Diamondbolt Posted July 14 Posted July 14 (edited) 45 minutes ago, Wut1969 said: That's correct, but you need both a 3BA body, 3BA clothes -and- to press the correct buttons in Bodyslide to see any morphing. I also notice that you don't have any mods to start sex scenes, nor animations for those scenes, so gaining corruption will be difficult. so what clothing mod and sex mods would you recommend to go well with this? also would you recommend using Obody NG? Edited July 14 by Diamondbolt
QueenMaker Posted July 14 Posted July 14 (edited) 2 hours ago, GrimReaperCalls said: No you do don't need them, I just uploaded them if anyone wanted to use them for other things. What voice pack are you using? If you're not using the Valerie voice, you need to put the .fuz files into the correspondingly named folder for your pack. So, unpack my archive, find the folder named "voicevalerie", and change its name to e.g. "voicebella" or whatever voice pack you're using. thank you forgot about that ...its been a bit since i last messed with DBVO stuff Edited July 14 by QueenMaker
Wut1969 Posted July 14 Posted July 14 15 minutes ago, Diamondbolt said: so what clothing mod and sex mods would you recommend to go well with this? also would you recommend using Obody NG? Just search on Nexus for 3BA and see what you like. To start and keep things simple, use a Replacer mod. And search here for sex mods. I can't decide what you like. I have no experience with Obody.
Diamondbolt Posted July 14 Posted July 14 50 minutes ago, Wut1969 said: Just search on Nexus for 3BA and see what you like. To start and keep things simple, use a Replacer mod. And search here for sex mods. I can't decide what you like. I have no experience with Obody. im just gonna try to get BOS to work correctly first, I installed 3BA vanilla outfits redone, how do i create the morphs properly, ive used body slide and the models for the npcs work fine that are already tranformed at the start of the game, but i cant change myself or other npc's still
initforthebewbs Posted July 14 Posted July 14 I'm having an issue where the hypnosis quest isn't starting. I'm four levels above the minimum. Any ideas how to fix?
aeter Posted July 14 Posted July 14 15 minutes ago, initforthebewbs said: I'm having an issue where the hypnosis quest isn't starting. I'm four levels above the minimum. Any ideas how to fix? try typing ' player.moveto 00039FB7 ' in the console and see if you have a note from the courier that isn't getting delivered for some reason. This will either take you to the courier or to a room with a barrel in it that will contain notes the courier is supposed to deliver. The mod starts with a letter and every letter after is also delivered the same way. If it's stuck in the barrel then you just need to trigger the courier by loading cells in areas he can spawn like towns etc.
initforthebewbs Posted July 14 Posted July 14 10 minutes ago, aeter said: try typing ' player.moveto 00039FB7 ' in the console and see if you have a note from the courier that isn't getting delivered for some reason. This will either take you to the courier or to a room with a barrel in it that will contain notes the courier is supposed to deliver. The mod starts with a letter and every letter after is also delivered the same way. If it's stuck in the barrel then you just need to trigger the courier by loading cells in areas he can spawn like towns etc. Thanks mate, I've tried that and there's an empty barrel with no notes.
GrimReaperCalls Posted July 14 Posted July 14 (edited) 14 hours ago, initforthebewbs said: I'm having an issue where the hypnosis quest isn't starting. I'm four levels above the minimum. Any ideas how to fix? Have you tried waiting a couple of days? Sometimes it takes a few before the delivery starts. If you type sqv cc_hypnoquest_1 and sqv cc_hypnoquest_manager into the console, do they show as running? Spoiler Edited July 15 by GrimReaperCalls "cc_hypno_quest" corrected to "cc_hypnoquest_1"
initforthebewbs Posted July 15 Posted July 15 23 minutes ago, GrimReaperCalls said: Have you tried waiting a couple of days? Sometimes it takes a few before the delivery starts. If you type sqv cc_hypno_quest and sqv cc_hypnoquest_manager into the console, do they show as running? Hide contents Yeah, I've played several IRL hours since passing the level to start it haha. As for typing those in, they seem to contradict to me:
GrimReaperCalls Posted July 15 Posted July 15 (edited) 25 minutes ago, initforthebewbs said: Yeah, I've played several IRL hours since passing the level to start it haha. As for typing those in, they seem to contradict to me: Yeah sorry I got them mixed up. The first one to check should be "sqv CC_HypnoQuest_1". The one I wrote is the quest is for the hypnotist in Riften, while the second one is for the letter delivery. Have you gotten the first letter, the one that that tells about a small treasure in the Markarth mine? If not, try giving it to you with additem (not sure if this would break the quest tbh, just test it). It should be the note ending in XXC37887 Edited July 15 by GrimReaperCalls
Yahya124 Posted July 15 Posted July 15 6 hours ago, Serverscrying said: How save is that if one of my followers already started getting cursed? It's Amira and truthfully I am considering updating to the newest version because I want to give her the blacklist, she's like one of the three followers that I really don't want to get bimbofied. That and I also just started childish games so I'm not sure whether my game will get completely borked or not. this could be problematic. If the morphs and makeup and stuff are already applied, then it would be best to use a bimbo tonic once fully cursed to reverse all the effects and then proceed to uninstall BOS and do the rest of the steps. this SHOULD keep your follower safe from any longstanding bimbofication issues but for safety dont discard the backup save and keep it save.
