EdtheNord Posted May 11, 2023 Posted May 11, 2023 4 hours ago, Tentacus said: To avoid reinventing the wheel. Being able to use the existing systems I created, makes everything work together better for a wholistic RP experience. For instance in my current testing session, when the love potion from Arcadia wore off I got revenge on her using the ring of subjugation... and now my disillusioned and ruined little elf is out to make the world suffer for all she's been through. Fun fact as soon as you kill Arcadia, Nazeem's wife INSTANTLY appears downstairs and takes over the shop... scared the absolute piss out of me when I heard footsteps. Can't have witnesses though so now Nazeem's wife is my elf's helpless captive You would think Bethesda would put like a 24 hr wait on replacing dead shopkeepers... lol. that sounds absolutely dramatic. sometimes those things really make it. i just want to point out that the bigger it gets the more likely it would conflict with other mods. So from a user perspective i do want separate modulars, well thats why they are called mods isnt it.
Tentacus Posted May 11, 2023 Author Posted May 11, 2023 5 hours ago, EdtheNord said: that sounds absolutely dramatic. sometimes those things really make it. i just want to point out that the bigger it gets the more likely it would conflict with other mods. So from a user perspective i do want separate modulars, well thats why they are called mods isnt it. It's actually short for modification, but I take your point. The problem is that isn't how my creative process works. Ideally one would plan out everything ahead of time. Set a limited scope for features and if you wanted, and create a framework for meshing with your other mods. This is an ideal that usually leads to instant burn out, planning forever or just giving up. When I started this project it was to take a couple of months. To get an idea I'd long had about notice board rescues out of my head, but as I played I wanted more, and then more and then more etc... I don't really much enjoy playing other people's sexlab mods because of my particular narrative demands (Though I still get a lot of use out of Solutions)... so before long it was out of hand. I know ALL TO WELL (7 minute version) that trying to make a mod like this into a framework, or split it into multiple mods, after the fact is a fools errand that ends in tears (See TSEX) so it is what it is, and ever shall be. It's almost done anyway so that will be the end of that and so far is as stable and playable as the last version. 1
Guest Posted May 11, 2023 Posted May 11, 2023 @Tentacus First time user, Thanks for this mod, I have been having fun with it!
Tentacus Posted May 11, 2023 Author Posted May 11, 2023 (edited) Klea had been happy, for the first time in her life, really. She'd endured existance as a sex slave, serving Mistress Bryling, and come out the other side a changed woman. She had found love with the castle maid Erdi and they were making a good living doing what they enjoyed. For a time things were wonderful as they travelled across the province, sampling all of life's pleasures that their station had denied them for so long. It all came to an end though... just because Klea was still too trusting... especially when it came to other women. Edited May 11, 2023 by Tentacus 3
Tentacus Posted May 13, 2023 Author Posted May 13, 2023 I'm quite enjoying the playthrough with the sisters. It's more hectic than the other scenarios and I made the obedience level required to be freed a bit higher since you can get more Obedience points from servicing them both. I wish I didn't keep finding typos though. *sigh* Still aiming for a release next week... maybe early. I really want to be done... lol. Is it just me, or does this Taarie replacer look a lot like Tricia Helfer? 1
Ero Sama Posted May 13, 2023 Posted May 13, 2023 Hello i have a bug with a giant offer when they refuse and use fast travel the giant pop near to the player
Tentacus Posted May 13, 2023 Author Posted May 13, 2023 (edited) 1 hour ago, Ero Sama said: Hello i have a bug with a giant offer when they refuse and use fast travel the giant pop near to the player Refuse? a giant should walk over as long as they don't have cooldown and you are in the zone, maybe he got stuck on something. I'm not sure I understand the issue, but it sounds like the kind of edge case that can be fixed with a reload... always save before attempting something like that... or frankly any scripted operation in this mod. The idea of a giant chasing you through fast travel sounds hilarious though. Edited May 13, 2023 by Tentacus
