Hunter11 Posted July 4, 2013 Posted July 4, 2013 Isit possible to add the belly node to the layer bikini and Demon Hunter armor v2?
zecoron Posted July 8, 2013 Author Posted July 8, 2013 I've added Sexlab Hentai Pregnancy to the supported mods in the op. You guys should give it a try if you haven't. Also, is there any interest in a second mesh specificly weighted for rounder bellies? I know this can look rather torpedo like if you have big-belly set at around 50% or so. Are people having an issue with that?
stobor Posted July 8, 2013 Posted July 8, 2013 I've added Sexlab Hentai Pregnancy to the supported mods in the op. You guys should give it a try if you haven't. Also, is there any interest in a second mesh specificly weighted for rounder bellies? I know this can look rather torpedo like if you have big-belly set at around 50% or so. Are people having an issue with that? A rounder look would be better, yes.
zecoron Posted July 9, 2013 Author Posted July 9, 2013 Update: Version 1.02. Added Another mesh more suited for larger bellied bodyslide presets - optimized at big belly 50%. Use the one that most closely matches your preset belly size. The big50 mesh will have less distortion in general due to it's weights being optimized for a more lateral orientation of the affected vertices from the belly node. So, in general, this should be the the preferred build if it does not make your belly look pancake-like. This somewhat tackles the issue of differing vertex orientations expanding at different rates, however inconsistencies may still arise between minimum and maximum weight, for which, the only solution is to make the area around the belly button a similar location in your presets. This is a technical limitation, and although I may be able to create additional weight schemes, will always limit your options.
squall1151 Posted July 9, 2013 Posted July 9, 2013 im having trouble with the belly, I have tried alot of bodies. and I cannot get c++ bodies to work at all everytime I use any c++ the game ctd when I take of the clothes. but if I do it the normal way without c++ it works fine. edit: just tried a outfit/body on on normal bodyslide not the ++ one, and used cbbe as present and I dint get ctd but I don't think the belly would work. so I still cant use the outfit/body CB++ body TBBP belly
zecoron Posted July 9, 2013 Author Posted July 9, 2013 im having trouble with the belly, I have tried alot of bodies. and I cannot get c++ bodies to work at all everytime I use any c++ the game ctd when I take of the clothes. but if I do it the normal way without c++ it works fine. edit: just tried a outfit/body on on normal bodyslide not the ++ one, and used cbbe as present and I dint get ctd but I don't think the belly would work. so I still cant use the outfit/body CB++ body TBBP belly I'm not sure I entirely grasp your problem but the only thing that causes you to ctd when you get naked in this game under any circumstances I know of is having a body mesh with weights your skeleton does not have nodes for. I'm painting with a pretty broad brush here but I've actually NEVER seen a "get naked" ctd that was not caused by this. You need to make sure you have the xpms skeleton linked in the op installed. Also, minor update.
squall1151 Posted July 10, 2013 Posted July 10, 2013 im having trouble with the belly, I have tried alot of bodies. and I cannot get c++ bodies to work at all everytime I use any c++ the game ctd when I take of the clothes. but if I do it the normal way without c++ it works fine. edit: just tried a outfit/body on on normal bodyslide not the ++ one, and used cbbe as present and I dint get ctd but I don't think the belly would work. so I still cant use the outfit/body CB++ body TBBP belly I'm not sure I entirely grasp your problem but the only thing that causes you to ctd when you get naked in this game under any circumstances I know of is having a body mesh with weights your skeleton does not have nodes for. I'm painting with a pretty broad brush here but I've actually NEVER seen a "get naked" ctd that was not caused by this. You need to make sure you have the xpms skeleton linked in the op installed. Also, minor update. ok thanks. well I sorta fixed it I can now have a belly. and not get a ctd so. it was just playing with the bodyslide. im not even sure what I did realy. on a side note. I was going though ll fourms today and I found this. http://skyrim.nexusmods.com/mods/33097//? could this be used as a birth animation? its not realy an great but its something. just thort id say to try and help
zecoron Posted July 10, 2013 Author Posted July 10, 2013 on a side note. I was going though ll fourms today and I found this. http://skyrim.nexusmods.com/mods/33097//? could this be used as a birth animation? its not realy an great but its something. just thort id say to try and help I suppose it could. I'm really waiting for further advancements in modding before I start worrying about birthing animations. I'd really prefer to let other people sort out the animations if it comes down to it, honestly. I'm putting more of my focus into making combat replacement animations... but if it came down to using something like that or nothing, I might start worrying more.
