Fienyx Posted August 10, 2014 Posted August 10, 2014 I don't have desktop icons, everything is going through wrye bash icons on the bottom. Pluggy is old, will update that.
varenne Posted August 10, 2014 Posted August 10, 2014 Yeah, what fejeena and movomo said: You can also use CSE51 with OBSE21 by adding -oldinject to obse_loader. \Oblivion\obse_loader.exe" -Editor -oldinject It must be v132 dev. That's how I'm currently set up. I have dsktop icons for some tools like Tes4Edit, BOSS folder, a couple of other tools and folders. I have one for my Oblivion Data Folder and Oblivion My Win7 tool bar at the bottom has OBMM, WB, CS/E, and also another for Oblivion, just in case. I don't know that the WB icons are updated to the correct icon settings when it's installed. My guess is they are not and it's why you crash. I don't even know if they can be updated, never tried.
fejeena Posted August 10, 2014 Posted August 10, 2014 You need the OBSELoader.exe in your Oblivion folder ( yes also with a Steam Oblivion Version), create a Desktop shortcut, right click and click properties and rename the desktop Icon path to .....\Oblivion\obse_loader.exe" -Editor Or with OBSE21 ...\Oblivion\obse_loader.exe" -Editor -oldinject See my last post
Fienyx Posted August 10, 2014 Posted August 10, 2014 TY fajeena, missed that kind of. Happens when a person needs to skim over things. MS causes my eyes to go fuzzy when I read word for word and then I get a migraine. Only words and strings of numbers go fuzzy though. Pinned the desktop shortcut to my taskbar. Not a fan of Icons on the desktop, like it clean. CSE works fine with obse 21 now. Just not through wrye Edit: just saw the edit you did on the control. I wonder why it doesn't want to work with the other keys I had set for grab.
Fienyx Posted August 10, 2014 Posted August 10, 2014 lol Eyes after reading 4 Posts Lmao, pretty much
Fienyx Posted August 10, 2014 Posted August 10, 2014 Ok, idk why, but it doesn't like using mouse button 3 for recognizing grab, or the app button (between r alt and r ctrl). Just tried with V and that worked, so it just recognizes grab as common buttons maybe? Oh well, had z for sittable rocks, so now it will be grabbing just for cutting heads off. The rocks can sit somewhere else. Thanks for all the help.
xartom Posted August 12, 2014 Posted August 12, 2014 Not sure if it was fixed or not but I think enb's dx9.dll or w/e has issues with the CS.
Zor2k13 Posted November 30, 2014 Posted November 30, 2014 Hey is there a version of this without the head hunting bit? kinda gross thing to see seems more like something found in skyrim kinda thing ya know? Also won't this kind of mess up some npc that walk between towns and other things like that?
fejeena Posted December 1, 2014 Posted December 1, 2014 A Version without head hunting? Why do you use it ? If you don't use the spell to activate head hunting you have not head hunting ability. Problem solved ! And only the Player chops off heads , and you only get Money for Bandit heads not heads from NPCs travelling from town to town. Or do you mean there is a Problem with travelling NPCs and the Lovers True Crime Bandits ? Have you ever watched NPCs that have passed the bandits? The Lovers True Crime Bandits ignore NPCs and guards, they react only when the player comes along. Only if you starts fighting with the Bandits guards and other NPCs react.
Zor2k13 Posted December 1, 2014 Posted December 1, 2014 Ah ok that sounds great I was wondering how all that was handled, never played this mod before thats why I was asking thanks.
Zor2k13 Posted December 5, 2014 Posted December 5, 2014 It seems that if my character get enslaved by the bandits added in this mod, sometimes the slave trader attacks the owning bandit. Also if my character screws some bandits they are no longer hostile and are friendly instead. They initiate the zoom in to face convo but I can choos x out and no fights happen. Seems screwing some bandits enough times raises their disposition?
fejeena Posted December 5, 2014 Posted December 5, 2014 Disposition: have you ever checked Disposition before and after sex ? Yes Sex increased Disposition, and a NPC who likes you does not attack you. Also if you have high infamy bandits like you ( I had a chacater with 277 infamy ( yes 277 ) and no Bandit, Marauder,... attacked my character) Works also with Sexlivion sex ! You can fuck Bandits till they love you.
Zor2k13 Posted December 5, 2014 Posted December 5, 2014 I also noticed that if my character was enslaved, truecrime bandits would not spawn. However if I went through an area and the bandits spawned but I did not get close enough for them to see me then got enslaved back down the road THEN they would be there when the slave trader went through their spawn with me and traded with them.
