smartest Posted June 16, 2014 Posted June 16, 2014 When "the hide out mod" complete? I realy realy expect Hide out mod !!!!!!!!!!!!! You said "My guess is the Hide out mod is still a month or two away at the soonest." on 03 Apr 2014. I reallly want it !!! And thank you for good mod. I love you
kikinho Posted June 16, 2014 Posted June 16, 2014 Hello, I know this is a very vague description but I don't have any clue why it happens that after the bleed out health bar is reduced to zero ym character just drops with the ragdoll effect ad then loading screen pops up immidietly with a post assult event after. The rape scene doesn't trigger at all. Is there any idea what may cause it or is it just some setting i need to adjust. Thanks in advance.Edit: It seems that they are not even Defeat post events but Alternate Death ones.
Oghmatorro Posted June 16, 2014 Posted June 16, 2014 Not really working for me. I have the actual version but player as victim does not trigger. Stamina and Health Treshhold is ~80% but npc continue to hit and kill the PC. FNIS: Reading DeviousDevices V?.? ( 0 furniture, 2 offset, 0 paired, 0 kill, 0 alternate animations) ... Reading FNIS V5.0.2 ... Reading FNISBase V5.0.2 ... Reading sanguinesDebauchery V?.? ... Reading SexLab V?.? ... Reading SexLabCreature V?.? ... Reading SexLabDefeat V?.? ... Reading ZaZAnimationPack V5.5.1 ( 6 furniture, 10 offset, 0 paired, 0 kill, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... No GENDER directory Animations\male\ 18 GENDER modifications for Animations\female\ Creature Pack not installed ( 6 furniture, 12 offset, 0 alternate animations) - mt_behavior usage: 2,9 % 1589 animations for 8 mods successfully included (character) Any hints?
nutluck Posted June 16, 2014 Posted June 16, 2014 Well first off just to be sure but did you enable Defeat in the MCM menu? and make sure player as victim is on? Next which enemies are you having trouble with? finally do sex animations work with any mods or is it just defeat not working?
Oghmatorro Posted June 16, 2014 Posted June 16, 2014 Well first off just to be sure but did you enable Defeat in the MCM menu? and make sure player as victim is on? Next which enemies are you having trouble with? finally do sex animations work with any mods or is it just defeat not working? Yes it is enabled in MCM. Player as victim too. I tried bandits and forsworn. The new "submit" feature worked with them, but not the normal "defeat". Basically knockdown doesn't happen.
kikinho Posted June 16, 2014 Posted June 16, 2014 Yeah same here. Mod is enabled and sometimes even works but only at first time on a new load. Basically knock down won't happen here either.I personally have the feeling that it acts up with death alternate.
firecloak Posted June 16, 2014 Posted June 16, 2014 player as victim indeed doesn't work for me eather, the strogle bar comes up, buy when failed my player just gets up and fighting continues. the sex just isn't triggering.
nutluck Posted June 16, 2014 Posted June 16, 2014 Hmmm I would suggest all of you to turn on papyrus who is having this issue. then play it and when it happens again where ti fails to trigger. Exit skyrim afterwards and then zip the papyrus log and upload it here so Goubo can take a look. It might shade some light into whats happening and help Goubo in finding the issue. As a side note you guys are aware there is a Defeat reset button right? It forces defeat to reset and it should fix issues like this. Assuming it is just a glitch and not a bug. So you could try resetting it and see if that fixes it and if it starts happening again then post the papyrus log up as a zip file.
jfraser Posted June 16, 2014 Posted June 16, 2014 Also, check the Defeat bleed out setting in DA. It is set to 100% by default but my understanding is that it needs to be set lower for some reason.
tetaniBellus Posted June 16, 2014 Posted June 16, 2014 After this is finished, is there any chance of a lite version with fewer scripts? This version is causing major script lag...
