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Posted
1 hour ago, johnmftj said:

I already checked CC_IsBimboCheerleading, it's 0 i also deactivated customcomment.esp and load the save but the problem persists... I loaded some early saves and to my awe the bug wasn't there...

I don't think it's your mod i realize now...

i use sexlabutil1 though and did some tinkering with it in mcm do you think it might have something to do with it?

 

and it's not like that... upon starting any animation (except sexlab) like furniture animations and the cheerleader animation included the player automatically start walking around it doesn't use dancing animation instead of furniture but "it's interrupting it by start walking" ...

 

i don't know what's causing it... I did some experiment and start the cheerleader spell and use command "modav speedmult 4000" just out of curiosity to see where would she end up :) eventually after 10 minutes running around all over tamriel she finally started to dance "but after entering combat" during the combat state whenever i used the power she started to dance like a goddamn stripper :) but when the combat ended the same shit happens all over again not furniture no nothing no dancing...  

 

i swear this game will be the death of me... I ... john wick... all those bullets didn't kill me... but bethesda might... fuck you Todd 👆

 

Yeah, that's certainly looking like some other mod being the root cause of the problem, and this mod just exposing it.  Try the things RandoTemp suggested, hopefully they'll fix it without you needing to rip your whole load order apart...

 

26 minutes ago, Ikaros said:

Anybody got sliders for the bimbo morphs in the MCM? I'm using Kurone bodyslide preset at 100 weight, pretty basic average curvy preset IMO.

 

I adjusted the sliders to zero at some point in testing, and there are no default values to go back to. Just looking for anyone's idea of bimbo sliders, upper and lower body. Thanks!

bimboMorphs.rar

 

This has happened a few times (and it's a very easy mistake to make), so in the next version I'll include a backup "Default morphs" folder that they can be restored from easily.

 

6 minutes ago, poporaltemporal said:

First of all thanks for many awesome features and all the time you have put in the mod. It is really much fun and people who made the voice packs really took time to do some of them really well.

I would like to suggest some features which I understand not all fit your mod but maybe someone else might catch them

1) Once you get to bimbo stage where the thoughts start go " I love anal". There is not much to RP this just the thoughts. There could be several possibilities / approaches at least for this.
a) First you could simply add dialogue to beg for for anal. This could be option that only shows with males and perhaps not everytime.
b) During sex there could be a key? For begging to fill your anus. If the beg succeeded the topper would change pose to piercing your anus.
c) Skill to show your ass in public. If NPC would take the bait you would get anal. -- I am sure even fun quest line would be found to this "Baiting" etc..

2) similarish for breasts

3) similarish same for pussy

4) similarish for blowjob

5) I think that all mods that relate to "bottom" sexual play miss the aspect that you do not rule the pose and all mods basically let player choose pose and partner so on.. There are enough mods for rape and we probably dont need another mechanic for that but here are some simple ideas.
a) Perhaps when you were enough horny there would be dialogue option (not forced dialogue) for iniate sex without ability to choose pose right then.
b) Similar as the 1b. During sex it would be nice that you would be able to beg different things.  Maybe squirt. Moan etc. Aka tease the top. 

6) This is already kinda implemented in Circle of lust but as bimbo is such sexual being and drives of lust. It would be really cool to have somewhat succubus like gameplay features. Call it "sexual essense" or lust maybe you could use it to bed married men or something. It would also be nice if Bimbo could addict partners for being her sexual thralls that would also fight for her.

 

1) Begging like this does happen, but only at a later stage. As I've written it, the bimbo doesn't go straight from thinking "I like anal" to madly begging men for sex.

    1c) It's not really worth adding a "bait for sex" power when you can already do that through dialogue.

2 5) In dialogue, you can choose the sex act when it's appropriate. If you offer a blowjob, or beg for anal, sure. But if you're just begging to be fucked, you'll do whatever your partner wants.

   5a) Take that up with Sexlab, a conversation to choose the actions taken mid-sex scene isn't something to be done on my end. And please don't bring up OStim.

