Jump to content

Recommended Posts

Posted

Sure, at the bottom of DefeatConfig script there is StruggleSuccess function, at the bottom of this function you'll see the line:

Victim.Say(TopicToSay[11], Aggressor) ; PickPocketCombat

This is the topic in question, you can either put a ; in front of it to remove it (deleting the line works too obviously) or you can change it by changing the number of TopicToSay[X] by the topic you want, you can see all the topic available in the same script on top of it in "Install" function. (Some will not work with the player though because of useless CK conditions in the vanilla dialogues...)

 

I will make a MCM part with the option to change this or disable the vanilla voices.

Posted

Yep I knew you could resist during a scene but I also found it pretty much never worked. Which to me makes sense. If you was taken down, failed to resist the first person it makes sense it would get progressively harder to resist. Of course you could as you stated add a option in the MCM menu where it is not harder to resist.

Posted

Found a bug, in Markarth if you have it set to put you in jail if you have a bounty, it puts you in the small passage that is locked from both ends instead of in the mine area.

Posted

I recently reinstalled Skyrim after suffering a hard drive failure a week ago and had to reinstall everything. Everything is working smoothly except for the fact Sexlab Defeat is not working properly. More specifically, the issue I am having is similar to this guy

 

http://www.loverslab.com/topic/44722-sexlab-defeat-not-letting-me-up/

 

Exactly the same problem as this: "After the rape, I just sit on the floor in front of the guy, with him standing there doing idle animations.  I can't move, can't get up, and eventually he re-aggros and ends up just killing me since I'm already low on life."

 

I have player resist turned on, and yes I am mashing A and D like crazy to get back up but still can't get my character back up after the rape despite the resist meter being full after mashing A and D so many times. Before I reinstalled Skyrim, I had Sexlab Defeat working no problem whatsoever, but after I reinstalled I am now getting this issue. I have the exact same mods installed, except that I am now using Sexlab framework 1.60 instead of 1.59c. Does anyone have a solution to this problem?

 

 

Posted

Sigh I cant get it to work. The character surrenders just fine but the NPC's just go on the merry way without anything happening. I have run Fnis so thats not the issue. I have all the required mods. Wonder what is going on. Using the newest Sexlab and the newest Defeat.

Posted

I play with an enhanced enemy level mod so even at high level resisting could still be difficult...nothing wrong with that of course! :P

I would like an auto resist feature that has a base + variable chance resist or a base + variable length based resist similar to the current where the has to gather up enough background dice roll within X seconds to successfully resist and the probability is skewed harder and harder after continuous successful or attempted assault within a session. Giving NPC/follower that might be interesting too.

Posted (edited)

Sigh I cant get it to work. The character surrenders just fine but the NPC's just go on the merry way without anything happening. I have run Fnis so thats not the issue. I have all the required mods. Wonder what is going on. Using the newest Sexlab and the newest Defeat.

I had the same problem where characters won't do anything, mine solved by re-registering Zaz animation to SexLab in Zaz MCM option. I've done it few times with different safe and always works.

I don't even know if Zaz animation has anything to do with SLdefeat since I don't use any bound animations for defeat. Anyway I think it worth to try.

 

Edit; Btw before what I did up there, when the characters won't do anything they will start the animation if I open the console menu

Edited by PastaForeverNub
Posted

 

I am a little confused here. Is the script patch in the v5.1.0 loose.rar file or is it posted somewhere else?

 

It is in loose rar file.

So I recently had a complete reinstall of most of my mods and game. I am playing on an older save and my G and H hotkeys do not work. I made a brand new save and the keys also didn't work. Any idea how to fix this?

 

You have to go to Defeat MCM menu and under general, press "reconfigure". That will "refresh" all settings and keys function without changing your settings.

 

 

So I did that, G key works, but it brings up no menu, I can't use it on companions, and It kills npcs when I do it.

