionRevolution.dll 0x7FFEA5540000 AnimatedStaticReload.dll 0x7FFEA56B0000 AHZmoreHUDInventory.dll 0x7FFEA5710000 ActorLimitFix.dll 0x7FFEA5780000 tbbmalloc.dll 0x7FFEA5820000 tbb.dll 0x7FFEA5890000 EngineFixes.dll 0x7FFEA5900000 vstdlib_s64.dll 0x7FFEA61F0000 tier0_s64.dll 0x7FFEA62B0000 steamclient64.dll 0x7FFEA6450000 D3DCOMPILER_43.dll 0x7FFEA8330000 usvfs_x64.dll 0x7FFED1770000 skse64_1_6_640.dll 0x7FFED1B20000 nvwgf2umx.dll 0x7FFEDDAA0000 bink2w64.dll 0x7FFEEFBA0000 MagExtender.dll 0x7FFEF1200000 d3dx11_43.dll 0x7FFEF18A0000 DP_Extender.dll 0x7FFEF4410000 CorsairOsdHook.x64.dll 0x7FFEF5E00000 PriorityMod.dll 0x7FFEF7480000 ExATKDataPlugin.dll 0x7FFEF79E0000 EVLaS.dll 0x7FFEF8C70000 MSVCP140_ATOMIC_WAIT.dll 0x7FFEF8EA0000 nvspcap64.dll 0x7FFEFF1D0000 DINPUT8.dll 0x7FFF0C5E0000 inputhost.dll 0x7FFF15AA0000 Windows.UI.dll 0x7FFF15C30000 textinputframework.dll 0x7FFF196D0000 SMP Wind.dll 0x7FFF1DB80000 VCRUNTIME140.dll 0x7FFF1EFD0000 MSVCP140.dll 0x7FFF1EFF0000 VCRUNTIME140_1.dll 0x7FFF1F120000 winmmbase.dll 0x7FFF1F310000 DSOUND.DLL 0x7FFF1F340000 OneCoreCommonProxyStub.dll 0x7FFF1F5F0000 mskeyprotect.dll 0x7FFF1F7C0000 ncryptsslp.dll 0x7FFF1F870000 Secur32.dll 0x7FFF1F9F0000 d3dx9_42.dll 0x7FFF20670000 XINPUT9_1_0.dll 0x7FFF20690000 MessageBus.dll 0x7FFF21680000 MpOav.dll 0x7FFF25A70000 dbghelp.dll 0x7FFF269B0000 wbemsvc.dll 0x7FFF28970000 fastprox.dll 0x7FFF28990000 nvapi64.dll 0x7FFF28D30000 webio.dll 0x7FFF29620000 nvldumdx.dll 0x7FFF29A60000 wbemcomn.dll 0x7FFF29BE0000 wbemprox.dll 0x7FFF29C70000 fwpuclnt.dll 0x7FFF29F20000 OneCoreUAPCommonProxyStub.dll 0x7FFF2B080000 WINHTTP.dll 0x7FFF2BC70000 amsi.dll 0x7FFF2BDA0000 WINMM.dll 0x7FFF2BDC0000 drvstore.dll 0x7FFF2C2D0000 cryptnet.dll 0x7FFF2C6D0000 WindowsCodecs.dll 0x7FFF2C7D0000 twinapi.appcore.dll 0x7FFF2CBB0000 VERSION.dll 0x7FFF2CF70000 rasadhlp.dll 0x7FFF2CF90000 dhcpcsvc.DLL 0x7FFF2CFA0000 dhcpcsvc6.DLL 0x7FFF2CFC0000 WINNSI.DLL 0x7FFF2CFE0000 WindowManagementAPI.dll 0x7FFF2D0B0000 MMDevApi.dll 0x7FFF2D270000 AUDIOSES.DLL 0x7FFF2D4A0000 avrt.dll 0x7FFF2DEF0000 dxcore.dll 0x7FFF2E060000 PROPSYS.dll 0x7FFF2F510000 wintypes.dll 0x7FFF2FD10000 D3DCOMPILER_47.dll 0x7FFF2FE70000 d3d11.dll 0x7FFF30890000 dcomp.dll 0x7FFF30B00000 CoreUIComponents.dll 0x7FFF31070000 CoreMessaging.dll 0x7FFF313D0000 uxtheme.dll 0x7FFF31750000 resourcepolicyclient.dll 0x7FFF318D0000 dwmapi.dll 0x7FFF319D0000 kernel.appcore.dll 0x7FFF31CC0000 windows.storage.dll 0x7FFF31EC0000 HID.DLL 0x7FFF32660000 dxgi.dll 0x7FFF326A0000 schannel.DLL 0x7FFF32D70000 rsaenh.dll 0x7FFF32E50000 ntmarta.dll 0x7FFF32F70000 UMPDC.dll 0x7FFF33220000 IPHLPAPI.DLL 0x7FFF33240000 DNSAPI.dll 0x7FFF33290000 powrprof.dll 0x7FFF333B0000 MSWSOCK.dll 0x7FFF335A0000 CRYPTBASE.DLL 0x7FFF33790000 CRYPTSP.dll 0x7FFF337A0000 Wldp.dll 0x7FFF33840000 NTASN1.dll 0x7FFF33870000 ncrypt.dll 0x7FFF338B0000 