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Posted

Appreciate the mod! Overlays work much better than the old magic effect implementation. I'm however a bit disappointed that it doesn't work with Dirt and Blood Expanded. Does anyone know if a patch exists?

Posted

New animations doesn't work, I've put and renamed new animations as mentioned in description. I have installed and working DAR, but animation are default. Install order: DAB 2.2.4, this mod, SCOE

Posted
25 minutes ago, Colossus228 said:

New animations doesn't work, I've put and renamed new animations as mentioned in description. I have installed and working DAR, but animation are default. Install order: DAB 2.2.4, this mod, SCOE

Solved by installing this with overwrite

  • 4 weeks later...
Posted

I need help. Going off the comments this mod works fine, but despite following the requirements, load order, etc, the dirt and blood textures will always disappear from the NPCs skin once the cum is applied. Is there anything people know of that would possibly conflict? I'm starting a new build and i'll i've done so far is use EasyNPC to beautify the ladies, Hentai pregnancy and sexlab for testing.

 

Cheers.

  • 2 weeks later...
Posted

hi there, loved your mod since the very beggining!

Question: do you think would be compatile with last DB update?

If not, whitch version of DB should i use for DBC  0.1.3?

 

Thanks!

Posted
On 8/1/2023 at 2:57 PM, Agnot said:

hi there, loved your mod since the very beggining!

Question: do you think would be compatile with last DB update?

If not, whitch version of DB should i use for DBC  0.1.3?

 

Thanks!

2.24 works.

2.30 might be okay. only short test. adds voice comments.

 

Posted
On 8/7/2023 at 3:17 AM, TnkQV said:

2.24 works.

2.30 might be okay. only short test. adds voice comments.

 

thanks, i´ll test it.

Posted

On my old save the baka's animation plays normally, but recently started new game and no matter what i do the ugly default animation is played, even if i put "IsActorBase("Skyrim.esm"|0x000007)" as only conditions as well as highest priority to DAR. I just don't understand why it doesn't work. Using Stay in Shape mod that also utilizes the same set of animation, the bathing animation is played due to being highest priority, but Wash and Rinse plays default, completely skipping DAR.

  • 4 weeks later...
Posted (edited)

Hi,

i made the following tweaks towards DBC:

 

a) modify Dirty_BathingQuest.psc and Dirty_Script.psc s.t. the first dice-roll to get dirty again only happens 6 hours at the earliest after bathing (right now, if you're unlucky, you can get dirty again the second after your PC finished washing)
 

Spoiler

 

 

diff --git a/Dirty_BathingQuest.psc b/Dirty_BathingQuest.psc
index c252d32..f1815f6 100644
--- a/Dirty_BathingQuest.psc
+++ b/Dirty_BathingQuest.psc
@@ -25,6 +25,7 @@ Faction Property DBC_BathingFaction auto
 Idle Property idlesearchbody Auto
 Idle Property IdleStop_Loose Auto
 DBC_Util Property DBC Auto
+Dirty_Script Property dirtyScript Auto

 import PO3_SKSEFunctions

@@ -132,6 +133,7 @@ Function PlayBatheAnimation(Actor bathingActor, bool isPlayer, bool removeSoap =
     Endif
     bathingActor.RemoveFromFaction(DBC_BathingFaction)
     Dirty_BathingActors.RemoveAddedForm(bathingActor)
+    dirtyScript.UntilNextTime()
 EndFunction

 Function Lather(Actor bathingActor, bool isPlayer)
@@ -232,4 +234,4 @@ EndFunction

 bool Function ShouldAnimateBathing(Actor bathingActor, bool isPlayer)
     return (Dirty_PlayerBathingAnimation.GetValue() == 1 && isPlayer) || (Dirty_NPCBathingAnimation.GetValue() == 1 && !isPlayer)
-EndFunction
\ No newline at end of file
+EndFunction
diff --git a/Dirty_Script.psc b/Dirty_Script.psc
index f681c87..e8850d7 100644
--- a/Dirty_Script.psc
+++ b/Dirty_Script.psc
@@ -82,7 +82,7 @@ Event OnUpdateGameTime()
             Debug.Trace("[DBC] : turning blood into dirt")
                else
                        int freq = Dirty_RandomDirtDuration.GetValue() as int
-                       int rand = Utility.RandomInt(1, 16)
+                       int rand = Utility.RandomInt(1, 8)

