Jump to content

Commonwealth Slavers


Recommended Posts

Posted
44 minutes ago, electrod said:

Hi everyone

 

Can you please tell me if this is a bug or is this normal?
There is no way to quickly scroll through the dialogue. Pressing the left mouse button has no effect.
Dialogues do last very long.

Do you have fuz ro doh installed? it's how you get the ability to scroll thru dialogues. I use XDI and Fuz Ro Doh in my game which expands the number of dialogue options (XDI) and makes you able to scroll through (Fuz Ro Doh)

Posted
22 minutes ago, Rickonhh said:

To the creator of the mod, I have a couple of questions I just have to ask. lol

I noticed one of the functions in the startup quest you listed was "shave head". My questions are ... will her hair grow back eventually? And is there an option to disable that stage? :)

 

I mean, don't get me wrong, back in the 90s, Sinead O’Connor was hot. But I don't think Nora could pull it off the way she did. ROFL

 

Yes. You'll get your hair back once the mod's questline is complete.

And also yes. Set the 'shave hair' option in MCM. You'll even see a funny message :) 

 

Posted

To the creator of the mod, I have a couple of questions I just have to ask. lol

I noticed one of the functions in the startup quest you listed was "shave head". My questions are ... will her hair grow back eventually? And is there an option to disable that stage? 

 

I mean, don't get me wrong, back in the 90s, Sinead O’Connor was hot. But I don't think Nora could pull it off the way she did. ROFL

Posted

Hello guys! Went into a problem with first time scrapping weapons quest. Did previous run perfectly on 1.0.8, but on current build, dunno if it is the issue. I scrapped all my weapons, talked to Big Bomb, he electro cutted my PC about living the molotov in the bench and that's it.
Quest just stucks without completing, trying to talk to him again does nothing, he just repeats the first dialog with perk distribution, that's it.
Tried from previous save before minutemen killing - same thing.

If someone knows what the problem or could help with stage CC to complete it, would appreciate that!

Posted

I ran into an issue with "The Hooker" quest. It starts up, choose to skip the travel, arrive in diamond city, talk to Gristle. Follow him into the diamond city prison and then it freezes my character in place when you reach the guy on the couch. Is there any way past this or a SetStage option? When it happens, I'm unable to move my character, just change to a fight stance or normal, cant open pipboy or anything.

Posted

Hi.

 

When i am doing the quest "Pest control", sometimes collar timer is not active. Then you can go to the door and run. Player comment is you need hairpin for open the door but you go out with no problem.

 

But then when i try go to Diamond City game crashes (because you can see Piper) or if you try enter Sanctuary, game crashes. Perhaps is posible have another exit to the mod, as find a way for remove the collar, unlocking hacker perk or something.

 

I enter this mod but  my player is taken by surprise.

 

Greetings.

 

Posted
8 hours ago, Kzuuual said:

 

Yes. You'll get your hair back once the mod's questline is complete.

And also yes. Set the 'shave hair' option in MCM. You'll even see a funny message :) 

 

Thanks for that. :)

Posted
4 hours ago, Wolfe6900 said:

then it freezes my character in place

In the MCM CS regain player control.

Posted (edited)

Got tired of being blown to shit every time Gristle would go into DC, even when I was so far up his ass that I was practically giving him a free rim-job, so I disabled the timer to the collar.

I think I felt more frustrated by the chicken sound that followed after than I did him leading me to a super mutant suicider 30 minutes prior.

 

I mean, I get it, deserved, game doesn't understand the circumstances or that I almost threw my laptop because I died so many timed within an hour just trying to get through that door, but that was such an insult to injury moment.

 

All in all, I approve the troll XD

Edited by RinolaRaylo
Posted

machine translation

 

Report incompatibility mode

 

No Corvega Radiant Quests
  > Cannot start mod when enabled ( nexusmods.com/fallout4/mods/45637 )

this is my bed ( nexusmods.com/fallout4/mods/7399 )
  > If enabled, "_cs_house" quest cannot be started, "SetStage _cs_house 100" command cannot be executed

Posted
On 11/23/2022 at 5:28 AM, Kzuuual said:

 

For me, most of the problems disappeared when I moved this mod's esp to the bottom of the load order. 

 

Hope this works for you as well.

 

It was already at the very bottom. ?

Posted

Hi everyone,

 

Please help me.

AAF when loading it gives an error XML Slavers_ActionData.xml cannot parser file, invalid format.

With what it can be caused?
AAF can't parsing tag <actionData> ?...

 

Thnak you.

Posted
On 11/24/2022 at 11:39 AM, Wolfe6900 said:

I ran into an issue with "The Hooker" quest. It starts up, choose to skip the travel, arrive in diamond city, talk to Gristle. Follow him into the diamond city prison and then it freezes my character in place when you reach the guy on the couch. Is there any way past this or a SetStage option? When it happens, I'm unable to move my character, just change to a fight stance or normal, cant open pipboy or anything.

The best you can do is reload a save. I'm sure you have one from when you first entered jail with Gristle. A scene should start in the office with Dwayne (camera perspective change and all). But it's a mystery to me why it doesn't kick in some users.

