Nephenee13 Posted April 7, 2015 Posted April 7, 2015 I think a setting where if the opponent's HP is < Your HP, and their level is < or = to your level, your assault attempt will automatically succeed would be useful. Wait aren't there already ways to do that? I don't...think so? Maybe I'm not reading the settings right?
darkdragonlove Posted April 7, 2015 Posted April 7, 2015 Yeah, Nephenee13, or maybe I just don't know what I'm talking about. I think that's a more likely truth, but idk... I don't know if I don't know.
afa Posted April 7, 2015 Posted April 7, 2015 On the topic of DA and Defeat, I am not getting CTD that often, but I run into cases where it seems like PC is stuck in bleedout but can never get back up on her own. The DA reset will bring her back on her feet and regain player control, but if PC gets knock down again the same thing happen where the only solution is to use DA reset again. Effectively bugging out the whole thing.
darkdragonlove Posted April 8, 2015 Posted April 8, 2015 On the topic of DA and Defeat, I am not getting CTD that often, but I run into cases where it seems like PC is stuck in bleedout but can never get back up on her own. The DA reset will bring her back on her feet and regain player control, but if PC gets knock down again the same thing happen where the only solution is to use DA reset again. Effectively bugging out the whole thing. Hmm. I've been getting this problem without any sexmods active except HDT HighHeels and a catwoman suit... idk if catwoman counts. Basically... my health would hit 0 and I'd go into bleed out, except I'm still standing. I could wait for many minutes, and I don't regain control, the heart beat sound doesn't even stop. I use the reset feature, but the heartbeat doesnt stop until I go into bleedout properly and recover properly. I think this little phenomenon might be related to your little phenomenon.
afa Posted April 8, 2015 Posted April 8, 2015 This sounds like a DA issue on its own then. Yes the heartbeat doesn't stop is also another thing I have noticed, but I can't go into bleedout properly after doing the reset fix once means the game is essentially bugged until I reload. Oh! It seems like DA released a hot fix regarding this a week ago, going to have to give that a try eventually.
jlttsmiley Posted April 8, 2015 Posted April 8, 2015 Hi guys i have defeted and DA mod and problem is when i go into bleedout event game crash (CTD) how to fix thisThat's DA. There is a fix make by WaxenFigure. There is? Damn. I didn't know that. My left hand must be hiding things from my right hand again. Actually I suspect this is a CTD caused by a bug in Papyrus Utilities and downloading and installing the current beta version would fix it. Load Papyrus Utilities AFTER SOS and Sexlab, last thing in your load order is best. http://www.loverslab.com/topic/23713-papyrusutil/page-20?do=findComment&comment=1117093<--- Lastest Papyrus Util version fixes known CTD causing bugs. Just asking: Did uncheck the bleed out in DEFEAT if DA is active you must let DA handle the bleed out event
nuttoza012 Posted April 8, 2015 Posted April 8, 2015 i'm not use DA when my hp low 20% it hot happen anything and die
AP69ER Posted April 8, 2015 Posted April 8, 2015 just about my previous post I tried disabling the other mod and reinstalling all the files for this mod, but still nothing happens and when I do the consistence check on FNIS it tells me that various different "anim files are missing" e.g. "Missing AnimFile_AP_SkullFuck_A2_S1.hkx for character.mod SexLab" in total it says 912 are missing is this normal or am I missing a file? Help! Help! Help! so I want to try a new approach can someone tell me step by step how to correctly install this mod just in case I am a total moron and making some dumbass mistake hey guys you know I said I might be a dumbass well I might be cause ive deleted all the defeat mods files and now no npc move in the game what have I done?
Nephenee13 Posted April 8, 2015 Posted April 8, 2015 Yeah, Nephenee13, or maybe I just don't know what I'm talking about. I think that's a more likely truth, but idk... I don't know if I don't know. I gave myself a big bonus chance and used health-threshold, which works, but is rather brute-force
darkdragonlove Posted April 9, 2015 Posted April 9, 2015 Yeah, Nephenee13, or maybe I just don't know what I'm talking about. I think that's a more likely truth, but idk... I don't know if I don't know. I gave myself a big bonus chance and used health-threshold, which works, but is rather brute-force Whatever works works, though, right?