Posted

 

 

I am a little confused here. Is the script patch in the v5.1.0 loose.rar file or is it posted somewhere else?

 

It is in loose rar file.

So I recently had a complete reinstall of most of my mods and game. I am playing on an older save and my G and H hotkeys do not work. I made a brand new save and the keys also didn't work. Any idea how to fix this?

 

You have to go to Defeat MCM menu and under general, press "reconfigure". That will "refresh" all settings and keys function without changing your settings.

 

 

So I did that, G key works, but it brings up no menu, I can't use it on companions, and It kills npcs when I do it.

 

 

Have you tried to hold "Shift" key and then press "G". Holding "Shift" key will mark NPC. Also, it works too if your cursor is placed on your companion. But he/she must be in the range.

Posted

 

 

 

I am a little confused here. Is the script patch in the v5.1.0 loose.rar file or is it posted somewhere else?

 

It is in loose rar file.

So I recently had a complete reinstall of most of my mods and game. I am playing on an older save and my G and H hotkeys do not work. I made a brand new save and the keys also didn't work. Any idea how to fix this?

 

You have to go to Defeat MCM menu and under general, press "reconfigure". That will "refresh" all settings and keys function without changing your settings.

 

 

So I did that, G key works, but it brings up no menu, I can't use it on companions, and It kills npcs when I do it.

 

 

Have you tried to hold "Shift" key and then press "G". Holding "Shift" key will mark NPC. Also, it works too if your cursor is placed on your companion. But he/she must be in the range.

 

I'm afraid it still didn't work.

Posted

 

 

 

 

I am a little confused here. Is the script patch in the v5.1.0 loose.rar file or is it posted somewhere else?

 

It is in loose rar file.

So I recently had a complete reinstall of most of my mods and game. I am playing on an older save and my G and H hotkeys do not work. I made a brand new save and the keys also didn't work. Any idea how to fix this?

 

You have to go to Defeat MCM menu and under general, press "reconfigure". That will "refresh" all settings and keys function without changing your settings.

 

 

So I did that, G key works, but it brings up no menu, I can't use it on companions, and It kills npcs when I do it.

 

 

Have you tried to hold "Shift" key and then press "G". Holding "Shift" key will mark NPC. Also, it works too if your cursor is placed on your companion. But he/she must be in the range.

 

I'm afraid it still didn't work.

 

 

Please, forgive me but have to ask you this: are you sure you did all as it's written in OP?

3 ways to knock down a NPC:

 

1 - Pressing Action key while undetected and with your weapon sheathed, will choke and knock down the target. If witness intervention is enabled, a witness can stop you from choking your target and send the alarm. This method is silent, you can choke a NPC beside his friend and remains undetected as long as they don’t see you choking their friend.

2 - Bash attack or unarmed attack while undetected and out of combat on a Marked target.

3 - Unarmed hit or bash attack from the player on a Marked target during combat, followers unarmed/bash attacks do count.

 

If you do, check your settings in Defeat MCM menu and disable "Last enemy standing". If this doesn't work too, uninstall mod, load the game, save on the new slot, exit the game, do a clean save with save cleaner tool, reinstall the mod and try again. :)

Posted

Hi there. Having a bit of a problem. If I make a target yield and continue to the dialogue "Nice body you have there, now don't move and let me f*** it",
a resist bar pops up and I assume it must be filled to continue with the assault. No matter how hard I button mash the bar only fills about 3 quarters before I'm thrown off the victims body like a ragdoll. (Rag doll ending is unchecked). This continues to happen even if the victim is one hit from death and a muchlower level than me. Hoping there is an option I can change to fix this. 

Posted

Hi there. Having a bit of a problem. If I make a target yield and continue to the dialogue "Nice body you have there, now don't move and let me f*** it",

a resist bar pops up and I assume it must be filled to continue with the assault. No matter how hard I button mash the bar only fills about 3 quarters before I'm thrown off the victims body like a ragdoll. (Rag doll ending is unchecked). This continues to happen even if the victim is one hit from death and a muchlower level than me. Hoping there is an option I can change to fix this. 

