Just Don't Posted April 6, 2022 Posted April 6, 2022 9 hours ago, drgnbzfan84 said: i did quote its 0.72.1 for nexus mod manager it says i can get new version but not sure how had a friend put mod manager on Oh you wrote that inside of a quote. Right. I think the newer versions of NMM are only the community edition which can be found here. But I doubt updating it now will have any effect, maybe do that once you're certain there are no other issues. And seeing your messages mixed in that quote On 4/4/2022 at 3:34 AM, drgnbzfan84 said: it all started when i tried to download DD 5.1 and DD epuip which was needed for a mod upgrade i put them on but then saved games would not work I'm almost certain you can't update from DD 4 to 5 in existing saves. I can't find the messages at the moment, but it was a big thing when DD 5 came out. Your best bet here is still to undo the latest changes you did prior to the issue happening, so removing DD 5 and getting DD 4.x (the same one you had before changing it for DD 5.1). Only update DD (and any mod that specifies so) once you're ready to start new saves and have no intention to keep playing your old saves.
Grey Cloud Posted April 6, 2022 Posted April 6, 2022 10 minutes ago, Just Don't said: I'm almost certain you can't update from DD 4 to 5 in existing saves. I can't find the messages at the moment, Sounds like a job for @donttouchmethere your one-stop solution for all things updating and patching. ?
drgnbzfan84 Posted April 6, 2022 Author Posted April 6, 2022 5 hours ago, Just Don't said: Oh you wrote that inside of a quote. Right. I think the newer versions of NMM are only the community edition which can be found here. But I doubt updating it now will have any effect, maybe do that once you're certain there are no other issues. And seeing your messages mixed in that quote I'm almost certain you can't update from DD 4 to 5 in existing saves. I can't find the messages at the moment, but it was a big thing when DD 5 came out. Your best bet here is still to undo the latest changes you did prior to the issue happening, so removing DD 5 and getting DD 4.x (the same one you had before changing it for DD 5.1). Only update DD (and any mod that specifies so) once you're ready to start new saves and have no intention to keep playing your old saves. well like i said im trying im deleting all mods that cause crashes and trying to start again got some things back but i really want milk mod economy to work i see i have all requirements but still crashes when i reactivate it but i got beeing female and most mods dealing with getting knocked up but ill see
donttouchmethere Posted April 6, 2022 Posted April 6, 2022 In case of fresh install NMM and Skyrim: 4 hours ago, drgnbzfan84 said: well 1. If you start new (fresh Skyrim install/fresh NMM install and update): > NMM adds all mods as zip and also keeps them as zip even if they are installed (decompressed in the "virtual install" folder of NMM). That means you can make a Backup of all the NMM added mods by coping the NMM "mod" folder (or just copy everything if you are unsure). You loose nothing even if you delete everything else. Spoiler Sometimes it's necessary to reinstall Skyrim from scratch. Usually you could just uninstall Skyrim, delete the leftovers and drop your Skyrim Backup into the old Skyrim folder. Still this means you have to recreate all those *.ini files again and you will loose your saved character presets and mod MCM settings (*.json). Also you will have to search for all those stability tool files again. So I was thinking what files I would rescue for a faster Skyrim rebuild: ⚠️RESCUE THOSE FILES BEFORE UNINSTALLING ANY MODS For NMM: [ > Nexus Mod Manager > mods ] Backup of all mod zip files. Especially if they got renamed or modified. Just drop the zips back into your NMM mods folder after moving or reinstalling NMM. [ > Nexus Mod Manager > mods > categories ] Categories.xml I create lots of categories in NMM to keep the Overview. Just drop the zips back into your NMM mods folder after moving or reinstalling NMM. For all: [ > skyrim ] Screenshots! Hey, some of them are actually good ? [ > skyrim ] d3d9.dll enbhost.exe enblocal.ini Save the trouble to download them again and you have a ready to use enblocal.ini for the new Skyrim installation. If you are there already also grab the: d3dx9_42.dll from the SKSE Plugin Preloader [ > skyrim > data > skse ] I just copy the whole SKSE folder. In there you find: Nioverride.ini SKSE.ini Mod *.json files (MCM settings and more) Character Presets HDT settings Crashfix.ini CrashfixPlugin files StorageUtilData [> skyrim > data] Schlongs of Skyrim saves it's MCM json into the data folder: SOS.json After reinstalling