Spoolz Posted June 17, 2014 Posted June 17, 2014 Having issues with bandit chiefs and the named chief at the top of the cave where the blind bandit is. Everything goes well till the knockdown. Then after a brief moment my character gets up and the fighting starts again. Other bandits work fine cause the other regular bandits would rape my character, but the chief would always ignore me and walk away while the others ran to me to start the sequence. However when I killed all the regular bandits and it was just me and the chief, the problem happened This is the BaseID for the chief that doesn't trigger right: 000e1f81. You can use player.placeatme # 1 to place one if anyone wants to test. EDIT: Did some more test runs and he eventually triggered but its odd it doesnt work the first time 100% like the others. Ill just ignore it cause its a minor issue for an otherwise amazing mod. Goodwork!
bigdawg78 Posted June 17, 2014 Posted June 17, 2014 Some feedback on V5b3: I always disable the 'player as victim' bit. I don't enjoy it. Mostly I like the interactive options when an enemy is on their knees, sleeping, etc. Also like to see my companion get some action from time-to-time. (Poor Farkas and all those bears...)Anyways, some odd stuff. Even with player as victim disabled, when I would get hit hard enough to kill me or reduce my life low, it would act like it was enabled. It would drop me to my knees and I'd hobble for a bit...as if waiting to be raped or something. I re-enabled the player as victim and dropped all the health thresholds to zero. I also set it to health only (forgot the option, but I didn't want to use stamina or whatever). Then I disabled the player as victim and things seem to be going well. At one point, I had disabled the mod completely again from the in-game config menu. Can't remember why, but I did. But a draughr still raped my companion. Basically some of the scripts seem to run even when you disable portions of the mod. Other than that, it is looking good. Just got to smooth out a few wrinkles.
Goubo Posted June 17, 2014 Author Posted June 17, 2014 After this is finished, is there any chance of a lite version with fewer scripts? This version is causing major script lag... As much as I would like this to be possible, I can't, be assured I did my best to optimize the scripts so it takes the less ressources as possible, could you be more specific about your script lag problem? This can happen when a save is bloated, check the size of your save, if you experience script lag with a new save the problem is elsewhere. Having issues with bandit chiefs and the named chief at the top of the cave where the blind bandit is. Everything goes well till the knockdown. Then after a brief moment my character gets up and the fighting starts again. Other bandits work fine cause the other regular bandits would rape my character, but the chief would always ignore me and walk away while the others ran to me to start the sequence. However when I killed all the regular bandits and it was just me and the chief, the problem happened This is the BaseID for the chief that doesn't trigger right: 000e1f81. You can use player.placeatme # 1 to place one if anyone wants to test. EDIT: Did some more test runs and he eventually triggered but its odd it doesnt work the first time 100% like the others. Ill just ignore it cause its a minor issue for an otherwise amazing mod. Goodwork! That's odd indeed, will make some test with this NPC but I'm not sure why he would not be registered properly. Some feedback on V5b3: I always disable the 'player as victim' bit. I don't enjoy it. Mostly I like the interactive options when an enemy is on their knees, sleeping, etc. Also like to see my companion get some action from time-to-time. (Poor Farkas and all those bears...) Anyways, some odd stuff. Even with player as victim disabled, when I would get hit hard enough to kill me or reduce my life low, it would act like it was enabled. It would drop me to my knees and I'd hobble for a bit...as if waiting to be raped or something. I re-enabled the player as victim and dropped all the health thresholds to zero. I also set it to health only (forgot the option, but I didn't want to use stamina or whatever). Then I disabled the player as victim and things seem to be going well. At one point, I had disabled the mod completely again from the in-game config menu. Can't remember why, but I did. But a draughr still raped my companion. Basically some of the scripts seem to run even when you disable portions of the mod. Other than that, it is looking good. Just got to smooth out a few wrinkles. Interesting, something wrong there indeed, thanks will fix.
