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Posted

Hey I'm confused, you say sexlab is optional, however sexlab.esm is a master. I run Ostim myself so I don't have sexlab installed. is it a must, or can I disable the master somehow?

  • 4 months later...
Posted

lowered the mod in load order and the whole list showed up finally, idk why but it wont show up unless its listed much lower even tried my previous load order and previous save that did work and the menus still wouldn't appear... only thing i have done since then is update powerofthree to the latest version and install a few other mods but i was using my old load order and the json files were still not getting recognized. 

  • 2 weeks later...
Posted (edited)

I cannot get this to work. The sliders in the MCM menu do nothing.

 

Nevermind, I was able to figure it out. I had a conflicting mod that I should have removed 🥲

Edited by Hugebooblover
  • 2 months later...
  • 4 weeks later...
Posted
8 hours ago, ntmcadams said:

are there ways to convert a futa penis to a male frame ?

The problem is, is that everything for this mod is setup around the CBBE 3BA body itself. Besides, SOS Grower Extended is already geared towards the male Penis. While it only works with the base SOS Schlongs, it might be easier to get that mod patched for additional the Male addons available than trying to do what you're asking. 

Posted
1 hour ago, Jgoftl said:

The problem is, is that everything for this mod is setup around the CBBE 3BA body itself. Besides, SOS Grower Extended is already geared towards the male Penis. While it only works with the base SOS Schlongs, it might be easier to get that mod patched for additional the Male addons available than trying to do what you're asking. 

Thanks I wasn't aware of the grower extended mod. that should work fine

 

  • 1 month later...
Posted (edited)

Arousal Script.zip

 

This is an alteration I made to the arousal script that bypasses the need for a formID. I made this to use with the Panties of Skyrim futa mod; as far as I could tell, I would need hundreds of entries in the json, two for each panty (player and npc). This will allow you to use a single json entry if you have a mod with many schlongs (or in this case, panties). If you use this, your schlong mods MUST NOT be ESL flagged. The script simply checks the equipped formID against ESP you list in the json, this check doesn't seem to work with ESL formIDs.

 

Another thing, the same script removes the force min and max debug check for schlong arousal (So Force Min/Max in the MCM does nothing). I made this change a while ago when trying to debug why the mod would break and my schlongs would be permanently large/small. I can't be bothered to put it back in for this upload, I might get around to it if anyone really needs that function, but I don't see it as necessary.

Edited by Hugebooblover
  • 1 month later...
  • 3 weeks later...
Posted
On 1/4/2025 at 6:21 AM, Couriier1911 said:

yet another really cool mod concept with awful execution and a ton of setup to even get working. a preset would be nice to at least work off of

Can you share your set up because i can not for the life of me getting the foreskin to work

 

  • 5 months later...
Posted
On 10/22/2024 at 11:16 PM, Hugebooblover said:

Arousal Script.zip 19.18 kB · 20 downloads

 

This is an alteration I made to the arousal script that bypasses the need for a formID. I made this to use with the Panties of Skyrim futa mod; as far as I could tell, I would need hundreds of entries in the json, two for each panty (player and npc). This will allow you to use a single json entry if you have a mod with many schlongs (or in this case, panties). If you use this, your schlong mods MUST NOT be ESL flagged. The script simply checks the equipped formID against ESP you list in the json, this check doesn't seem to work with ESL formIDs.

 

Another thing, the same script removes the force min and max debug check for schlong arousal (So Force Min/Max in the MCM does nothing). I made this change a while ago when trying to debug why the mod would break and my schlongs would be permanently large/small. I can't be bothered to put it back in for this upload, I might get around to it if anyone really needs that function, but I don't see it as necessary.

can you explain what it does do exactly?
i mean the mod works fine for me, the arousal changes only apply when the character is naked. 
does this mod apply on the character even when not naked?
if so, how did you set it up. 
thanks in advance.

 

  • 2 months later...
  • 2 weeks later...
Posted
On 8/30/2025 at 4:31 AM, AtomicPlayboy said:

I was able to patch it for TNG but it'll require some more testing before I upload it. If anyone wants to volunteer, here are the replacement script and ESP - they should be drop-in replacements for the originals, but they will depend on having The New Gentlemen installed (obviously).

SAC_Arousal.pex 31.63 kB · 1 download SOS - Arousal Changes.esp 1.92 kB · 1 download

Not working for me, debug shows that it isn't detecting anything down there

  • 3 weeks later...
Posted (edited)

I keep running into an issue where the node morphs (right hand menu) will change, but the ones based on BodySlide sliders (left hand menus) do not seem have an effect. Turning mods on and off, reloading the game, and restarting SOS eventually will eventually end up getting all the morphs to work, but for the life of me I really don't know what combination of things are the factors actually fixing the problem, which sometimes takes over an hour to solve. Anyone know what might be causing this and what should be done to fix it? As far as things that might be affecting it, I'm running this mod, SOS, the TRX addons, 3BA, and SLA SE.

Something related is that when ABBA is active, those morphs might cause the SOS addons to become detached. I didn't think ABBA would be an issue with the initial problem since that occurs even when ABBA is disabled. Could using SLIF help keep the various morphs organized? It's unfortunate that this mod hasn't been updated in several years since I don't know of any other mod that does the same thing (SOS-Grower Extended works similarly, but it does not have the BodySlide type morphs).

Edited by eyewall160
  • 1 month later...
  • 4 weeks later...
Posted
On 11/14/2025 at 1:34 AM, lazybruh123456 said:

Would this mod work with UBE Schlongs if you just edit one of the Default Configs to match UBE sliders?

 

I tried this and got the sliders to show up in MCM, but I guess it needs script updates as well. Not familiar on how to do this, so really hoping anyone else can jump in. I can share the files I've changed.

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