                        if freq == 0 && rand <= 1 || freq == 1 && rand <= 2 || freq == 2 && rand <= 4
                                DBC.Add(PlayerRef, DBC._FLAG_DIRT)
@@ -99,7 +99,8 @@ Event OnUpdateGameTime()
 EndEvent

 Function UntilNextTime()
-       RegisterForSingleUpdateGameTime(3)
+       RegisterForSingleUpdateGameTime(6)
 EndFunction

 

 


BEWARE: this does require a modification of the esp file (see attached picture)

Spoiler

dirty_bathequest.jpg.489b3b0b4f4e5e827380965455ae1291.jpg

 

to point the property dirtyScript of Dirty_BathinQuest to MrClean of Dirty_Quest and therefor a cleansave of the enduser (for the property to get filled) (or manually point this property to Dirty_Quest via use of Fallrimtools Resaver)

also also: modified the update timer to 6 hours (otherwise one could get dirty after 3 ingame hours, which seemed to fast for me personally)

 

 

 

b) wanted this mod to be able to clean the PC from fade-tattoos (pending on the "advanceTargetTattooAge" function being included into FadeTattoos Continued):
 

Spoiler
diff --git a/DBC_Util.psc b/DBC_Util.psc
index 55c8d8a..97b532a 100644
--- a/DBC_Util.psc
+++ b/DBC_Util.psc
@@ -255,6 +255,12 @@ function Clean(Actor akTarget, bool dirt = true, bool blood = true, bool cum = t
   endif

   if squeaky
+    if Game.IsPluginInstalled("FadeTattoos.esp")
+      Form _FadeTattoos_main_Quest = Game.GetFormFromFile(0xd62, "FadeTattoos.esp")
+      if _FadeTattoos_main_Quest
+        (_FadeTattoos_main_Quest as fadeTattoos).advanceTargetTattooAge(akTarget, 24.0)
+      endIf
+    endif
     akTarget.AddSpell(Dirty_Spell_Clean, false)
   endif
 endfunction

 

maybe should've made the hours which the tattoo's get advanced MCM configurable in DBC instead of hardcoding them to 24.0, but oh well, let's see if advanceTargetTattooAge even get's merged into fadetattoos continued.

 

Edited by yeahhowaboutnooo
  • 1 month later...
Posted

Hello,
I've had a little problem for some time with this mod.
I use dirt and blood 2.24, dirt and blood and cum and zaki dirt and blood texture for dbc.
Every time my character takes dirt the body turns purple and when i go to racemenu the mod sets all the default locations to blank.
I've searched with Google but can't find anything about this problem.
It would be nice if someone could help me.
Here is a screenshot of the problem.
Thanks.

 

ScreenShot209.png

Posted (edited)
1 hour ago, alain31 said:

Hello,
I've had a little problem for some time with this mod.
I use dirt and blood 2.24, dirt and blood and cum and zaki dirt and blood texture for dbc.
Every time my character takes dirt the body turns purple and when i go to racemenu the mod sets all the default locations to blank.
I've searched with Google but can't find anything about this problem.
It would be nice if someone could help me.
Here is a screenshot of the problem.
Thanks.

 

ScreenShot209.png

Similar issues have been raised in the past - the author is active and aware of it.  I'm not sure where the root cause really lies and have been waiting for better people than myself to investigate it.  I have alot of mods that use overlays, so was never able to pin it down to any one thing. One thing I did do was upgrade from slavetats 1.3.7 to 1.3.9, and that seemed to help alot of the blanking.  Which version are you using?  I still get purple textures occasionally, that either fixes itself, or if I save, quit, reload, it's back to normal.  I've also been putting my regular overlays (freckles, pussy hair, etc) at the bottom of the racemenu list that you show in your screenshot, instead of at the top - seems to prevent some mods from getting confused, but might just be placebo, I don't know.

 

And I'd like to see more discussion and/or links on the topic so we can figure it out.

 

Edit: oops, I was thinking of SCOE, when I said the author is active and aware of it - can't speak for the author here.  But both mods have similar issues, which led me to thinking slavetats was the root cause, but again, no idea.

Edited by km4387
Posted

Hi,
Thank you for your reply.
The only mods that use slavetats for overlays that i have are apropos 2 and rape tatoos, both work without problems.
I use SlaveTatsSE-1.3.5.2.
The only mod that gives me misery for overlays is dirt and blood and cum; at first the dirt is well applied but as soon as i go to level two or three of dirt, it turns purple.
I have to take a bath for the purple texture to go away.
I use scoe too, maybe the 2 mods don't work well together, yet when the purple texture appears because of the dirt, i don't have sperm on the pc.
I hope someone has a solution to this problem.

