MagWay Posted July 25, 2024 Posted July 25, 2024 I can't download iEquip DLL, the link returns HTTP error 401 - Unauthorized. Maybe it should be https://github.com/ahzaab/iEquipUtil/releases/download/V14/iEquipUtil.zip from the sticked post on the iEquip page? 1
Aylis Posted July 25, 2024 Author Posted July 25, 2024 (edited) 2 hours ago, MagWay said: I can't download iEquip DLL, the link returns HTTP error 401 - Unauthorized. Maybe it should be https://github.com/ahzaab/iEquipUtil/releases/download/V14/iEquipUtil.zip from the sticked post on the iEquip page? Correct. I'll check the link. Maybe something went wrong when i copied it. What the heck is that!? OK, it should now work correctly. Thanks for the info. Edited July 25, 2024 by Aylis
InDeX696 Posted July 25, 2024 Posted July 25, 2024 Can you run FNIS and sexlab with the other mods? cause for me the animation is broken and they are in T pose
Aylis Posted July 25, 2024 Author Posted July 25, 2024 (edited) 21 minutes ago, InDeX696 said: Can you run FNIS and sexlab with the other mods? cause for me the animation is broken and they are in T pose I recommend to go with Pandora instead, as it will replace both. Easier to use, fast, and works with everything i got here. Edited July 25, 2024 by Aylis 1
monkinsane Posted July 25, 2024 Posted July 25, 2024 37 minutes ago, InDeX696 said: Can you run FNIS and sexlab with the other mods? cause for me the animation is broken and they are in T pose TPose usually means missing animations. Run FNIS( and Nemesis If applicable - I have not switched to the new modlist yet - busy with a playthrough. If both FNIS and Nemesis are required - you need to run both.)
Aylis Posted July 25, 2024 Author Posted July 25, 2024 Update #12 is up. For the 'Gameplay - Animations' i still have some mods to check. But the ones i will use are already in there. With the added animations for creatures you'll get some surprises. _________________________________________________ Next will be the turn for Werewolves (Vamps i have to test first), then i'll start with the rework of sounds and music. 1
Yrral Posted July 26, 2024 Posted July 26, 2024 I started with your FO4 build, then later your SSE build and now your latest SAE build. I await your rebuild of FO4. I am glad you are back to help us. I hope you don't have any more health problems. I have three questions. In SKSE Glow Be Gone (Character or Weapons or both)? When a mod has both ESP and ESL. Which one should we use? In User Interface moreHUD Mod has a BSA and a loose file. Which one should we use? I appreciate all your hard work.
Aylis Posted July 26, 2024 Author Posted July 26, 2024 (edited) 9 hours ago, Yrral said: I hope you don't have any more health problems. In SKSE Glow Be Gone (Character or Weapons or both)? When a mod has both ESP and ESL. Which one should we use? In User Interface moreHUD Mod has a BSA and a loose file. Which one should we use? I get better, annoyingly slow, but i get better. 1. Your pick. Atm i'm checking another mod that should do the same but is supposed to work better. 2. Usually ESL otherwise there's a comment regarding that. 3. What loose files? Its either ESP or ESL, and in this case it doesn't matter... Edited July 26, 2024 by Aylis 1
thegoodbuoy0 Posted July 26, 2024 Posted July 26, 2024 On 7/25/2024 at 2:02 AM, Aylis said: ... Removed 'Acheron' from 'Gameplay - Basics'. It feels clunky and gets really bad when the enemy just leaves when you are defeated. There's a timer to get up again, but that one doesn't seem to work right. After five minutes the set 30 seconds are still not finished. ... Ah that is such a shame. the kill hit detection is 100% accurate with Acheron whereas it is pretty janky with SL defeat. I am pretty sure that changing/tweaking your Acheron add-on (such as simple assault, YK, practical defeat) would solve the issue but anyway the choice is yours, I am confident that you would know what works better with the modlist better than anyone else. I am eagerly awaiting the completion of the new modlist to test it. 🙂
Yrral Posted July 26, 2024 Posted July 26, 2024 My last question should have been for moreHUD - Inventory Edition which is BSA or loose files.