3 6) Nah.

Posted
3 hours ago, johnmftj said:

Help i have this annoying bug when i use battle cheerleader power pc just walk around like a moron and also when i want to use alchemy or enchanting bench, craft, mining oars, cooking ,sit,furniture or whatever action that uses animation it just interrupt with something and cancel itself... i figured these two bugs related but i don't know how to fix them

Do you have idle animation mods installed? I had a similar problem which disappeared after I removed one or two of those mods. 

 

Posted
4 hours ago, Miauzi said:

 

Well, for me it's different -> a succubus rescue squad appears and drags my almost dead body into a cave under Riverwood

(Additional tool for "Serana dead sexy" ... I love this function now - it's like waking up in a bloody naked nightmare after death)

I''m happy for you that you enjoy this, but ... yuck! :P

 

Posted
1 hour ago, jib_buttkiss said:

1) Begging like this does happen, but only at a later stage. As I've written it, the bimbo doesn't go straight from thinking "I like anal" to madly begging men for sex.

    1c) It's not really worth adding a "bait for sex" power when you can already do that through dialogue.

 

Player wise you are right but NPC bimbos would get nice feature of this.  NPC bimbos could start baiting if they would find like 3-5 guys around them.

 

1 hour ago, jib_buttkiss said:

2 5) In dialogue, you can choose the sex act when it's appropriate. If you offer a blowjob, or beg for anal, sure. But if you're just begging to be fucked, you'll do whatever your partner wants.

 

Check. I play without SLEN etc.. So I dont have many dialogue options for sex. Because of that I am really waiting for the dialogue options. Maybe those dialogue options could appear sooner if they actor was really aroused?

 

1 hour ago, jib_buttkiss said:

5a) Take that up with Sexlab, a conversation to choose the actions taken mid-sex scene isn't something to be done on my end. And please don't bring up OStim.

 

You are right that this would be best to do inside SL code. Though as much I have seen the code and understand the events it should be possible to do outside too. Though animation lookup is so slow that well simply because of that it would have to be done inside SL. I will take your note and bring it in SL thread thanks.

Posted
11 hours ago, jib_buttkiss said:

I'm not sure what I'd do with a pre-bimbo Tarria anyway, though. She's just some bandit chief, there's not really much more to her. What interaction would the player have with her that doesn't result in a fight and her looted corpse?

It'd just be a nice bit of worldbuilding that could also add some weight to the quest itself. If she was hanging out in Morthal, she probably wouldn't allude to her actual job because then she'd get arrested. She could be in town messing with the canister she stole, but doesn't manage to open it just yet.

 

Or she could be there because she hasn't taken over the Bandits yet, which solves that little contradiction if you head over there prior. Give her some lines grumbling about how miserable Morthal is - its a town in the middle of nowhere where a murder happened, everyone is suspected of being evil if they do magic, the Jarl is seen as useless, there's nothing of value nearby and the town is so disconnected that its residents canonically are barely aware of the war happening outside of hearing about it and people going to fight in it. The only stores in Morthal are an alchemists shop and an Inn, they aren't exactly economically thriving. Plenty of reasons for someone to fuck off and take over some bandits. You could give her some conversation along the lines of "The Jarl is weak, I could do her job better. Morthal is an awful place to live." "If you don't like it so much, why don't you just leave?" "And what, adventure around like you? I'd rather be in charge. ...Huh. Actually, that's not a bad idea."

No obligation I just think it'd be a fun interaction

Posted
12 hours ago, jib_buttkiss said:

They are. Try the usual things for MCMs not appearing.

The plugin for both and like 6 other mods are disabling themselves somehow. When I start a game, walk through a bit then exit out, a message pops up asking if I want to save my changes to my load order. It's only LL mods that are doing this :/

Posted
39 minutes ago, Riot445 said:

The plugin for both and like 6 other mods are disabling themselves somehow. When I start a game, walk through a bit then exit out, a message pops up asking if I want to save my changes to my load order. It's only LL mods that are doing this :/

You would need to provide what skyrim version you are on. As well as the version number.

make sure you have all dependencies.