On 11/24/2022 at 9:17 AM, squiffyrogue said:

Hello guys! Went into a problem with first time scrapping weapons quest. Did previous run perfectly on 1.0.8, but on current build, dunno if it is the issue. I scrapped all my weapons, talked to Big Bomb, he electro cutted my PC about living the molotov in the bench and that's it.
Quest just stucks without completing, trying to talk to him again does nothing, he just repeats the first dialog with perk distribution, that's it.
Tried from previous save before minutemen killing - same thing.

If someone knows what the problem or could help with stage CC to complete it, would appreciate that!

I don't know if you already fixed it, but if you're still stuck, type SQV _CS_Scaver and show me what stage you get

 

  (this is so I can analyze what might have happened)

 

And if you want to continue, these are the stages according to the first page of this thread. Setstage 320 is probably the best for you. 

 

Quote

SetStage _CS_Scaver 260;    Follow Bomb to the Workbench
SetStage _CS_Scaver 270;    Talk with Big Bomb
SetStage _CS_Scaver 280;    Destroy the weapon
SetStage _CS_Scaver 290;    Talk with Big Bomb
SetStage _CS_Scaver 320;    Follow Big Bomb to the Laundry

 

Posted

@caveman74 

I have noticed your reports, thank you. Indeed there is a bug in two places and of the same nature: 

 

At the bus station during Pest Control. 
During The Scaver, when you follow Snoopy.

 

They don't seem to be game-breaking. It's best not to leave the bus stop / Snoopy area, until I fix it one day xD

 

If you come to see more grammatical flaws feel free to let me know. Or send me a private if there are many, so I don't lose your corrections. 

Posted (edited)
32 minutes ago, JB. said:

The best you can do is reload a save. I'm sure you have one from when you first entered jail with Gristle. A scene should start in the office with Dwayne (camera perspective change and all). But it's a mystery to me why it doesn't kick in some users.

I don't know if you already fixed it, but if you're still stuck, type SQV _CS_Scaver and show me what stage you get

 

  (this is so I can analyze what might have happened)

 

And if you want to continue, these are the stages according to the first page of this thread. Setstage 320 is probably the best for you. 

 

 

Quest State
Enabled? Yes
State: Running
Current Stage: 280
Priority: 75

Thank you for the stages, it did the job

Edited by squiffyrogue
Posted

I was curious if this mod has an issue when it comes to the Corvega Assembly Plant as whenever I enter to get the plug of peace half of the building isn't existing.

 

I was also wondering for those who played through the intro mission a few times and pick the submissive options could you update the skip to have a choose between resistant and submissive?

Posted
28 minutes ago, DeadlyAreo said:

I was curious if this mod has an issue when it comes to the Corvega Assembly Plant as whenever I enter to get the plug of peace half of the building isn't existing.

 

You have a previs/precombine  conflict with some other mod which also makes changes to that interior. Use FO4Edit to check what other plugins are altering that cell's record and adjust your load order to put CS after those, or just try to put CS as close to the end of your load order as possible if you don't care to know what's conflicting with it.

Posted
40 minutes ago, ooooooooooosssssssss said:

ı do not see anyone outside of the vault 111 no one 

 

Then the mod isn't active. This could be due to missing masters, or a mod manager issue.
Make sure you have all the masters (hard requirements) installed and working properly.

Also make sure to start the game via f4se_loader.exe

Posted
2 hours ago, vaultbait said:

 

You have a previs/precombine  conflict with some other mod which also makes changes to that interior. Use FO4Edit to check what other plugins are altering that cell's record and adjust your load order to put CS after those, or just try to put CS as close to the end of your load order as possible if you don't care to know what's conflicting with it.

 

would I use the normal exe or the QAC?

Posted

I just wanted to let JB know that I've played through this mod twice and it is fantastic.

 

Thank you so much for putting all the effort into story-telling. I wish there was more. I'm playing Nuka Ride now as the flow-through sequel. I haven't finished Nuka Ride yet, but have been enjoying as well.

 

Out of curiosity, a (spoiler?) question:

 

Spoiler

Are the Overboss Colter and his daughter Ramona/Music meant to be Gristle and his missing daughter?

 

One observation for incompatible mods: Armor Keywords conflicts with Hardcore Raiders, causing many leveled raider spawns to seem to be invisible synths.

 

Also, the issue I was having with Gristle was him having somehow lost the Raider faction -- manually re-adding him fixed it!

Posted
2 hours ago, dickwolf said:

I just wanted to let JB know that I've played through this mod twice and it is fantastic.

 

Thank you so much for putting all the effort into story-telling. I wish there was more. I'm playing Nuka Ride now as the flow-through sequel. I haven't finished Nuka Ride yet, but have been enjoying as well.

 

Out of curiosity, a (spoiler?) question:

 

  Hide contents

Are the Overboss Colter and his daughter Ramona/Music meant to be Gristle and his missing daughter?

 

One observation for incompatible mods: Armor Keywords conflicts with Hardcore Raiders, causing many leveled raider spawns to seem to be invisible synths.

 

Also, the issue I was having with Gristle was him having somehow lost the Raider faction -- manually re-adding him fixed it!


Idk, I don't have any issue with armour keywords, make sure its .esm on the top right below unofficial f4 patch.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...