Aylis Posted July 26, 2024 Author Posted July 26, 2024 (edited) @Yrral BSA _________________________________________________ Soundupdate (#13) is done. _________________________________________________ Sneaked in 'Sex Mods' The group is somewhat self-contained. Edited July 26, 2024 by Aylis 2
NiceSlides Posted July 26, 2024 Posted July 26, 2024 This guide is a life saver! I am really grateful for the guide! Thank you for your service 😀
repent-harlequin Posted July 26, 2024 Posted July 26, 2024 The Skyshards patches you include have a requirement of https://www.nexusmods.com/skyrimspecialedition/mods/115820 which appears to be missing from the list.
monkinsane Posted July 26, 2024 Posted July 26, 2024 (edited) 16 hours ago, Yrral said: I started with your FO4 build, then later your SSE build and now your latest SAE build. I await your rebuild of FO4. I am glad you are back to help us. I hope you don't have any more health problems. I have three questions. In SKSE Glow Be Gone (Character or Weapons or both)? When a mod has both ESP and ESL. Which one should we use? In User Interface moreHUD Mod has a BSA and a loose file. Which one should we use? I appreciate all your hard work. 6 hours ago, Aylis said: I get better, annoyingly slow, but i get better. 1. Your pick. Atm i'm checking another mod that should do the same but is supposed to work better. 2. Usually ESL otherwise there's a comment regarding that. 3. What loose files? Its either ESP or ESL, and in this case it doesn't matter... Regarding 3. Loose files as in textures, meshes etc.... It's generally better for performance to choose BSA option if available - but keep in mind that any loose files will overwrite any files in BSA. So if Mod A (BSA) & B (Loose Files) both change same texture / mesh / sound or script - the mod that uses loose files will always win the conflict - regardless of install or load order. Edited July 26, 2024 by monkinsane 1
YuFeng Posted July 26, 2024 Posted July 26, 2024 The patch ISC - Unplayable Faction Armor seems to lead to the wrong site or the right one with that patch removed. 1
InDeX696 Posted July 26, 2024 Posted July 26, 2024 Thanks for the help! I reinstalled FNIS, installed Pandora, and it's working again. I have 988 mods, and the only thing that is bothering me a little is the FPS. I'm playing at 36 (worst) to 64 (interiors) in 4K resolution with a 4070 Ti. I tried all the mods that improve performance except for DLSS because you need the Patreon version, and I don't want to buy it without knowing if it works. Thank you for the guide! I'll keep trying more setups.
Aylis Posted July 26, 2024 Author Posted July 26, 2024 1 hour ago, deadlydawn said: The Skyshards patches you include have a requirement of https://www.nexusmods.com/skyrimspecialedition/mods/115820 which appears to be missing from the list. Quote Mandatory for the ESL plugin In other words: Using the ESP means no tweaks are needed.
Tiemphyx Posted July 26, 2024 Posted July 26, 2024 Thanks, @Aylis! Re sex mods: Has SLEN been fully tested against SexLab P+ 2.10.2.1? In particular, are Slen's various dialogue options now re-enabled and functional?
