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Posted (edited)
23 minutes ago, thijoss said:

 

and it has nothing to do with not succeeding in the quest? Once hooked on the jet, is there any way to get rid of the addiction?

 

The Description says, you need succesful quests. Look in the MCM there is an option (under miscellaneous) called "Jobs done". A window appears showing how many you already fulfilled and how much you have to do succesfull in total. 

 

As for the jet addiction there a 2 things to consider:

- the addiction itself as a debuff 

- at one point the game asks you, if you have become addicted or not

 

The addiction itself can be cured with an addictol. I dont know if this also "cures" the background quest from this mod after you have chosen the option to have become addicted. But i am pretty sure, that you will still finally be cured at some point, although i never played the junkie route.

Edited by Heinz01
Posted
4 hours ago, thijoss said:

 

and it has nothing to do with not succeeding in the quest? Once hooked on the jet, is there any way to get rid of the addiction?

 

If you play through to the end you will be asked if you want to be cured.

Posted (edited)

I'd gone through the whole mod before, but I really needed to play through it again. But the second time I don't have the opportunity to dress the character. Not even what Lindstrom gives you. A pop up keeps appearing that slaves are not allowed to wear clothes. So what's the point of clothing, if it's not allowed anyway?

Edited by Fallout_Boy
Typo
Posted (edited)
49 minutes ago, Fallout_Boy said:

I'd gone through the whole mod before, but I really needed to play through it again. But the second time I don't have the opportunity to dress the character. Not even what Lindstrom gives you. A pop up keeps appearing that slaves are not allowed to wear clothes. So what's the point of clothing, if it's not allowed anyway?

 

Was your character too rebellious? The desricption says, she will not be allowed to wear clothes until one attribute from Sex Attributes stat is low enough.

 

Edited by Heinz01
Posted
45 minutes ago, Heinz01 said:

 

Maybe your character behaved to bad? If she is too rebellious, she is not allowed to wear clothes until she shows some manners.

 

from the description:

  • If you are very rebellious (Sex Attributes orientation point higher than 10) the collar will no longer allow you to wear any clothes until you become more submissive and lower your orientation points. 

If thats not the problem, then maybe a bug. I never encountered that, because my character had some manners ?

Well, the SUB/Dom level was already at -50 when they reached the whore house the first time. I know my manners ?

Posted

Heinz01 already gave the answers but i will provide a little more information

23 hours ago, thijoss said:

Hello,

 

if I've understood correctly, is there an end or do we run away? Do we have to do anything special? 

 

in the MCM - Misc section you can check jobs done to see how many jobs you have successfully completed.  after successfully completing enough jobs

you will get a new quest that leads to the ending.  at this point you will make a choice (in dialogue with Gristle) which will determine which ending you get.

there are 2 different endings (bad and true) as well as the option to stay a slave forever (mod never ends). as for the jet addiction you can cure the regular 

addiction with addictol (chem) at any time.  the mod added junkie addiction (you choose this through the pop-up at some points) will be cured during the

ending if you want, it is a choice.  same with tattoos (marks) you will be able to get rid of them (or keep them which i do not recommend).

 

5 hours ago, Fallout_Boy said:

I'd gone through the whole mod before, but I really needed to play through it again. But the second time I don't have the opportunity to dress the character. Not even what Lindstrom gives you. A pop up keeps appearing that slaves are not allowed to wear clothes. So what's the point of clothing, if it's not allowed anyway?

the Sex Attributes specific stat that affect this is your Submissive stat.  you must be Submissive enough to be able to wear clothes.

the more rebellious choices you make the less you are submissive.  both dialogue choices and at times pop-ups will affect how submissive you are.

early in the mod Jared gives you a new name (Vaultmeat, Fuckmeat, or Rapemeat) and that tells you roughly how submissive you are (have been) up

to that point.  Rapemeat is the rebellious name, Fuckmeat is neither, and Vaultmeat is submissive.

 

hope the additional information helps.

 

Posted (edited)
26 minutes ago, valcon767 said:

the Sex Attributes specific stat that affect this is your Submissive stat.  you must be Submissive enough to be able to wear clothes.

the more rebellious choices you make the less you are submissive.  both dialogue choices and at times pop-ups will affect how submissive you are.

early in the mod Jared gives you a new name (Vaultmeat, Fuckmeat, or Rapemeat) and that tells you roughly how submissive you are (have been) up

to that point.  Rapemeat is the rebellious name, Fuckmeat is neither, and Vaultmeat is submissive.

 

hope the additional information helps

It helps not really, because -50 is the lowest (Extremely submissive) you can be. When it comes to the name, it is of course Vaultmeat. So as @Heinz01 mentioned it might be a bug.

Edited by Fallout_Boy
Typo
Posted
1 hour ago, Fallout_Boy said:

Well, the SUB/Dom level was already at -50 when they reached the whore house the first time. I know my manners ?