tarl7 Posted June 17, 2014 Posted June 17, 2014 Just letting you know my problem of aggressors not seeing my player character after bleedout seems to be solved with this latest version. Keep up the good work
firecloak Posted June 17, 2014 Posted June 17, 2014 so i have done a few things sence my other post first i up dated my sexlab framework (that was the big one i think) then i installed DA. when everything was up and set i strarted a new game and throw myself at the nearest bad guy ( in this case a pack of wolfs) with i when in to bleedout and they started rapeing me (yay!) however after the first one was done and i when into trama the next one that was going to rape me was still in combat mode and just grawled at me wail all the other wolfs were doing their idle animations. One kill command later and problem salved. (i did stand back up though) Now on to the big one, it seamed no matter how much i twicked it, i couldn't get humans to rape me. they would just attack my untlll i blacked out and did other DA stuff. (there was one time though, i got downed and a bandit chef went to rape me, one failed struggle later and... C++ crashed =_= (i can't remember what i did to make it happend sorry)) after around 30 trys i just when ahead and removed DA from my data file. One {tim} command later and {coc} to the biggest bandit camp later and im swimming in semen and fem-cum. Hope this helps i don't know how to get internal data from Skyrim so i can't give you that sorry.
Goubo Posted June 17, 2014 Author Posted June 17, 2014 The first case the animation couldn't start so your char got up, seems there is a lot of problem with wolves, your log file could help though. About DA in the DA section in Defeat MCM Defeat trigger is set to 50%, if you wish to see Defeat triggers all the time just set it to 100%.
hansson Posted June 17, 2014 Posted June 17, 2014 Hi, I've got a problem with starting the mod. It won't show up in MCM, no matter what I do. Tried deleting/reinstalling it, moving it around in the load order, started new games, nothing worked. Older version of Defeat worked just fine (think the one I used for the last playthrough was 5b1.1) but the newest with DA support just won't. Frankly, I'm out of ideas (apart from reinstalling skyrim completely but that's too big a hassle). Load order in the spoiler, hope you guys can help. GameMode=SkyrimSkyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1HearthFires.esm=1Unofficial Hearthfire Patch.esp=1ApachiiHair.esm=1actorEvents.esm=1JSwords.esm=1Schlongs of Skyrim - Core.esm=1SexLab.esm=1SexLabAroused.esm=1ZaZAnimationPack.esm=1Devious Devices - Assets.esm=1daymoyl.esm=1SexLab Attraction.esm=1Devious Devices - Integration.esm=1Devious Devices - Expansion.esm=1Brawl Bugs CE.esp=1Chesko_Frostfall.esp=1Better Dynamic Snow.esp=1BardSoundsMalukah.esp=1ApachiiHelmetWigs.esp=1Ars Metallica.esp=1Ars Metallica - Hearthfire.esp=1Auto Unequip Ammo.esp=1CalienteVanillaArmorTweaks.esp=1Chesko_WearableLantern.esp=1FishingInSkyrim.esp=1MF_RadiantProstitution.esp=1SDO