BurnMeNet Posted November 19, 2025 Posted November 19, 2025 (edited) After roughly ~1 year of giving a slave a work type they randomly lose it and become court ones again. Is this intended or possible mod conflict? Playing as an adventurer btw so could be that? Edited November 19, 2025 by BurnMeNet 1
Barbarossa125 Posted November 19, 2025 Posted November 19, 2025 6 hours ago, BurnMeNet said: After roughly ~1 year of giving a slave a work type they randomly lose it and become court ones again. Is this intended or possible mod conflict? Playing as an adventurer btw so could be that? Â I have the same problem. Neither is it generally intended, nor as an adventurer. I also have the same problem with courtesans. Normally, there is an event fired by the courtesan and slave concubine position to spend time with the player character. I thought maybe this event is misfireing, but I tried acquirering a second slave concubine, and she loses the position at the same time as the first. So a connection is unlikely, also if it happens with the other slave positions, too. A conflict with other mods can be possible.
LordDGP Posted November 19, 2025 Author Posted November 19, 2025 (edited) 7 hours ago, BurnMeNet said: After roughly ~1 year of giving a slave a work type they randomly lose it and become court ones again. Is this intended or possible mod conflict? Playing as an adventurer btw so could be that?  I forgot adventurers are almost always traveling, sorry. Probably because the new is_available trigger is too sensitive, will adjust and reupload tomorrow.  is_available = { is_available_quick = { alive = yes travel = no in_army = no imprisoned = no incapable = no } has_contagious_deadly_disease_trigger = no custom_description = { text = ALREADY_IN_ACTIVITY NOR = { exists = involved_activity has_variable = { name = homage_liege_scope name = meditation_character_flag name = local_shrine_rite name = petition_liege_character_flag name = holding_court_character_flag } is_being_visited_on_tour_strict = yes } } custom_description = { text = ALREADY_PLANNING_ACTIVITY NOT = { has_character_flag = planning_an_activity } } # Variable set within the adventure inspiration events NOT = { has_variable = gone_adventuring } # Variable set on Mandala succession custom_tooltip = { text = busy_in_mandala_succession NOT = { has_variable = busy_in_mandala_succession } } }  is_available_quick - A combined checks if a character is available All options are optional. If option is missing, it's set to "any" - it will have no effect on the outcome of the trigger scope:charater = { is_available_quick = { ai = no alive = yes female = no adult = no incapable = no # has any incapacitating trait imprisoned = no hostage = no travel = no activity = no ruler = no advanced_ruler = no # rulers with playable data that have access to all game mechanics # barons, rebels, merc and holy order leaders fail this check landed = no in_army = no # commander or knight in the army on the map at_war = no } } Supported Scopes: character  Edited November 19, 2025 by LordDGP 3
xyzxyz Posted November 20, 2025 Posted November 20, 2025 Did you manage to fix that slave concubines basically never get pregnant from the events?
LordDGP Posted November 20, 2025 Author Posted November 20, 2025 6 hours ago, xyzxyz said: Did you manage to fix that slave concubines basically never get pregnant from the events? I can't recreate your issue, my slaves and courtesans will become pregnant at a normal rate. Are you using other mods dependant on carnalitas effects? 1
xyzxyz Posted November 21, 2025 Posted November 21, 2025 1 hour ago, LordDGP said: I can't recreate your issue, my slaves and courtesans will become pregnant at a normal rate. Are you using other mods dependant on carnalitas effects? Court whores but those don't get pregant either. Is the normal rate 1 carnalitas sex per year that gets someone pregnant? Because that feels about fitting.
Johnny Wolf Posted November 22, 2025 Posted November 22, 2025 22 hours ago, xyzxyz said: Court whores but those don't get pregant either. Is the normal rate 1 carnalitas sex per year that gets someone pregnant? Because that feels about fitting. I think the issue is with Court Whores, and the birth control setting for one character being transferred to every other character.
xyzxyz Posted November 22, 2025 Posted November 22, 2025 11 hours ago, Johnny Wolf said: I think the issue is with Court Whores, and the birth control setting for one character being transferred to every other character. It wasn't any better befor I had Court Whores. How often do you get the carnalitas message to have/demand sex?
LordDGP Posted November 22, 2025 Author Posted November 22, 2025 On 11/21/2025 at 2:30 AM, xyzxyz said: Court whores but those don't get pregant either. Is the normal rate 1 carnalitas sex per year that gets someone pregnant? Because that feels about fitting. Carnalitas calculates the pregnancy chance based on one character's fertility. New addition to that is the requirement have the trigger carn_sex_scene_is_vaginal_trigger being true. I am not sure if every event from my mod is setting that flag, so I will check for it. Will adjust the files and upload a fix.
xyzxyz Posted November 22, 2025 Posted November 22, 2025 7 hours ago, LordDGP said: Carnalitas calculates the pregnancy chance based on one character's fertility. New addition to that is the requirement have the trigger carn_sex_scene_is_vaginal_trigger being true. I am not sure if every event from my mod is setting that flag, so I will check for it. Will adjust the files and upload a fix. Great. Normal vanilla fertility is always 100 for my chars and partners so that shouldn't be the problem.