 

Ok sorry, i dont know further and can only guess. I would try to make a save (just in case) and use the MCM option to lift all restrictions, close mcm, open mcm again and reapply restrictions in hope that this may correct it. Otherwise i have no idea.

Posted (edited)
3 hours ago, Heinz01 said:

 

Ok sorry, i dont know further and can only guess. I would try to make a save (just in case) and use the MCM option to lift all restrictions, close mcm, open mcm again and reapply restrictions in hope that this may correct it. Otherwise i have no idea.

Thanks for your help, but this didn't fix it. It's okay. She's a slave. Who cares. Is she even naked then ?

Edited by Fallout_Boy
Typo
Posted
9 hours ago, Fallout_Boy said:

Thanks for your help, but this didn't fix it. It's okay. She's a slave. Who cares. Is she even naked then ?

thinking about this a bit i thought of 2 more option that might let you wear clothes.

 

1 - get permission from Lindstrom to craft clothes and craft something (chemistry station).  might have to use armor workbench after making to try to add CS allowed 

      keyword (i am not sure of the exact keyword though).  the one time i did this i was able to wear clothes and was just replacing something i could wear but lost, so

      did not have to worry about keywords on that item.

 

2 - you could try to reset your Sex Attributes (Dr Neura i n Goodneighbor but it costs caps, and you would have to have some quest that lets you go there and back).

      have no clue if it would work or if you would even want to try doing this.

 

Posted

I cant get the lucky day quest to work, I talk to murphy and he tattoos me and then says hes gonna fuck me, he approaches me and tells me to get on my knees and moan, but then he just walks over to gristle and does nothing, I can say hi to both but it still doesn't change anything. I can move around and do stuff but I cant continue the mod, I tried the fix on page two but it just restarted the dialog. is there any way to fix?

Posted
10 hours ago, gjbni said:

I cant get the lucky day quest to work, I talk to murphy and he tattoos me and then says hes gonna fuck me, he approaches me and tells me to get on my knees and moan, but then he just walks over to gristle and does nothing, I can say hi to both but it still doesn't change anything. I can move around and do stuff but I cant continue the mod, I tried the fix on page two but it just restarted the dialog. is there any way to fix?

if you tried the setstage command from page 2 and it did not work the only other option that i know of is to reload a previous save and try again.

i have had this happen but a reload previous save and replay fixed it for me.

the one thing i did notice was if i was standing in the wrong area when Murphy applied the tattoo it was more likely to happen (to me at least).

in the picture in spoiler (the picture was not taken during the quest but is the exact same area)

areas A and B i have had that happen.

but in area C i never had it happen.



image.jpeg.b83b4ab111baa5e918cbb4e5c1b19071.jpeg

 

 

 

Posted

I couldn't figure out how to respond to the "Alternate Start" question, or if it was resolved, so I'll just say it here.

I used the cheat to summon Murphy to me and after talking with Murphy the quest started.  I saw that most of the action takes place around the Corvega plant, I chose to initiate there.  So using that cheat can start this quest anywhere any time, just as long as you haven't already been to Corvega, like it says in the description.

Posted
11 hours ago, valcon767 said:

thinking about this a bit i thought of 2 more option that might let you wear clothes.

 

1 - get permission from Lindstrom to craft clothes and craft something (chemistry station).  might have to use armor workbench after making to try to add CS allowed 

      keyword (i am not sure of the exact keyword though).  the one time i did this i was able to wear clothes and was just replacing something i could wear but lost, so

      did not have to worry about keywords on that item.

 

2 - you could try to reset your Sex Attributes (Dr Neura i n Goodneighbor but it costs caps, and you would have to have some quest that lets you go there and back).

      have no clue if it would work or if you would even want to try doing this.

 

Sorry, I read your post just now and I must confess, that I already played my character naked through the whole quests. Interesting point is, that she was able to wear what Chief Dwayne gave her in Diamond City. I'm sure it wasn't the last time I played it and I will try your advice the next time (in case it happens again). Thank you for your help.

Posted (edited)

When I go to Corvega assembly crashes the textures glitch completely. Has anyone had a bug? (When I deactivate it there is no more glitch)

 

image.png.ef747172d5f9897a338632abef304d28.png

 

 

Edited by thijoss
Posted

Sorry if this has been asked before, but I'm trying to do the UAP SC PositionData fix, but I can't find the specific file with the "round_table" information. Does anyone know specifically which of the couple of SC position data files is the right one to change? 

Posted (edited)

New bug report:

 

During "the Pit" mission, if you don't select the animal content AAF won't even play the normal animation with the raiders (I'm thinking there was supposed to be a couple of sex scenes here with raiders but AAF fails every time and skips it entirely). It's not a big deal but I thought you should know. Also using VATS while inside the cage teleported me outside of the cage (had to TCL to get back in the fight).