Full-LOD - Giant Campfires.esp=1SDO Full-LOD - Whiterun Trundra Creeks.esp=1SexLab Dangerously Nude.esp=1SexLab Theft and Seduction.esp=1SexLabNudeCreatures.esp=1SexLabDefeat.esp=1Sextreme-All.esp=1Skyrim Flora Overhaul.esp=1NoxUE2.00.esp=1SkyUI.esp=1iHUD.esp=1ArchersArsenal.esp=1Cloaks.esp=1Devious Devices - For the Masses II.esp=1ElvenScout.esp=1Ezuka's Wedding Rings.esp=1Ezuka's First Person Ring Fix.esp=1Field Mage Outfit.esp=1Guild Duelist Armor.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Hothtrooper44_ArmorCompilation.esp=1JSwordsDistributionBalancePlugin.esp=1KKFur.esp=1LCS_ImmersiveChainMail.esp=1LeftHandRings.esp=1MessiasDarkJester.esp=1NobleFemaleClothes.esp=1ViceroyInquisitor.esp=1Equipping Overhaul.esp=1AngrimApprentice.esp=1lpbards.esp=1Captured Dreams.esp=1Devious Deviants.esp=1DeviousRegulations.esp=1Immersive Darkwater crossing.esp=1Immersive Dawnstar.esp=1Immersive Dragon Bridge.esp=1Immersive Falkreath.esp=1Immersive Ivarstead.esp=1Immersive Karthwasten.esp=1Immersive Kynesgrove.esp=1Immersive Morthal.esp=1Immersive Orc Strongholds.esp=1Immersive Riverwood.esp=1Immersive Rorikstead.esp=1Immersive Shors stone.esp=1Immersive Stonehills.esp=1Immersive Whiterun.esp=1Run For Your Lives.esp=1sanguinesDebauchery.esp=1AchieveThat.esp=1Differently Ebony.esp=1Headtracking.esp=1HoodsAndCirclets.esp=1ImmersiveFP.esp=1Naked Potema.esp=1OpenFaceHelmets.esp=1PrisonerRagsForFemales.esp=1Schlongs of Skyrim.esp=1SOS - VectorPlexus Regular Addon.esp=1SexLab Romance.esp=1Convenient Horses.esp=1aMidianborn_Skyforge_Weapons.esp=1RealisticRoomRental-Basic.esp=1Open Cities Skyrim.esp=1RealisticNeedsandDiseases.esp=1RND_HearthFires-Patch.esp=1RND_USKP-Patch.esp=1Better Vampires - No DawnGuard.esp=1SexLab Enchantress.esp=1FNISspells.esp=0Artifact Disenchanting.esp=1enchant4effects.esp=1FormsEdit.esp=1The Dance of Death.esp=1archeryperks 3-9.esp=1SexLab Cumshot.esp=1UFO - Ultimate Follower Overhaul.esp=1UFO - Heartfire AddOn.esp=1Angelina Jolie.esp=1BabetteReplacer.esp=1JessicaAlbaDemonHunter.esp=1OliviaWilde.esp=1SexLab_DibellaCult.esp=1Alternate Start - Live Another Life.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1rcrnShaders.esp=1RCRNvolumetric.esp=1No More Glowing Edges.esp=1WATER.esp=1WATER Plants.esp=1SexLab Warmbodies.esp=1SpousesEnhanced.esp=1Radiant-SchlongsPatch.esp=1LeftHandRings - Enchanted.esp=1RGMsAlchemistsCompendium.esp=1SkyFalls + SkyMills.esp=1SMIM-FarmhouseFlickeringFix.esp=1SMIM-ShackRoofFixes.esp=1SMIM-FurnitureChestSnowFix.esp=1SMIM-DungeonsCliffsIceSkirts.esp=1SexLab Approach.esp=1SexLabDangerousNights.esp=1sr_ifpssl.esp=1Devious Devices - Males Addon.esp=1Devious Cidhna.esp=1YotoHatamonba.esp=0Fudou Myouou.esp=1Better Archery 1.0.esp=1RND_AnimalLoot.esp=1SSv2.esp=1SexLab-AmorousAdventures.esp=1Sexlab Release.esp=1SexLab-StoriesDevious.esp=1animal_mansion.esp=1
Zt11rauss Posted June 17, 2014 Posted June 17, 2014 Goubo - just another question. You got a PN from me which you didn't answer so far. Were you able to upload the file?