Aylis Posted July 26, 2024 Author Posted July 26, 2024 (edited) @YuFeng Try again (aka Fixed). @InDeX696 4K? Maybe you simply expect too much of your videocard and this old game... Don't forget that the base engine is now more than 20 years old with a lot of extensions bolted on. Thats also why we still see so many old 'features' still in the newest game from Bethesda (need i say more than 'Physics' and 'Placement'?). @Temphyx I honestly don't know as i only use the NPC part of the mod. __________________________________________________ 'Weather' is in as well. Tomorrow i start with 'Lighting' and all the patches. Edited July 26, 2024 by Aylis
monkinsane Posted July 26, 2024 Posted July 26, 2024 (edited) @InDeX696 You're expecting way too much from Skyrim's engine. I've got a Ryzen 5 3600 + RX 7800 XT (AMD Equivalent to your card), and highest playable resolution 1440p (2560 x 1440) (Note: also fine in wilderness at 4K - but cities get FPS drops down to 30 fps). You can try switching from ENB to community shaders + reshade instead to get an fps boost (I see about an 8 - 10 FPS boost with using Community shaders + Reshade instead of ENB) It looks almost as good as a good ENB with a bit less of a strain on system resources. Here's what I use: Auto Paralax - https://www.nexusmods.com/skyrimspecialedition/mods/79473 (Required by Community Shaders) Community Shaders - https://www.nexusmods.com/skyrimspecialedition/mods/86492 Required Community Shaders Plugins: Dynamic Cubemaps: https://www.nexusmods.com/skyrimspecialedition/mods/112763 Sky Reflection Fix: https://www.nexusmods.com/skyrimspecialedition/mods/110604 Complex Parallax Materials: https://www.nexusmods.com/skyrimspecialedition/mods/95134 Vanilla HDR: https://www.nexusmods.com/skyrimspecialedition/mods/76521 Grass Lighting: https://www.nexusmods.com/skyrimspecialedition/mods/86502 Tree LOD Lighting: https://www.nexusmods.com/skyrimspecialedition/mods/86617 Grass Collision: https://www.nexusmods.com/skyrimspecialedition/mods/87816 Screen-Space Shadows: https://www.nexusmods.com/skyrimspecialedition/mods/93209 Water Parallax: https://www.nexusmods.com/skyrimspecialedition/mods/112761 Water Blending: https://www.nexusmods.com/skyrimspecialedition/mods/95145 Water Caustics: https://www.nexusmods.com/skyrimspecialedition/mods/112762 Wetness Effects: https://www.nexusmods.com/skyrimspecialedition/mods/112739 Subsurface Scattering: https://www.nexusmods.com/skyrimspecialedition/mods/114114 Light Limit Fix: https://www.nexusmods.com/skyrimspecialedition/mods/99548 For Reshade: SSE ReShade Helper: https://www.nexusmods.com/skyrimspecialedition/mods/78961 Reshade Preset: Radiant Realism - A Raytraced ReShade Preset: https://www.nexusmods.com/skyrimspecialedition/mods/89614 (Note: the name of the preset is a bit misleading - it's not real raytracing - looks darn good nonetheless - with no descernable performance impact) Follow the instructions on the Preset's description page to install it -you obviously need to Download Reshade - and you need the "Reshade + Addons" version. Attached are some screenshots of how it looks: Spoiler Edited July 27, 2024 by monkinsane Put images in Spoiler Tag to take up less screen space 3
Tiemphyx Posted July 27, 2024 Posted July 27, 2024 (edited) 16 hours ago, Aylis said: I honestly don't know as i only use the NPC part of the mod. Thanks for the reply, though I'm not exactly sure what you meant - It looks like the only scene-triggering, non-optional mod on the list may be Defeat, so it might be helpful to throw in Matchmaker for people to use, [ nvm, it looks like MatchMaker spells are included with P+] if only for testing. It's simple and unobtrusive. Drunk Redux is pretty random and Defeat and HH are pretty context specific in their scene selections... Have they all been tested w/P+? Basically, I'm curious if you (or anyone here) is aware of any scene selective mods that are known to run with SL P+ 2.0.xx - as it is still a WIP. Please keep up the great work. Edited July 27, 2024 by Temphyx
YuFeng Posted July 27, 2024 Posted July 27, 2024 It looks like the "New Legion" armor does have a 3BA conversion now. 1
rennex Posted July 27, 2024 Posted July 27, 2024 (edited) Im getting a Trojan horse virus warning Trojan.Hesv.iwa when I scan DynDOLOD alpha 03 download. I got 4 messages on my anti-virus saying crypto-miners. then I ran the download file through totalvirus website and it was still flagged. Anyone else have this problem? Edited July 27, 2024 by rennex
Bennyfa Posted July 27, 2024 Posted July 27, 2024 First of all, I wanted to say thank you for your extensive work on this list. It has helped me before, and now I started over with your remake of the list. So thank you so much. I know the list is not finished, but currently I'm having some issues that you might be able to provide some insight into. I did try and good and search the forums, but to no avail. My expressions doesn't work. I can set them in ShowRaceMenu, but in scenes they don't work. This includes blowjob animations, where the characters just keep having the same still expression that doesn't change. Do you have any idea? Let me know if you need my load order - however, I've set everything up the way you intended using this list.
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