Skyrim just grab the files needed from your backup SKSE folder. ⚠️Don't just copy the whole folder over, because some might not be needed for your new setup or might even conflict with newly installed/updated mods (for example DFC v12.x doesn't go well with json created with DFC earlier than v12.x.) ⚠️Some mods can't read a copy-pasted json right away, in that case save the MCM ingame once and exchange the json with the one you used last. Updating NMM (if possible with your version): > deactivate all mods (not delete, not just deactivate the plugins) > update NMM via NMM update Icon (upper left corner in NMM window) [> NMM deactivates all mods anyways on NMM update, but you can speed up the process and have more control if you deactivate all mods before updating. Uninstalling all mods before update is even safer in case NMM gets stuck on update, especially if you jump multiple NMM versions)] Alternative: Updating NMM with the community version: > make a backup of the whole NMM folder just in case. > uninstall your NMM version > download the community version > install NMM > either it will find everything right away (if you only uninstalled the old version) or drop your "mod" folder (ONLY the mod folder) backup back to the new NMM mod folder. > (you can even reuse the category.xml) The whole process of a fresh Skyrim install can be found here too:
donttouchmethere Posted April 6, 2022 Posted April 6, 2022 5 hours ago, drgnbzfan84 said: well 2. like i said im trying im deleting all mods that cause crashes and trying to start again got some things back but i really want milk mod economy to work i see i have all requirements but still crashes when i reactivate it but i got beeing female and most mods dealing with getting knocked up but ill see In case you want to repair what you have: > If you updated from DD4 to DD5 you can forget all your old saves. DD5 needs a new game. I tried myself to update an old save and it became a glitched mess rather quickly. It doesn't CTD right away tho lol > In addition if you updated to DD5 you will also need to use DD5 compatible mods from now on. It is somewhat backwards compatible but not as much as it says (99% ?). Means you need to check if there are DD5 compatible versions out there for your DD4 mods and exchange them for the new ones. > NMM specific: do not just deactivate old DD4 related DDmod versions, uninstall them for all profiles if you want to keep them. Delete them if you want a clean start. Remember you can make a backup of your NMM mod folder to keep all DD4 mod versions (in explorer > open NMM folder > open the mod folder, you see all the zipped mods there, copy them all to another place as backup) > again you need a new game with DD5, your old saves will not survive the complete update to DD5 and all related mods > to keep the overview in NMM use categories and create new ones, it helps to methodically check what mods belong to what framework and what needs to be updated. > very old mods that even conflicted already with DD4 >>> remove and never look back. To know if you have such mods installed a LO would be needed.
donttouchmethere Posted April 6, 2022 Posted April 6, 2022 2 hours ago, drgnbzfan84 said: well 3. like i said im trying im deleting all mods that cause crashes and trying to start again got some things back but i really want milk mod economy to work i see i have all requirements but still crashes when i reactivate it but i got beeing female and most mods dealing with getting knocked up but ill see About the issue at hand: > Where does Skyrim crash? On launch, loading a save, start a new game, during Alternate Start, after Alternate start? If it crashes on start up you have a missing master. If you check the NMM plugin tab you can see mods with missing masters show in red. Everything shown in red there will crash your game right away. > MME specific: MME's plugins are highly LO sequence sensitive. If the plugins aren't sorted correctly you get either glitched functions or crash during Alternate Start (where all mods get loaded the first time)
donttouchmethere Posted April 6, 2022 Posted April 6, 2022 About further tech support: The more details you give the better the help. > explain in detail where the CTD (crash to desktop) happens. The situation where the CTD happens helps to identity the reason in combination with: > You can export the LO from NMM. Open the NMM plugin tab and look at the icons to the left. One allows to export LO via txt or clipboard to copy the LO into LL comments. > FNIS generator: check if you have warnings there. If you have errors (or unspecific warnings) you can copy & paste the WHOLE text from the generator window to LL comments. Best just to show it anyways.
