Allen Harris Posted March 11, 2024 Posted March 11, 2024 5 minutes ago, lktforever said: Omg thats worked, thx!   Hide contents I thought there is the way how to not kill anyone including Irkalla. But I suppose there is no way except kill her and put on her chains. Because I havent found any other restraints Spoiler There is a way to not kill anyone. There's a staff in the room that you can use on Boethian before he's revealed to be Molag  Â
Tsunamilawl Posted March 11, 2024 Posted March 11, 2024 I'll need a walkthrough like the one for the 1st quest.
shitime Posted March 11, 2024 Posted March 11, 2024 In the second trail, whenever I try to active the Brazil,my game will be very slow so that I can't check my bag and take off my Device. Is this a bug?
Allen Harris Posted March 11, 2024 Posted March 11, 2024 1 hour ago, shitime said: In the second trail, whenever I try to active the Brazil,my game will be very slow so that I can't check my bag and take off my Device. Is this a bug? That shouldn't be happening. It probably means you've got too many mods installed that are script heavy, or you've got some mods installed that boost video or image quality and it's too much for your system.
WaterRabbit Posted March 12, 2024 Posted March 12, 2024 38 minutes ago, Allen Harris said: That shouldn't be happening. It probably means you've got too many mods installed that are script heavy, or you've got some mods installed that boost video or image quality and it's too much for your system.  I wish people would quit repeated this "script heavy" mod idea as a problem. All mods that do anything at all are going to have lots of scripts.  The problem is when too many mods are running "heartbeat" types of scripts. There aren't that many mods that run scripts continuously.  I played through this entire quest with a number of what people might consider "script heavy" mods. I had to turn of DCL only because some of events were triggering and messing with events in this mod -- and only for part 2 of this mod.  When my game runs slowly it is usually due to texture mods. There are some texture mods that drop my frame rate down from a constant 120 fps to single digits. Occlusion planes can also create the game to drag.  My first suggestion would be to quit the game completely and then load your last save and see if you get the same problem. Â
WaterRabbit Posted March 12, 2024 Posted March 12, 2024 I did get something strange with the mod though. Â Exactly 8 game days after completing Part 2, I received an invitation and a bottle of wine from the Courier to start Part 1 again and the quest was added to the Journal.
linliaoran012 Posted March 12, 2024 Posted March 12, 2024 5 hours ago, sorrowsmith said: Â see attached I've found the location, thank you for your help!
DuskWanderer Posted March 12, 2024 Posted March 12, 2024 (edited) I have finished a Snare to Loosen, and I must say that was excellent, especially for a LL quest mod which sadly tend to have either poor level design, writing, or both. This one had neither, the dialogue wasn't overbearingly cringy and it was free of error, as well as the level design proving excellent, visually detailed, and clever. Â Spoiler I did manage to sequence break a little bit by being an Argonian, so I ended up talking to Vile early (Before having the ball gag off, which the dialogue didn't account for), and also managed to take off multiple devices in room 2 before the mittens by dragging keys around. Sharpening the knife however ended up being a roadblock and I didn't cause any softlocks so no harm was done. The only puzzle I didn't like was the harness, as doing the same step 4 times in a row was somewhat dull in comparison to the others. I look forward to the second quest! Â Spoiler Which I have started, although barely. Having been told the seeming truth of her intent, my captor tempted me to try anything to free myself... I proceeded to pickpocket all of her belongings, and then Fus Ro Dah'd her to death. Then I got softlocked because what I assume was her failsafe locked me in place, and since she was dead on the floor... Rip. Time to reload a save. Â Edited March 12, 2024 by DuskWanderer
ypX3A Posted March 12, 2024 Posted March 12, 2024 Well i restarted a new game, and again I am stuck on the exact same place, Spoiler after being bound to the X-cross nothing else happens I am really not sure what to try anymore. In the papyrus log i just see this related to the quest 03/12/2024 - 02:49:58PM] FrayEQ2: Gloomy Ruin entrance script detected LOS lost. Thanks for any help
Polonium Posted March 12, 2024 Posted March 12, 2024 Spoiler Hi, I'm stuck on getting the blade from the room with the Black Book. I've opened the door with the key from the bedroom, but I can't seem to find a way to remove the bars in the way. Also: I found the "Submerged Cave" where there is an apparent puzzle where I have to light up 6 pedestals with spells. I've done so, but all that happens is that the lights go out. Have I done something wrong or is this a bug? Thanks! Â
Jaisonboy Posted March 12, 2024 Posted March 12, 2024 Do you already have a guide for completing the second part? I could only get through the first cell and that's it. The GG is in the limiters, I do not know how to remove them and I do not know how to make a potion.