firecloak Posted June 17, 2014 Posted June 17, 2014 The first case the animation couldn't start so your char got up, seems there is a lot of problem with wolves, your log file could help though. About DA in the DA section in Defeat MCM Defeat trigger is set to 50%, if you wish to see Defeat triggers all the time just set it to 100%. OH! damnit i miss read it and though that was something ease (way to go brain! >:U) sorry for that
Oghmatorro Posted June 17, 2014 Posted June 17, 2014 I think I found the problem. Defeat wasn't starting because I had DA (along SD+) installed. I found in the SD+ thread that Defeat PC as victim does not trigger if DA is installed. After uninstalling it it worked better. Now I get the animations, still not the exhaustion trigger (even at 100%, stamina zero and back turned to bandit). The struggle bar is not really working for me or I am not clever enough. If I click "display bar" in the menu nothing shows up after closing the menu. Here are the latest entries in papyrus: [AUA (1500C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73[06/17/2014 - 08:22:24PM] ========== Auto Unequip Ammo: Scan complete.[06/17/2014 - 08:22:24PM] InitWidgetLoader()[06/17/2014 - 08:22:24PM] [Zad]: [Drip] Loaded: 10%[06/17/2014 - 08:22:24PM] [Zad]: Registering DDBeltedSolo[06/17/2014 - 08:22:24PM] [slamainscr ]: Enabled Desire spell[06/17/2014 - 08:22:24PM] [Zad]: [Horny] Loaded: 5%[06/17/2014 - 08:22:24PM] LAL: Hearthfire detected.[06/17/2014 - 08:22:24PM] LAL: Dragonborn detected.[06/17/2014 - 08:22:24PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[ARTHLALVersionTracking (32049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 149[alias Player on quest ARTHLALVersionTracking (32049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6[06/17/2014 - 08:22:24PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[ARTHLALVersionTracking (32049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 161[alias Player on quest ARTHLALVersionTracking (32049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6[06/17/2014 - 08:22:24PM] Error: File "teg_returntohelgen.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[ARTHLALVersionTracking (32049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 169[alias Player on quest ARTHLALVersionTracking (32049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6[06/17/2014 - 08:22:24PM] ==== LAL: DLC and Mod support check - Done. ====[06/17/2014 - 08:22:24PM] [Zad]: [belt Chafing] Loaded: 10%[06/17/2014 - 08:22:24PM] [slamainscr ]: Enabled cloak effect[06/17/2014 - 08:22:24PM] [slamainscr ]: Updated notification key to 49[06/17/2014 - 08:22:24PM] [slamainscr ]: finished maintenance[06/17/2014 - 08:22:24PM] [Zad]: [Posture Collar] Loaded: 10%[06/17/2014 - 08:22:24PM] -- SexLab -- Animations[56]: DDBeltedSolo[06/17/2014 - 08:22:24PM] [Zad]: Set Device Hider slot to 60.[06/17/2014 - 08:22:24PM] [Zad]: QuestMonitor is now tracking player.[06/17/2014 - 08:22:24PM] [Zad]: RebuildSlotmask()[06/17/2014 - 08:22:24PM] [Zad]: EnableEventProcessing()[06/17/2014 - 08:22:24PM] [Zad]: Rehooking Mod Events[06/17/2014 - 08:22:25PM] [Zad]: ZadNpc::DoRegister(1.477259)[06/17/2014 - 08:22:25PM] [Zad]: RepopulateNpcs()[06/17/2014 - 08:22:25PM] [Zad]: Not repopulating NPC slots: Feature is disabled.