msasn1.dll 0x7FFF339D0000 devobj.dll 0x7FFF33BA0000 DPAPI.DLL 0x7FFF33BF0000 SSPICLI.DLL 0x7FFF33CB0000 USERENV.dll 0x7FFF33CF0000 profapi.dll 0x7FFF33D30000 msvcp_win.dll 0x7FFF33DF0000 gdi32full.dll 0x7FFF33E90000 bcrypt.dll 0x7FFF34060000 ucrtbase.dll 0x7FFF34090000 KERNELBASE.dll 0x7FFF34190000 CRYPT32.dll 0x7FFF34490000 cfgmgr32.dll 0x7FFF345F0000 win32u.dll 0x7FFF34640000 WINTRUST.DLL 0x7FFF34670000 bcryptPrimitives.dll 0x7FFF346E0000 SHLWAPI.dll 0x7FFF34770000 msvcrt.dll 0x7FFF34A40000 shcore.dll 0x7FFF34AE0000 IMM32.DLL 0x7FFF34B90000 SHELL32.dll 0x7FFF34BC0000 WS2_32.dll 0x7FFF35310000 combase.dll 0x7FFF35470000 KERNEL32.DLL 0x7FFF35830000 NSI.dll 0x7FFF35980000 imagehlp.dll 0x7FFF35990000 MSCTF.dll 0x7FFF359B0000 sechost.dll 0x7FFF35AD0000 GDI32.dll 0x7FFF35B70000 clbcatq.dll 0x7FFF35BA0000 ADVAPI32.dll 0x7FFF35CD0000 SETUPAPI.dll 0x7FFF35D80000 RPCRT4.dll 0x7FFF361F0000 USER32.dll 0x7FFF36320000 OLEAUT32.dll 0x7FFF364C0000 PSAPI.DLL 0x7FFF36590000 ole32.dll 0x7FFF365A0000 ntdll.dll 0x7FFF36710000 SKSE PLUGINS: ActorLimitFix.dll AHZmoreHUDInventory.dll v2.1.2 AnimatedStaticReload.dll v1.0.1 AnimationMotionRevolution.dll AnimationQueueFix.dll v1.0.1 AutoParallax.dll v1.0.7 BetterJumpingSE.dll BugFixesSSE.dll cbp.dll CompassNavigationOverhaul.dll ConsoleUtilSSE.dll v1.4 CraftingCategories.dll v1.0.1 CrashLogger.dll v1.8 DeviousDevices.dll DP_Extender.dll DynamicAnimationReplacer.dll v1.1.3 ENBHelperSE.dll v2.2 EngineFixes.dll v6.1.1 EVLaS.dll v1.3.1 ExATKDataPlugin.dll Experience.dll v3.1 FixNotesForSkyUI.dll v1.2.6 Fuz Ro D'oh.dll v2.3.6.1030 gotobed.dll v2.0.7 hdtSMP64.dll ImmersiveEquipmentDisplays.dll v1.6.3 ImWalkinHere.dll v1.7 InfinityUI.dll JContainers64.dll v4.2.3 MagExtender.dll MaxsuAIProcessFix.dll v1 MCMHelper.dll v1.4 mfgfix.dll v1.6.1 OBody.dll v1 OSLAroused.dll v2.3 PapyrusTweaks.dll v4.1 PapyrusUtil.dll PayloadInterpreter.dll v1 po3_BaseObjectSwapper.dll v2.5.1.1 po3_PapyrusExtender.dll v5.5.0.1 po3_SeasonsOfSkyrim.dll v1.8.0.1 po3_SpellPerkItemDistributor.dll v6.6.1.1 po3_SplashesOfStorms.dll v1.3.0.1 po3_Tweaks.dll v1.8.0.1 PriorityMod.dll ReadingIsGood.dll v1.1.2 Recipes.dll v1.1 ScrambledBugs.dll SexLabpp.dll v0.0.1 SexLabUtil.dll SimpleDualSheath.dll v1.5.6 skee64.dll SMP Wind.dll SoundRecordDistributor.dll v1.2 SSEDisplayTweaks.dll v0.5.12 StayAtSystemPageSE.dll v1.6 StormLightning.dll TrueHUD.dll v1.1.8 valhallaCombat.dll v1 VampireFeedProxy.dll v1.0.1 WadeInWater.dll v1 YesImSure.dll v1.7 zzEstrusUtil.dll PLUGINS: Light: 208 Regular: 224 Total: 432 [00] Skyrim.esm [01] Update.esm [02] Dawnguard.esm [03] HearthFires.esm [04] Dragonborn.esm [05] ccasvsse001-almsivi.esm [06] ccBGSSSE001-Fish.esm [07] cctwbsse001-puzzledungeon.esm [08] cceejsse001-hstead.esm [09] ccbgssse016-umbra.esm [0A] ccbgssse031-advcyrus.esm [0B] ccbgssse067-daedinv.esm [0C] ccBGSSSE025-AdvDSGS.esm [0D] cceejsse005-cave.esm [0E] ccafdsse001-dwesanctuary.esm [0F] Unofficial Skyrim Special Edition Patch.esp [10] MajesticMountains_Landscape.esm [11] Environs Master Plugin.esp [12] Enhanced Solitude SSE.esp [13] JK's College of Winterhold.esp [14] Lux Via - Markarth Entrance and Farm Overhaul.esp [15] Resources - The Great Cities.esp [16] Schlongs of Skyrim - Core.esm [17] RSkyrimChildren.esm [18] Lux Via.esp [19] SexLab.esm [1A] SexLabAroused.esm [1B] CreatureFramework.esm [1C] ZaZAnimationPack.esm [1D] Devious Devices - Assets.esm [1E] Devious Devices - Integration.esm [1F] Devious Devices - Expansion.esm [20] Devious Devices - Contraptions.esm [21] Fertility Mode.esm [22] BDSMMechanics.esm [23] MariaBase.esm [24] SkyrimChainBeasts.esm [25] Skyrim Extended Cut - Saints and Seducers.esp [26] myrwatchhomefixer.esp [27] Skyrim - Utility Mod.esm [28] DynDOLOD.esm [29] SMIM-SE-Merged-All.esp [2A] Skyland Watercolor - Slow Green-Vanilla.esp [2B] Origins Of Forest - 3D Forest Grass.esp [2C] Cathedral - 3D Pine Grass.esp [2D] Tundra berries.esp [2E] Moss Rocks.esp [2F] HappyLittleTrees.esp [30] Ashbound Revisited.esp [31] fallentreebridgesSSE.esp [32] S3DLandscapes NextGenerationForests.esp [33] Book Covers Skyrim - Lost Library.esp [34] dD - Enhanced Blood Main.esp [35] CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp [36] S3DRocks.esp [37] S3DSigns.esp [38] PF_Underforge.esp [39] PraedysSkulls.esp [3A] AMatterOfTime.esp [3B] Atlas Map Markers.esp [3C] SkyUI_SE.esp [3D] UIExtensions.esp [3E] RaceMenuPlugin.esp [3F] BetterDwemerExteriors.esp [40] Tel Mithryn.esp [41] Castle Volkihar Rebuilt.esp [42] WindhelmSSE.esp [43] AHZBetterDGEntranceSE.esp [44] JK's Blue Palace.esp [45] JK's Riverwood.esp [46] JKs Whiterun.esp [47] Blubbos_Markarth_2022.esp [48] morthal.esp [49] Undriel_QuaintRavenRock.esp [4A] Skyshards.esp [4B] SkaalFishingCamp.esp [4C] Eli_Skaal Village Overhaul.esp [4D] Stendarr Rising.esp [4E] stendarrsbeaconenhancedRv4sse.esp [4F] The Great City of Dawnstar.esp [50] The Great City of Falkreath.esp [51] The Great City of Rorikstead.esp [52] The Great Town of Ivarstead.esp [53] The Great Town of Karthwasten.esp [54] The Great Village of Kynesgrove.esp [55] The Great City of Winterhold v4.esp [56] RynsWhiterunCityLimits.esp [57] RealisticNordShips2.0.esp [58] Hidden Hideouts of Skyrim - Merged NavMeshed.esp [59] Watchtowers of Skyrim.esp [5A] Eli_Breezehome.esp [5B] Eli Breezehome - Aquarium patch.esp [5C] CryptOfTheOldGuard.esp [5D] ForgottenGrotto.esp [5E] DT_Hjertesten Hall.esp [5F] riverwoodhouse.esp [60] The Tale of Tsatampra Xiros.esp [61] ct15cc-TundraHomesteadExpanded.esp [62] 12FemaleBrows.esp [63] MonsterLipSync1.esp [64] The Eyes Of Beauty - Elves Edition.esp [65] Koralina's Eyebrows.esp [66] KS Hairdo's.esp [67] Beards.esp [68] Realistic Haircolors.esp [69] Schlongs of Skyrim.esp [6A] SOS - Smurf Average Addon.esp [6B] SOS - VectorPlexus Muscular Addon.esp [6C] SOS - VectorPlexus Regular Addon.esp [6D] WNB_WeatheredNordicBodypaints.esp [6E] XPMSE.esp [6F] ImmersiveInteractions.esp [70] TaberuAnimation.esp [71] DIS_RealisticArmor.esp [72] Guards_Armor_Replacer.esp [73] ArmorFractionReplacer.esp [74] DIS_Heavy_Legion.esp [75] NordWarUA's Race Armor Expansion.esp [76] DIS_Armor_Fractions.esp [77] JS Armored Circlets SE.esp [78] LadyKdCirclets.esp [79] Gigaduex_Outfit.esp [7A] NW_Sons_of_Skyrim.esp [7B] Rivendell Bow.esp [7C] Tauriels Bow.esp [7D] Andromeda - Unique Standing Stones of Skyrim.esp [7E] Dplay_Block_SparksN.esp [7F] Book Of Shadows.esp [80] Complete Alchemy & Cooking Overhaul.esp [81] ClamsDropPearls.esp [82] COINMerchantExchange.esp [83] Evolution.esp [84] HyliosFemaleMannequins.esp [85] Footprints.esp [86] MaximumCarnage.esp [87] Moonlight Tales Special Edition.esp [88] Odin - Skyrim Magic Overhaul.esp [89] OneWithNature.esp [8A] Ordinator - Perks of Skyrim.esp [8B] SkyrimReputation_SSE.esp [8C] TheChoiceIsYours.esp [8D] Thieves Guild Requirements.esp [8E] TimingIsEverything.esp [8F] ValhallaCombat.esp [90] CosmeticVampireOverhaul HD.esp [91] High Poly NPCs VHR_BOP.esp [92] NITHI NPCS - Dawnguard DLC - Fort Dawnguard - Men.esp [93] Dawnguard Sentries SE.esp [94] PAN_Aumriel.esp [95] PAN_Sovngarde.esp [96] RSChildren.esp [97] Lucien.esp [98] CS_Vayne.esp [99] HLIORemi.esp [9A] EnhancedAtronachs.esp [9B] FlyingCrowsSSE.esp [9C] Azurite Weathers.esp [9D] Lux.esp [9E] No Edge Glow - Magic and Transformations.esp [9F] StormLightning.esp [A0] WondersofWeather.esp [A1] RealRainSE.esp [A2] Morning Fogs SSE.esp [A3] earthquakes - MCM.esp [A4] QwibLantern.esp [A5] SWLToggle.esp [A6] Audio Overhaul Skyrim.esp [A7] Immersive Sounds - Compendium.esp [A8] Daedric Voice.esp [A9] SeranaDialogAddon.esp [AA] OAroused.esp [AB] SexLab Eager NPCs.esp [AC] SLAnimLoader.esp [AD] MoreNastyCritters.esp [AE] SexLab Aroused Creatures.esp [AF] DW.esp [B0] SLALAnimObjBillyy.esp [B1] SLALAnimObj.esp [B2] NibblesAnimObjects.esp [B3] SLAL_SHanimAnimObj.esp [B4] SLAL_AnimationsByLeito.esp [B5] SLAL_K4Anims.esp [B6] OninusLactis.esp [B7] SexLabDefeat.esp [B8] Devious Devices - Equip.esp [B9] Captured Dreams.esp [BA] SLDrunkRedux.esp [BB] dse-soulgem-oven.esp [BC] Sgo4 Integration Fork.esp [BD] WetFunction.esp [BE] Devious Devices - BRRF.esp [BF] SexLab_Solutions.esp [C0] Missives.esp [C1] SL Dirty Deeds Missives.esp [C2] EstrusChaurus.esp [C3] MariaProstitution.esp [C4] MariaQuests.esp [C5] SLSO.esp [C6] SL_shrines.esp [C7] SkyrimChainBeastsDB.esp [C8] SkyrimChainBeastsIntegration.esp [C9] FMEA Skyrim.esp [CA] xazPrisonOverhaulPatched.esp [CB] Echtra.esp [CC] SexLab_DibellaCult.esp [CD] SexLab_DibellaCult_Sisters.esp [CE] TBOS.esp [CF] zDarkArena.esp [D0] LKVM Cellar and Exterior.esp [D1] LKVM Main