Posted (edited)

A suggestion:

 

After finishing the Lyvi quest (with the permanent slutmark ending) I thought it felt a little bit awkward how the bimbo curse then progressed like normal, with the text describing how my character is confused and shocked and surprised by what's happening despite the fact that she had already just gone through being cursed into a magical turbo-slut a few days ago. Would it be possible to add in different "flavours" of bimbofication, where depending on what quests you've done or how you got bimbofied you'd get some additional messages? E.g. if you've got the slutmark you could start out getting thoughts about blaming Lyvi for what she's done to you, but in the later stages you'd get thoughts about how thankful you are to Lyvi for giving you such a pretty tattoo. There could also be flavour messages for stuff like having the good girl notes, for the new hypnosis quest, for how slutty (or not) your character was pre-transformation, and if your character was originally male.

Edited by zurtrin69
Posted
Vor 54 Minuten sagte zurtrin69:

Ein Vorschlag:

 

Nachdem ich die Lyvi-Quest (mit dem permanenten Slutmark-Ende) abgeschlossen hatte, kam es mir etwas seltsam vor, wie der Bimbo-Fluch dann wie gewohnt weiterging, mit dem Text, der beschreibt, wie verwirrt, schockiert und überrascht meine Figur von dem ist, was passiert, obwohl sie es ist war bereits vor ein paar Tagen zu einer magischen Turboschlampe verflucht worden. Wäre es möglich, verschiedene „Geschmacksrichtungen“ der Bimbofizierung hinzuzufügen, bei denen Sie, abhängig davon, welche Quests Sie erledigt haben oder wie Sie Bimbofiziert wurden, einige zusätzliche Nachrichten erhalten würden? Wenn du zum Beispiel das Schlampenmal hast, könntest du anfangs darüber nachdenken, Lyvi die Schuld für das zu geben, was sie dir angetan hat, aber in den späteren Phasen würdest du darüber nachdenken, wie dankbar du Lyvi dafür bist, dass sie dir so ein hübsches Tattoo gegeben hat. Es könnte auch Flavor-Botschaften für Dinge wie die guten Mädchennotizen, für die neue Hypnose-Quest, dafür, wie nuttig (oder nicht) Ihr Charakter vor der Verwandlung war, und dafür, ob Ihr Charakter ursprünglich männlich war, geben.

 

Counter-proposal:

-

Edit the dream texts yourself and adapt them to your own "roll-play".

-

Each of us users has a different way of how his character catches the Bimbo curse and which actions drive him forward

Posted
1 hour ago, vampiremecha said:

You would need to provide what skyrim version you are on. As well as the version number.

make sure you have all dependencies.

Im on 1.6.1170, I have all the dependencies, could it be because of P+? I have that as well.

Posted
Vor 55 Minuten sagte Riot445:

Ich bin auf 1.6.1170, ich habe alle Abhängigkeiten, könnte es an P+ liegen? Das habe ich auch.

 

I have that too - but I use the "older" SE version and accordingly also an older SL_P+

The P_Plus version that you can download as "current" for SE doesn't even work for me... You yourself have Skyrim-AE.

 

 

Posted
10 hours ago, randotemp said:

 

So, in the past when I've run into this (usually related to a possession spell :classic_laugh:) opening the console, selecting my character and then using "tai" to toggle AI off and then a second time to reset usually fixes it.

 

If you have something that affects third person camera you might have to turn that off (I think SmoothCam, for instance, might be part of it, but nothing certain).