Edited by Neppy
Posted (edited)
1 hour ago, laura1212 said:

How can I start the mission? Do I have to go somewhere?

If you installed everything correctly you should find Murphy right outside Vault 111, he's sitting by the button to get into the vault. Approach him and the mod should start by itself.

Edited by Neppy
Posted (edited)

I'm playing The Pit for the first time and I'm at the super mutant part of the quest. Is there actually something that is supposed to happen if you lose the fight? Everything the bomb brothers say implies that losing is expected but maybe I'm just reading too far into it. Either way I lost the fight 3 times fair and square (I use MAIM so one or two good hits is game over from a super mutant when you don't have the luxury to run and heal) but could this be conflicting with a lose-event? Every time I just lose I just die and it autoloads the last save even though the dialogue implies losing is the expected outcome.

 

If there is a lose event does anyone know the quest stage? The quest guide doesn't have any which is why I'm questioning if I just gotta turn god mode on for a moment and win the fight lol. 

 

Edit: I misunderstood the description of stage 800 in the guide, if anyone else runs into this stage 800 is what you're looking for. (?)

Edited by H Bof
Posted (edited)

This mod is awesome, but I have installed other modules, and occasionally the phrase "are u an eye candy?" pops up. I want to know which module is triggering this phrase. I'd like to turn it off as it's quite distracting and breaks immersion.

And in the scavver mission, I can't find Jared's dog. It didn't come with us on the mission, causing an infinite loading in the next stage. How should I handle this?

Edited by finamisshion28
Posted
12 hours ago, Neppy said:

New bug report:

 

During "the Pit" mission, if you don't select the animal content AAF won't even play the normal animation with the raiders (I'm thinking there was supposed to be a couple of sex scenes here with raiders but AAF fails every time and skips it entirely). It's not a big deal but I thought you should know. Also using VATS while inside the cage teleported me outside of the cage (had to TCL to get back in the fight).

 

the animation issue i have no clue on, but VATS can sometimes cause you to end up outside the cage due to the way it moves the pc during melee.

the VATS moving the pc is due to the base game itself and with the cage being such a small space with VATS moving the pc to hit the critter can cause you to 

end up outside the cage. i do not know if there is any way of preventing this.  you did the same thing i did (used tcl) to get back inside the cage.

 

8 hours ago, H Bof said:

I'm playing The Pit for the first time and I'm at the super mutant part of the quest. Is there actually something that is supposed to happen if you lose the fight? Everything the bomb brothers say implies that losing is expected but maybe I'm just reading too far into it. Either way I lost the fight 3 times fair and square (I use MAIM so one or two good hits is game over from a super mutant when you don't have the luxury to run and heal) but could this be conflicting with a lose-event? Every time I just lose I just die and it autoloads the last save even though the dialogue implies losing is the expected outcome.

 

If there is a lose event does anyone know the quest stage? The quest guide doesn't have any which is why I'm questioning if I just gotta turn god mode on for a moment and win the fight lol. 

 

Edit: I misunderstood the description of stage 800 in the guide, if anyone else runs into this stage 800 is what you're looking for. (?)

 

if you have amputation turned on, you should not die but suffer an amputation. no clue what is supposed to happen if you do not have amputation turned on.

 

7 hours ago, finamisshion28 said:

This mod is awesome, but I have installed other modules, and occasionally the phrase "are u an eye candy?" pops up. I want to know which module is triggering this phrase. I'd like to turn it off as it's quite distracting and breaks immersion.

And in the scavver mission, I can't find Jared's dog. It didn't come with us on the mission, causing an infinite loading in the next stage. How should I handle this?

i usually make a save point inside the Whore House between jobs (missions) after each is done, but before the next is started.

you can try to replay the quest (suggested start point would be from inside Whore House) from just before the mission started

 

Jared's dog should be outside Corvega when you get there.  if it is not outside when you first get there there are 2 things you can try

1 -  step inside Corvega and back out real fast (this might trigger the timer on your collar, but just getting back to Jared shoudl turn that timer off) to see

      if he comes outside.

2 - use console - "prid xx05a6a6"  this should select Snoopy, then "moveto player" which should move him to you.

if neither of those work i do not know what else to tell you.

 

Posted
15 hours ago, Neppy said:

Si instalaste todo correctamente, deberías encontrar a Murphy justo afuera del Refugio 111, está sentado junto al botón para ingresar al Refugio. Acércate a él y el mod debería comenzar solo.

I don't see anyone next to the button

Posted
4 hours ago, laura1212 said:

I don't see anyone next to the button

someone else had the same problem a few pages back.

the first steps to check are in this linked post, as well as a picture showing exactly where Murphy should be.

 

 

Posted
1 hour ago, laura1212 said:

I don't see anyone next to the button

If you don't see anyone then you have the mod installed incorrectly.

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