Woopie Posted July 11, 2013 Posted July 11, 2013 Hello! I just cannot get it to work with The Joy of Perspective. I do have all the requirements installed and the fix added. But the game still crashes when the character is undressed. If i disable The Joy of Perspective, the CTD problem disappears. Any thoughts/guess on what could be done to solve this?
jacques00 Posted July 11, 2013 Posted July 11, 2013 Hello! I just cannot get it to work with The Joy of Perspective. I do have all the requirements installed and the fix added. But the game still crashes when the character is undressed. If i disable The Joy of Perspective, the CTD problem disappears. Any thoughts/guess on what could be done to solve this? I would advise installing the latest Joy of Perspective mod as it has just been recently updated (and apply the appropriate camera fixes afterwards since the new one seems to have changed the camera position compared to previous versions). Then install the XPMS skeleton, which you can choose whether or not to overwrite the 1st-person skeleton--but it shouldn't matter much since both are kinda mismatched for your needs. Regardless, you would want to overwrite the 1st-person skeleton with this one (make sure it's going in the right folder--I labeled the folders just in case you want to extract it manually too): XPMS_JoP+Belly_1stPerson_Skeleton_fix.zip I have tested this with a human race and it works. I assume your crashes has something to do with playing a beast race as the 1st-person+belly skeleton on the first-page did not have a tail bone chain. This belly skeleton should be more compatible with the newest Joy of Perspective mod + XP32 Maximum Skeleton, but I haven't tested it with beast races, so I am unsure if I'm missing any other skeleton nodes. If it doesn't work when you are a human race, using a belly-compatible mesh, I would assume somewhere on that mesh is a vertex weighted on a bone that doesn't exist on the skeleton. Also, as a side note, I added an extra bone chain to the skeleton that I have not tested to see if it works. It's a genital bone chain fit for the Schlongs of Skyrim mod for anyone who wants to play the JoP mod with with different gendered saves. I have no idea if SoS has any JoP support (since I do not have it installed at current), but I thought it might help. Again, I haven't tested it, so I am unsure if there's any missing nodes--if anyone can check to confirm, I would be grateful! Hopefully xp32 will come out with an updated mod that answers both the JoP update and SoS so these fixes may become irrelevant! Hope this helps!
Woopie Posted July 11, 2013 Posted July 11, 2013 Hello! I just cannot get it to work with The Joy of Perspective. I do have all the requirements installed and the fix added. But the game still crashes when the character is undressed. If i disable The Joy of Perspective, the CTD problem disappears. Any thoughts/guess on what could be done to solve this? I would advise installing the latest Joy of Perspective mod as it has just been recently updated (and apply the appropriate camera fixes afterwards since the new one seems to have changed the camera position compared to previous versions). Then install the XPMS skeleton, which you can choose whether or not to overwrite the 1st-person skeleton--but it shouldn't matter much since both are kinda mismatched for your needs. Regardless, you would want to overwrite the 1st-person skeleton with this one (make sure it's going in the right folder--I labeled the folders just in case you want to extract it manually too): XPMS_JoP+Belly_1stPerson_Skeleton_fix.zip I have tested this with a human race and it works. I assume your crashes has something to do with playing a beast race as the 1st-person+belly skeleton on the first-page did not have a tail bone chain. This belly skeleton should be more compatible with the newest Joy of Perspective mod + XP32 Maximum Skeleton, but I haven't tested it with beast races, so I am unsure if I'm missing any other skeleton nodes. If it doesn't work when you are a human race, using a belly-compatible mesh, I would assume somewhere on that mesh