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[mod] Carnalitas Slavery Expansion


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Posted (edited)

After roughly ~1 year of giving a slave a work type they randomly lose it and become court ones again. Is this intended or possible mod conflict?

Playing as an adventurer btw so could be that?

Edited by BurnMeNet
Posted
6 hours ago, BurnMeNet said:

After roughly ~1 year of giving a slave a work type they randomly lose it and become court ones again. Is this intended or possible mod conflict?

Playing as an adventurer btw so could be that?

 

I have the same problem. Neither is it generally intended, nor as an adventurer. I also have the same problem with courtesans. Normally, there is an event fired by the courtesan and slave concubine position to spend time with the player character. I thought maybe this event is misfireing, but I tried acquirering a second slave concubine, and she loses the position at the same time as the first. So a connection is unlikely, also if it happens with the other slave positions, too.

A conflict with other mods can be possible.

Posted (edited)
7 hours ago, BurnMeNet said:

After roughly ~1 year of giving a slave a work type they randomly lose it and become court ones again. Is this intended or possible mod conflict?

Playing as an adventurer btw so could be that?

 

I forgot adventurers are almost always traveling, sorry.
Probably because the new is_available trigger is too sensitive, will adjust and reupload tomorrow.

 

is_available = {
    is_available_quick = {
        alive = yes
        travel = no
        in_army = no
        imprisoned = no
        incapable = no
    }
    has_contagious_deadly_disease_trigger = no
    custom_description = {
        text = ALREADY_IN_ACTIVITY
        NOR = {
            exists = involved_activity
            has_variable = {
                name = homage_liege_scope
                name = meditation_character_flag
                name = local_shrine_rite
                name = petition_liege_character_flag
                name = holding_court_character_flag
            }
            is_being_visited_on_tour_strict = yes
        }
    }
    custom_description = {
        text = ALREADY_PLANNING_ACTIVITY
        NOT = { has_character_flag = planning_an_activity }
    }
    # Variable set within the adventure inspiration events
    NOT = { has_variable = gone_adventuring }
    # Variable set on Mandala succession
    custom_tooltip = {
        text = busy_in_mandala_succession
        NOT = { has_variable = busy_in_mandala_succession }
    }
}

 

is_available_quick - A combined checks if a character is available
All options are optional. If option is missing, it's set to "any" - it will have no effect on the outcome of the trigger

scope:charater = {
    is_available_quick = {
        ai = no
        alive = yes
        female = no
        adult = no
        incapable = no        # has any incapacitating trait
        imprisoned = no
        hostage = no
        travel = no
        activity = no
        ruler = no
        advanced_ruler = no   # rulers with playable data that have access to all game mechanics
                              # barons, rebels, merc and holy order leaders fail this check
        landed = no
        in_army = no          # commander or knight in the army on the map
        at_war = no
    }
}
Supported Scopes: character

 

Edited by LordDGP
Posted
6 hours ago, xyzxyz said:

Did you manage to fix that slave concubines basically never get pregnant from the events?

I can't recreate your issue, my slaves and courtesans will become pregnant at a normal rate. Are you using other mods dependant on carnalitas effects?

Posted
1 hour ago, LordDGP said:

I can't recreate your issue, my slaves and courtesans will become pregnant at a normal rate. Are you using other mods dependant on carnalitas effects?

Court whores but those don't get pregant either. Is the normal rate 1 carnalitas sex per year that gets someone pregnant? Because that feels about fitting.

Posted
22 hours ago, xyzxyz said:

Court whores but those don't get pregant either. Is the normal rate 1 carnalitas sex per year that gets someone pregnant? Because that feels about fitting.

I think the issue is with Court Whores, and the birth control setting for one character being transferred to every other character.

Posted
11 hours ago, Johnny Wolf said:

I think the issue is with Court Whores, and the birth control setting for one character being transferred to every other character.

It wasn't any better befor I had Court Whores. How often do you get the carnalitas message  to have/demand sex?

Posted
On 11/21/2025 at 2:30 AM, xyzxyz said:

Court whores but those don't get pregant either. Is the normal rate 1 carnalitas sex per year that gets someone pregnant? Because that feels about fitting.

