Guest Posted September 22, 2015 Posted September 22, 2015 I am having a problem, first I already deleted all of the scripts using save tool from 5.3.3, and it works on me. But for some reason the enemy (bandit) just points on my followers and just stare at them; and the bandit does not even try to rape them. Is there a fix for this? also is their a maximum amount of followers that can get rape with the player characters at the same time? thanks
Marauderrr Posted September 22, 2015 Posted September 22, 2015 One of my favorite mods here...good work Goubo. Great stuff. I especially like the comments by NPCs. Just wondering if you could have sex animations attract attention... more comments...more NPCs wanting to join in. Similar to spectator crowds... Unfortunately Spectator crowds ultra does not seem to work with SL 1.6. Anyway, thank you for your hard work.
Caliban44 Posted September 23, 2015 Posted September 23, 2015 So I was trying out different options/experiences and I either ran into a bug or it's something that's not possible with the mod, or I did something wrong. I walked into the Whiterun Guard Barracks with a follower. I attack one of the guards and immediately surrender with the options set for the follower to surrender, too. Nothing happens. They just sheathe their weapons and go about their business. So I reload and leave the follower outside and attack and surrender on my own. The same result. Defeat didn't activate or whatever you want to call it. I will point out that I haven't really had any trouble since the new update. I believe this is the first real instance I've had and I can put the character into other situations off the same save and it works fine. I've also successfully engaged guards outside the towns so I don't think it's a guard thing either. So. Any suggestions? Is this a bug? Granted, I haven't tried in other town barracks. sounds like you have enabled morality counts and have enabled another setting that has a high morality (guards won't rape)
Axious1 Posted September 23, 2015 Posted September 23, 2015 So... I have Defeat installed, all the upgrading stuff done, but it won't even activate for me ingame. :/ I got into MCM, leave the menu, but it never activates. I even let myself die in combat to check. Any help? If you are sure you tweaked all the settings right, posting Log file might help to see where Defeat stuck. So, I might be an idiot, so can you help me get to the log file? <3
asdasd123123 Posted September 23, 2015 Posted September 23, 2015 Having a really weird bug. I'm trying to get Defeat and SD+ working together but it's just.. Not working out lol. I want the defeat scene, then the SD+ to take over so i activated the percent to use the onBleedout event of Death alternative only to find after the scene is finished, my PC is STUCK on the ground LOL. The PC seizures out when trying to move (Reactive to movement), and everyone starts attacking. Weird as hell looking
Guest Posted September 23, 2015 Posted September 23, 2015 So... I have Defeat installed, all the upgrading stuff done, but it won't even activate for me ingame. :/ I got into MCM, leave the menu, but it never activates. I even let myself die in combat to check. Any help? If you are sure you tweaked all the settings right, posting Log file might help to see where Defeat stuck. So, I might be an idiot, so can you help me get to the log file? <3 I'm not saying you're idiot, not at all sir. Never. I was just trying to help. Anyhow, I assume you asked seriously for help , so here it is: Open Skyrim.ini (My Documents/My Games/Skyrim) in Notepad and replace "0" with "1" in yellow letter lines: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 Save changes and exit. Afterward, in that same folder you will see a new folder called Logs. Inside that: Script. Inside Script you will (eventually) find 4 logs. Double click and they should open with notepad or any text editor. Papyrus.0.log is the most recent. At the end of it you will see the last process to happen before the crash. Right click on Papyrus.0 and press Add to archive (Must have RAR or 7Z programs). When being compressed, place it on your Desktop. The open this thread and post it.