drgnbzfan84 Posted April 7, 2022 Author Posted April 7, 2022 16 hours ago, donttouchmethere said: About the issue at hand: > Where does Skyrim crash? On launch, loading a save, start a new game, during Alternate Start, after Alternate start? If it crashes on start up you have a missing master. If you check the NMM plugin tab you can see mods with missing masters show in red. Everything shown in red there will crash your game right away. > MME specific: MME's plugins are highly LO sequence sensitive. If the plugins aren't sorted correctly you get either glitched functions or crash during Alternate Start (where all mods get loaded the first time) that i understand alote of plugins were red and it crashes before the option to start new game i figured delete all mods that caused crashes and get them one by one with proper framework hopefully
drgnbzfan84 Posted April 7, 2022 Author Posted April 7, 2022 well i looked at plug ins when i reactivated milk mod economy and iy was not red but after updating and running finis it still crashed before option for new game
donttouchmethere Posted April 8, 2022 Posted April 8, 2022 10 hours ago, drgnbzfan84 said: well i looked at plug ins when i reactivated milk mod economy and iy was not red but after updating and running finis it still crashed before option for new game On 4/7/2022 at 1:10 AM, donttouchmethere said: About further tech support: The more details you give the better the help. > explain in detail where the CTD (crash to desktop) happens. The situation where the CTD happens helps to identity the reason in combination with: > You can export the LO from NMM. Open the NMM plugin tab and look at the icons to the left. One allows to export LO via txt or clipboard to copy the LO into LL comments. > FNIS generator: check if you have warnings there. If you have errors (or unspecific warnings) you can copy & paste the WHOLE text from the generator window to LL comments. Best just to show it anyways. You make us work blind. No one knows what you have installed there. Post your LO and FNIS output There are more reasons why a game can crash early on, IIRC I even wrote a list of possible reasons in one of your topics. All mods have requirements. Not all are plugins. What you can check is if you have all needed script extender installed already. Wrong patches, or patches without connected mods, cause issues too.
Grey Cloud Posted April 8, 2022 Posted April 8, 2022 7 hours ago, donttouchmethere said: No one knows what you have installed there. You are wasting your time. We are on page 2 now and the OP is still ignoring the advice being given.
donttouchmethere Posted April 8, 2022 Posted April 8, 2022 4 minutes ago, Grey Cloud said: You are wasting your time. We are on page 2 now and the OP is still ignoring the advice being given. I'm afraid so too. ? Maybe OP is just a little slow and doesn't understand why it's difficult to help him when he doesn't give usable feedback. ? Wasn't there a LL rule: "No one is left behind"? ?
Heroine HoneyCrotch Posted April 8, 2022 Posted April 8, 2022 28 minutes ago, donttouchmethere said: Maybe OP is just a little slow Think person is a non english speaking super rookie.
Grey Cloud Posted April 8, 2022 Posted April 8, 2022 I think the OP is fixated on there being a 'bad mod' causing the CTDs. User error is not an option.
donttouchmethere Posted April 8, 2022 Posted April 8, 2022 4 hours ago, Heroine HoneyCrotch said: Think person is a non english speaking super rookie. A farm simulator might be easier to install than MME. 58 minutes ago, Grey Cloud said: I think the OP is fixated on there being a 'bad mod' causing the CTDs. User error is not an option. Pssst ? "Bad mod" is the secret code for "user error"
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