[06/17/2014 - 08:22:25PM] [Zad]: ==========Begin Compatibility Checks==========[06/17/2014 - 08:22:25PM] Defeat: SKI_MeterWidget OnWidgetReset()[06/17/2014 - 08:22:25PM] Defeat: SKI_MeterWidget OnWidgetReset()[06/17/2014 - 08:22:25PM] [Zad]: OnContainerChanged()[06/17/2014 - 08:22:25PM] [Zad]: Please note that Errors related to missing files should be ignored.[06/17/2014 - 08:22:25PM] [Zad]: [ Dependency Checks ][06/17/2014 - 08:22:25PM] [Zad]: DDi version [2.800000]: OK[06/17/2014 - 08:22:25PM] [Zad]: assets version [2.750000]: OK[06/17/2014 - 08:22:25PM] [Zad]: Aroused version [20140124.000000]: OK[06/17/2014 - 08:22:25PM] [Zad]: SexLab version [15700.000000]: OK[06/17/2014 - 08:22:25PM] [Zad]: [ Third Party Mod Compatibility Checks ][06/17/2014 - 08:22:25PM] [Zad]: [ Sanity Checks ][06/17/2014 - 08:22:25PM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK[06/17/2014 - 08:22:25PM] [Zad]: Okay seriously, I'm going to make fun of you if you post the following as an error. This is not an error, it is a check to ensure that you're not running the obsolete .esp.[06/17/2014 - 08:22:25PM] Error: File "Devious Devices - Integration.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[zadQuest (0F00F624)].zadbq00.VersionChecks() - "zadBQ00.psc" Line 217[zadQuest (0F00F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 160[alias Player on quest zadQuest (0F00F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 12[06/17/2014 - 08:22:25PM] [Zad]: Okay seriously, I'm going to make fun of you if you post the above as an error. This is not an error, it is a check to ensure that you're not running the obsolete .esp.[06/17/2014 - 08:22:25PM] [Zad]: Verifying that old DDi esp is not present: OK[06/17/2014 - 08:22:25PM] [Zad]: ==========End Compatibility Checks==========[06/17/2014 - 08:22:25PM] [Zad]: Initializing Events arrays.[06/17/2014 - 08:22:25PM] [Zad]: zadEventSlots::Maintenance()[06/17/2014 - 08:22:25PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000[06/17/2014 - 08:22:25PM] [Zad]: OnEquipped(bandit: Chastity Belt (Padded))[06/17/2014 - 08:22:25PM] Error: Cannot cast from None to sslBaseAnimation[]stack:[sexLabQuestAnimations (0C0639DF)].sslanimationslots.GetList() - "sslAnimationSlots.psc" Line 186[sexLabQuestAnimations (0C0639DF)].sslanimationslots.GetByTags() - "sslAnimationSlots.psc" Line 33[sexLabQuestFramework (0C000D62)].sexlabframework.GetAnimationsByTag() - "SexLabFramework.psc" Line 335[zadQuest (0F00F624)].zadlibs.CheckForBoundAnims() - "zadLibs.psc" Line 1700[zadQuest (0F00F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 165[alias Player on quest zadQuest (0F00F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 12[06/17/2014 - 08:22:25PM] [Zad]: Bound Animation Status: False[06/17/2014 - 08:22:25PM] [Zad]: [bra Chafing] Registered. Event #0[06/17/2014 - 08:22:25PM] [Zad]: [Drip] Registered. Event #1[06/17/2014 - 08:22:25PM] [Zad]: No menus are open. Equipping silently.[06/17/2014 - 08:22:25PM] [Zad]: Monitoring Camera state.