jib_buttkiss Posted July 15 Author Posted July 15 On 7/10/2026 at 6:06 PM, Skelletoncz said: I tried it a few times. And when starting a quest with Lexanne. So the first part of the quest that was before the last update. For some reason, the character with the Cave Vampire ring doesn't appear. After that, the quests in Ungu are exactly as they should be. I would be interested to know if the Whore wreath has any other function. Besides being forced to walk naked and the fact that the PC's breasts are bigger. I thought it wouldn't be bad if Lexanne occasionally offered the PC to try out some of their souvenirs that she got in the collection. If the PC has a positive status with Lexanne. I think it wouldn't be completely bad if you aligned the helmet's effects with the Beeing Female NG mod in the future. If the PC is ovulating, the helmet will force the PC to have sex Basically non-stop. During menstruation, it won't require sex. And if the PC is pregnant, it may give some bonus to satisfaction. Until birth. After that, it will start boiling again. Great Update by the way. Thank you very much for your work. I am having a great time with it. No, the whore wreath just does that (to any NPC that wears it too). You can ask Lexanne for permission to borrow her stuff once you reach a (quite low) friendship score with her. I'm not too interested in actual pregnancy content. If Beeing Female has simple interfacing functions, sure. On 7/10/2026 at 8:46 PM, NikkiWitch said: The problem is that, by default, the Dwarven Helmet covers the entire head, which is why the head doesn’t need to be rendered. If you modify the helmet’s mesh using a mod so that it is now open, the head must also be rendered. I’ve created a patch for myself to deal with this. Nothing fancy - it simply enables the rendering of the head for the "Tonal Resonation Headpiece" (which uses the mesh of the Dwarven Helmet). I’m uploading it here in case anyone else needs it. Just add it to your load order after CustomComments.esp. (ESP with ESL flag, Form Version 44) BoS - Tonal Resonation Helmet - Head Visible.esp 475 B · 5 downloads Ah, good catch. I'll link this on the main page. On 7/10/2026 at 8:50 PM, DrSeptimus said: I hope in the future you would add AND Airhead fame into the breeding story. For example, brainwash at 100% and you would get airhead fame each time you ask for breed and with enough fame, NPC would approach or comment you like SL Fame Comment. From what I can see from the Brainwash Helmet, it have unlimited potential for story and gameplay wise. It just feel lackluster for now. I'll add some fame events to the helmet behaviours. Frankly I don't see or agree with the idea that the brainwashing helmet has 'unlimited potential'. It does what it does, and has enough story showing the player that. Beyond maybe a hypnosis note to make you put it on, I don't have any plan to add functionality to the helmet. I'd much rather spend time adding to the curse, which is a much less restrictive space to work in. On 7/11/2026 at 12:52 AM, Bingus_Dingus1 said: I've been really enjoying the update so far. I find the new questline and it's items super awesome and amazing. However, I do have a request for someone far smarter than I, either Jib or someone else. Could it be possible to have the new items count as devious devices? 1. I think this would allow for them to be auto equipped onto npcs through reverse pickpocketing, which would be awesome. 2. It would make taking the helmet off harder if for some reason you put it on (Or it got forced on) 3. I personally would like the items to work with mods like Devious Curses, because I find the idea of opening a chest and then getting brainwashed interesting Overall, keep up the good work. It'd be really fun, but unfortunately it's not really viable. DD devices use a fair bit of scripting on the backend to work the way they do, and I'd have to add it as requirement to do that. Also, due to the complex way the helmet is scripted, only the one from the quest works. Any copies spawned in won't have any effects attached to them. Although, that's not true for the wreath. Maybe I'll make a little standalone Devious Device Whore's Wreath when I'm bored. On 7/11/2026 at 7:04 AM, vic081 said: Thank you for this update @jib_buttkiss, Lexanne's quest is really fun! I did get a few bugs when I tried a new game (some of them have already been fixed) so I decided to go through the quests and test them. Tested Lyvelia's quest first: Hide contents -After getting the tattoo, when talking to Morella the 2nd dialogue option