 

It also sounds like the animations aren't loaded properly, as you're not supposed to walk around while cheerleading :classic_laugh: so you might try running FNIS or whatever you normally use, and making sure that if you're on SE/AE, that the Bimbo Animations are setup properly with the patch.  If they're not because your mod manager is being goofy and hiding the animations you can use Cathedral Assets Optimizer to change them (I forget the exact error Nemesis throws up) to work with SE/AE.  The patch does include them but sometimes Mod Managers can be goofy.

well,yeah i already tried tai and resetai and i will try fnis and other solution you've mentioned

 

thanks for the advice 

Posted
10 hours ago, randotemp said:

 

So, in the past when I've run into this (usually related to a possession spell :classic_laugh:) opening the console, selecting my character and then using "tai" to toggle AI off and then a second time to reset usually fixes it.

 

If you have something that affects third person camera you might have to turn that off (I think SmoothCam, for instance, might be part of it, but nothing certain).

 

It also sounds like the animations aren't loaded properly, as you're not supposed to walk around while cheerleading :classic_laugh: so you might try running FNIS or whatever you normally use, and making sure that if you're on SE/AE, that the Bimbo Animations are setup properly with the patch.  If they're not because your mod manager is being goofy and hiding the animations you can use Cathedral Assets Optimizer to change them (I forget the exact error Nemesis throws up) to work with SE/AE.  The patch does include them but sometimes Mod Managers can be goofy.

It has something to do with scripts in my current save i think 😨 because when i checked the other saves the problem wasn't there

Posted
8 hours ago, Wut1969 said:

Do you have idle animation mods installed? I had a similar problem which disappeared after I removed one or two of those mods. 

 

i have many in fact... and they're all function with dar, i'll try your advise, thanks

Posted
8 hours ago, poporaltemporal said:

 

Player wise you are right but NPC bimbos would get nice feature of this.  NPC bimbos could start baiting if they would find like 3-5 guys around them.

 

Check. I play without SLEN etc.. So I dont have many dialogue options for sex. Because of that I am really waiting for the dialogue options. Maybe those dialogue options could appear sooner if they actor was really aroused?

 

You are right that this would be best to do inside SL code. Though as much I have seen the code and understand the events it should be possible to do outside too. Though animation lookup is so slow that well simply because of that it would have to be done inside SL. I will take your note and bring it in SL thread thanks.

1) NPC bimbos already do this too, just not very often because a) it would be annoying and b) it's handled by Skyrim's random scene system

2) A bimbo always has a dialogue option available to ask for sex. If you want more, maybe install another mod like SLEN that adds lots of sex dialogue.

 

6 hours ago, AphroditesEye said:

It'd just be a nice bit of worldbuilding that could also add some weight to the quest itself. If she was hanging out in Morthal, she probably wouldn't allude to her actual job because then she'd get arrested. She could be in town messing with the canister she stole, but doesn't manage to open it just yet.

 

Or she could be there because she hasn't taken over the Bandits yet, which solves that little contradiction if you head over there prior. Give her some lines grumbling about how miserable Morthal is - its a town in the middle of nowhere where a murder happened, everyone is suspected of being evil if they do magic, the Jarl is seen as useless, there's nothing of value nearby and the town is so disconnected that its residents canonically are barely aware of the war happening outside of hearing about it and people going to fight in it. The only stores in Morthal are an alchemists shop and an Inn, they aren't exactly economically thriving. Plenty of reasons for someone to fuck off and take over some bandits. You could give her some conversation along the lines of "The Jarl is weak, I could do her job better. Morthal is an awful place to live." "If you don't like it so much, why don't you just leave?" "And what, adventure around like you? I'd rather be in charge. ...Huh. Actually, that's not a bad idea."

No obligation I just think it'd be a fun interaction

 

Ah yeah, I like that actually. Just add her as a random NPC in a nearby town that the player might meet. Completely missable, but a nice little easter egg type thing.