sorrowsmith Posted March 12, 2024 Posted March 12, 2024 2 hours ago, Polonium said: Â Hide contents Hi, I'm stuck on getting the blade from the room with the Black Book. I've opened the door with the key from the bedroom, but I can't seem to find a way to remove the bars in the way. Also: I found the "Submerged Cave" where there is an apparent puzzle where I have to light up 6 pedestals with spells. I've done so, but all that happens is that the lights go out. Have I done something wrong or is this a bug? Thanks! Â Â Spoiler Those bars don't open or get removed, but there is another way to get the sword... you should have obtained it in an earlier quest. Â
sorrowsmith Posted March 12, 2024 Posted March 12, 2024 1 hour ago, Jaisonboy said: Do you already have a guide for completing the second part? I could only get through the first cell and that's it. The GG is in the limiters, I do not know how to remove them and I do not know how to make a potion. Spoiler Search the area you are in, you'll find four notes that provide clues. Look EVERYWHERE, some of them are well hidden. Doesn't hurt to gather all the potions & alchemy mats while you search, although you won't need most of them.  As for moving beyond that area... the gargoyles and your collar work together. You can't do much about the collar (other than the right potion) but maybe you can affect the gargoyles? Â
sorrowsmith Posted March 12, 2024 Posted March 12, 2024 16 hours ago, DuskWanderer said: proceeded to pickpocket all of her belongings, and then Fus Ro Dah'd her to death  I found this hilarious  🤣
asdfa94 Posted March 12, 2024 Posted March 12, 2024 Papyrus.0.log I know my install is a mess and there can be thousands of reasons why the game CTDs but I thought I would take the opportunity to see if someone can help me figure out how to read the papyrus log for any future issues. (btw I CTD right after Irkalla finishes playing with herself and goes to the chest after tieing me up in her room)
crash__ Posted March 13, 2024 Posted March 13, 2024 Here's a papyrus log of the same crash as the previous post, with the bare minimum of mods installed. Papyrus.0.log
Polonium Posted March 13, 2024 Posted March 13, 2024 (edited) Spoiler Hi, I think I've encountered a bug early in the "Trial of the Toy" quest: I get the quest objective to put the clothes on the table, but only the gloves "lock", the shoes and the outfit does not. Further Irkalla seems to just go to her bedroom where she starts eating. I assume this is not intended behaviour. Any thoughts on how to solve this? Thanks. Â Edited March 13, 2024 by Polonium
DuskWanderer Posted March 13, 2024 Posted March 13, 2024 (edited) I have yet to finish Gordian Bind, however I'm noticing that none of the head items are correctly using the Argonian BRRF versions. I do have the patch installed yet only the human versions were equipped at the quest's beginning. This was not an issue with Snare to Loosen hence why I assume it's a bug. Secondly, when first commanded to STOP in the quest, sometimes the player ends up walking towards and following Jurgen and not Irkalla, which causes a soft lock. In regards to that mechanic, Spoiler I personally think the moment when the player's control is briefly taken away when the last door opens and you first meet Irkalla in Snare to Loosen should be removed. It felt clumsy in the moment, but later on in GB when the command collar activates it felt less impactful because I'd already experienced control being taken away by the mod, robbing the surprise and feeling of urgency caused by the reveal. It's a nitpick, but since everything else in this mod feels great for the most part I figured I'd mention it.  Edited March 13, 2024 by DuskWanderer
Jaisonboy Posted March 13, 2024 Posted March 13, 2024 How do I get through the maze? They write that the buttons do not react in any way
Allen Harris Posted March 13, 2024 Posted March 13, 2024 5 minutes ago, Jaisonboy said: How do I get through the maze? They write that the buttons do not react in any way I'm not aware of any buttons; but the maze is pretty much just a maze. You have to keep searching around until you get to a shrine
Jaisonboy Posted March 13, 2024 Posted March 13, 2024 (edited) 15 minutes ago, Allen Harris said: I'm not aware of any buttons; but the maze is pretty much just a maze. You have to keep searching around until you get to a shrine I reach the doors with a magic ball and I can't open them EDIT:Lurkers opened the doors (probably a bug), but I can't open them myself Edited March 13, 2024 by Jaisonboy
Allen Harris Posted March 13, 2024 Posted March 13, 2024 5 minutes ago, Jaisonboy said: I reach the doors with a magic ball and I can't open them Oh, you have to be wearing certain devious devices for it to open.
Jaisonboy Posted March 13, 2024 Posted March 13, 2024 2 minutes ago, Allen Harris said: Oh, you have to be wearing certain devious devices for it to open. Can I at least find out where to get them?
Allen Harris Posted March 13, 2024 Posted March 13, 2024 (edited) 51 minutes ago, Jaisonboy said: Can I at least find out where to get them? I think there were some clues, like on a plaque. But, if you can't figure it out: https://www.loverslab.com/topic/190700-the-trappings-of-fate/?do=findComment&comment=4316185 Edited March 13, 2024 by Allen Harris
thvedis Posted March 13, 2024 Posted March 13, 2024 Is this mod is compatible with LE? Or SE/AE only?
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