 

Resist

 

The player has the possibility of resisting a sexual assault attempt, to do so you need to press and hold your strafe left or right hotkey until you see the struggle bar appear and then you need to alternatively press strafe left and strafe right hotkeys to fill the bar, if you manage to fulfil the bar before the aggressor get you (5 seconds), you will make a resist move that depend of your first main resist skill chosen in MCM then you’ll get on your feet and the combat will restart.

 

You can choose two skills in MCM that will determine how hard the struggle bar will be to fill, depending on the level, the gender and the two highest skills of the aggressor.

 

Posted

 

Hi there. Having a bit of a problem. If I make a target yield and continue to the dialogue "Nice body you have there, now don't move and let me f*** it",

a resist bar pops up and I assume it must be filled to continue with the assault. No matter how hard I button mash the bar only fills about 3 quarters before I'm thrown off the victims body like a ragdoll. (Rag doll ending is unchecked). This continues to happen even if the victim is one hit from death and a muchlower level than me. Hoping there is an option I can change to fix this. 

 

Resist

 

The player has the possibility of resisting a sexual assault attempt, to do so you need to press and hold your strafe left or right hotkey until you see the struggle bar appear and then you need to alternatively press strafe left and strafe right hotkeys to fill the bar, if you manage to fulfil the bar before the aggressor get you (5 seconds), you will make a resist move that depend of your first main resist skill chosen in MCM then you’ll get on your feet and the combat will restart.

 

You can choose two skills in MCM that will determine how hard the struggle bar will be to fill, depending on the level, the gender and the two highest skills of the aggressor.

 

Thank you for your reply. However, my problem was that its impossible to fill in time even if the person im assaulting is low health and extremely low level. 5 seconds just is not enough. BTW I am using a controller so i have to use LB/RB to fill the bar.

Posted

Sorry if this is a double post but the Sexlab Default Loose seems to be crashing before menus

I have recently just updated stupid NMM to 0.60.3 and it reinstalled mods (causing problems obviously)

I tried to redownload the default and launch but it keeps crashing, friggin NMM >.<

I ran FNIS btw.

 

Keep me posted, I hope V6 gets released. 

 

Posted

Sorry if this is a double post but the Sexlab Default Loose seems to be crashing before menus

I have recently just updated stupid NMM to 0.60.3 and it reinstalled mods (causing problems obviously)

I tried to redownload the default and launch but it keeps crashing, friggin NMM >.<

I ran FNIS btw.

 

Keep me posted, I hope V6 gets released. 

 

I did upgraded my NMM to 0.60.3 version too. It works good. Had same problem as you until I found that crashing were caused by NMM's bad installation on skeleton. Re installation of skeleton fix crashing. Overwrite SOS when asked.

 

Posted

I love this mod. Its so damn awesome but for some reason I am unable to select the strip options. When using the necro option in the past I was able to change the strip options so nothing was taken off via sexlab mcm but the strip options don't register and clothes are stripped anyway. :(

Posted

I love this mod. Its so damn awesome but for some reason I am unable to select the strip options. When using the necro option in the past I was able to change the strip options so nothing was taken off via sexlab mcm but the strip options don't register and clothes are stripped anyway. :(

 

Yea, I just noticed recently that there is no difference between stripping and uneqipping. My PC always strips.

 

Posted

I love this mod. Its so damn awesome but for some reason I am unable to select the strip options. When using the necro option in the past I was able to change the strip options so nothing was taken off via sexlab mcm but the strip options don't register and clothes are stripped anyway. :(

 

 

 

I love this mod. Its so damn awesome but for some reason I am unable to select the strip options. When using the necro option in the past I was able to change the strip options so nothing was taken off via sexlab mcm but the strip options don't register and clothes are stripped anyway. :(

 

Yea, I just noticed recently that there is no difference between stripping and uneqipping. My PC always strips.