Balmung889 Posted September 23, 2015 Posted September 23, 2015 Hi guys forgive my English but I can not speak (I'm talking through google translator) Is there a way to run simultaneously Defeat and all other mod that are activated by DAYMOYL (Death Alternatives - Your Money or Your Life) Install the mods know but the last time there was something that was not working properly. Defeat just installed the mod working properly. After installing DAYMOYL But it happened that when the bandits beat me undressed me my character (woman) but instead to rape resumed fighting. Same problem though would yield. The bandits resumed the combattimanto instead of raping me or let me go Maybe I can fix with a configuration right can you help me with the settings right (MCM)? You have to give priority to Defeat in the DA MCM menu and set the chance for DA Events to happen in the Defeat menu. I'm running defeat and SL 1.60 and I only have problems with creatures atm. When they defeat me I get up again while they are just standing there, but if I hit them the fight is resumed and the rape triggers if I'm defeated a second time. Great, now it works great! Thank you! I would like to do more tests to be sure though! For now I have only installed Defeat and DA. I have not installed other mods that are activated with DA so I'll see what happens. I have another question. The question applies to Defeat for the Mod who arrive with DA. Vampirism of Dawnguard is compatible with Defeat and DA? Of course I do not mean when you become Lord / Lady vampire but when you're in human form. To be exact on that day do not regenerate HP can cause some problems with Defeat
Lorelei Posted September 23, 2015 Posted September 23, 2015 Hello i asked this a few pages back but didn't get a response ;p hopefully someone knows something I can try? I'm hoping someone can give me some tips I think one of my followers are stuck. We were at a fort and one of the bandits defeated her and i got the message" Bandit moves towards lydia" So then he engaged in having sex with her. but, my other follower decided to kill him mid act. So lydia is just standing in place. naked. I'm not sure if its exactly this mod causing her to be "stuck" but here are the things i've tried: I tried telling her its time for us to part ways. I've tried killing her tried the disable and enable cheat and also the resetai cheat I also tried the clean feature in the MCM menu for defeat. when I did that, it actually ported her to Solitude so i told her to follow me again and she says "lead on" but doesn't follow haha. really nothing i do seems to be working. I am using Amazing follower tweaks as well. anyone have any tips on what I can do? i think she is stuck cause she was mid act of getting raped by the bandit. and maybe that script might still be running? i'm not sure
Guest Posted September 23, 2015 Posted September 23, 2015 Hello i asked this a few pages back but didn't get a response ;p hopefully someone knows something I can try? I'm hoping someone can give me some tips I think one of my followers are stuck. We were at a fort and one of the bandits defeated her and i got the message" Bandit moves towards lydia" So then he engaged in having sex with her. but, my other follower decided to kill him mid act. So lydia is just standing in place. naked. I'm not sure if its exactly this mod causing her to be "stuck" but here are the things i've tried: I tried telling her its time for us to part ways. I've tried killing her tried the disable and enable cheat and also the resetai cheat I also tried the clean feature in the MCM menu for defeat. when I did that, it actually ported her to Solitude so i told her to follow me again and she says "lead on" but doesn't follow haha. really nothing i do seems to be working. I am using Amazing follower tweaks as well. anyone have any tips on what I can do? i think she is stuck cause she was mid act of getting raped by the bandit. and maybe that script might still be running? i'm not sure You did all you could. If none console command works, I'm afraid there is no help but to load some earlier save and try again or reset AFT and Lydia and all other previously hired and present followers would be released. If you can, try to kill her and then resurrect her with "resurrect 1" command. AFT is a great mod for followers but sometimes goes crazy.
Axious1 Posted September 24, 2015 Posted September 24, 2015 So... I have Defeat installed, all the upgrading stuff done, but it won't even activate for me ingame. :/ I got into MCM, leave the menu, but it never activates. I even let myself die in combat to check. Any help? If you are sure you tweaked all the settings right, posting Log file might help to see where Defeat stuck. So, I might be an idiot, so can you help me get to the log file? <3 I'm not saying you're idiot, not at all sir. Never. I was just trying to help. Anyhow, I assume you asked seriously for help , so here it is: Open Skyrim.ini (My Documents/My Games/Skyrim) in Notepad and replace "0" with "1" in yellow letter lines: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 Save changes and exit. Afterward, in that same folder you will see a new folder called Logs. Inside that: Script. Inside Script you will (eventually) find 4 logs. Double click and they should open with notepad or any text editor. Papyrus.0.log is the most recent. At the end of it you will see the last process to happen before the crash. Right click on Papyrus.0 and press Add to archive (Must have RAR or 7Z programs). When being compressed, place it on your Desktop. The open this thread and post it. Well, the thing is that I don't crash. It's just that when I try to activate Defeat in the MCM menu, it says to exit the menu to finish installation, but it never does finish. It never activates. I don't crash.
Guest Posted September 24, 2015 Posted September 24, 2015 So... I have Defeat installed, all the upgrading stuff done, but it won't even activate for me ingame. :/ I got into MCM, leave the menu, but it never activates. I even let myself die in combat to check. Any help? If you are sure you tweaked all the settings right, posting Log file might help to see where Defeat stuck. So, I might be an idiot, so can you help me get to the log file? <3 I'm not saying you're idiot, not at all sir. Never. I was just trying to help. Anyhow, I assume you asked seriously for help , so here it is: Open Skyrim.ini (My Documents/My Games/Skyrim) in Notepad and replace "0" with "1" in yellow letter lines: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 Save changes and exit. Afterward, in that same folder you will see a new folder called Logs. Inside that: Script. Inside Script you will (eventually) find 4 logs. Double click and they should open with notepad or any text editor. Papyrus.0.log is the most recent. At the end of it you will see the last process to happen before the crash. Right click on Papyrus.0 and press Add to archive (Must have RAR or 7Z programs). When being compressed, place it on your Desktop. The open this thread and post it. Well, the thing is that I don't crash. It's just that when I try to activate Defeat in the MCM menu, it says to exit the menu to finish installation, but it never does finish. It never activates. I don't crash. If you didn''t get notification in upper left corner "Defeat is initiated" when starting the game after installation of the mod, mod isn't installed properly. I would suggest you to try it on the new game, just to see if you'll get this notification. If you do, then you have a problem with your present save. But if you don't get it even in the new game, recheck your requirement and do accordingly. Also, check your game for errors using Tes5edit.