will be very friendly, as if Morella and the PC were long time friends, even if it is the 1st time they speak to each other (PC will mention the fact she's struggling because of the tattoo, and Morella will reply with something like "poor thing, we'll find out how to solve this") -After providing the items Lyvelia requested then waiting for the 3 days, when the PC comes back after 3 days, PC will get bimbo hair after speaking to Lyvelia -When getting cured by Dareel, the bimbo hair (from the quest) and tattoo will be removed, regardless of the PC status (not corrupted, corrupted but not fully bimbofied, fully bimbofied) The dialogues when fully corrupted (before/after full bimbo) clearly state that the tattoo should still be there. If fully bimbofied, the bimbo hair does not come back afterwards so it is lost forever. For info I do not have YPS enabled. I also noticed that disabling BoS loading screens does not work, once turned into a bimbo I got the dildo loadscreen. Thanks for the bug reports. I'll look into them! On 7/11/2026 at 10:15 AM, AphroditesEye said: Minor suggestion, I think the Whore's Wreath should probably be classified as "SluttyClothes", since they enlargen your breasts and force you to wear makeup; clothes or not. Also; since there's already a system to check the new quest's item corruption and have a scaling chance of dialogue based on that, why not also have a scaling chance of gaining corruption per hour for it? The wreath shouldn't be SluttyClothes, since it's a helmet. It could be a SluttyItem but I kinda like it better that it isn't- since you're stuck in it for a long time for quest progression, it would be pretty harsh. And A Unique Collection sorta already does the 'get corrupting item off fast' shtick with the earrings anyway. For the scaling chance of dialogue- yeah I wish. It's not actually a scaling chance of dialogue, since CK condition functions don't allow you to be that dynamic with your checks. The helmet actually has 10 identical dialogues, one for every 10 points increase, each with a +10% chance of being said. On 7/11/2026 at 11:14 AM, Aethernaut1899 said: Also the helmet doesn't seem to recognize some modded npcs properly (Remiel, in this case). It will show a blank instead of her name at 100%, and she'll display the behaviours, but the dialogue options do not work, she still has "pardon/don't be absurd!". I don't know if this is like the bimbo names list where you can add your own npcs to a json file? Cheers! Glad you're enjoying it! Weird- no, there should be no restrictions on brainwashed NPCs, there's not even any checks beyond 'is female'. Is it working ok on other NPCs in your game? On 7/11/2026 at 10:29 PM, MAssx said: I got the same issue. I tested the command, but Iljari spawned correctly without crashes. It just crashes when I enter Vilemyr Inn. I'm in SE without Botox. 2026-07-11-14-16-26.log 59.79 kB · 0 downloads Weird, usually an issue like that is the modded NPC. I'll investigate further. On 7/12/2026 at 5:25 AM, AphroditesEye said: Did some testing due to the reports of the bimbo timer being broken. Couldn't replicate it, still worked fine for me. What didn't work was the Dwemer Brainwashing Helmet's timer, which appears to be broken. That said, I did accidentally skip a step while fast-completing the questline, so that may be what broke it. Broken how so? And what step? The helmet's scripting is enabled one of the stages based around it, can't remember which one exactly. On 7/12/2026 at 6:45 AM, wannabeDD said: heya, i made a new save on the new version and used the cheat to skip morellas quests but now lyli is stuck unconcious and talking to her keeps trying to put salve on her. can i fix this with a command or something? thanks! Thanks for the bug report. You might be able to fix it by setstage'ing CC_ChildishGames to 70? On 7/12/2026 at 12:15 PM, chaos37833 said: "I don't know if this is rude or not to ask, please tell me if it is or not" What is your future plans for the mod are you planning on adding more quests/stuff or was finishing Lexanne's quest the end, what's your future plans in the world of modding? Bits of stuff, more quests, more whatever. I have nowhere near the amount of free time I used to (or free time I can spend coding a porn mod, at least), so development is a lot slower these days. A big idea has to be something I'm really keen on, and something fun, to justify working on it. On 7/12/2026 at 2:03 PM, vampiremecha said: Request for an option to not have the curse change your hair color, in the case for custom hair