Jump to content

Recommended Posts

Posted
On 1/9/2025 at 6:13 AM, jib_buttkiss said:

 

I was going to do some of those, but the problem is that they need to be repeatable- and you can't exactly get pierced twice. Although, there's actually an unused, 99% finished, letter in the mod that forces you to get a hairstyle and colour, but the event to detect it from YPS wasn't working.

 

...actually: @emily1673, did you ever get a chance to check on the OnHairColorDyeEvent event? No worries if not, it's probably the the most boring thing I could ask you about.

 

Not yet, but it is high up on my list now.

Posted

Is there any way to reset bimbo corruption back to the start ? Base settings corruption growth is way too fast ; and I can't find a way to debug / reset the process. I'm trying to fine-tune the mechanics for this run... My character is already at 149% corruption rate because of a few Defeat scenarios, and it's annoying since I haven't got the time to really play.

Also, does corruption decreases with time if we've yet to reach "Gone too far" state ? Because it doesn't seems to be the case.

Posted (edited)

Hey Jib, is the swolen hands debuff supposed to be so severe? First off, it can stack up to 4 times leading damage values into negative (I'm seeing -130 damage and -180 damage with fairly low level skills). Secondly the duration is very long. It's over 58 hours (I'm not sure the precise time) and that's in real time. You can't skip it. Rest or fast travel do not reduce is neither does menu time (checking perks to plan a level up, opening the magic menu to check how much longer the debuff's going to be). So that mean that in order for it to expire the player has to sit through over 50 hours of active gameplay time (minus any menu time) before being able to use weapons again.

 

All 4 copies of the debuff have the same duration so it's going to end suddenly instead of gradually reducing over time. It feels as if one debuff should end and the rest should persist until the second one ends. Obviously there's a few seconds to a few minutes' difference due to the times they were applied but a more gradual drop off would feel more natural.

 

Of course it's best to just avoid the debuff entirely but I'm not sure you meant for it to be so extreme at it's most elevated level.

Edited by Balgin
Posted
16 hours ago, fuvaraelh said:

Is there any way to reset bimbo corruption back to the start ? Base settings corruption growth is way too fast ; and I can't find a way to debug / reset the process. I'm trying to fine-tune the mechanics for this run... My character is already at 149% corruption rate because of a few Defeat scenarios, and it's annoying since I haven't got the time to really play.

Also, does corruption decreases with time if we've yet to reach "Gone too far" state ? Because it doesn't seems to be the case.

 

You can edit it back down with set CC_PlayerBimboScore to <value> in the console.

 

Corruption never decreases naturally. You have to visit an alchemist, priest, wizard or Vigilant of Stendarr and have them help you for a cost.

 

16 hours ago, Balgin said:

Hey Jib, is the swolen hands debuff supposed to be so severe? First off, it can stack up to 4 times leading damage values into negative (I'm seeing -130 damage and -180 damage with fairly low level skills). Secondly the duration is very long. It's over 58 hours (I'm not sure the precise time) and that's in real time. You can't skip it. Rest or fast travel do not reduce is neither does menu time (checking perks to plan a level up, opening the magic menu to check how much longer the debuff's going to be). So that mean that in order for it to expire the player has to sit through over 50 hours of active gameplay time (minus any menu time) before being able to use weapons again.

 

All 4 copies of the debuff have the same duration so it's going to end suddenly instead of gradually reducing over time. It feels as if one debuff should end and the rest should persist until the second one ends. Obviously there's a few seconds to a few minutes' difference due to the times they were applied but a more gradual drop off would feel more natural.

 

Of course it's best to just avoid the debuff entirely but I'm not sure you meant for it to be so extreme at it's most elevated level.

 

Oh yeah that's definitely not right. It shouldn't stack, and it should last for 3 in-game days not three real ones. I'll fix that in 1.9.

Posted

I have a curious idea, but I don't know how feasible it is. If the player has ever contacted a healer to cast off the spell, while having a companion, then the next time, the companion can comment on it, something like: "Don't bother the priest for nothing, you look great" Try to dissuade him, or, if the companion has already heard the trigger phrase, even use it to do not let the damage drop. What a treacherous companion.