Zor2k13 Posted March 6, 2015 Posted March 6, 2015 I am noticing some problems with this mod, I hang out a lot near skingrad at that bandit spawn point from this mod just after the vineyards and the sheep herder guy. My character gets caught there by PSE mod and the slave trader comes then trades her to someone down the road which is great because that is pretty much the only place other than near the inns near pell's gate if you want to get your character sold to someone on the road instead of going to the slaver camp. Anyways, my problem is that since I hang out there so much, the sheep herder guy likes to gawk at the sexploits going on there and this causes the lovers immoral guards to kill him after a while! I don't know if it is this mod or immoral guards doing it though. Basically I will find him dead outside somewhere and resurrect him. Then the immoral guard will stroll through and kill him, actually maybe the default guards kill him when he tries to go home? I noticed the option of pay fine or was it pay bounty? in the dialogue with him at the top. When I click that it says his bounty was 15k then after I did that I went to go through the nearby gate at skingrad and the guard stopped me. I suddenly had a bounty of 15k? I checked it after reloading a save and talking to sheep herder guy again my bounty went up after talking to him. So is this a bug or working as intended? I noticed the info about I could ignore threats from commoners about sex acts but not threats from guards. Maybe the commoners can't be ignored if you want them to keep living?
Zor2k13 Posted March 7, 2015 Posted March 7, 2015 Found it, was actually in lovers immoral guards there is the wording of pass on bounty or something like that it basically passes the bounty to the player when choosing that option pay bounty in the dialogue ugh... maybe as a member of the thieves guild it would be easier to deal with?
kevlar69 Posted September 8, 2015 Posted September 8, 2015 Compatible with newest LAPF version 1.6a1 ?
gregathit Posted September 8, 2015 Author Posted September 8, 2015 Compatible with newest LAPF version 1.6a1 ? It does state "LAPF version" in the mod name....
kevlar69 Posted September 9, 2015 Posted September 9, 2015 Thank you. I suspected this would be compatible, but it never hurts to ask.
gregathit Posted September 9, 2015 Author Posted September 9, 2015 No problem. Anything that specifically states "LAPF version" is definitely free and clear. Pretty much all Lovers plugins are going to be ok, with the major exception of Galgat's work. The other plugins have mostly all been LAPF'd or are marked "outdated". If you do have a question, just as you stated, it is best to ask.
Zor2k13 Posted September 10, 2015 Posted September 10, 2015 Trying to find out what mods increase disposition for sex is it just this mod or also LAPF? What do I have to edit to make the disposition increase lets say, 5 points per sex act with an npc? I ask because it seems to jump big time after only one rape like the npc is all best friends after just one time with them.
fejeena Posted September 10, 2015 Posted September 10, 2015 In Lovers True Crime Extended there is the script : zODEMSmainRPstrt scn zODEMSmainRPstrt ref disp Begin Function { disp } disp.ModDisposition player 20 Call xLoversMainSafeStart End The script starts sex and the Bandits like you after sex. In LoversAdultPlayPlusforSSP.esp it is script xLoversAdultPlayStart. scn xLoversAdultPlayStart ref meshort sposshort isSpringSell ref r0float f0int i0 Begin Function { me spos isSpringSell } ;20100829 ”„t‚łȂ¢‚È‚çDŠ´“x‚ðã‚°‚é if xLoversAdultPlay.ModDispositionDisabled == 0 if isSpringSell == 0 set f0 to 100 - me.GetDisposition Player set f0 to f0 * f0 / 150 set i0 to rand 0 f0 if i0 < 1 if me.GetDisposition Player < 100 set i0 to 1 endif endif if i0 > 0 me.ModDisposition Player i0 endif endif endif ;’Ç”öAI‚ð‰ðœ if me.GetIsCurrentPackage xLoversAdultPlayFollow me.RemoveScriptPackage endif ;‘̈ʑI‘ð Call xLoversAdultPlaySetSPos me spos ;‚±‚±‚Ü‚Åݒ肵‚½ƒf[ƒ^‚ðƒNƒGƒXƒg•Ï”‚ɕۑ¶ set xLoversAdultPlay.Offence to xLoversQuest.Offence set xLoversAdultPlay.Defence to xLoversQuest.Defence set xLoversAdultPlay.SPos to xLoversQuest.SPos ;ƒvƒŒƒCƒ„[‚ÉŠJŽnŠÇ—ƒAƒCƒeƒ€‚ðŽ‚½‚¹‚é set r0 to Player Call xLoversCmnSetItemCount r0 xLoversAdultPlayStartItem 1 End no fixed value.
Zor2k13 Posted September 10, 2015 Posted September 10, 2015 Hey thanks for that! I changed that me.ModDisposition Player i0 to 5 instead of i0 and changed the true crime script to 5 instead of 20 gonna see what happens now:-) I am trying to work out some bugs with some dialogue for my mod of the PSE mod so people can go through the whole trash talk while enslaved dialogue normally instead of having a bandit for a best friend after one romp.
fejeena Posted September 10, 2015 Posted September 10, 2015 In LoversPayBandit is also a script scn xLoversPayH ref meshort mod Begin Function { mod } set me to GetSelf if mod me.ModDisposition player mod endif Call xLoversCmnInitQuestInterface set xLoversQuest.Defence to player set xLoversQuest.Offence to me set xLoversQuest.DefNudeFlag to 128 set xLoversQuest.OffNudeFlag to 128 Let xLoversQuest.SPos := Call xLoversCmnGetRandomSPos 11111 player.Call xLoversMainSafeStartEnd Don't know where "mod" is set. Maybe other Mods also have "Disposition scripts"
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now