PubliusNV Posted January 14 Posted January 14 SkyPatcher 6.3.1 (the latest) gets an SKSE error loading the dll: The first time I tried I saw a Windows Defender (Windows 11) error stating some problem (which flashed by too fast for me to remember) and since then I just see this SKSE error. If I fall back to SkyPatcher 6.3.0 it works fine. I've posted on the mod page on Nexus about it, am waiting for a response.
Caxapo4ek Posted January 14 Posted January 14 Hi everyone! Could you please advise me about quest mods: Bards College Expansion Wyrmstooth (I've downloaded and started many times, but never once made it to the island) Coven of Crones Is it worth installing them and trying to play alongside all the other mods from the OP?
DarkForce_256 Posted January 15 Posted January 15 On 1/13/2026 at 5:59 PM, PubliusNV said: SkyPatcher 6.3.1 (the latest) gets an SKSE error loading the dll: The first time I tried I saw a Windows Defender (Windows 11) error stating some problem (which flashed by too fast for me to remember) and since then I just see this SKSE error. If I fall back to SkyPatcher 6.3.0 it works fine. I've posted on the mod page on Nexus about it, am waiting for a response. I am on 6.3.1 and also Windows 11 I don't get that error. Have you tried re-downloading the mod? It sounds like the Skypatcher dll might be corrupted.
PubliusNV Posted January 15 Posted January 15 49 minutes ago, DarkForce_256 said: It sounds like the Skypatcher dll might be corrupted. Thanks very much for the suggestion. I did re-download and re-install, and now no longer get the error. 1
housewalker123 Posted January 15 Posted January 15 is there a wabajack / collection of this guide? i dont wanna redownload everything
belegost Posted January 15 Posted January 15 39 minutes ago, housewalker123 said: is there a wabajack / collection of this guide? i dont wanna redownload everything No.
PubliusNV Posted January 15 Posted January 15 In the Armor - Vanilla section of the guide, the Dark Brotherhood, Dawnguard, Forsworn, Nightingale, Thieves Guild, Vampire, and Wolf Armor Retexture mods have been hidden by the author, and replaced by this mod Faction Armors and Weapons Retexture SE.
PubliusNV Posted January 15 Posted January 15 Also, under the Armor - Light section, Pelts 'o' Plenty - Fluffy Fur Pelt Cloaks has been hidden by the author, who says to use Pelts 'o' Plenty - Fur Pelt Cloaks, just above it in the list.
PubliusNV Posted January 15 Posted January 15 In the Equipment Overhaul section, these mods have been removed from Nexus by the author: Hrongar Thane of Whiterun Viking Armor SPID Uthgerd the Unbroken Viking Armor SPID Ysolda Aspiring Merchant Viking Armor SPID
Caesar Anton Posted January 16 Posted January 16 First of all, I wanted to say that I'm truly sorry for your health, Aylis. Don't give up. I wanted to ask you and everyone else what settings to use for community shaders and MARTY'S MODS EPIC RESHADE EFFECTS (iMMERSE), as I've never used them. Thank you all.
guangxitufei Posted January 16 Posted January 16 Hearing this makes me very sad, Aylis. I hope you stay strong and wish you good luck. After I finish DynDOLOD, do I need to uncheck all the following mods in MO2: "DynDOLOD Resources, HD LODs Textures, HD LODs Textures SE Mesh Fix, DynDOLOD TexGen Fixes, DynDOLOD DLL NG, LOD Model Library for DynDOLOD, DynDOLOD Mesh Fixes, R's Windmill - DynDOLOD patch, YAR - Yuril's Additional Resources, Better Big Boat LOD, Better Big Boat LOD - Longboat Addon"? However, if I uncheck them, I can't see the DynDOLOD MCM in the game, but I can see it if I don't uncheck them. Also, is it no longer necessary to run xLODGenx64?
PubliusNV Posted January 16 Posted January 16 2 hours ago, guangxitufei said: Also, is it no longer necessary to run xLODGenx64? I'm not sure about it, but the old guide (the thread Skyrim SE for Beginners) says it's no longer needed.
Kamikatana Posted January 16 Posted January 16 (edited) On 1/15/2026 at 4:31 PM, PubliusNV said: In the Equipment Overhaul section, these mods have been removed from Nexus by the author: Hrongar Thane of Whiterun Viking Armor SPID Uthgerd the Unbroken Viking Armor SPID Ysolda Aspiring Merchant Viking Armor SPID So the update above on the armor I can get, basically, the faction armor is basically combining several mods into one. For the 3 SPIDs above, do we know if it's because it's not needed, or due to problems? Just wondering for this thread. I still have them. Should I continue to use them, or are the 3 replaced by something else.? Thanks for the note btw, it's good to know.. just not sure what the alternative is now.... Edited January 16 by Kamikatana
PubliusNV Posted January 17 Posted January 17 5 hours ago, Kamikatana said: I still have them. Should I continue to use them, or are the 3 replaced by something else.? I still have them, and with the new build I just completed I'm continuing to use them. New users of the guide won't be able to find them unless the author replaces them on Nexus. Hopefully the guide can be updated in future.
lolthisis Posted January 18 Posted January 18 Modern Wait Menu and Time Format Changer seem to conflict, my game freezes whenever I try to rest and I had a guess it would be something to do with the way that time is represented. In the posts in Time Format Changer someone else mentioned this, and sure enough when I disable Modern Wait Menu my game runs fine. Has anyone else had this issue? It doesn't bother me as I don't need MWM but just an FYI
PubliusNV Posted January 18 Posted January 18 10 minutes ago, lolthisis said: Has anyone else had this issue? It doesn't bother me as I don't need MWM but just an FYI I'm running with both of them with no problem. I haven't changed any of the defaults, in case that's a difference from your setup.