 

 

 

Guys,

 

the whole strip system atm didn´t work correctly wtih SL 1.60. It doesn´t matter, what you choose. SL will strip everything, you have choosen under strip options for consual animations. For example:

 

- i had choosen in SL Defeat (for player victim) strip chest, hands, head, weapon

- SL Defeat kicks in, and items were thrown on the ground

- then a "foreplay" animation startet since i had them activated in SL 1.60, but SL Defeat never uses them under SL 1.59

- after foreplay animation ended, SL Defeat startet an agressive animation, but SL 1.60 strips every remain item the pc wears, like it is selected in SL 1.60 strip options (in my case, feet)

- even without foreplay animations selected in SL 1.60, Defeat let the npc strip the selected items, an aggressive animations is choosen, and SL 1.60 then unequips every remain item which is selected in the SL Strip List for consual animations

 

Funny, what? :D

Posted

Ok lol what I mean is yes I'm sick in the head. With my previous sexlab defeat if chose to not strip anything off females (bc with Namira's goat meshes equipped the body is missing body parts...I know its extreme Guro.) Then the body mesh/armor that was equipped would stay on during aggressive animations however now no matter what strip options are in sexlab mcm defeat strips the females anyway :( maybe it goes by normal stripping not aggressive...hmmm...ill try that out lol

Ok lol what I mean is yes I'm sick in the head. With my previous sexlab defeat if chose to not strip anything off females (bc with Namira's goat meshes equipped the body is missing body parts...I know its extreme Guro.) Then the body mesh/armor that was equipped would stay on during aggressive animations however now no matter what strip options are in sexlab mcm defeat strips the females anyway :( maybe it goes by normal stripping not aggressive...hmmm...ill try that out lol

Posted

 

Sorry if this is a double post but the Sexlab Default Loose seems to be crashing before menus

I have recently just updated stupid NMM to 0.60.3 and it reinstalled mods (causing problems obviously)

I tried to redownload the default and launch but it keeps crashing, friggin NMM >.<

I ran FNIS btw.

 

Keep me posted, I hope V6 gets released. 

 

I did upgraded my NMM to 0.60.3 version too. It works good. Had same problem as you until I found that crashing were caused by NMM's bad installation on skeleton. Re installation of skeleton fix crashing. Overwrite SOS when asked.

 

 

I reinstalled the skeleton, no luck sadly ;[

I guess NMM probably screwed up one of the many mods I have (I even reinstalled the whole game) So I guess ill just go through each and every mod.... 

I mean everyone has different mods so one of them must be interfering with the default 5.1  somehow due to a bad reinstallation :s

FORGOT SEXLAB FRAMEWORK, just silly order of operations mistakes for reinstalling....

Posted

I've been having tons of problems with SL1.6 and am going to revert back to SL1.59 until that goes away - so far the most recent Defeat does seem to work fine with 1.59, (well, things are definitely working better than with SL1.6) but are there any issues I should be aware of?

Posted

Hello all I'm hoping someone can give me some tips I think one of my followers are stuck. 

 

We were at a fort and one of the bandits defeated her and i got the message" Bandit moves towards lydia" So then he engaged in having sex with her. but, my other follower decided to kill him mid act. So lydia  is just standing in place. naked.  I'm not sure if its exactly this mod causing her to be "stuck" but here are the things i've tried:

 

I tried telling her its time for us to part ways.

I've tried killing her

tried the disable and enable cheat 

and also the resetai cheat

I also tried the clean feature in the MCM menu for defeat.  when I did that, it actually ported her to Solitude so i told her to follow me again and she says "lead on" but doesn't follow haha. really nothing i do seems to be working. I am using Amazing follower tweaks as well. anyone have any tips on what I can do? i think she is stuck cause she was mid act of getting raped by the bandit. and maybe that script might still be running? i'm not sure 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...