colors. Is that not an option in the Bimbo Makeover menu already? On 7/13/2026 at 2:47 AM, Explodington said: I'm getting a lot of CC_SexeventScripts stacking up when I check my save in Resaver. It seems like the script is stalling out at the wait command in SexEventsScript.getProclock() The comment says that section isn't supposed to be active. I don't know much about programming, so I might have it all wrong. There's no indication in game that I can tell that anything is wrong. That's... bad. I'll look into that, soon. On 7/13/2026 at 5:35 AM, NikkiWitch said: Whilst testing the Rape Rune, I noticed several issues alongside a crash (at least for Sexlab P+ users). Then I began adapting the rune’s code and fix a few bugs. In the process, I was able to fix most of the issues I had spotted. This patch can (in theory) be added to an existing save file, but only if there are no Rape Runes placed in the game world (e.g. the rune in Lexanne’s quest). Requirements: - Sexlab P+ - Bimbos of Skyrim 1.9.1.1 (of course) Changes: - Reworked the code to fit the usecase of Sexlab P+. - The effect is now checking the gender of hit actors. - Added a female variant of the "Illusory Rapist" which will be spawned if men get hit by the rune. - Undressing and redressing items have been removed, as Devious Devices NG has an option for it (see "Use Animation Filter") and Sexlab can handle this. Fixes: - Event Hook now works: Animations were interrupted when one of the actors had finished their animation. - The delay between attempting to start a threesome and masturbating has been removed, as it is no longer necessary. - Fixed an issue that caused the "Illusory Rapist"'s were not able to take part in multiple animations at the same time. - Potential CTD fixed. BoS Sexrune P+ Patch v2.zip 104.93 kB · 3 downloads Nice! I'll add a link to this for P+ users, and borrow some of those fixes for the base script. On 7/13/2026 at 8:05 PM, Ursur1major said: Here's a random thought for a suggestion I had: What if this mod could make a bridge to Advanced Nudity Detection? A.N.D has a dynamic modesty system with the character covering herself depending on how comfortable with nudity they are, with a system leveled via exposure in the mod that makes the character less or more shy over time depending how much/little they cover. Especially nice combined with Ashamed Undress that builds onto that by adding buffs/debuffs to your skills and abilities depending on your state of dress relative to your comfort/desire with showing off, further incentivizing you to "Dress the way your character wants to be dressed". But while this in-built corruption is nice it does feel a bit at odds with other types of corruption present in the game, I can be a total bimbo but not want to show off, or I can be a nudist without a corrupted thought in my mind. So if possible my wish would be if one could make bimbos of skyrim take over the modesty mechanic somehow. So that your modesty becomes based on your pre-corruption stages: So at 0-20 Corruption you'd be shy and want both top and bottom covered. at 21-40 (low) corruption you'd start being "comfortable" with your top, but still shy with your bottom, so you could show off a bra or cleavage but not your panties. At 41-60 (medium) corruption you'd be "comfortable" on both top and bottom. At 61-80 (high) corruption you'd be "brazen" on top and willing to show off your almost naked breasts, while still "comfortable" on bottom. At 81-100 (very high) corruption you'd be "brazen" on both top and bottom, you're not fully willing to walk around fully naked by you're wanting to actively flaunt your stuff. And then "Shameless" on top and bottom at 101+ once the curse has fully triggered as you no longer care about being naked at all, actively pursuing it. Maybe such implementation would be a bit complicated, but it would fit the mod perfectly I think, especially combined with Ashamed Undress. If there's simple interfacing methods in AND, that would be pretty easy to do. On 7/13/2026 at 6:40 PM, SashkaLaganov said: Having an issue where my character is going through the effects of bimbofication on her own, corruption isn't high enough, haven't done any of the quests except hypnosis but that's only on the first heel stage, and the corruption events aren't going off, just the effects of them. So out of nowhere nails are turning pink, the clothing is showing up, the debuffs are going up and she can't take off the white heels but nothing should be causing that. That's very weird. If you do getstage cc_bimbofyplayer in the