is a vertex weighted on a bone that doesn't exist on the skeleton. Also, as a side note, I added an extra bone chain to the skeleton that I have not tested to see if it works. It's a genital bone chain fit for the Schlongs of Skyrim mod for anyone who wants to play the JoP mod with with different gendered saves. I have no idea if SoS has any JoP support (since I do not have it installed at current), but I thought it might help. Again, I haven't tested it, so I am unsure if there's any missing nodes--if anyone can check to confirm, I would be grateful! Hopefully xp32 will come out with an updated mod that answers both the JoP update and SoS so these fixes may become irrelevant! Hope this helps! Thanks for the reply The character actually is a human and i'm using the latest version of the mods. I do not know much about "skeleton modding" but could perhaps some other mod have added a weird bone? Anyways, i will try a clean install/save and then start with theese mods to see if that helps since the problem probably is on my side. It's quite frustrating when these things just won't work, and your reply got me encouraged to try to fix it again : ) Thanks <3
Funkcikle Posted July 13, 2013 Posted July 13, 2013 So how would you go about adding belly nodes to bodyslide armours. So the pregnant belly shows up ? . would it be very hard .
Zaselim Posted July 14, 2013 Posted July 14, 2013 i am having a issue, after exporting the nif files when i imported the files in 3dx max that happened.. and when i clicked on editable meshes the long legs becomes alright but the whole body goes up and skeletons and body goes un-sync
jacques00 Posted July 14, 2013 Posted July 14, 2013 i am having a issue, after exporting the nif files when i imported the files in 3dx max that happened.. Untitled-1.jpg and when i clicked on editable meshes the long legs becomes alright but the whole body goes up and skeletons and body goes un-sync I've had that happen to me several times. Once you click back to your Skin modifier, it should jump back. The issue is because the bones of the mesh's skeleton is different than your source skeleton. One way you might be able to get around this is to import the same file again, and just hit "Skip" for all the duplicate geometry name warnings. Then the bones will match up again. I'm not sure if it will completely fix the problem, but I found that it is one workaround out of many...
Zaselim Posted July 14, 2013 Posted July 14, 2013 i am having a issue, after exporting the nif files when i imported the files in 3dx max that happened.. Untitled-1.jpg and when i clicked on editable meshes the long legs becomes alright but the whole body goes up and skeletons and body goes un-sync I've had that happen to me several times. Once you click back to your Skin modifier, it should jump back. The issue is because the bones of the mesh's skeleton is different than your source skeleton. One way you might be able to get around this is to import the same file again, and just hit "Skip" for all the duplicate geometry name warnings. Then the bones will match up again. I'm not sure if it will completely fix the problem, but I found that it is one workaround out of many... ok, i tried this but i don't get any option to skip anything, also how can the skeletons be different. I made that belly node compatible body in body slide and imported it in 3ds max, the picture i posted is of that body. Actually i have my own custom body mod, its tbbp but it doesnt have belly nod. How can i add the belly node to my body? I heard there's a way to add belly node in nifskope from the belly node compatible body then import it to the 3ds max to add paint weights. I know the paint weights part but how can i add the belly node from other body in nifskope. I copied the branch and added it to my body. when i clicked it on it, it highlighted the belly area like it does for the belly node compatible body but its name was npc spine [2]. I saved the file and imported it in 3ds max but there was no added node just the original 28 nodes. Can you to tell how can i add the belly node to my custom tbbp body in nifskope?