 

6 hours ago, zurtrin69 said:

A suggestion:

 

After finishing the Lyvi quest (with the permanent slutmark ending) I thought it felt a little bit awkward how the bimbo curse then progressed like normal, with the text describing how my character is confused and shocked and surprised by what's happening despite the fact that she had already just gone through being cursed into a magical turbo-slut a few days ago. Would it be possible to add in different "flavours" of bimbofication, where depending on what quests you've done or how you got bimbofied you'd get some additional messages? E.g. if you've got the slutmark you could start out getting thoughts about blaming Lyvi for what she's done to you, but in the later stages you'd get thoughts about how thankful you are to Lyvi for giving you such a pretty tattoo. There could also be flavour messages for stuff like having the good girl notes, for the new hypnosis quest, for how slutty (or not) your character was pre-transformation, and if your character was originally male.

 

Yeah. This is something I've sort of considered, but in the end I decided that it failed the effort:reward ratio. Like, it did annoy me, but then I had a think about how much work it would be to make it happen, and I decided that it didn't annoy me enough for that.

 

Like Miauzi said though, you could edit the .JSON to adapt the dreams to your character's situation- though I know that doesn't really scratch the same itch as having them just play appropriate ones organically.

Posted
Vor 22 Minuten sagte jib_buttkiss:

Wie Miauzi bereits sagte, könnten Sie die .JSON bearbeiten, um die Träume an die Situation Ihres Charakters anzupassen – obwohl ich weiß, dass das nicht wirklich den gleichen Reiz auslöst, als wenn sie einfach die passenden Träume organisch abspielen würden.

 

I'm probably one of those players with an "active role-play" - I really enjoy coming up with something myself and adapting it to the game... so it's less of a "I let the mod author surprise me" thing.


The real fun happens outside of the game itself - for example when I immerse myself in the dream sequences and the action plays out before my "inner eyes".


I've also already thought about how I can "compose" scenes for my blog story (i.e. in which location I let the dream sequence take place) - which I then "capture" in pictures and link to the text.


The whole thing obviously goes far beyond what most "casual players" do and ultimately expect from their game and the mods (that they use).

Posted
4 hours ago, jib_buttkiss said:

Ah yeah, I like that actually. Just add her as a random NPC in a nearby town that the player might meet. Completely missable, but a nice little easter egg type thing.

 

Yeah little details like that are stuff I personally love seeing in games, helps the world feel more "alive". A good example in another Bethesda game is Fallout 4, how you can actually catch Deacon spying on you at about 4-5 spots throughout the game before you meet him proper and he claims he's been tailing you. It's not just talk, he actually has been tailing you. Hell, you can find a lookout spot near the vault at the opening of the game where he was watching the Vault for an extended period of time, information you could only glean from reading his personal journal. It's a surprising level of attention to detail from Bethesda that really adds to the world.

 

Plus one of the bright sides of writing dialogue for a Pre-Bandit Tarria I hadn't considered prior is that you don't have to take the Civil War status into account like with others Jarls either - both Jarls are women disliked by the community. One for being an old psychic that doesn't talk to her people, the other for being selfish and only out for power. Some additional ideas for reasons she'd leave could be not liking Falion, or on the flip side she was only in town to get Falion to open the canister for her; who would obviously decline. Another benefit of having her in Morthal before the quest would be handwaving away why she wouldn't be at Robbers Gorge when the player goes there if her quest isn't active.

Also you could add some cute dialogue to the town since she returns there after as a whore with people recognizing/not recognizing her. They already distrust magic so there's something to work with there. Food for thought.

Posted
10 hours ago, johnmftj said:

i have many in fact... and they're all function with dar, i'll try your advise, thanks

Yeah, I can't remember which mod it was, but it was definitely a DAR one in my case. I hope iit works. 

 

Posted
4 hours ago, AphroditesEye said:

 

Yeah little details like that are stuff I personally love seeing in games, helps the world feel more "alive". A good example in another Bethesda game is Fallout 4, how you can actually catch Deacon spying on you at about 4-5 spots throughout the game before you meet him proper and he claims he's been tailing you. It's not just talk, he actually has been tailing you. Hell, you can find a lookout spot near the vault at the opening of the game where he was watching the Vault for an extended period of time, information you could only glean from reading his personal journal. It's a surprising level of attention to detail from Bethesda that really adds to the world.