[06/17/2014 - 08:22:25PM] [Zad]: [Restraints+Armor] Registered. Event #2[06/17/2014 - 08:22:25PM] [Zad]: [blindfold Mystery] Registered. Event #3[06/17/2014 - 08:22:25PM] [Zad]: [Plug Moan] Registered. Event #4[06/17/2014 - 08:22:25PM] [Zad]: [Mounted] Registered. Event #5[06/17/2014 - 08:22:25PM] [Zad]: [bump Pumps] Registered. Event #6[06/17/2014 - 08:22:25PM] [Zad]: [belted Empty] Registered. Event #7[06/17/2014 - 08:22:25PM] [Zad]: [Armbinder Struggle] Registered. Event #8[06/17/2014 - 08:22:25PM] [Zad]: [blindfold Trip] Registered. Event #9[06/17/2014 - 08:22:25PM] [Zad]: Sending device event DeviceEquippedBelt(bandit:0)[06/17/2014 - 08:22:25PM] [Zad]: [Health Drain] Registered. Event #10[06/17/2014 - 08:22:25PM] [Zad]: Set slot mask to [67108864]: 67108864[06/17/2014 - 08:22:25PM] [Zad]: [Harness] Registered. Event #11[06/17/2014 - 08:22:25PM] [Zad]: [stamina Drain] Registered. Event #12[06/17/2014 - 08:22:25PM] [Zad]: [Wet Padding] Registered. Event #13[06/17/2014 - 08:22:26PM] [Zad]: [Nipple Piercings] Registered. Event #14[06/17/2014 - 08:22:26PM] [Zad]: ReEquipExistingDevices() is working:1[06/17/2014 - 08:22:26PM] [Zad]: [Vibration] Registered. Event #15[06/17/2014 - 08:22:26PM] [Zad]: [Mana Drain] Registered. Event #16[06/17/2014 - 08:22:26PM] [Zad]: [Horny] Registered. Event #17[06/17/2014 - 08:22:26PM] [Zad]: Syncing for actor bandit.[06/17/2014 - 08:22:26PM] [Zad]: [belt Chafing] Registered. Event #18[06/17/2014 - 08:22:26PM] [Zad]: SyncInventory(): Npc is equipping Belt.[06/17/2014 - 08:22:26PM] [Zad]: [Posture Collar] Registered. Event #19[06/17/2014 - 08:22:26PM] [Zad]: [Draugr plug vibration] Registered. Event #20[06/17/2014 - 08:22:26PM] [Zad]: SyncInventory(): Equipping Belt.[06/17/2014 - 08:22:26PM] [Zad]: [Trip over] Registered. Event #21[06/17/2014 - 08:22:26PM] [Zad]: [Arm cuff fumble] Registered. Event #22[06/17/2014 - 08:22:26PM] [Zad]: RepopulateNpcs()[06/17/2014 - 08:22:26PM] [Zad]: Aborting repopulation of NPC slots: Hit throttle.[06/17/2014 - 08:22:26PM] [Zad]: original exposure rate was 2.000000. Setting to 3.000000.[06/17/2014 - 08:22:26PM] GagSFX: Registering for SexLab Voice Slot Event[06/17/2014 - 08:22:26PM] GagSFX: GagFX v1.040000 ready.[06/17/2014 - 08:22:26PM] [Helpless]: Checking DDi version, reported: 2.800000, OK[06/17/2014 - 08:22:26PM] [Helpless]: --- Checking other mods, ignore any following errors ---------------------------[06/17/2014 - 08:22:26PM] [Helpless]: Found Dawnguard[06/17/2014 - 08:22:26PM] [Helpless]: Found Captured Dreams[06/17/2014 - 08:22:26PM] [Helpless]: Found SexLab Submit[06/17/2014 - 08:22:26PM] [Helpless]: Found SexLab Defeat[06/17/2014 - 08:22:26PM] [Helpless]: --- Mod checks finished, ignore any above errors -------------------------------[06/17/2014 - 08:22:31PM] -- SexLab -- Import: Animation Profile #1 imported with (0) values...[06/17/2014 - 08:22:31PM] SexLab Loaded CurrentVerison: 15700[06/17/2014 - 08:23:28PM] xpoCrimeScanner: (Scanning) OnUpdate[06/17/2014 - 08:25:02PM] [Zad]: Set slot mask to [0]: 0[06/17/2014 - 08:25:23PM] xpoCrimeScanner: (Scanning) OnUpdate[06/17/2014 - 08:26:28PM] xpoCrimeScanner: (Scanning) OnUpdate[06/17/2014 - 08:26:59PM] Defeat: Aggressor slot filled (Human) -> 0 // Hunter -> [Actor < (0001CDE1)>][06/17/2014 - 08:26:59PM] Defeat: Aggressor slots -> [[Actor < (0001CDE1)>], None, None, None, None][06/17/2014 - 08:26:59PM] Defeat: Partners slots -> [None, None, None, None, None][06/17/2014 - 08:26:59PM] Defeat: TheNext set -> [Actor < (0001CDE1)>][06/17/2014 - 08:27:01PM] Defeat: Player victim - AssaultMode PreDown Aggressor [Actor < (0001CDE1)>], Persuer (Should be the same) -> [Actor < (0001CDE1)>][06/17/2014 - 08:27:02PM] Defeat: bandit is aggressive, want a piece of ass[06/17/2014 - 08:27:10PM] [Zad]: Set slot mask to [0]: 0[06/17/2014 - 08:27:10PM] [Zad]: Set slot mask to [0]: 0[06/17/2014 - 08:27:10PM] -- SexLab -- Thread[0] - Thread[0]: Entering Making State[06/17/2014 - 08:27:10PM] -- SexLab -- NOTICE: Found Animations(12): Rough Missionary, Arrok Leg Up Fuck, AP Holding Leg Up, AP Leg Up Fuck, Rough Behind, Rough Doggy Style, Arrok Rape, Zyn Rough Standing, AP Anal, AP Face Down Anal, AP Skull Fuck, AP Fisting,[06/17/2014 - 08:27:10PM] -- SexLab -- NOTICE: ValidateActor(Lisa) -- TRUE -- Cache HIT[06/17/2014 - 08:27:11PM] -- SexLab -- [sslActorAlias ]: Slotted 'Lisa'[06/17/2014 - 08:27:11PM] -- SexLab -- NOTICE: ValidateActor(bandit) -- TRUE -- Cache MISS[06/17/2014 - 08:27:11PM] -- SexLab -- [sslActorAlias ]: Slotted 'bandit'[06/17/2014 - 08:27:12PM] -- SexLab -- Thread[0] - Adjustment Profile: APAnal.Adjust.RedguardRaceF.WoodElfRaceM[06/17/2014 - 08:27:14PM] -- SexLab -- Thread[0] - Event Hook: AnimationStart[06/17/2014 - 08:27:14PM] [Zad]: OnAnimationStart()[06/17/2014 - 08:27:14PM] GagSFX: OnAnimationStart()[06/17/2014 - 08:27:14PM] GagSFX: Hooked Controller arg:0 controller is [sslthreadcontroller ][06/17/2014 - 08:27:14PM] GagSFX: actors involved are:[06/17/2014 - 08:27:14PM] GagSFX: - Lisa [Actor < (00000014)>] Sex is 1[06/17/2014 - 08:27:14PM] GagSFX: voice left untouched[06/17/2014 - 08:27:14PM] GagSFX: - [Actor < (0001CDE1)>] Sex is 0[06/17/2014 - 08:27:14PM] GagSFX: voice left untouched[06/17/2014 - 08:27:14PM] GagSFX: end[06/17/2014 - 08:27:14PM] [Zad]: No sex-act-restricted actors present in this sex scene. Done.[06/17/2014 - 08:27:14PM] -- SexLab -- Thread[0] - Event Hook: StageStart[06/17/2014 - 08:27:14PM] -- SexLab -- Thread[0] - animating: Starting Stage: 1[06/17/2014 - 08:27:29PM] VM is freezing...[06/17/2014 - 08:27:29PM] VM is frozen
xgkf Posted June 17, 2014 Posted June 17, 2014 Just to clarify, Defeat DOES work along side DA and SD+, just not using Defeat's own threshold mechanics (in this version of Defeat). Defeat instead trigger's as if it were a DA mechanic if DA is installed (ie, during BleedOut).
Wolferlicu1 Posted June 18, 2014 Posted June 18, 2014 In case your MCM doesn't show the mod OR it remains disabled no matter what you do (including new games), make sure that Death Alternative is the latest version. It took me a few days to figure that out I honestly can't play without Defeat anymore, I can't wait to see where this mod goes.
magicrealm Posted June 18, 2014 Posted June 18, 2014 Just to clarify, Defeat DOES work along side DA and SD+, just not using Defeat's own threshold mechanics (in this version of Defeat). Defeat instead trigger's as if it were a DA mechanic if DA is installed (ie, during BleedOut). sorry what did you say ? do you really say that goubor LIES in his mods description, that skyrimII LIES in his fine pdf Manual ? that you have to choose in defeats MCM menu health threshold, stamina threshold, or both thresholds, NONE of them working ? instead you gracefully spend us this information on page 227 of this Forum ? You call this a clarify ? Still the wrong description, pdfmanual, mcm menu ! what are descriptions, pdf Manuals and MCM menus made for ? to fool the People around for weeks ? , because you may have forgotten to rewrite them and tell them that this mod is not working in that way at all ? wasting their time and nerves here in the Forum and in the game ? to happily tell thim to shut up and move further ? i guess that needs an overhaul.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now