Axious1 Posted September 24, 2015 Posted September 24, 2015 So... I have Defeat installed, all the upgrading stuff done, but it won't even activate for me ingame. :/ I got into MCM, leave the menu, but it never activates. I even let myself die in combat to check. Any help? If you are sure you tweaked all the settings right, posting Log file might help to see where Defeat stuck. So, I might be an idiot, so can you help me get to the log file? <3 I'm not saying you're idiot, not at all sir. Never. I was just trying to help. Anyhow, I assume you asked seriously for help , so here it is: Open Skyrim.ini (My Documents/My Games/Skyrim) in Notepad and replace "0" with "1" in yellow letter lines: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 Save changes and exit. Afterward, in that same folder you will see a new folder called Logs. Inside that: Script. Inside Script you will (eventually) find 4 logs. Double click and they should open with notepad or any text editor. Papyrus.0.log is the most recent. At the end of it you will see the last process to happen before the crash. Right click on Papyrus.0 and press Add to archive (Must have RAR or 7Z programs). When being compressed, place it on your Desktop. The open this thread and post it. Well, the thing is that I don't crash. It's just that when I try to activate Defeat in the MCM menu, it says to exit the menu to finish installation, but it never does finish. It never activates. I don't crash. If you didn''t get notification in upper left corner "Defeat is initiated" when starting the game after installation of the mod, mod isn't installed properly. I would suggest you to try it on the new game, just to see if you'll get this notification. If you do, then you have a problem with your present save. But if you don't get it even in the new game, recheck your requirement and do accordingly. Also, check your game for errors using Tes5edit. Alright, I'll try TES5Edit, because I've tried many new saves.
ZipZop Posted September 24, 2015 Posted September 24, 2015 Issue here. Finally got back to Skyrim (after playing some neglected games/hadn't even installed after buying last year, damn you enticing steam sales from 2 years ago! Also, Upper Peninsula of Michigan is beautiful this time of year), updated many mods, started testing things, made sure things worked, etc. When either surrendering or meeting the threshold and getting knocked down, an enemy will come up, say their little rapey-time comment, PC strips, rapist strips, No sex/animations occur, cum effects applied for some reason, rapist redresses, PC gets back up without having to do the "fill the bar to get up", all local enemies become hostile immediately, combat ensues (or more PC gets beat to death because now I'm naked). If there are multiple enemies around (say at Halted Stream Camp) no else even gets a chance to get a turn in because immediate hostilities. I wanna attribute this to some form of script lag, but that seems to cause more of the "enemy walks away while I'm kneeling naked". Anyone have some insight into this? Is there some troubleshooting steps that I should try first? Am I blind and the solution is right in front of me? Running Defeat v5.1 (newest posted version), Sexlab V 1.6.02 hotfix, NOT running Death Alternative. Load order attached, latest papyrus log attached (Why are you so big? I need to clean things. See why I think it's script lag?). Defeat logs don't start until like the last 4 lines, and ends with "VM is Frozen" because PC death. Papyrus.0.log 00 LoadOrder_Skyrim.txt
Guest Posted September 24, 2015 Posted September 24, 2015 Im having a problem where the enemy only points at my followers and just stare at them, while Im having sex with the band can anyone help me?
Tassadar33 Posted September 24, 2015 Posted September 24, 2015 Hi would you (Goubo) or any of you guys (community) be able and willing to put up / upload Defeat v.5b3.3 (!). So far I have serious trouble with Defeat v.5.1 - even after uninstalling, cleaning and reinstalling... - after my defeat or my surrender most times I will not be assulted, but only my followers (if at all) - most times at least one of my followers immediately recovers after being knocked down by my defeat and will continue to attack my enemies - the followers will still be assulted even if all options to prevent that are disabled in the MCM menue... - followers sometimes "crash" (they stop following and do nothing at all) if they are assulted but their assulter is killed while in action with the follower The last version of Defeat worked fine for me, yet in my eagerness I, after installing v 5.1, deleted the old and working version... So now I'd like to play with the old version untill the next update will be done and released. I hope someone could provide the old version.
jessegt Posted September 24, 2015 Posted September 24, 2015 Punish them ? great answer, made my morning
Guest Posted September 24, 2015 Posted September 24, 2015 Having a problem with the rape scenes to trigger. After they defeat me the first time or I surrender the enemy just takes a break and the fight is resumed after awhile. Usually it is triggered if I'm hit again but it's very inconsistent. I'm also running Death Alternative and my settings doesn't really work that well. I noticed that disabling the knockout options only gives the DA scenarios even if I give priority to Defeat in the DA settings and if I uninstall DA I can't save without getting a CTD. So I need some help to get things in order.