Ero Sama Posted May 13, 2023 Posted May 13, 2023 4 hours ago, Tentacus said: Refuse? a giant should walk over as long as they don't have cooldown and you are in the zone, maybe he got stuck on something. I'm not sure I understand the issue, but it sounds like the kind of edge case that can be fixed with a reload... always save before attempting something like that... or frankly any scripted operation in this mod. The idea of a giant chasing you through fast travel sounds hilarious though. Ok thank you
Tentacus Posted May 13, 2023 Author Posted May 13, 2023 Getting there , but I had to quit playtesting cause airlink kept dropping. Probably too much interference due to thunderstorms. 2
Tentacus Posted May 15, 2023 Author Posted May 15, 2023 (edited) Update: I'm going to create one more test character to do some spot testing and get some more footage. I am currently aiming to release the mod on Wednesday or Thursday if all goes well. I identify with the slave yearning to be freed... lol. Free me from this mod! Edited May 15, 2023 by Tentacus 3
Tentacus Posted May 16, 2023 Author Posted May 16, 2023 Update: For now I am just updating the OP to be more legible to new users. I may however release the mod today so keep your eyes out. 3
Tentacus Posted May 16, 2023 Author Posted May 16, 2023 (edited) 1 hour ago, G1deon388 said: This new slave content will be only for female PC? No, it's just like the rest... There is female, male, as well as woman with penis dialogue. As always the goal is to be inclusive within the limits of what is plausible in such a dialogue heavy mod. I did my playthroughs of Wuunferth and Bothela as a dude. You can see a male player in the trailer here: https://motherless.com/D6D2100 Heh, I guess he is a bit femme looking. I'll also repost the Mistress Maven video too, since I guess some people missed them since they aren't on the OP yet: https://motherless.com/61D9E2E I wanted to have a 2nd trailer for the release but Motherless is being a bitch about processing it, probably cause I used an entire JPOP song. I may have to redo it as a post release trailer, with different music. Edited May 16, 2023 by Tentacus 2
agrumiel Posted May 16, 2023 Posted May 16, 2023 Hello Tentacus, This is too much work that you're sharing with us that I can't begin without saying big thank you for what you're doing. As someone said before, I'd really try your mod but I wasn't aware (mea culpa) that we can't hide the casual sex topic with every NPC. It's a bit immersive-breaker for me when you also make a serious playthrough at the same time. If it's possible to consider my request, I'd be so grateful. Thank you again ❤️
Tentacus Posted May 16, 2023 Author Posted May 16, 2023 (edited) 38 minutes ago, agrumiel said: Hello Tentacus, This is too much work that you're sharing with us that I can't begin without saying big thank you for what you're doing. As someone said before, I'd really try your mod but I wasn't aware (mea culpa) that we can't hide the casual sex topic with every NPC. It's a bit immersive-breaker for me when you also make a serious playthrough at the same time. If it's possible to consider my request, I'd be so grateful. Thank you again ❤️ You can in the update I just released. Edited May 16, 2023 by Tentacus 1
Tentacus Posted May 16, 2023 Author Posted May 16, 2023 (edited) Update 1.6.0 is up! Here it is at long last. There are almost certainly bugs but it should be better than the last release at least. With this the mod is finished aside from bug fixing... and I mean it. WHAT'S NEW FINAL VERSION: Added in version 1.6.0 Existing saves should be fine when updating from 1.5.0 and up... however the new content is best played on a fresh character, as it largely rests on the idea of somebody who's not powerful. UPDATES: -Numerous important bug fixes -Ring of debuggery general improvements -Debug ring get item abduction kit -Debug ring get item beggar clothes. -Debug ring disable casual dialogue. -Debug Ring fixed clear NPC cooldowns -Fixed lots of improperly setup dialogue. NEW FEATURES: This update adds features for a submissive/bottom playstyle, which can be mixed and matched with the existing dominatnt/top features to create thue roleplaying flexibility. -PLAYER BEGGING: Wear vanilla beggar clothes and gain access to begging dialogue. NPCs who take pity may give you up to 3 Septims but many won't. This can lead to sexual exploitation, and a life of sex work, and sometimes sexual slavery! -PLAYER PROSTITUTION: Become a sex worker through begging interactions, or simply turn the option on in the debug menu. Once on the job the player is presented with a wealth of roleplaying dialogue, the goal is immersion and realism. The player must negotiate their price and limits with each customer. This can lead to sexual assault (NOTE: This is much less violent than in Hardship