Posted

I'm left wondering if outside of becoming a bimbo then your follower taking advantage of you. If there is a possibility to make use of npc morality to make it so certain followers actively try to turn you into a bimbo? Starting small at first, commenting about those rules you got from Anaita and how they could be beneficial. As your corruption increases they start to actively suggest potentially seeking "stress relief" from a local bimbo. Once you've gone to far, they begin to start the physical side of things.

 

Or potentially other kinds of things to try and corrupt the player. Just something that popped into my head while using the mod. Granted when it comes to implementing side of things I'm of the opinion that comments might be a bit easier to attempt. Since they could, maybe, be set to pop up after certain flags or stages are reached during a playthrough.

Posted

I'm having a high heels problem. I read thru the comments and saw references to multiple high heels issues, but not the specific one I had. The white heels display and work fine.  The black ones are invisible, along with my feet!  I have only one set of high heels meshes.  Should I have more?  When I got the letter telling me to wear the heels for a day, it auto-equipped the black ones.  I switched to the white ones so I had feet.  Does the program treat both heels the same?  Will the quest progress properly?

Posted (edited)

Are there specific conditions to get the bimbo dialogue options for the PC?

 

I did some of the quests (Winterhold, Solitude and 1 stage in Whiterun) and some of the mini quests, I am getting the lovely letters, had 4 or 5 dream texts, and my corruption is at 299% when I check it in the MCM, but there are still no dialogue options.

 

My transformation options are all disabled, could it be because of that?

 

Also, I don't get the "You look flushed" greetings anymore.

 

Edited by Fulgrim_
Posted
1 hour ago, Fulgrim_ said:

Are there specific conditions to get the bimbo dialogue options for the PC?

 

I did some of the quests (Winterhold, Solitude and 1 stage in Whiterun) and some of the mini quests, I am getting the lovely letters, had 4 or 5 dream texts, and my corruption is at 299% when I check it in the MCM, but there are still no dialogue options.

 

My transformation options are all disabled, could it be because of that?

 

PC Bimbo dialogues don't trigger until all of the stages (the dream texts) are complete after reaching 100% corruption. So basically about 16-18 in game days after hitting 100% if you keep the timer for each stage around 24 hours. As for the disabled options I'm not sure, but I believe the tattoos ones will also be disabled until completing all stages as well.

 

1 hour ago, Fulgrim_ said:

Also, I don't get the "You look flushed" greetings anymore.

 

If I recall I think these are part of the questline in Winterhold with Lyvelia and the crystal. If you completed that quest then there won't be any more, but once the proper PC bimbo dialogues start after completing all of the curse stages they are very similar to the "you look flushed" ones.

Posted
1 hour ago, H Bof said:

 

PC Bimbo dialogues don't trigger until all of the stages (the dream texts) are complete after reaching 100% corruption. So basically about 16-18 in game days after hitting 100% if you keep the timer for each stage around 24 hours. As for the disabled options I'm not sure, but I believe the tattoos ones will also be disabled until completing all stages as well.

 

 

If I recall I think these are part of the questline in Winterhold with Lyvelia and the crystal. If you completed that quest then there won't be any more, but once the proper PC bimbo dialogues start after completing all of the curse stages they are very similar to the "you look flushed" ones.

 

Thanks. I'll just take my time with it then, I tried to rush it too much.

Posted

I brought this up a while back but I figured I'd ask again, is there gonna be a dwemer related Bos quest added later? We got magic with that college of winterhold quest, Hypnosis with the hypnosis quest and I think a dwemer related one would add more variaty, granted it's not a big deal but I think a machine based quest might be interesting like maybe you need to repair the machine in question with some kind of reward at the end.

I also think another mini quest where an NPC male turns into a female depending on your choices might be an interesting one too since we now have gender changing curse for the player, could add a little quick and fun quest where we get to see it happen to an NPC probably from magic experiment gone wrong, usuals. Don't wanna seem demanding or anything I was just bored and put this here casually.