console, what stage does it return? On 7/14/2026 at 12:24 AM, xyzxyz said: "make a new save" is the worst solution option. And it didn't work for me on a continued save Take it up with Todd Howard. I can't control how the game will handle having new forms and scripts added when it doesn't expect them. On 7/14/2026 at 9:29 AM, wannabeDD said: Heya, it looks like in QF_CC_HypnoQuest_Manager_08C46B8F.psc at line 580ish the variables storyMode and storyModeIndex got dragged into the funciton selectNextMission. i think that means that every time the function is called to get a new note number it always resets that variable back to 3 (so it picks the 4th note). i think u can solve this by just rearranging it so it looks like this bool storyMode = true int storyModeIndex = 3 int function selectNextMission() int missionChosen= 999 but i dont know how to compile files like that, can someone compile this file with this changed and see if that fixes it? thank u!! Thanks! Makes my bugfixing a lot easier when someone does it for me. I'll sort this out soon. On 7/14/2026 at 11:26 AM, GrimReaperCalls said: Hey all, I've made an updated DBVO patch for BoS v.1.9.1.1. It uses the Blondie Voice on Elevenlabs, and I used the V3 model, which can handle "non-word" sounds via tags, like giggles, laughs, etc. I did each line by line, trying to make it fit the context, example: [British][Sarcastic]Fine. I'll just wait around. Naked. [British][Sarcastic]Sure, wonderful. If you say so. [Irritated]How do I take it off? [British][Giggling]Hahaha Yes, I can! [Happy]It's the bestest thing ever! It should have all dialogue that can work (leading (...) don't work). I've also excluded the line that usually cause people trouble due to file length (I can upload it as a separate file if anyone wants it). Let me know if I missed any others It fits OK with the Valerie voice (not quite right), but you can merge the files with any other packs you might be using. I've also uploaded an optional replacement for the random giggle-sounds that play, so that they are consistent. Some samples below: _giggle__Yes,_I_can!_It's_the_bestest_thing_ever! _giggle__Yes,_I_can!_It's_the_bestest_thing_ever!.mp3 108.2 kB · 2 downloads Fine._I'll_just_wait_around._Naked. Fine._I'll_just_wait_around._Naked..mp3 105.75 kB · 2 downloads Just_give_it_to_me,_bard.__Intimidate_ Just_give_it_to_me,_bard.__Intimidate_.mp3 38.5 kB · 3 downloads Sure,_wonderful._If_you_say_so._How_do_I_take_it_off_ Sure,_wonderful._If_you_say_so._How_do_I_take_it_off_.mp3 92.59 kB · 2 downloads giggle_02.wav giggle_02.wav 565.11 kB · 2 downloads giggle_03.wav giggle_03.wav 288.98 kB · 2 downloads Bimbos of Skyrim Blondie DBVO.zip 46.48 MB · 2 downloads Giggle replacement.zip 1.24 MB · 2 downloads Mp3 files.zip 100.16 MB · 1 download Oh my god she's so british. On 7/14/2026 at 1:11 PM, AgerisJenry said: Thanks for the hard work. Really love the execution of the helmet so far, despite the issues with the head disappearing when wearing it. Are there any plans to make it so forces outside the player's control compels them to wear it? For example, it would be really nice to see Elivan or the another malicious individual take advantage of the dwemer helmet after finding it in the player's inventory somehow after the quest for a more "irreversible" change even if the hypnosis quest is completed. Yeah, a vague plan I have is that since Elivan is also in Markarth, he'll learn about the situation and send you a hypnosis note to put the helmet on. 21 hours ago, GrimReaperCalls said: Reveal hidden contents In my game, it's been in Raldbthar twice, in the same room as Alain, in a chest under the scaffolding. Yeah, it's always in that same spot. In fact, it's there as soon as you learn about the wreath, so you could accidentally find it early and not have to put up with wearing the wreath at all. 19 hours ago, w0wlol said: So, I noticed we no longer get the dialogue option to have bimbo change their hair, also the head tends to turn into the default female head upon closing/opening the game and I need to disable/enable NPCs to fix it, BimboLips also resets and need to be reapplied. Another issue I noticed is an issue when completing a childish games quest, it "corrupts" my file and causes CTD everytime I try to open the save after closing the game (or even reloading to the previous save after the quest was completed 50% of the time before closing my game). The crash folder said it was an issue with TESNPC(Name: `Ladia`, FormId: 3E004725, File: `paradise_halls_fellglow_slave_camp.esp`) but that NPC is nowhere near Whiterun and this only happends after completing a childish games quest. I suspect it's more likely something on my side, but still sharing just in case. Also tried the option to skip the quest, did nothing (no transfo on Mori/Lyvi, and getting the greeting that allows me to start the quest. I play on SE version. The dialogue to change hair has been moved to the MCM menu, like a few version ago. I think that crash issue is something else, something from Paradise Halls? 