House.esp [D2] LKVM_LT03.esp [D3] Eli_SMIM-Hendraheim-Patch.esp [D4] PlantersForHendraheim.esp [D5] Oddities From Morrowind.esp [D6] sm_GSDS_Daedraheart.esp [D7] Static Shadowfoot Sanctum.esp [D8] Guard Torch Remover - Reduced Light Flickering.esp [D9] Underwater_Treasure.esp [DA] Weapons Armor Clothing & Clutter Fixes.esp [DB] AlternatePerspective.esp [DC] zzEstrus.esp [DD] EstrusSpider.esp [DE] WACCF_BashedPatchLvlListFix.esp [DF] DynDOLOD.esp [FE:000] ccbgssse002-exoticarrows.esl [FE:001] ccbgssse003-zombies.esl [FE:002] ccbgssse004-ruinsedge.esl [FE:003] ccbgssse005-goldbrand.esl [FE:004] ccbgssse006-stendarshammer.esl [FE:005] ccbgssse007-chrysamere.esl [FE:006] ccbgssse010-petdwarvenarmoredmudcrab.esl [FE:007] ccbgssse011-hrsarmrelvn.esl [FE:008] ccbgssse012-hrsarmrstl.esl [FE:009] ccbgssse014-spellpack01.esl [FE:00A] ccbgssse019-staffofsheogorath.esl [FE:00B] ccbgssse020-graycowl.esl [FE:00C] ccbgssse021-lordsmail.esl [FE:00D] ccmtysse001-knightsofthenine.esl [FE:00E] ccQDRSSE001-SurvivalMode.esl [FE:00F] ccqdrsse002-firewood.esl [FE:010] ccbgssse018-shadowrend.esl [FE:011] ccbgssse035-petnhound.esl [FE:012] ccfsvsse001-backpacks.esl [FE:013] cceejsse002-tower.esl [FE:014] ccedhsse001-norjewel.esl [FE:015] ccvsvsse002-pets.esl [FE:016] ccBGSSSE037-Curios.esl [FE:017] ccbgssse034-mntuni.esl [FE:018] ccbgssse045-hasedoki.esl [FE:019] ccbgssse008-wraithguard.esl [FE:01A] ccbgssse036-petbwolf.esl [FE:01B] ccffbsse001-imperialdragon.esl [FE:01C] ccmtysse002-ve.esl [FE:01D] ccbgssse043-crosselv.esl [FE:01E] ccvsvsse001-winter.esl [FE:01F] cceejsse003-hollow.esl [FE:020] ccbgssse038-bowofshadows.esl [FE:021] ccbgssse040-advobgobs.esl [FE:022] ccbgssse050-ba_daedric.esl [FE:023] ccbgssse052-ba_iron.esl [FE:024] ccbgssse054-ba_orcish.esl [FE:025] ccbgssse058-ba_steel.esl [FE:026] ccbgssse059-ba_dragonplate.esl [FE:027] ccbgssse061-ba_dwarven.esl [FE:028] ccpewsse002-armsofchaos.esl [FE:029] ccbgssse041-netchleather.esl [FE:02A] ccedhsse002-splkntset.esl [FE:02B] ccbgssse064-ba_elven.esl [FE:02C] ccbgssse063-ba_ebony.esl [FE:02D] ccbgssse062-ba_dwarvenmail.esl [FE:02E] ccbgssse060-ba_dragonscale.esl [FE:02F] ccbgssse056-ba_silver.esl [FE:030] ccbgssse055-ba_orcishscaled.esl [FE:031] ccbgssse053-ba_leather.esl [FE:032] ccbgssse051-ba_daedricmail.esl [FE:033] ccbgssse057-ba_stalhrim.esl [FE:034] ccbgssse066-staves.esl [FE:035] ccbgssse068-bloodfall.esl [FE:036] ccbgssse069-contest.esl [FE:037] ccvsvsse003-necroarts.esl [FE:038] ccvsvsse004-beafarmer.esl [FE:039] ccffbsse002-crossbowpack.esl [FE:03A] ccbgssse013-dawnfang.esl [FE:03B] ccrmssse001-necrohouse.esl [FE:03C] ccedhsse003-redguard.esl [FE:03D] cceejsse004-hall.esl [FE:03E] cckrtsse001_altar.esl [FE:03F] cccbhsse001-gaunt.esl [FE:040] Unofficial Skyrim Creation Club Content Patch.esl [FE:041] UHDAP - MusicHQ.esp [FE:042] UHDAP - en0.esp [FE:043] UHDAP - en1.esp [FE:044] UHDAP - en2.esp [FE:045] UHDAP - en3.esp [FE:046] UHDAP - en4.esp [FE:047] BlackreachSporesSE.esl [FE:048] Cathedral - 3D Mountain Flowers.esp [FE:049] TrueHUD.esl [FE:04A] AHZmoreHUDInventory.esl [FE:04B] iWant Widgets.esl [FE:04C] Solstheim Eastern Dwemer.esp [FE:04D] ELAF POI.esl [FE:04E] Expressive Facegen Morphs.esl [FE:04F] High Poly Head.esm [FE:050] 1SilverArmor.esl [FE:051] 1WR.esl [FE:052] UFD Enhanced Soultrap.esl [FE:053] AcolyteMasks.esl [FE:054] MorrowindCreatures.esl [FE:055] NixHoundCCPatch.esl [FE:056] Nix-Hounds-Mihail.esl [FE:057] Lux - Resources.esp [FE:058] Lux - Master plugin.esm [FE:059] Lux Orbis - Master plugin.esm [FE:05A] RASS - Visual Effects.esl [FE:05B] Obsidian Mountain Fogs.esp [FE:05C] ZaZ Rabbit and Chicken Death Fix.esl [FE:05D] bone colossus skeleton champion spell absorption effect fix.esl [FE:05E] CClub - Spell Knight Armor.esl [FE:05F] Particle Patch for ENB.esp [FE:060] SnowOverSkyrim.esp [FE:061] HPP - Vaermina's Torpor.esp [FE:062] HD Lods SSE.esp [FE:063] MajesticMountains.esp [FE:064] BlendedRoads.esp [FE:065] BlendedRoadsFixes.esp [FE:066] Origins Of Forest - Too Much Grass Patch.esp [FE:067] Origins Of Forest - 3D Forest Grass Smaller.esp [FE:068] blendedshrooms.esp [FE:069] Seasonal Landscapes.esp [FE:06A] HappyLittleShrubs - USSEP Patch.esp [FE:06B] HappyLittleShrubs.esp [FE:06C] Seasonal Landscapes - Happy Little Trees Patch.esp [FE:06D] Simplicity of Snow.esp [FE:06E] WIZ_FoscsF.esp [FE:06F] SOS MM.esp [FE:070] water mod.esp [FE:071] Shaders of Solstheim.esp [FE:072] fallenbridgesSSE-Patch.esp [FE:073] Simple Snow Improvements - Skyrim.esp [FE:074] Simple Snow Improvements - Giant Obelisk.esp [FE:075] Unique Flowers & Plants.esp [FE:076] Seasonal Unique Flowers & Plants.esp [FE:077] DeadlySpellImpacts.esp [FE:078] man_dibella.esp [FE:079] OreVeinTextureFix.esp [FE:07A] FoldedRagDiversification.esp [FE:07B] mihailhangingbantamguar.esp [FE:07C] mihailhangingchickens.esp [FE:07D] JS Instruments of Skyrim SE - Uniques.esp [FE:07E] JS Knapsacks SE.esp [FE:07F] RedMountainPlumeSE.esp [FE:080] WiZkiD Specific Signs.esp [FE:081] HD Stone Quarry and Clay Deposits SE.esp [FE:082] Stones of Solitude.esp [FE:083] Moss Rocks - 3D Rocks Patch.esp [FE:084] MCMHelper.esp [FE:085] iWant Status Bars.esp [FE:086] SLWidgets.esp [FE:087] JaxonzMCMKicker.esp [FE:088] RaceMenu.esp [FE:089] A Clear Map of Skyrim.esp [FE:08A] man_molagBalShrine.esp [FE:08B] man_namiraShrine.esp [FE:08C] man_sanguineShrine.esp [FE:08D] man_PeryiteShrine.esp [FE:08E] man_nocturnalShrine.esp [FE:08F] man_azura.esp [FE:090] man_vaermina.esp [FE:091] man_sheogorathShrine.esp [FE:092] man_MephalaShrine.esp [FE:093] man_HermaeusMora.esp [FE:094] man_Hircine.esp [FE:095] s6o6t Lore - Dark Anchors Ruins and Dolmens.esp [FE:096] CapitalWindhelmExpansion - USSEP.esp [FE:097] arial