Posted

so i tried installing the gear condition patch recommended in another post but that didn't resolve the issue for me, all the bimbo gear is missing textures and equipping it causes the equipped character to become a floating head. i have around 500 mods installed and this is the only one i'm having any issues with :( thanks in advance.

Posted
3 hours ago, cyrilstar said:

so i tried installing the gear condition patch recommended in another post but that didn't resolve the issue for me, all the bimbo gear is missing textures and equipping it causes the equipped character to become a floating head. i have around 500 mods installed and this is the only one i'm having any issues with :( thanks in advance.

 

I have no experience with gear condition mods, but the floating head sounds like unbuilt bodyslide outfits. Try running them through there again if you haven't

Posted

I am very far into a playthrough and finally finished the entire bimbofication and only now did I notice the default setting has YPS legacy nails ON FOR SOME REASON, and can't be changed... Now if I wanna use any updated or new nails, my nails are always bugged out. Is there any work around other than loading back like, hours and hours of gameplay because this kicked in a loooong time ago and I dont wanna have to spam wait for 1 hour 100 times just to get back to where I was, not to mention quest systems.

Posted
On 1/13/2025 at 9:36 PM, Raven 54 said:

Jill in Dawnstar missing textures.

  Reveal hidden contents

image.thumb.png.687c6d9a16701b4678382d5424636054.png

 

 

Ah, good. I had someone mention that before, but couldn't find the issue in the files when I looked (it's easy to miss). Are you in LE or SE?

 

On 1/13/2025 at 11:33 PM, Adultman said:

I have a curious idea, but I don't know how feasible it is. If the player has ever contacted a healer to cast off the spell, while having a companion, then the next time, the companion can comment on it, something like: "Don't bother the priest for nothing, you look great" Try to dissuade him, or, if the companion has already heard the trigger phrase, even use it to do not let the damage drop. What a treacherous companion.

 

Hm. It might be little fiddly, since the game doesn't really have a native way to track "has talked to a certain NPC x hours ago", so I'd have to script that myself. Which is, you know, easy, but maybe a bit overkill? But I do like the idea of those comments...

 

On 1/14/2025 at 3:43 AM, discardlogic said:

I'm left wondering if outside of becoming a bimbo then your follower taking advantage of you. If there is a possibility to make use of npc morality to make it so certain followers actively try to turn you into a bimbo? Starting small at first, commenting about those rules you got from Anaita and how they could be beneficial. As your corruption increases they start to actively suggest potentially seeking "stress relief" from a local bimbo. Once you've gone to far, they begin to start the physical side of things.

 

Or potentially other kinds of things to try and corrupt the player. Just something that popped into my head while using the mod. Granted when it comes to implementing side of things I'm of the opinion that comments might be a bit easier to attempt. Since they could, maybe, be set to pop up after certain flags or stages are reached during a playthrough.

 

I've been meaning to add some comments/actions based on the PC's corruption level for ages. Hopefully I'll actually do it this time!

I also like the concept of some comments quietly pushing you towards it too.

 

20 hours ago, justbob2 said:

I'm having a high heels problem. I read thru the comments and saw references to multiple high heels issues, but not the specific one I had. The white heels display and work fine.  The black ones are invisible, along with my feet!  I have only one set of high heels meshes.  Should I have more?  When I got the letter telling me to wear the heels for a day, it auto-equipped the black ones.  I switched to the white ones so I had feet.  Does the program treat both heels the same?  Will the quest progress properly?

 

Yep, the quest will be fine. On the backend, they work through enforcement rather than verification (they start, force you into the heels, then at the end just assume all went well and move on).

 

Missing meshes for the heels sounds like they missed getting built in bodyslide.

 

12 hours ago, Somebodyelse120 said:

I brought this up a while back but I figured I'd ask again, is there gonna be a dwemer related Bos quest added later? We got magic with that college of winterhold quest, Hypnosis with the hypnosis quest and I think a dwemer related one would add more variaty, granted it's not a big deal but I think a machine based quest might be interesting like maybe you need to repair the machine in question with some kind of reward at the end.