Zaselim Posted July 14, 2013 Posted July 14, 2013 I have encountered one issue, the mod works fine but when i save the game and load that save, the pregnancy msg doesn't appear, means doesn't work how many times you have sex. But when i loaded the previous save with in which the mod enable msg appeared on the top left (means clean save) then it worked. I saved the game again and loaded the newly saved game then again didn't work. If i load the clean save even 10 times it works but everytime i save the game after then load that save it doesn't work. Doesn't matter how many saves i make.
dubird Posted July 15, 2013 Posted July 15, 2013 Ok, I'm having trouble. I had this installed before and it worked great. I had to strip and reinstall everything, and now I can't get it working. I redownloaded everything, so it's all new. Installed XPMS fist, then CHSHBC, then CBBE, added the sliders in CB++ main, as well as the one from here. Used Bodyslide++ to make the pregnancy mesh, and it still won't show up in Estrus Chaurus. When I check out the skeleton tab, it has the NPC Belly node checked, but not SkirtBBone02. I know I'm missing something, but I can't remember what. Any help would be appeciated!
Zaselim Posted July 15, 2013 Posted July 15, 2013 after getting pregnant the first time, the game crashes when i try to save the game
zecoron Posted July 15, 2013 Author Posted July 15, 2013 i am having a issue, after exporting the nif files when i imported the files in 3dx max that happened.. Untitled-1.jpg and when i clicked on editable meshes the long legs becomes alright but the whole body goes up and skeletons and body goes un-sync Unavoidable. You can learn more about the issue and how to handle it on this page. I have encountered one issue, the mod works fine but when i save the game and load that save, the pregnancy msg doesn't appear, means doesn't work how many times you have sex. But when i loaded the previous save with in which the mod enable msg appeared on the top left (means clean save) then it worked. I saved the game again and loaded the newly saved game then again didn't work. If i load the clean save even 10 times it works but everytime i save the game after then load that save it doesn't work. Doesn't matter how many saves i make. You are already pregnant, so you cannot be impregnated. This is a mod issue with the scaling not being rechecked; I can't help you without knowing the code involved. I can only recommend you keep up to date on related mods. Ok, I'm having trouble. I had this installed before and it worked great. I had to strip and reinstall everything, and now I can't get it working. I redownloaded everything, so it's all new. Installed XPMS fist, then CHSHBC, then CBBE, added the sliders in CB++ main, as well as the one from here. Used Bodyslide++ to make the pregnancy mesh, and it still won't show up in Estrus Chaurus. When I check out the skeleton tab, it has the NPC Belly node checked, but not SkirtBBone02. I know I'm missing something, but I can't remember what. Any help would be appeciated! I'm confused what SkirtBBone02 has to do with anything. Bodies should have no weights from that node assigned. after getting pregnant the first time, the game crashes when i try to save the game Unfortunate. I have to differ you your respective mod's thread for support on this particular issue. I can tell you, however, that this is the first time I've heard of this particular issue so there may be no documentation regarding fixing it. On another note, I'm looking at recreating bbp and tbbp meshes from other sources. I'm constantly having problems with the quality of the original nifs that bodyslide uses to build. CBBE Meshes are actually supposed to be skinned "incorrectly" to line up properly with the "also-incorrectly" skinned hands. Specifically, the right hand's connective wrist vertices should have an offset on their skin modifier from their original position to line up with the offset of those respective locations on the hand mesh. The bodyslide source meshes appear to have too small an offset or none at all, causing a noticeable(maybe?) seam on the right wrist and a less noticeable one in other, less affected areas. Well anyway, what I'm getting at, is that the next update I release is likely going to be a bbp mesh with new repainted weights, modeled after the original, but preserving the correct seam skinning... not because I have a huge problem with the bbp weights (tbbp moreso) but because I can't use skin utilities without "fixing" that offset I mentioned...
