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Posted
1 hour ago, rypley said:

Hello, I'm reinstalling Fallout. I'm having some problems with the downgraded version; I'm installing it exactly as before, but everything crashes... I was thinking of creating a clean build based on the current version (next-gen, I think). Could you tell me if your mods (this one and Nuka) and their dependencies will work with the latest version of the game? Thank you very much, I'm eager to see what's changed in your mods.

i am on latest version of fallout the only thing that i dont have is the extended head part something mod i have both NR and CS installed working fine

Posted
7 minutes ago, woodrealmelf said:

i am on latest version of fallout the only thing that i dont have is the extended head part something mod i have both NR and CS installed working fine

this my current mod list around 200 ish mod stable

plugins.txt

Posted
58 minutes ago, JohnyBurner said:

As far as I understand it, you can only be allied with supermutants and gunners if you happen to be doing their respective quests during a Pet Walk, right?

 

Once you've done Wolfgang and Trudy's missions at least once, they'll be allies in quests that involve going outside. Forever (while enslaved). 

 

So the next time you go outside in Pet Walk, The Scientist, The Scavver, or The Threat, gunners and super mutants will behave as allies. There's no need to do Trudy and Wolfgang's missions again.

Posted (edited)
57 minutes ago, Enkidu222 said:

the mod is ok also with AE last one 

 

1 hour ago, JB. said:

 

I think at this point only Head Part Extended isn't compatible with next-gen. Everything else is.

 

That mod lets me give other characters piercings and special hairstyles, and keep them constant without them resetting or disappearing. 

 

Merci*

 

*Thank you

Edited by rypley
Posted
1 minute ago, AlyssaAwoo said:

Doing another run of this and wanted to see what happens if you try to leave the brothel immediately after your first time in the whore room, and Declan wouldn't stop whipping my character, I'm fairly certain he would have never stopped if I hadn't talked to him again, which seemed to reset his state. I imagine Declan is supposed to stop on his own? Perhaps something to look into.

You mean, with this last update? 😭

 

That whipping scene was buggy in previous versions, and in this update I made a new whipping scene from scrath, which I tested four times. 😭

Posted (edited)
2 hours ago, JB. said:

You mean, with this last update? 😭

 

That whipping scene was buggy in previous versions, and in this update I made a new whipping scene from scrath, which I tested four times. 😭

I actually ended up deleting my comment because it worked on the 2nd try and I should have given it more time before posting, so I'm surprised you managed to reply! But yeah on my first time trying he did not stop. :classic_blink: I haven't played in.. probably a year, so I cannot tell if it's from this update specifically. Either way, 2nd times the charm and that did the trick.

Edited by AlyssaAwoo
Posted

Hey buddy! 

I'm seriously impressed with this so far (took me a while to get it working, cause I'm a drunk.) 

I had one question, I was just wondering if there's anyway of speeding up the text / responses of... anyone who's talking to you? It seems most messages are there for... 20+seconds, and I maybe need.... 3-5s to read them.

I have no idea if that's a normal thing to ask about or if it's written somewhere else (I tried cntrl+f through the pages, but I don't think I even typed anything that WOULD'VE brought up the info I was looking for)

Like I said, really impressed, really looking forward to getting further into this, so far you've done an incredible job! 

Thanks a lot, thank in advance (especially if you have some kinda answer regarding the message / dialogue speed!) 
BB

Posted
29 minutes ago, bitbyte90 said:

Hey buddy! 

I'm seriously impressed with this so far (took me a while to get it working, cause I'm a drunk.) 

I had one question, I was just wondering if there's anyway of speeding up the text / responses of... anyone who's talking to you? It seems most messages are there for... 20+seconds, and I maybe need.... 3-5s to read them.

I have no idea if that's a normal thing to ask about or if it's written somewhere else (I tried cntrl+f through the pages, but I don't think I even typed anything that WOULD'VE brought up the info I was looking for)

Like I said, really impressed, really looking forward to getting further into this, so far you've done an incredible job! 