for FO4, but you still have the option to fight.), or the customer passing you up if the price is too high. PIMPS: Regular: Once you have a regular customer you can ask them to protect you from rapists, for free sex and a steep cut of whatever gold you happen to have. Bad boyfriend: You can enter an abusive pimp relationship with a repeated rapist... It functions about the same as the other pimp, but he might not let you quit when you want to. Lover: You can tell a regular that you like them, and they don't have to pay for sex anymore. They will become a confidante to share your feelings on being a whore with, and you can ask them to protect you. Unlike the other pimps they do not demand payment. -PLAYER SLAVERY: Begging, or whoring to the wrong person may result in your temporary enslavement. The length of this captivity, as well as the cruelty, strictness and types of activities presented by the captors varies, as do the penalties for escaping, ranging from jail to death. DOMINANTS: Arcadia and Bothela: Bothering either of these apothecaries may result in you being slipped a love potion. The potion will affect you quite badly for a time before wearing off. Unlike all the others, you may aquire these Mistresses even if you are not a beggar or a whore, and they are well suited for a heroic character who is just too trusting. These encounters are also seperate from the slave training system used by the rest of the scenarios. Bryling: Probably the kindest mistress, and the one who's game is the closest to consensual. Lots of interesting dialogue and commentary on class struggle. She gives you a long leash compared to the rest. Real potential for a pretty woman-esque love story playthrough. In addition to serving her you will be expected to service her male Housecarl. Maven Black-Briar: The way you become Maven's slave is unique. She gives you one chance to save yourself... If you don't take it it's on you. As one might expect Maven is cruel but fair. Cool, detatched, and utterly without mercy. In addition to all that she comes with an entire family which you also have to please. Her daughter Ingun may be even worse, so watch yourself... your life depends on it. Radiant Sisters: These two come as a set, and therefore provide something very unique. They will use you at the same time or seperately. Likewise you may be punished or given tasks by either. This is the most restrictive arrangement since you are not allowed to even leave the shop, and players with needs mods must rely on them to live. Taarie is surprisingly kind once you are in her grip, but Endarie is a sadist and will fill your life with misery whenever she can. Wuunferth the undying: Wuunferth is a monster, a cruel old man who gets off on your pain and humiliation. However when he isn't using you he's fairly hands off and gives you the run of Windhelm... Just don't wander far or the results could be deadly. Tied with Maven for the most potential for player rape. Training: Much like the existing training system for NPCs the player will be trained as a slave by their Master/Mistress. Obedience points (OP) can be gained over time as well as through following orders, disobedience points (DP) are gained through bad behavior and prevent the passive accumulation of OP over time. DP can be cleared through the player being tortured, which can happen after 5 pts of disobedience are gained, or by being highly disrespectful/disobedient. At low levels DP will dissipate over time. Tasks and orders: Dominants and some minions will give you orders and small tasks to carry out. Some of these are tracked and affect discipline/obedience while some are just for roleplaying. Some of these make more sense if you are playing in VR, such as "Dust all the display cases". If you aren't you may want to look for a mod that lets you play the broom idle on command. I know something like that existed for Oldrim at least. Protip: Get a mod that lets you sleep anywhere for the houses without beds you can use. This is especially important for Maven and Wuunferth, for reasons that will become apparent as you play. Edited May 16, 2023 by Tentacus 7
erynyes Posted May 16, 2023 Posted May 16, 2023 (edited) Fuck yeah! Thx for all the work Tentacus, i'm so ready for this! ? EDIT : noticed you updated the female rescue/orcs allowed patch, do i need it even if i already got previous modified Noticeboard esp? Edited May 16, 2023 by erynyes
Tentacus Posted May 16, 2023 Author Posted May 16, 2023 2 hours ago, erynyes said: Fuck yeah! Thx for all the work Tentacus, i'm so ready for this! ? EDIT : noticed you updated the female rescue/orcs allowed patch, do i need it even if i already got previous modified Noticeboard esp? No, I just reuploaded it to preserve the order of the files. Only the mod and the source are new. 1