8 hours ago, wannabeDD said: I do not like the skyrim mod thing and hate it very much. anyway here is a fix for the always heels note bug: u need to slot it into the scripts folder. then u need to go into the console and type "set CC_hypnomissionsdone to 4" u need to do this bc it keeps ticking up with every note and itll think youve done a lot of different notes for every time you got the heels one! i hate the creation kit a lot! ps i uploaded the old one that this was meant to replace, whoops. this new one is definitely the fixed version. for real this time. QF_CC_HypnoQuest_Manager_08C46B8F.pex 20.4 kB · 1 download Nice! Could you also post the .psc source file for me to reference in a fix? 8 hours ago, Serverscrying said: How save is that if one of my followers already started getting cursed? It's Amira and truthfully I am considering updating to the newest version because I want to give her the blacklist, she's like one of the three followers that I really don't want to get bimbofied. That and I also just started childish games so I'm not sure whether my game will get completely borked or not. The functionality to block the curse does exist in the older version, there's just no menu button. Use the console to run addToFaction xx2FEEA6 on your follower (where xx is the mod's load index) and the curse will stop where it is. 2
Wut1969 Posted July 15 Posted July 15 9 hours ago, Diamondbolt said: im just gonna try to get BOS to work correctly first, I installed 3BA vanilla outfits redone, how do i create the morphs properly, ive used body slide and the models for the npcs work fine that are already tranformed at the start of the game, but i cant change myself or other npc's still I don't know. Why don't you try to figurw out some stuff by Googling, reading and watching videos? Your modlist doesn't contain any fixes that are mentioned on the Sinitar website, so obviously you don't try and learn. When you do try and learn, your Skyrim experience will improve a lot. People will be willing to help you, but they're going to expect that you do your part as well. I know I should invest more time in Bodyslide myself, because I sometimes don't get the results that I want. I have asked questions, got answers and now it's up to me. As long as I don't do that, I'm not going to expect others to fix my problwms for me.
DrSeptimus Posted July 15 Posted July 15 2 hours ago, jib_buttkiss said: I'll add some fame events to the helmet behaviours. Frankly I don't see or agree with the idea that the brainwashing helmet has 'unlimited potential'. It does what it does, and has enough story showing the player that. Beyond maybe a hypnosis note to make you put it on, I don't have any plan to add functionality to the helmet. I'd much rather spend time adding to the curse, which is a much less restrictive space to work in. Probably because majority of BoS event relied on player initiation. You see, mod such as Public Whore have event where the NPC would initiate it rather than player itself. So when I play this mod over and over again; it eventually feel lackluster since majority of the content need to be trigger by myself with the exception of lovely letter. Mod like Skooma Whore also contain features whereby NPC have small chances to drugged you after aggressive sex. So when the brainwashing helmet was introduce, I was hoping for similar features. For example, NPC would approach you to have sex after gaining enough airhead fame from repeatedly ask to breed. I kinda want to see item like vial and bowl of dremora semen being used by NPC too. As it currently stand, if you are playing the "Avoid the bimbo" route, those vial n bowl of dremora semen does nothing. So seeing an NPC approach you and feed you the semen make the mod more entertaining. Quick question about Rape Rune, is it possible to make the rape rune effect every female regardless who cast it? Make it a type of spell that cannot recognize friend nor foe, any female step on it would be rape. Spoiler Is rape rune a one time encounter only? Or would there be more in the upcoming future?