I also think another mini quest where an NPC male turns into a female depending on your choices might be an interesting one too since we now have gender changing curse for the player, could add a little quick and fun quest where we get to see it happen to an NPC probably from magic experiment gone wrong, usuals. Don't wanna seem demanding or anything I was just bored and put this here casually.

 

I'm working on a quest at the moment that ends with a noblewoman asking you to locate a variety of sexual artifacts for her own purposes, the final one being a Dwemer brainwashing helmet (guess what happens to her). I'm not up to that bit yet by my current plan is that yeah it'll be in a Dwemer dungeon and the player will have to reactivate it or something first.

There's also some more Dwemer-heavy concepts on my List™, but not even I know if they'll ever see the light of day.

 

For the MTF stuff, I only really added it because it was so simple to do- it's not something I'd put heavy effort into because it's not a thing that appeals to me personally at all. Bit of a shame for the people who do like that content, but ah well what can you do?

 

11 hours ago, cyrilstar said:

so i tried installing the gear condition patch recommended in another post but that didn't resolve the issue for me, all the bimbo gear is missing textures and equipping it causes the equipped character to become a floating head. i have around 500 mods installed and this is the only one i'm having any issues with :( thanks in advance.

 

Yeah, backing up H Bof on this- no idea what gear condition patch you're talking about, but floating heads and hands is a Bodyslide issue.

 

34 minutes ago, SandalsSE said:

I am very far into a playthrough and finally finished the entire bimbofication and only now did I notice the default setting has YPS legacy nails ON FOR SOME REASON, and can't be changed... Now if I wanna use any updated or new nails, my nails are always bugged out. Is there any work around other than loading back like, hours and hours of gameplay because this kicked in a loooong time ago and I dont wanna have to spam wait for 1 hour 100 times just to get back to where I was, not to mention quest systems.

 

You should be able to toggle it while the curse is temporarily cured from a Bimbo Tonic.

It has to be locked while the curse is active because the scripting for legacy nails and bimbo nails is incompatible and makes bad things happen.

Posted
1 hour ago, jib_buttkiss said:

 

You should be able to toggle it while the curse is temporarily cured from a Bimbo Tonic.

It has to be locked while the curse is active because the scripting for legacy nails and bimbo nails is incompatible and makes bad things happen.


Alright I will try this. I ended up setting the race menu texture for yps nails to "default" and it seems to be ok for now but more like a bandaid solution that limits features. I will give the bimbo tonic thing a try real quick. Thank you.

And thank you so much, this mod is a lot of fun and makes for some fun challenges in gameplay

Posted
2 hours ago, jib_buttkiss said:

I'm working on a quest at the moment that ends with a noblewoman asking you to locate a variety of sexual artifacts for her own purposes, the final one being a Dwemer brainwashing helmet (guess what happens to her). I'm not up to that bit yet by my current plan is that yeah it'll be in a Dwemer dungeon and the player will have to reactivate it or something first.

There's also some more Dwemer-heavy concepts on my List™, but not even I know if they'll ever see the light of day.

 

Ahhh, that sounds really exciting >:D I've been playing a bunch of different runs to varying levels of completion, non-bimbo stuff wise, and it's been giving me so many ideas all over the place-- it's good to see I'm not the only one thinking of horny dwemer stuff * v* 

Posted
5 hours ago, jib_buttkiss said:

Are you in LE or SE?

SE 1.5.97 and Thank You. 

Posted
12 hours ago, jib_buttkiss said:

I'm working on a quest at the moment that ends with a noblewoman asking you to locate a variety of sexual artifacts for her own purposes, the final one being a Dwemer brainwashing helmet (guess what happens to her). I'm not up to that bit yet by my current plan is that yeah it'll be in a Dwemer dungeon and the player will have to reactivate it or something first.

There's also some more Dwemer-heavy concepts on my List™, but not even I know if they'll ever see the light of day.