Carnalitas calculates the pregnancy chance based on one character's fertility. New addition to that is the requirement have the trigger carn_sex_scene_is_vaginal_trigger being true. I am not sure if every event from my mod is setting that flag, so I will check for it. Will adjust the files and upload a fix.

Posted
7 hours ago, LordDGP said:

Carnalitas calculates the pregnancy chance based on one character's fertility. New addition to that is the requirement have the trigger carn_sex_scene_is_vaginal_trigger being true. I am not sure if every event from my mod is setting that flag, so I will check for it. Will adjust the files and upload a fix.

Great. Normal vanilla fertility is always 100 for my chars and partners so that shouldn't be the problem.

Posted (edited)

I've noticed it just now after trying to reform religion, carn_doctrine_prostitution_sacred is missing from carn_doctrine_prostitution in \common\religion\doctrines\cse_doctrines.txt thus removing it not from Carnalitas & Carnalitas DEI, but also causing weird things from DoL & Interracial Takeover
Might be as simple as adding this below:

Spoiler
carn_doctrine_prostitution_sacred = {
		piety_cost = {
			value = faith_doctrine_cost_mid
			if = {
				limit = { has_doctrine = carn_doctrine_prostitution_sacred }
				multiply = 0
			}
			else_if = {
				limit = { has_doctrine = carn_doctrine_prostitution_crime }
				multiply = faith_changed_doctrine_cost_mult_three_step
			}
			else_if = {
				limit = { has_doctrine = carn_doctrine_prostitution_shunned }
				multiply = faith_changed_doctrine_cost_mult_two_step
			}
		}
		parameters = {
			carn_prostitution_accepted = yes
			carnd_piety_from_prostitution = yes
      carn_slave_prostitution = yes
		}
	}

 

 

Edited by arnabbiswas
Posted

When my king abdicates, his successor loses all his slaves. Some die or disappear without a trace (family members), while others are freed.
Could this be a bug, or just a mod conflict?

  • 2 weeks later...
Posted

Thank you so much for the tutorial on adding your UI to other mods. Got it working with Show More Traits (https://steamcommunity.com/sharedfiles/filedetails/?id=2221307044) and its working alright, didn't get the courtesan UI bit working but oh well.

 

Only thing I noticed, not sure if its from this mod but I couldn't sell slaves when playing as a wanderer, I first assumed it was a mod conflict bc I'm using quite a lot but after becoming landed I could sell to vassals and other realms. 

 

I have zip from my SMT if thats ok to post here too if anyone wants. 

  • 3 weeks later...
Posted

Do i have to manually add in the slave tab or is there a game rule to enable/disable the feature? 

Does that also apply to the slave categories (military, labour, sex slaves, etc.), because none of that comes up when i load the game with Carnalitas+CSR or without?

Posted
2 hours ago, mannythemenace666 said:

Do i have to manually add in the slave tab or is there a game rule to enable/disable the feature? 

Does that also apply to the slave categories (military, labour, sex slaves, etc.), because none of that comes up when i load the game with Carnalitas+CSR or without?

Assuming their is no conflict it will show up automatically and each type of slave is separated

Posted
On 12/29/2025 at 5:47 PM, BurnMeNet said:

Assuming their is no conflict it will show up automatically and each type of slave is separated

Yeah found out that there was another subfolder under the same folder. Its fixed now

Posted
On 1/1/2026 at 12:58 PM, starkjwow said:

I have a question, my slaves never seem to get pregnant, is there a reason why?

Me too. + I got a message notification that a slave got pregnant but lost the trait the following day

  • 2 weeks later...
Posted

Hello, sorry to interrupt. Does anyone know of a harem mod or patch compatible with this mod and Carnalitas? Something that increases the number of wives and concubines and not much else.

Posted (edited)

If you are using this mod with AGOT and your load order looks like this(it should be like this IMO)
Replace the file "C:\Users\{user}\Documents\Paradox Interactive\Crusader Kings III\mod\AGOT CBO Base\gui\window_character.gui" with this file so that your gui is working fine.

loadorder.png

window_character.rar

Edited by BerryCaster

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