Thanks a lot, thank in advance (especially if you have some kinda answer regarding the message / dialogue speed!) 
BB

You can skip dialogues using this : https://www.nexusmods.com/fallout4/mods/39848 

Posted (edited)

JB. Declan punishes Nora for having to go to "The Porn Studio" with permission from Lindstrom. Declan won't let her out.

 

But he releases the Nora to collect ingredients for drugs, and for a walk too.

Edited by Plite
Posted
1 minute ago, Plite said:

JB. Declan punishes Nora for having to go to "The Porn Studio" with permission from Lindstrom. Declan won't let her out.

 

But he releases a Burrow to collect ingredients for drugs, and for a walk too.

Got it. For now, type setstage _CS_house 50 to exit (or any 'coc' will do).

Posted
1 hour ago, bitbyte90 said:

Hey buddy! 

I'm seriously impressed with this so far (took me a while to get it working, cause I'm a drunk.) 

I had one question, I was just wondering if there's anyway of speeding up the text / responses of... anyone who's talking to you? It seems most messages are there for... 20+seconds, and I maybe need.... 3-5s to read them.

I have no idea if that's a normal thing to ask about or if it's written somewhere else (I tried cntrl+f through the pages, but I don't think I even typed anything that WOULD'VE brought up the info I was looking for)

Like I said, really impressed, really looking forward to getting further into this, so far you've done an incredible job! 

Thanks a lot, thank in advance (especially if you have some kinda answer regarding the message / dialogue speed!) 
BB

It seems to me that you haven't installed the voices. Check the folder with optional files; the voices are there.

Posted

I didn't wanna just leave it - so I'm just back to quickly say thanks for the responses! 

I'm just peeping the both of the suggestions now (I actually installed FuzroDah / whatever it's called just before it was suggested here) 

Fingers crossed! Thanks for the help and keep up the good work JB! 

Posted
43 minutes ago, JB. said:

type setstage _CS_house 50

Yes, she was thrown out of the house. She ran off to a porn studio. But after filming, they don't let her out of the cage.

 

I'll clarify just in case. This is not her first trip to a porn studio. The first time Declan released it normally (in version 2.8.9d). But at the moment, 34 main and additional quests have already been completed.

Posted

Trying to add your mod to my already fat modlist. For some reason its loading into main screen and 10 secs then crash. Tried to move it around prp and downloading patch. tried re enabling and disabling mods. idk whats conflicting with it do that point. most other conflicts like npc encounters breaking scripts and such i have experience so i know how to figure those out but it crashing in main menu has to be some sort conflict im not aware of likely with my load order. Any types of mods i should be looking for that type of crash?

Posted (edited)
31 minutes ago, Plite said:
1 hour ago, JB. said:

type setstage _CS_house 50

Yes, she was thrown out of the house. She ran off to a porn studio. But after filming, they don't let her out of the cage.

 

I'll clarify just in case. This is not her first trip to a porn studio. The first time Declan released it normally (in version 2.8.9d). But at the moment, 34 main and additional quests have already been completed.

 

JB. I checked it a few more times. Now I understood why she was not allowed out of the cage in the Porn Studio.

 

If Nora got up in the cage, the quest was suspended. But if Nora continued to sit, then the quest continued as normal. And after that, Nora went to Lindstrom and finished the quest normally.

Edited by Plite
Posted (edited)
42 minutes ago, Plite said:

 

JB. I checked it a few more times. Now I understood why she was not allowed out of the cage in the Porn Studio.

 

If Nora got up in the cage, the quest was suspended. But if Nora continued to sit, then the quest continued as normal. And after that, Nora went to Lindstrom and finished the quest normally.

It shouldn't matter, but I'll keep it in mind to test it out. I haven't edited that quest.

 

 

8 minutes ago, woodrealmelf said:

image.png.995b55538e337b078e2f29879bc4231c.png

hello can anyone help me to remove the blur?

If that's my blur, it's because you're not consuming up your slavers jet. But you can go to the MCM, Junkie Emergency Center section, and turn off the blur.

 

If it's not my blur, then the MCM won't help you.