Wut1969 Posted July 15 Posted July 15 5 hours ago, jib_buttkiss said: Oh my god she's so british. - Too right I can. It’s the best thing since sliced bread, mate. - Fair enough. I’ll just hang about. Starkers. - Just hand it over, mate. Give it a nudge. - Too right, beauty. If you reckon. How do I get this gear off? I did a translationing for you. 😉 1
GrimReaperCalls Posted July 15 Posted July 15 6 hours ago, jib_buttkiss said: Oh my god she's so british. 55 minutes ago, Wut1969 said: I did a translationing for you. 😉 I knew something was missing. Too right, beauty. If you reckon. How do I get this gear off .mp3 Too right I can. It’s the best thing since sliced bread, mate..mp3 Just hand it over, mate. Give it a nudge..mp3 2
Wut1969 Posted July 15 Posted July 15 30 minutes ago, GrimReaperCalls said: I knew something was missing. Too right, beauty. If you reckon. How do I get this gear off .mp3 126.98 kB · 1 download Too right I can. It’s the best thing since sliced bread, mate..mp3 111.87 kB · 1 download Just hand it over, mate. Give it a nudge..mp3 94.32 kB · 1 download By Thalos, what did I unleash???? 😂😂😂
ebbluminous Posted July 15 Posted July 15 49 minutes ago, GrimReaperCalls said: I knew something was missing. Too right, beauty. If you reckon. How do I get this gear off .mp3 126.98 kB · 1 download Too right I can. It’s the best thing since sliced bread, mate..mp3 111.87 kB · 1 download Just hand it over, mate. Give it a nudge..mp3 94.32 kB · 1 download Needs cockney version...
GrimReaperCalls Posted July 15 Posted July 15 44 minutes ago, ebbluminous said: Needs cockney version... Wunnerful, is it? Pull the other one, mate! Now, 'ow on earth d’you get this rubbish off? Give us a clue, guv’nor. Wunnerful, is it Pull the other one, mate! Now, 'ow on earth d’you get this rubbish off Give us a clue, guv’nor!.mp3 Right, suit yerself, mate. I’ll just be ‘angin’ ‘round ‘ere, starkers as the day I was born, waitin’ on me tod. Right, suit yerself, mate. I’ll just be ‘angin’ ‘round ‘ere, starkers as the day I was born, waitin’ on me tod..mp3 I don't know what in-universe culture this would represent, but it'd make for a fun NPC. Maybe a breton. 1
ebbluminous Posted July 15 Posted July 15 2 minutes ago, GrimReaperCalls said: Wunnerful, is it? Pull the other one, mate! Now, 'ow on earth d’you get this rubbish off? Give us a clue, guv’nor. Wunnerful, is it Pull the other one, mate! Now, 'ow on earth d’you get this rubbish off Give us a clue, guv’nor!.mp3 126.96 kB · 1 download Right, suit yerself, mate. I’ll just be ‘angin’ ‘round ‘ere, starkers as the day I was born, waitin’ on me tod. Right, suit yerself, mate. I’ll just be ‘angin’ ‘round ‘ere, starkers as the day I was born, waitin’ on me tod..mp3 139.63 kB · 1 download I don't know what in-universe culture this would represent, but it'd make for a fun NPC. Maybe a breton. Hero! I was thinking Solitude/Windhelm docks folks 1
Diamondbolt Posted July 15 Posted July 15 8 hours ago, Wut1969 said: I don't know. Why don't you try to figurw out some stuff by Googling, reading and watching videos? Your modlist doesn't contain any fixes that are mentioned on the Sinitar website, so obviously you don't try and learn. When you do try and learn, your Skyrim experience will improve a lot. People will be willing to help you, but they're going to expect that you do your part as well. I know I should invest more time in Bodyslide myself, because I sometimes don't get the results that I want. I have asked questions, got answers and now it's up to me. As long as I don't do that, I'm not going to expect others to fix my problwms for me. thanks for your suggestions anyway, i tried my own ideas, turns out its because of the setting prioritising YPS, when i didnt have it installed.