 

 

Good girls demand to try on the helmet. ^^  (Sensible players know that should only be allowed if it's not much trouble. )

 

Posted
12 hours ago, jib_buttkiss said:

For the MTF stuff, I only really added it because it was so simple to do- it's not something I'd put heavy effort into because it's not a thing that appeals to me personally at all. Bit of a shame for the people who do like that content, but ah well what can you do?

 

Make a mod for it myself, soon as I get a new computer because this sack of potatoes that I am typing on is soon gonna be replaced so I see no point in starting work on it now. But I do wanna get into this type of modding myself regardless so hey, that's something fun to look into.

Posted
34 minutes ago, Somebodyelse120 said:

Make a mod for it myself, soon as I get a new computer because this sack of potatoes that I am typing on is soon gonna be replaced so I see no point in starting work on it now. But I do wanna get into this type of modding myself regardless so hey, that's something fun to look into.

If you start making a mod, try to hook as much as possible into YPS and BoS.

It'll save you from doing a lot of work, you'll get results much quicker and most importantly, it saves me from having to follow another thread.

 

Well, maybe that last bit shouldn't bother you too much.

 

Try to get a potato with a very fast NVME disk. Every modern CPU and GPU is terribly fast, but there'll be a huge difference I/O between different SSDs.

 

My 2 cents anyway.

Posted

There was another thought, a player who has not yet reached 100% of the corruption level practically does not experience any debuffs, with a few exceptions. I think it would be nice if, in the early stages of corruption, people around you sometimes commented something like: are you feeling okay? " on later ones, the player would have increased arousal growth per hour, even later, from time to time, she would get hot and she would spontaneously take off her clothes for an hour or two, later, she would have spontaneous masturbation attacks... naturally, all this would add damage.

Posted
9 hours ago, Raven 54 said:

SE 1.5.97 and Thank You. 

 

Right. I'll look into it.

 

1 hour ago, Saviorsrd said:

Good girls demand to try on the helmet. ^^  (Sensible players know that should only be allowed if it's not much trouble. )

 

 

The player will be able to put it on (as well as on other NPCs too) but it won't have the full effect that it will have on the woman in the quest (for Reasons). I haven't decided what that reduced effect will be yet, though.

 

1 hour ago, Somebodyelse120 said:

Make a mod for it myself, soon as I get a new computer because this sack of potatoes that I am typing on is soon gonna be replaced so I see no point in starting work on it now. But I do wanna get into this type of modding myself regardless so hey, that's something fun to look into.

 

Hell yeah.

 

There's lots of extensibility and interfacing functions in this mod so making add ons for it (or just hooking into it a bit) is pretty easy and robust. If you need any help on it (or on modding in general) feel free to DM me.

 

33 minutes ago, Adultman said:

There was another thought, a player who has not yet reached 100% of the corruption level practically does not experience any debuffs, with a few exceptions. I think it would be nice if, in the early stages of corruption, people around you sometimes commented something like: are you feeling okay? " on later ones, the player would have increased arousal growth per hour, even later, from time to time, she would get hot and she would spontaneously take off her clothes for an hour or two, later, she would have spontaneous masturbation attacks... naturally, all this would add damage.

 

Not sure about the more physical effects, but comments about corruption level and transformation stage are something I want to do, both for the PC and NPCs. I think I'd rather save the phyical effects for the curse itself.

Posted (edited)

I haven't seen anyone report this, so I wonder if it's just a me issue, but on a New Game, NPC's don't fully bimbofy until after you load a save. They get all outfit pieces except their name and wig. They don't have any bimbo dialogue options. Once a save is loaded, it's fixed. I think this has affected me since I first discovered the mod. Obviously not a huge issue, but one I thought should be reported.

 

I also noticed that the Bimbofied NPC's aren't receiving makeup. Is this by design or is that another thing that might be wrong on my end?

     Edit: After some messing around I was able to get makeup to apply after some buggy interaction between sex scenes and Bimbo Skin disabling and renabling itself. Bimbo Skin isn't the cause however because I tried it with & without.

Edited by Selloh

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...