Uriel Posted July 15, 2013 Posted July 15, 2013 Ok, I'm having trouble. I had this installed before and it worked great. I had to strip and reinstall everything, and now I can't get it working. I redownloaded everything, so it's all new. Installed XPMS fist, then CHSHBC, then CBBE, added the sliders in CB++ main, as well as the one from here. Used Bodyslide++ to make the pregnancy mesh, and it still won't show up in Estrus Chaurus. When I check out the skeleton tab, it has the NPC Belly node checked, but not SkirtBBone02. I know I'm missing something, but I can't remember what. Any help would be appeciated! Same for me, i can see both Belly node and SkirtBBone2 checked, but can't see belly growth during pregnancy in estrus chaurus. Breasts only. I use latest XPMS. Might be the chaurus's fault though, because i can see a message when the breasts grow. But no messages about belly.
jacques00 Posted July 15, 2013 Posted July 15, 2013 Ok, I'm having trouble. I had this installed before and it worked great. I had to strip and reinstall everything, and now I can't get it working. I redownloaded everything, so it's all new. Installed XPMS fist, then CHSHBC, then CBBE, added the sliders in CB++ main, as well as the one from here. Used Bodyslide++ to make the pregnancy mesh, and it still won't show up in Estrus Chaurus. When I check out the skeleton tab, it has the NPC Belly node checked, but not SkirtBBone02. I know I'm missing something, but I can't remember what. Any help would be appeciated! Same for me, i can see both Belly node and SkirtBBone2 checked, but can't see belly growth during pregnancy in estrus chaurus. Breasts only. I use latest XPMS. Might be the chaurus's fault though, because i can see a message when the breasts grow. But no messages about belly. Make sure you have XPMS installed last as it is the skeleton that needs replacing (but since you are not getting CTD's, I assume all is well on that end). The SkirtBone2 is supposed to be there and greyed out, I think it's just seeing if that bone exists, it's not there as a toggle--that bone is actually a marker for where the Chaurus eggs come out. As for the mesh itself, make sure you have created the body using BodySlide under the proper Slider Preset. Afterwards, during testing, remember that the only mesh the belly works on is the naked mesh, so make sure your character is not wearing any body armor or clothes that replace your body (or just be completely naked to make sure). Why is that? Because unless you have a custom armor/clothes set that have the belly node weight-painted to it, you will not see the changes. The same applies for the breasts and any other body part, so do keep that in mind. Once naked, you should see belly growth during the pregnancy progression. Hope this helps!
Uriel Posted July 15, 2013 Posted July 15, 2013 Well, thanks. But all this is done. Is it working for you? Are there any messages about belly growth in the mod?
jacques00 Posted July 15, 2013 Posted July 15, 2013 Well, thanks. But all this is done. Is it working for you? Are there any messages about belly growth in the mod? Yes, it works for me, but there are no messages about belly growth--or none that I can recall. But the belly should grow as long as the options are set for it to do so. If it doesn't, and you have both the skeleton and mesh in-game, then I will assume it could be another mod conflicting with the "NPC Belly" node--to which I am not familiar with many, if at all, that do. Maybe check your mod's plugin order?
dubird Posted July 15, 2013 Posted July 15, 2013 Ok, I'm having trouble. I had this installed before and it worked great. I had to strip and reinstall everything, and now I can't get it working. I redownloaded everything, so it's all new. Installed XPMS fist, then CHSHBC, then CBBE, added the sliders in CB++ main, as well as the one from here. Used Bodyslide++ to make the pregnancy mesh, and it still won't show up in Estrus Chaurus. When I check out the skeleton tab, it has the NPC Belly node checked, but not SkirtBBone02. I know I'm missing something, but I can't remember what. Any help would be appeciated! I'm confused what SkirtBBone02 has to do with anything. Bodies should have no weights from that node assigned. I don't know either, just trying to give as much info as I can. ^^; I'm really going off the fact that when I had it working before, I could change the rate of belly growth in the EC menu after I had installed everything. Before, it would just change back to none, which the EC thread said ment that I don't have the right mesh installed. Now, I've installed everything again, including using the mesh from here (and building it in Bodyslide++), and that menu option resets back to None, which means I have something wrong. It's not really game breaking because I don't run around nakked all the time, but I'm frustrated because I got it right before and I can't figure out why it's not right now. Man, I hope that makes sense. I just got up, so I can't tell. ><
Uriel Posted July 15, 2013 Posted July 15, 2013 Only one idea from me: your custom race has it's own skeleton and, maybe, body mesh somewhere. Not in the default Skyrim's location.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now