PubliusNV Posted January 18 Posted January 18 After finishing setting up my load order, I started a game and found that 6 women in Whiterun were bald and/or had blackface. After researching problems with OBody (which had been accused of causing such problems), I tried adding some exclusions to the OBody configuration file and changing a setting in SKSE64.ini, all with no effect. Then I tried disabling IMMORTAN and all its various patches, and the problem went away. While IMMORTAN was updated fairly recently, the pinned post on its Nexus page says it is complete and the author does not plan on working on it anymore. While I like some of what IMMORTAN did, I found the bald/blackface women extremely annoying, so it's out of my LO for now.
Aiko001 Posted January 18 Posted January 18 (edited) in case someone else has huge performance issues near npcs it's the ube skin texture: https://www.nexusmods.com/skyrimspecialedition/mods/90581 it's uncompressed and basically the size of what an optimized 8k texture would be. running your texture choice after the fomod installer through cathedral asset optimizer will fix that (reduces it down to 22mb which is what all other bodymods (including the original) have for textures of that resolution. Edited January 18 by Aiko001
Caxapo4ek Posted January 19 Posted January 19 12 hours ago, PubliusNV said: Then I tried disabling IMMORTAN and all its various patches, and the problem went away. This isn't an "Immoran" issue per se — black or bald heads are almost always (definitely 90% of the time) caused by load order problems. The issue arises because NPC headparts from the Immoran mod get overwritten, creating conflicts. You either need to move Immoran lower in your load order or create a patch. I chose to make a patch and am adding all affected characters with black/bald heads into it.
Ishimura_95 Posted January 20 Posted January 20 I've been having blackface issues with npcs replaced by immortan. While I've been able to make a patch in xEdit for most of them, there are a few npcs [senna, haelga, lisbet, hamal, orla, anwen(?)] that seem to have blackface issues stemming from the Texture and Mesh Patch included with this guide. I'm still pretty new to skyrim modding, so I'm not sure how to go about fixing that or if I even really need that patch. Any help would be appreciated.
PubliusNV Posted January 20 Posted January 20 There may be some problems with PBR and other mods in the list. Example 1: the chickens running around had invisible parts that let me see right through them. After unchecking the Chicken PBR and Roosters PBR mods and rerunning PGPatcher, they appeared normal. Example 2: The Khajiit in the caravans were missing part or all of their faces or heads. I checked for conflicts with the Project ja-Kha'jay mod, and found a bunch of face nifs that were being overlaid by PBR Output. After deleting them from the PBR Output, the Khajiit looked normal again. 1
nothingtoseerandom123 Posted January 22 Posted January 22 i've tried making this modlist but i'm confused since i'm quite new to modding. I have all the mods installed, am i supposed to run bodyslide and build/batch build at some point? it's not mentionned in the guide and if so which preset to use ? do i build a mod from overwrite after? ty for the help
Aylis Posted January 23 Author Posted January 23 (edited) 7 hours ago, nothingtoseerandom123 said: i've tried making this modlist but i'm confused since i'm quite new to modding. I have all the mods installed, am i supposed to run bodyslide and build/batch build at some point? it's not mentionned in the guide and if so which preset to use ? do i build a mod from overwrite after? There are predone files: Quote Predone Zeroed Bodyslides - Vanilla Armors Predone Zeroed Bodyslides - Added Armors There's no need to rerun Bodyslides... _________________________________________________________ Spoiler Still alive. But I have to take everything very slow (had physio today and my arm hurts like hell). _________________________________________________________ Regarding the faces: you have to make sure that the files for the NPC are in the same order they are listed. Otherwise they will overwrite each other and won't look right. The witch for example has to be below the Goblins (the Goblin follower changes her) otherwise there will be errors. MO2 got some form of LOOT integrated and this can cause issues. Sadly there's nothing I can do about that. GLAM Angi (Body issues) The Wolven Widow - Elisif Overhaul (LO problematic) < Thats the one I was working on last. Edited January 23 by Aylis 4
PubliusNV Posted January 23 Posted January 23 6 minutes ago, Aylis said: There's no need to rerun Bodyslides... Good to hear from you! It could be because I did something wrong, but I found that I had to build the zeroed slider HIMBO body (just the body, not the morphs) or else nude males would have jagged triangles around their shoulders. Looked terrible.
nothingtoseerandom123 Posted January 23 Posted January 23 Thanks ! One more thing, any idea why when i enable BakaFactory ABC the creatures are frozen ? When i disable it, creatures works fine, and animations with SexLab works fine (no penis tho) heres a screenshot Hope you get better quick !
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