BobbyB101 Posted April 9, 2015 Posted April 9, 2015 (edited) Having trouble with the hotkey, when I sneak up on an unsuspecting NPC and press G, nothing happens. Have tried on both Resist and Health. It says if you're sneaking out of combat and undetected it will always work, or do they have to be asleep? A lso when they are asleep there is no option to tie them up and the animation when attacking sleeping people clips through the bed. Are you supposed to be able to sneak up and attack people? Also a good feature would be the ability to either walk them while they're tied up or carry them away, then you could ambush someone on a grindstone when noone is looking and carry them to your house/into the woods Edited April 9, 2015 by BobbyB101
GregariousGibbon Posted April 9, 2015 Posted April 9, 2015 You have to have your weapon out when using the hotkey to bring them down. Sneak hotkey attacking doesn't always 100% grab them but it gives a pretty big boost. Hold G to kill target or tap to bring down. Holding the modifier key (shift as default) while holding G while auto rape them. I would love a feature in the new version to auto tie-up, and also for it to happen quickly without giving away my position or turning hostile (i mean they are gagged and all) instead of waiting around 15 seconds for them to realise they've been tied up. One of the reasons why is because atm you can bring them down without them seeing you, sheathe your weapon to tie them up and then they spot you and deviously helpless kicks in....which is kind the opposite of what should happen.
Nephenee13 Posted April 9, 2015 Posted April 9, 2015 You have to have your weapon out when using the hotkey to bring them down. Sneak hotkey attacking doesn't always 100% grab them but it gives a pretty big boost. Hold G to kill target or tap to bring down. Holding the modifier key (shift as default) while holding G while auto rape them. I would love a feature in the new version to auto tie-up, and also for it to happen quickly without giving away my position or turning hostile (i mean they are gagged and all) instead of waiting around 15 seconds for them to realise they've been tied up. One of the reasons why is because atm you can bring them down without them seeing you, sheathe your weapon to tie them up and then they spot you and deviously helpless kicks in....which is kind the opposite of what should happen. Agreed on auto-tying them. Or at least make tying them up an option from the weapon's out menu.
jlttsmiley Posted April 10, 2015 Posted April 10, 2015 You have to have your weapon out when using the hotkey to bring them down. Sneak hotkey attacking doesn't always 100% grab them but it gives a pretty big boost. Hold G to kill target or tap to bring down. Holding the modifier key (shift as default) while holding G while auto rape them. I would love a feature in the new version to auto tie-up, and also for it to happen quickly without giving away my position or turning hostile (i mean they are gagged and all) instead of waiting around 15 seconds for them to realise they've been tied up. One of the reasons why is because atm you can bring them down without them seeing you, sheathe your weapon to tie them up and then they spot you and deviously helpless kicks in....which is kind the opposite of what should happen. Agreed on auto-tying them. Or at least make tying them up an option from the weapon's out menu. MY 2 CENTS: If you make it automatic it becomes to easy !! in a large battle you should have to stop fighting to tie someone up also the enemy should be able to stop you if there close enough . If it,s to easy (one click bandit down an tied up) no challenge, I don,t what to make it easy I,AM A NORD (AN I LOVE A CHALLENGE !! )
Nephenee13 Posted April 10, 2015 Posted April 10, 2015 MY 2 CENTS: If you make it automatic it becomes to easy !! in a large battle you should have to stop fighting to tie someone up also the enemy should be able to stop you if there close enough . If it,s to easy (one click bandit down an tied up) no challenge, I don,t what to make it easy I,AM A NORD (AN I LOVE A CHALLENGE !! ) Then don't use that option. Thats why we asked for the option to do so.
WaxenFigure Posted April 10, 2015 Posted April 10, 2015 .. MY 2 CENTS: If you make it automatic it becomes to easy !! in a large battle you should have to stop fighting to tie someone up also the enemy should be able to stop you if there close enough . If it,s to easy (one click bandit down an tied up) no challenge, I don,t what to make it easy I,AM A NORD (AN I LOVE A CHALLENGE !! ) I once planned a mod where everyone who was subdued in battle would be tied up and when the battle is over the allies of the winner would be released while the losers would be the entertainment. With a good slavery mod or two the losers could be trained and sold after the party. I ultimately rejected doing it because a huge orgy after each battle really slows down the game.
GregariousGibbon Posted April 10, 2015 Posted April 10, 2015 You have to have your weapon out when using the hotkey to bring them down. Sneak hotkey attacking doesn't always 100% grab them but it gives a pretty big boost. Hold G to kill target or tap to bring down. Holding the modifier key (shift as default) while holding G while auto rape them. I would love a feature in the new version to auto tie-up, and also for it to happen quickly without giving away my position or turning hostile (i mean they are gagged and all) instead of waiting around 15 seconds for them to realise they've been tied up. One of the reasons why is because atm you can bring them down without them seeing you, sheathe your weapon to tie them up and then they spot you and deviously helpless kicks in....which is kind the opposite of what should happen. Agreed on auto-tying them. Or at least make tying them up an option from the weapon's out menu. MY 2 CENTS: If you make it automatic it becomes to easy !! in a large battle you should have to stop fighting to tie someone up also the enemy should be able to stop you if there close enough . If it,s to easy (one click bandit down an tied up) no challenge, I don,t what to make it easy I,AM A NORD (AN I LOVE A CHALLENGE !! ) I kind of agree, but I was thinking more of it taking some time to do, but making the whole grab + tie thing automatic so that its completed in a smoother action. The problem isn't the time it takes to actually do the tying, it's the waiting for the victims to actually realise that they've been tied up and to get into the kneel position instead of shouting "NEVER SHOULD HAVE COME HERE" with a gag on their mouth.