LordDGP Posted November 25, 2025 Author Posted November 25, 2025 On 11/23/2025 at 3:31 AM, anona mouse said: How to rollback to 1.17.x? Â Carnalitas Slavery Expansion 2.0 (1.17.x).zip
arnabbiswas Posted November 27, 2025 Posted November 27, 2025 (edited) I've noticed it just now after trying to reform religion, carn_doctrine_prostitution_sacred is missing from carn_doctrine_prostitution in \common\religion\doctrines\cse_doctrines.txt thus removing it not from Carnalitas & Carnalitas DEI, but also causing weird things from DoL & Interracial Takeover Might be as simple as adding this below: Spoiler carn_doctrine_prostitution_sacred = { piety_cost = { value = faith_doctrine_cost_mid if = { limit = { has_doctrine = carn_doctrine_prostitution_sacred } multiply = 0 } else_if = { limit = { has_doctrine = carn_doctrine_prostitution_crime } multiply = faith_changed_doctrine_cost_mult_three_step } else_if = { limit = { has_doctrine = carn_doctrine_prostitution_shunned } multiply = faith_changed_doctrine_cost_mult_two_step } } parameters = { carn_prostitution_accepted = yes carnd_piety_from_prostitution = yes carn_slave_prostitution = yes } }   Edited November 27, 2025 by arnabbiswas
candy010 Posted November 27, 2025 Posted November 27, 2025 When my king abdicates, his successor loses all his slaves. Some die or disappear without a trace (family members), while others are freed. Could this be a bug, or just a mod conflict?
BurnMeNet Posted December 9, 2025 Posted December 9, 2025 Thank you so much for the tutorial on adding your UI to other mods. Got it working with Show More Traits (https://steamcommunity.com/sharedfiles/filedetails/?id=2221307044) and its working alright, didn't get the courtesan UI bit working but oh well.  Only thing I noticed, not sure if its from this mod but I couldn't sell slaves when playing as a wanderer, I first assumed it was a mod conflict bc I'm using quite a lot but after becoming landed I could sell to vassals and other realms.  I have zip from my SMT if thats ok to post here too if anyone wants.Â
mannythemenace666 Posted December 29, 2025 Posted December 29, 2025 Do i have to manually add in the slave tab or is there a game rule to enable/disable the feature? Does that also apply to the slave categories (military, labour, sex slaves, etc.), because none of that comes up when i load the game with Carnalitas+CSR or without?
BurnMeNet Posted December 29, 2025 Posted December 29, 2025 2 hours ago, mannythemenace666 said: Do i have to manually add in the slave tab or is there a game rule to enable/disable the feature? Does that also apply to the slave categories (military, labour, sex slaves, etc.), because none of that comes up when i load the game with Carnalitas+CSR or without? Assuming their is no conflict it will show up automatically and each type of slave is separated
starkjwow Posted January 1 Posted January 1 I have a question, my slaves never seem to get pregnant, is there a reason why?
mannythemenace666 Posted January 2 Posted January 2 On 12/29/2025 at 5:47 PM, BurnMeNet said: Assuming their is no conflict it will show up automatically and each type of slave is separated Yeah found out that there was another subfolder under the same folder. Its fixed now
mannythemenace666 Posted January 2 Posted January 2 On 1/1/2026 at 12:58 PM, starkjwow said: I have a question, my slaves never seem to get pregnant, is there a reason why? Me too. + I got a message notification that a slave got pregnant but lost the trait the following day
Hironio Posted January 13 Posted January 13 Hello, sorry to interrupt. Does anyone know of a harem mod or patch compatible with this mod and Carnalitas? Something that increases the number of wives and concubines and not much else.
BerryCaster Posted January 15 Posted January 15 (edited) If you are using this mod with AGOT and your load order looks like this(it should be like this IMO) Replace the file "C:\Users\{user}\Documents\Paradox Interactive\Crusader Kings III\mod\AGOT CBO Base\gui\window_character.gui" with this file so that your gui is working fine. window_character.rar Edited January 15 by BerryCaster 1
fanofpreg Posted January 16 Posted January 16 How add incestuous trait in Courtesan relationship ? I can freely fuck my sister courtesan in catholic country without malus
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