capital windhelm and simplicity of snow static shader patch for majestic mountains.esp [FE:098] EnhancedSolitude-VanillaTexturesAndTweaks-Patch.esp [FE:099] Enhanced Solitude SSE USSEP Patch.esp [FE:09A] ES Terrain Patch.esp [FE:09B] ES Happy Little Shrubs patch.esp [FE:09C] Environs - Greenwood Shack.esp [FE:09D] Environs - Tundra Farmhouse.esp [FE:09E] Environs - Whiterun Watchtower.esp [FE:09F] JK's Angelines Aromatics.esp [FE:0A0] JK's Arcadia's Cauldron.esp [FE:0A1] JK's Arnleif and Sons Trading Company.esp [FE:0A2] JK's Belethor's General Goods.esp [FE:0A3] JK's Bits and Pieces.esp [FE:0A4] JK's Candlehearth Hall.esp [FE:0A5] JK's Castle Dour.esp [FE:0A6] JK's Elgrims Elixirs.esp [FE:0A7] JK's Haelga's Bunkhouse.esp [FE:0A8] JK's High Hrothgar.esp [FE:0A9] JK's Jorrvaskr.esp [FE:0AA] JK's New Gnisis Cornerclub.esp [FE:0AB] JK's Palace of the Kings.esp [FE:0AC] JK's Radiant Raiment.esp [FE:0AD] JK's Riverwood Trader.esp [FE:0AE] JK's Sadris Used Wares.esp [FE:0AF] JK's Septimus Signus's Outpost.esp [FE:0B0] JK's Silver-Blood Inn.esp [FE:0B1] JK's Sinderion's Field Laboratory.esp [FE:0B2] JK's Sky Haven Temple.esp [FE:0B3] JK's Sleeping Giant Inn.esp [FE:0B4] JK's Temple of Kynareth.esp [FE:0B5] JK's Temple of the Divines.esp [FE:0B6] JK's White Phial.esp [FE:0B7] JK's Warmaiden's.esp [FE:0B8] JK's Understone Keep.esp [FE:0B9] JK's Temple of Mara.esp [FE:0BA] JK's The Ragged Flagon.esp [FE:0BB] JK's The Pawned Prawn.esp [FE:0BC] JKs The Drunken Huntsman.esp [FE:0BD] JK's Bee and Barb.esp [FE:0BE] JK's The Bards College.esp [FE:0BF] JK's The Hag's Cure.esp [FE:0C0] Markarth Entrance and Farm Overhaul - USSEP patch.esp [FE:0C1] Landscape For Grass Mods - Morthal Overhaul II PATCH.esp [FE:0C2] Quaint Raven Rock - USSEP Patch.esp [FE:0C3] Undriel_QRR Nav Fixed Patch.esp [FE:0C4] Quaint Raven Rock - Nordic Jewelry Patch.esp [FE:0C5] Quaint Raven Rock - Ghosts of the Tribunal CC Patch.esp [FE:0C6] Ryn's Alchemists Shack.esp [FE:0C7] Ryn's Anise's Cabin.esp [FE:0C8] Ryn's Azura's Shrine.esp [FE:0C9] BleakFallsReCovered.esp [FE:0CA] Ryn's Bleakfalls Tower.esp [FE:0CB] Ryn's Bleakwind Basin.esp [FE:0CC] Ryn's Bleakwind Basin - Skyshards.esp [FE:0CD] Ryn's Bleakwind Basin _USSEP_Patch.esp [FE:0CE] Ryn's Crabber's Shanty.esp [FE:0CF] Ryn's Dragon Mounds AIO.esp
trgdolors Posted July 4, 2023 Posted July 4, 2023 (edited) @Aylis You probably already saw this, but Improved Camera SE was just finally released on Nexus. This may have a ripple effect as mods get updates for it, and others are found incompatible., Edited July 4, 2023 by trgdolors 1