 

Plus one of the bright sides of writing dialogue for a Pre-Bandit Tarria I hadn't considered prior is that you don't have to take the Civil War status into account like with others Jarls either - both Jarls are women disliked by the community. One for being an old psychic that doesn't talk to her people, the other for being selfish and only out for power. Some additional ideas for reasons she'd leave could be not liking Falion, or on the flip side she was only in town to get Falion to open the canister for her; who would obviously decline. Another benefit of having her in Morthal before the quest would be handwaving away why she wouldn't be at Robbers Gorge when the player goes there if her quest isn't active.

Also you could add some cute dialogue to the town since she returns there after as a whore with people recognizing/not recognizing her. They already distrust magic so there's something to work with there. Food for thought.

That actually seems like a pretty good story line.

 

I usually avoid going in so much detail as I prefer to be surprised by what @jib_buttkisscomes up with, and on top of that, I'm also very lazy.

 

So, another idea but without much less specifics;

- If people don't finish the BoS quests in the desired way, Alessandras twin sisters pop up somewhere and for every one you 'collect' there could be a little reward.

 

I do have a nice line of text though:

"Did you by change meet any of my sisters, Alessandra? Our dad couldn't keep us apart and his sister was named Alessandra too, so I guess he wanted to honour her. Too bad our mother died giving birth, but luckily Alessandra helped our father raising us. We even look a bit like her, except our eyes are a bit further apart"

 

 

Posted
9 hours ago, Miauzi said:

I'm probably one of those players with an "active role-play" - I really enjoy coming up with something myself and adapting it to the game... so it's less of a "I let the mod author surprise me" thing.


The real fun happens outside of the game itself - for example when I immerse myself in the dream sequences and the action plays out before my "inner eyes".

I don't know if you are; I play totally opposite to you, but I also have always the feeling that I'm 'the odd one out'. Maybe we both are, or maybe we both aren't. 🤷‍♂️

 

One of my main goals is to have mods and Skyrim itself surprise me as much as possible. And beause of Skyrims unique main feature (crippling unreliability), I get a lot of surprises. ;)

 

Example:

I use a tiny mod "Drunken sluts" which replaces the 3 drunks you sometimes encounter with their female counterparts. Obviously as they're sluts, you can have sex with them, but other than that there is nothing too weird or special about the mod. 

Yesterday Torvar, the always drunk Companion from Jorrvaskr, suddenly had replaced one of them. I have never seen that before and it was so unexpected I laughed out loud.

I don't know how or why this happened but I'm now curious if the drunk bandit boss "remember to hit the one in the middle" will join them too some time.

 

Posted
11 hours ago, jib_buttkiss said:

1) NPC bimbos already do this too, just not very often because a) it would be annoying and b) it's handled by Skyrim's random scene system

2) A bimbo always has a dialogue option available to ask for sex. If you want more, maybe install another mod like SLEN that adds lots of sex dialogue.

1) Noticed this yesterday by accident. You did good job with this.  The skyrim scene system does good job. I still feel there is room for also script / quest base system but I will see if I bake up something as I already have something half ready.
2) Hmm, I might have something broken. My character is way progressed I got the cheerleader skill and I just got first "good girl" quest. But it seems I dont have the dialogue option. I wonder what can remove it. Is it disabled by default? I must look in the options.

Posted
Vor 1 Stunde sagte Wut1969:

Ich weiß nicht, ob du es bist; Ich spiele das völlige Gegenteil von dir, habe aber auch immer das Gefühl, dass ich „der Außenseiter“ bin. Vielleicht sind wir es beide, vielleicht sind wir es beide auch nicht. 🤷‍♂️

 

Eines meiner Hauptziele ist es, dass mich Mods und Skyrim selbst so gut wie möglich überraschen. Und aufgrund des einzigartigen Hauptmerkmals von Skyrim (lähmende Unzuverlässigkeit) erlebe ich viele Überraschungen. ;)

 

Beispiel:

Ich verwende einen winzigen Mod „Drunken Sluts“, der die drei Betrunkenen, denen man manchmal begegnet, durch ihre weiblichen Gegenstücke ersetzt. Da es sich natürlich um Schlampen handelt, kann man mit ihnen Sex haben, aber ansonsten ist an dem Mod nichts allzu Seltsames oder Besonderes. 