hamthe3rd Posted September 24, 2015 Posted September 24, 2015 I am sure that Goubo is working on some of the bugs that are being mentioned, they were in the big list I posted a bit ago. 5.1 is an all new mod instead of continuing the mod that got to 4.somthing. He stated the reasons for doing this, but it means there is some things that need ironing out to make it work. I have two saves that have it working alright, and one that is really buggy and sometimes works... maybe. Once he has time, I am sure that the mechanisms that trigger events will be cleared up and hopefully work well with the new Sexlab. You agree, Goubo?
soulssin Posted September 25, 2015 Posted September 25, 2015 Starting skyrim with this mod works perfectly, however as soon as i "installed" it ingame through the menu it made it so that loading any saves would result in a black screen. After disabling, cleaning up and reinstalling the mod I once again can start skyrim normally, however after the "installing" ingame I get a CTD, like just after the text says Defeat has been installed. Any clues as to what the problem could be? (Couldn't find any conflicts or missing requirments through both LOOT and TES5 Edit.)
redeyesandlonghair Posted September 26, 2015 Posted September 26, 2015 Hello, I'm having an issue where my character gets stuck after being knocked down. When I say knocked down I don't mean via the mod, I mean via ways you might get knocked down without Defeat installed, like certain attacks and what not. What happens is that my character immediately goes flat into a laying down pose ( one of two ) and stays that way floating slightly above the ground. At this point I'm basically stuck like this. So my question is, does Defeat do anything when the player is knocked down by non-Defeat sources? For example, does it fire off any time the player is knocked down for any reason. I use Death Alternative, but I have the three ways (wound, stun, the other one) that the player can be knocked down in Player As Victim turned off and I have it set, as far as I know, for Defeat to happen via DA. I'm not sure that Defeat is doing this, so I'm just here to ask if there is some sort of function in Defeat that fires off when the player gets knocked down.
Guest Posted September 26, 2015 Posted September 26, 2015 Hello, I'm having an issue where my character gets stuck after being knocked down. When I say knocked down I don't mean via the mod, I mean via ways you might get knocked down without Defeat installed, like certain attacks and what not. What happens is that my character immediately goes flat into a laying down pose ( one of two ) and stays that way floating slightly above the ground. At this point I'm basically stuck like this. So my question is, does Defeat do anything when the player is knocked down by non-Defeat sources? For example, does it fire off any time the player is knocked down for any reason. I use Death Alternative, but I have the three ways (wound, stun, the other one) that the player can be knocked down in Player As Victim turned off and I have it set, as far as I know, for Defeat to happen via DA. I'm not sure that Defeat is doing this, so I'm just here to ask if there is some sort of function in Defeat that fires off when the player gets knocked down. No, it doesn't. If you disabled "Player/follower as victim", Defeat can't do anything about you've been knocked down.
Crate123 Posted September 27, 2015 Posted September 27, 2015 Alright got it to work at last but I sometimes get a weird thing happening where after the assault(s) my character just sits there on the ground, literally forever and doesnt get up. I still havent found a solution to this, anyone who can shed some light on this ? It happens almost every time so I cant really play with the mod atm.
dekarserverbot Posted September 27, 2015 Posted September 27, 2015 can someone please give me a link to V5.b3 this one is giving me CTD's on load (yes i can start new games and i can play them, but even if i save this new game i can't load it)
Kosita Posted September 27, 2015 Posted September 27, 2015 Alright got it to work at last but I sometimes get a weird thing happening where after the assault(s) my character just sits there on the ground, literally forever and doesnt get up. I still havent found a solution to this, anyone who can shed some light on this ? It happens almost every time so I cant really play with the mod atm. do you use Enhanced Camera? try with IFPV
Goubo Posted September 27, 2015 Author Posted September 27, 2015 I am sure that Goubo is working on some of the bugs that are being mentioned, they were in the big list I posted a bit ago. 5.1 is an all new mod instead of continuing the mod that got to 4.somthing. He stated the reasons for doing this, but it means there is some things that need ironing out to make it work. I have two saves that have it working alright, and one that is really buggy and sometimes works... maybe. Once he has time, I am sure that the mechanisms that trigger events will be cleared up and hopefully work well with the new Sexlab. You agree, Goubo? I am working on it sure, I plan to make an update to fix major problems first asap, we'll see after this. can someone please give me a link to V5.b3 this one is giving me CTD's on load (yes i can start new games and i can play them, but even if i save this new game i can't load it) Defeat V5b3.3fixed.rar
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