Aylis Posted July 4, 2023 Author Posted July 4, 2023 (edited) 1 hour ago, trgdolors said: @Aylis You probably already saw this, but Improved Camera SE was just finally released on Nexus. This may have a ripple effect as mods get updates for it, and others are found incompatible. FINALLY! One mod down i've been waiting for. Now it is only the one for the grass caching (and fixing) that is left. __________________________________________________ And i've been looking at a few more mods for 1PV (if they arn't already in the guide). Spoiler Edited July 4, 2023 by Aylis
misterpipes Posted July 4, 2023 Posted July 4, 2023 19 hours ago, markvarley said: Are we moving over to Open Animation Replacer in place of Dynamic Animation Replacer? It seems to be the new cool kid on the animation-block. 12 hours ago, Aylis said: I've just installed it. I switched to OAR back with 1.0.2 (currently on 1.1, and since 1.2 is out, I'm out of date), it was a straight drop OAR in where DAR was and take DAR out, and haven't had a problem. Animations still fine and no crashes. Already have a OAR only set of animations in my modlist already. 1 hour ago, trgdolors said: You probably already saw this, but Improved Camera SE was just finally released on Nexus Finally! I've been waiting for it for ages. I was using an earlier version of it, and didn't have any problems back then. Oh and I just got around to installing the Parallax updates. And damn, it looks so good. 1
Aylis Posted July 4, 2023 Author Posted July 4, 2023 28 minutes ago, misterpipes said: I switched to OAR back with 1.0.2 (currently on 1.1, and since 1.2 is out, I'm out of date), it was a straight drop OAR in where DAR was and take DAR out, and haven't had a problem. Animations still fine and no crashes. Already have a OAR only set of animations in my modlist already. Good to hear. So i shouldn't run into issues with it (only some other new mods ?). @Khuun CTD in a specific spot usually is a mesh issue.
DrakEmono Posted July 4, 2023 Posted July 4, 2023 17 hours ago, Aylis said: They say they got a patch for the crashes. But i havn't been able to test it yet (i skipped the mod for now) Well, I tried the patch then. This one contains a .esp file, but when I checked compatibility, it was already flagged as esl by default. I guess it's a change after the last time you checked. I let you check again later when you have time.
Shihiro Posted July 4, 2023 Posted July 4, 2023 ok, I give up on the V Body. No matter what I try to build or wich armor I try to patch I always have gaps between my hands and arms and between my head and body. The V body "guid" just says learn to use bodyslide, and patche every Armor for 30+ mins by hand to work. Everything else Works fine, just the V body is too much to understand for me. (Guide for dummys please?)
krzp Posted July 5, 2023 Posted July 5, 2023 Another suggestion for the guide: SMP-NPC crash fix This will stop with the game from crashing when NPC's with SMP-enabled hairs show up. Think FSMP actually lists this as a requirement on their page now.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now