MarshallIke Posted April 10, 2015 Posted April 10, 2015 Hey I'm a little new at this modding business and I'm pretty lost about one little detail. All through this thread, there is mention of MCM and based on the context, it is an in-game interface for adjusting the mod features, but there is no mention of how to get it and interact with it in-game. After two days of trying to get the mods installed properly, this is my only obstacle left. Please advise.
sidfu Posted April 10, 2015 Posted April 10, 2015 here is my experince with this mod. it seems if its in wrong load order sometimes other mods keep it from working right. currently unless i have it on resist and both 100% bonus and 100% hp they it always fails for me. rigth now i have it at 200ish on my load order.
WaxenFigure Posted April 10, 2015 Posted April 10, 2015 Hey I'm a little new at this modding business and I'm pretty lost about one little detail. All through this thread, there is mention of MCM and based on the context, it is an in-game interface for adjusting the mod features, but there is no mention of how to get it and interact with it in-game. After two days of trying to get the mods installed properly, this is my only obstacle left. Please advise. Go back to the original post and find the part labeled "Requirements", make sure you have those items installed and meet their requirements as well. The MCM Menu is added as a part of the SKYUI mod and should be added to the list of options ("Mod Configuration") you see when you press the ESC key in the game, going into the item will give you the menus for the mods that have them. Welcome to Lovers Lab.
ChrisPL92 Posted April 10, 2015 Posted April 10, 2015 Hi i have defeted and Deatch alternative mod and problem is when i go into bleedout event game crash (CTD) Plese tell me how to fix this I try with this papyrusutilv30.BETA4 but still i have CTD Help !!
Gameplayer Posted April 10, 2015 Posted April 10, 2015 Did you also download the Death Alternative hotfix. I have not ever had a crash due to these mods, so Im not sure the hotfix will correct your issue. I think your problem is something else.
ChrisPL92 Posted April 10, 2015 Posted April 10, 2015 BTW thats my load order Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espactorEvents.esmApachiiHairFemales.esmhdtHighHeel.esmApachiiHair.esmRaceCompatibility.esmCreatureFramework.esmSexLab.esmBeeingFemale.esmDevious Devices - Assets.esmSchlongs of Skyrim - Core.esmSexLabAroused.esmZaZAnimationPack.esmDevious Devices - Integration.esmdaymoyl.esmDevious Devices - Expansion.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espBrawl Bugs CE.espApropos.espAmazingFollowerTweaks.espTexturesPack_PL.espRaceMenu.espBrows.espRealisticNeedsandDiseases.espRND_Dragonborn-Patch.espSkyUI.espRemodeled Armor - Vanilla Replacer - Dragonborn.espdD - Realistic Ragdoll Force - Realistic.espWetandCold.espRaceMenuPluginXPMSE.espRemodeled Armor - Vanilla Replacer.espRaceMenuPlugin.espEstrusChaurus.espbrawlbug-plugin.espRemodeled Armor - Vanilla Replacer - Dawnguard.espmalukahsoundtrackv06.espMoreNastyCritters.espRaceCompatibilityUSKPOverride.espRaceMenuMorphsCBBE.espRealisticNeedsandDiseasesCheckNeedsPL.espRemodeled Armor - Underwear.espRND_Dawnguard-Patch.espRND_USKP-Patch.espSOS - VectorPlexus Regular Addon.espSexLab Sound FX Replacer.espSexLab TDF Aggressive Prostitution.espSexLabSquirt.espSexLabNudeCreatures.espSexLabNudeCreaturesDG.espSkyrim Immersive Creatures.espsanguinesDebauchery.espSD Cages.espSkyrim Immersive Creatures - DLC2.esphydra_slavegirls.espImmersive Weapons.espSchlongs of Skyrim.espSexLabNudeCreaturesDB.espSlaveTats.espSOS - B3lisario UNP Addon.espSOS - Smurf Average Addon.espThe Dance of Death - Ultimate Edition.espSOS - VectorPlexus Muscular Addon.espSOSRaceMenu.espTamaria.espThe Ningheim.espwolfclub.espHentaiCreatures.espSexLab Beastess.espSexLabWerewolves.espSimpleSlavery.espDeviouslyHelpless.espSexLabSkoomaWhore.espChesko_Frostfall.espRND_HearthFires-Patch.espRND_AnimalLoot.espSexLab_Dialogues.espSexLabDefeat.espmslDeviousCaptures.espBeeingFemaleBasicAddOn.espFNISspells.espThe Ningheim - Followers.espBeastess Vampire.espApachiiHelmetWigs.espDevious Deviants.espzzEstrus.espAlternate Start - Live Another Life.esp
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