Gestern hatte Torvar, der immer betrunkene Gefährte aus Jorrvaskr, plötzlich einen von ihnen ersetzt. Das habe ich noch nie zuvor gesehen und es war so unerwartet, dass ich laut lachen musste.

Ich weiß nicht, wie oder warum das passiert ist, aber ich bin jetzt gespannt, ob der betrunkene Banditenboss „Denkt daran, den einen in der Mitte zu treffen“ auch irgendwann zu ihnen stoßen wird.

 

 

I don't see you as an "outsider" in your style of play and approach to mods - but as the "average" ... which clearly sets you apart (or distinguishes you) -> you write very actively about it.

 

When I test mods (especially combinations of mods) - I don't always have a fixed plan - but sometimes I just let myself "go with the flow" in the game ... I basically aim to be surprised by the "engine".

For me, this is a way of not being confronted with too much boredom.

 

In the last few weeks, I have consciously concentrated on the game mechanics of the Vampire Lord (his "beast" form).

I also have mods that help me turn my avatar into a Vampire Lord as soon as I start the game - without having any contact with Serana or Harkon at all.

 

Even though I'm using a visual overhaul - the gameplay in beast form is pretty cruel... especially the shoulder camera causes problems in narrow corridors - if you then want to hit something -> 50% of all magic attacks miss... at a distance of 1-2 meters from the enemy

https://www.nexusmods.com/skyrimspecialedition/mods/76359

 

And looting corpses or picking something up doesn't work either... that's why virtually all vampire revisions focus on the "human" form and significantly expand its skills.

 

Why vampires? -> because of the future vampire bimbos... because there are mods that allow higher vampires to take on the beast form in battle.

 

That would also apply to our "little slut" from Rorikstatt.

 

There is a "Vampire Lord" revision - in which the beast form gets a "normal" (human) skeleton... so the visual form remains the same - only the skills are used... including the vampiric levitation - which is perfect for getting over traps!

https://www.nexusmods.com/skyrimspecialedition/mods/120706

 

The test is still pending... I'm interested to see how the Bimbo transformation works with this mod!

:blush:

 

 

Posted (edited)
13 hours ago, jib_buttkiss said:

Yeah. This is something I've sort of considered, but in the end I decided that it failed the effort:reward ratio. Like, it did annoy me, but then I had a think about how much work it would be to make it happen, and I decided that it didn't annoy me enough for that.

 

Like Miauzi said though, you could edit the .JSON to adapt the dreams to your character's situation- though I know that doesn't really scratch the same itch as having them just play appropriate ones organically.

 

Well, if it's just an issue with writing the flavour text I and I'm sure many others in this thread would be happy to help contribute, as an example here's what I've written for the slutmark variation I mentioned, but I understand if actually implementing this into some kind of dynamic system is  just too much work to be worth it on the scripting side. If possible though, I would like to try and sway you on that "effort:reward ratio", I really do think this kind of system would be a huge improvement to the mod and it will only get better over time as new quests and ways of getting bimbofied are added.

slutmark bimboThoughts.7z

Edited by zurtrin69
Posted
14 hours ago, johnmftj said:

It has something to do with scripts in my current save i think 😨 because when i checked the other saves the problem wasn't there

Yeah, another tool I use is ReSaver which can help turn off those scripts but can get a little messy if you're not paying attention.  (It'll also break the SE save file structure, as they'll stop appearing in the character folder on the load screen, but they'll be in Show All Saves) :classic_laugh:

Using tai in the console might help in a pinch.

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