erynyes Posted May 16, 2023 Posted May 16, 2023 BTW i seem to have fixed the casual sex dialogue loop not resuming after a scene, seems like a load order issue on my end, move NMS pretty low fixed it, still have no idea wich mod it's conflicting with, the mod i was suspecting is not in my new LO anymore and i had the bug again on my new testing setup, so it must be another one. Oh well, it works now, could serve as reference for someone else experiencing this 1
erynyes Posted May 17, 2023 Posted May 17, 2023 I've been playtestin with a young redguard beggar in riften, so far everything works perfectly, the casual sex and begging dialogues are perfect, good job tentacus, feels like FO4 hardship again, enjoying every last bit of it! Not sure if i'm going the Maven dom way or just wait til i get to windhelm to become wuunferth plaything, but i'll definitly test the shit out of that ? Once again, thank you for all the work you put into that mod, it's great. I imagine you're pretty exausted about all the playtesting and troubleshooting and thats understandable, i just hope that now that this monster is finished, you take time for yourself and one day come back to us with some new idea and another mod, who knows it may be in another bethesda game. Cheers m8, and GG 1
Tentacus Posted May 17, 2023 Author Posted May 17, 2023 (edited) Better late than never motherless approved it: Notice Me Senpai Final trailer 2: A couple of notes: Sorry for the extreme head movement in the first shot, I get a little sassy when RPing a confident female character in VR. I have no idea what anime that song is from. It's just something I had on my HDD from the distant past. If you know, let me know. The song is called "Wish". I used "Skyrim on Skooma" for the Radiant playthrough. As seen in the video Taarie can give you Skooma as one of her things. This worked out great for the two times she gave it to me... but I don't know how extreme that mod's effects get if it ever actually teleports you out of the shop that would be very bad so... just something to think about. Otherwise it's a neat mod and you should try it. Edited May 17, 2023 by Tentacus 1
erynyes Posted May 17, 2023 Posted May 17, 2023 (edited) a ring to trigger the begging dialogue would be practical. (EDIT : just found out the debug ring option to toggle sex worker dialogue, it will do for what i had in mind, still would be cool if we had the begging toggle there as well) Had a good laugh when i was choosing an alternate start and notice the hmm... excuse me (casual sex) option when talking to the statue of Mara ? Edited May 17, 2023 by erynyes
Tentacus Posted May 17, 2023 Author Posted May 17, 2023 (edited) 13 minutes ago, erynyes said: a ring to trigger the begging dialogue would be practical. Had a good laugh when i was choosing an alternate start and notice the hmm... excuse me (casual sex) option when talking to the statue of Mara ? Yeah, you can also use the ring of subjugation on the Dawnstar sanctuary door. I only prevent actor type animal, and kids I dunno how to prevent other activaters like that without having to whitelist every race instead which is equally bad for other reasons. Luckily there aren't many in the vanilla game. I switched to Realm of Lorkhan cause AS doesn't work so hot in VR (IIRC). It's pretty good if you ever want to try something different. Edited May 17, 2023 by Tentacus 1
requiredname65 Posted May 17, 2023 Posted May 17, 2023 (edited) 31 minutes ago, Tentacus said: Yeah, you can also use the ring of subjugation on the Dawnstar sanctuary door. I only prevent actor type animal, and kids I dunno how to prevent other activaters like that without having to whitelist every race instead which is equally bad for other reasons. Luckily there aren't many in the vanilla game. I switched to Realm of Lorkhan cause AS doesn't work so hot in VR (IIRC). It's pretty good if you ever want to try something different. Would this work as a solution? Intercoms and talking computers are TalkingActivators in Fallout so I assume that this holds for Skyrim doors and statues. Edit: Might as well just check that Subject.GetIsObjectType(Actor) == 1.00 Edited May 17, 2023 by requiredname65
Tentacus Posted May 17, 2023 Author Posted May 17, 2023 11 minutes ago, requiredname65 said: Would this work as a solution? Intercoms and talking computers are TalkingActivators in Fallout so I assume that this holds for Skyrim doors and statues. Edit: Might as well just check that Subject.GetIsObjectType(Actor) == 1.00 Yeah, might do that to the casual greets when I do the inevitable bug fixes.
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