Edited by JB.
Posted
45 minutes ago, NukaNympho said:

Trying to add your mod to my already fat modlist. For some reason its loading into main screen and 10 secs then crash. Tried to move it around prp and downloading patch. tried re enabling and disabling mods. idk whats conflicting with it do that point. most other conflicts like npc encounters breaking scripts and such i have experience so i know how to figure those out but it crashing in main menu has to be some sort conflict im not aware of likely with my load order. Any types of mods i should be looking for that type of crash?

Usually, a crash like this is because you're missing masters, whether it's masters for this mod or masters for the patches of this mod.

 

You can send your crashlog to an AI for help. I have Addictol installed; it replaces Buffout and XCell, has a ton of fixes, makes a few mods redundant, and I currently have a profile with over 350 mods using Slavers. But what I don't have on this profile are heavy mods like Sim Settlements and other mods that are listed on my incompatibility list. 

Posted

usage report 

 

Declan not letting me out issue, but at least the whipping scene works great

i just used coc to corvegaassemblyplantext06 (in my game this puts me outside the Lexington Pharmacy unmarked location)

 

happened during quests 

The Weapon

The Porn Studio

The Bomb

 

am now currently at needing 2 more quest to reach end having finished the regular questline.

have not done The Bomb quest again but was able to film at the Studio during Pet Walk.

 

will uppdate if i run into the Declan issue again between now and when i finish the mod (plan to do true ending).

 

Posted
7 hours ago, JB. said:

Usually, a crash like this is because you're missing masters, whether it's masters for this mod or masters for the patches of this mod.

 

You can send your crashlog to an AI for help. I have Addictol installed; it replaces Buffout and XCell, has a ton of fixes, makes a few mods redundant, and I currently have a profile with over 350 mods using Slavers. But what I don't have on this profile are heavy mods like Sim Settlements and other mods that are listed on my incompatibility list. 

It was a ASA masters thanks :).

Posted
10 hours ago, JB. said:

It shouldn't matter, but I'll keep it in mind to test it out.

I checked it a few more times. After filming and moving into the cage, Nora should immediately get up and go to the cage door. Then, after handing over the food to Nora, the quest does not continue.

Posted (edited)

JB.

After completing the required number of tasks, Declan does not let Nora out of the house to meet with Gristle. As with the "Porn Studio" quest.

 

In this case, you can ask Lindstrom for another task and then leave the house. This results in two tasks that interfere with each other.

 

In the quest "The Correctional" Declan again does not let Nora out of the house. And Lindstrom, if Nora talk to him, sends Nora to bed. And if I run the save made in the house of Whores after the quest "The Harvester", Declan thinks that Nora has just returned and starts searching weapons in her inventory. Somewhere in the script code, the stage of some quest (probably _CS_house) is not marked or checked...

 

 

Edited by Plite
Posted (edited)

JB. 

If Nora get free (from the Gristle), then you can start passing the Nuka Ride along the Norita's Route. 

 

To do this, you need to go down to Vault 111, and then climb back to the surface. The robot will be located next to the elevator of Vault 111. You can start a conversation with him as at the beginning of the game and choose the Norita's Route.

 

If that's the way it's meant to be, then it's certainly an original move. But if this is not the case, then this robot does not need to be revived. It is better to immediately add a quest, and a marker to the robot located in the Drumlin Diner.

 

-----------

 

And if you continue playing The Hero quest, then Lindstrom disables the collar only after Nora go to sleep.

 

-----------

 

And in the Slavers Valley, when Nora has to wait for the settlers, if you do not exit the animation immediately, then upon the arrival of the settler, she gets stuck in the animation and cannot move. Sometimes Nora can't get out of animations at all. Then I have to use MCM, because you can't talk to the settler.

 

It may be worth taking Nora out of animation when the next stage begins. Like did you do it with the seating animations so that AAF could play the scene normally.

 

Edited by Plite
Posted

update

 

Declan issue when leaving to talk to Gristle to choose ending, and again when going to Correctional.

 

partway thru final quest now and reported becuasee i know i will not return to Whore House anymore

 

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