initforthebewbs Posted July 15 Posted July 15 (edited) 17 hours ago, GrimReaperCalls said: Yeah sorry I got them mixed up. The first one to check should be "sqv CC_HypnoQuest_1". The one I wrote is the quest is for the hypnotist in Riften, while the second one is for the letter delivery. Have you gotten the first letter, the one that that tells about a small treasure in the Markarth mine? If not, try giving it to you with additem (not sure if this would break the quest tbh, just test it). It should be the note ending in XXC37887 Ah, is that the one to grab the abadon plug? I did have it, and saved before wearing it and decided against completing it because I honestly found the abadon reequipping armbinders a little tedious combined with unforgiving devices hahah. Does hypnosis follow from that then? I remember playing this yonks back and irrc it was just something that happened once you hit the level and the notes autoopened from the courier Edit: Ah, the left hand mine small treasure quest. Thanks, I'll go complete that if it's a requirement! Edited July 15 by initforthebewbs 1
AphroditesEye Posted July 15 Posted July 15 11 hours ago, jib_buttkiss said: The wreath shouldn't be SluttyClothes, since it's a helmet. It could be a SluttyItem but I kinda like it better that it isn't- since you're stuck in it for a long time for quest progression, it would be pretty harsh. And A Unique Collection sorta already does the 'get corrupting item off fast' shtick with the earrings anyway. Broken how so? And what step? The helmet's scripting is enabled one of the stages based around it, can't remember which one exactly. The reason I suggested SluttyClothes is because that operates on a chance of giving corruption dictated by the player, as opposed to guaranteed gain every hour. I can't check the helmet's scripting myself, since you didn't include the source code this update. But I'm pretty sure it's not even working on the player anymore. I used a console command to teleport into the room instead of physically going there.
jib_buttkiss Posted July 15 Author Posted July 15 4 hours ago, initforthebewbs said: Ah, is that the one to grab the abadon plug? I did have it, and saved before wearing it and decided against completing it because I honestly found the abadon reequipping armbinders a little tedious combined with unforgiving devices hahah. Does hypnosis follow from that then? I remember playing this yonks back and irrc it was just something that happened once you hit the level and the notes autoopened from the courier Edit: Ah, the left hand mine small treasure quest. Thanks, I'll go complete that if it's a requirement! Anything with plugs and armbinders isn't from this mod. And, yep, that's your problem- the Small Treasure quest in Left Hand Mine is what starts the hypnosis notes. 3 hours ago, AphroditesEye said: The reason I suggested SluttyClothes is because that operates on a chance of giving corruption dictated by the player, as opposed to guaranteed gain every hour. I can't check the helmet's scripting myself, since you didn't include the source code this update. But I'm pretty sure it's not even working on the player anymore. I used a console command to teleport into the room instead of physically going there. Yeah, but it's not a categorisation thing- the script literally only checks your torso item for the keyword (it doesn't just use wornHasKeyword because it checks other things too). As for the source code- yes it is? It's in the same spot as always, LE in the files, Data/Scripts/Source? 1
wannabeDD Posted July 15 Posted July 15 15 hours ago, jib_buttkiss said: Nice! Could you also post the .psc source file for me to reference in a fix? here u go. i couldnt figure out how storyModeIndex worked, maybe its updated through another script? so i used "CC_hypnoMissionsDone.GetValue() as int" while storymode is active. this is a dire dire warning because i do not know how it all works so this could overflow or something, but it didnt in my testing! so hopefully its fine! also if you are taking suggestions (which is very cool btw) could you pls consider adding an option to the mcm to be immune to the curse while still gaining/losing corruption? now that the bodyslider option to scale with the 1-100 corruption value is in, it would be very cool to play with the benefits/drawbacks of just the corruption value without having to manage the curse (and temporary cures)! (right now becoming immune to the curse also makes you immune to gaining corruption) thanks if so! no worries if not! QF_CC_HypnoQuest_Manager_08C46B8F.psc
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