Posted
3 minutes ago, alain31 said:

Hi,
Thank you for your reply.
The only mods that use slavetats for overlays that i have are apropos 2 and rape tatoos, both work without problems.
I use SlaveTatsSE-1.3.5.2.
The only mod that gives me misery for overlays is dirt and blood and cum; at first the dirt is well applied but as soon as i go to level two or three of dirt, it turns purple.
I have to take a bath for the purple texture to go away.
I use scoe too, maybe the 2 mods don't work well together, yet when the purple texture appears because of the dirt, i don't have sperm on the pc.
I hope someone has a solution to this problem.

If you don't mind, try upgrading to 1.3.9 and just see if anything changes - no need to make a new save if it doesn't - and report back.  I use the same Zaki texture pack for dirt, which I REALLY like - somehow sexy when dirty cause it's so good - if that makes sense.  An issue I've had also is that my hands and feet get the dirt cleared randomly while the face and body stay dirty.  No idea if that's related.  Since we both use this and SCOE I think I'll take some notes and pass a little info on to the author of SCOE - maybe he can gain some insight.

 

I also use Apropos2 and SL Survival which has trauma overlays - the cause is here somewhere.

  • 1 month later...
Posted

I was really using this for the "don't remove wigs, physics and tails" option more than anything else, but then I realized that in making the blood into an overlay instead of a shader, there is now only one stage of bloodiness rather than 5, which would be okay, but it's very difficult to get an overlay color that works with all skin tones. What might look okay on white skin is neon orange on tan skin, for example. I wish I could use this only for the strip script, but I might have to omit the whole mod, sadly. 

  • 3 weeks later...
Posted
On 12/28/2023 at 7:19 PM, Kruggar said:

for some reason dirt is not getting cleared from wash&rinse. Only when my character is in rain or when they swim, dirt gets cleared. 

I have same problem

Posted

When I press button "Z",it played a animation,but the blood and dirt are still in my body.I have to jump into the water and swim in it

  • 3 weeks later...
Posted (edited)

I'm running into an issue where no animations are playing for washing animations - my character just stands there while the soap overlays start and the dirt overlays are cleared. I've tried to add my own bathing animations as detailed in the description.

 

I notice that in the Dirt and Blood MCM, under the main page, the option to toggle bathing animations is not persistent. When I open the MCM, both Player and NPC bathing animations are toggled off. I can select the option to toggle either option on, and it will display that it is on, but the moment I close the MCM, it turns itself off again. Opening the MCM shows again shows that both Player and NPC bathing animations have been toggled off, regardless of what they were set to before.

 

Any workaround for this?

 

Edit: the only workaround I found was removing the mod, saving the game, cleaning the save with ReSaver, then installing the mod again. The options for bathing animations were checked by default, and they seem to persist when opening and closing menus. Problem solved for now.

Edited by NoNameWasTaken
SOLVED
Posted (edited)

I'm having the issue 117xxx and Kruggar are having: with the latest Dirt and Blood and this installed, washing no longer clears... Anything. It just plays the animation and has no effect. I've loaded back a few different versions of Dirt and Blood to see if it updated something in the meantime, but that seems to make no difference.

 

Strangely, actually jumping in the water clears everything, so I suspect the problem is that there is some circumstance in which the Clean function is not called while bathing. 

 

I'm not seeing any calls in the papyrus logs, which is a little weird because I do see debug traces, but perhaps the debug flag isn't set.

Edited by transfer
  • 2 weeks later...
Posted

small instruction error baka anim. maybe only me. installed long time ago. was new did not notice. debug today.

 

Quote

 

Rename animations like this: 

  1. BakaBathing01.hkx -> idlekneelidle.hkx
  2. BakaBathing02.hkx -> idlekneelexit.hkx
  3. BakaBathing03.hkx -> idlekneelenter.hxk

 

rename BakaBathing03.hkx -> idlekneelenter.hkx

!!! work okay broken but better now

 

 

  • 2 weeks later...
Posted
On 1/25/2024 at 5:23 PM, transfer said:

I'm having the issue 117xxx and Kruggar are having: with the latest Dirt and Blood and this installed, washing no longer clears... Anything. It just plays the animation and has no effect. I've loaded back a few different versions of Dirt and Blood to see if it updated something in the meantime, but that seems to make no difference.

 

Strangely, actually jumping in the water clears everything, so I suspect the problem is that there is some circumstance in which the Clean function is not called while bathing. 

 

I'm not seeing any calls in the papyrus logs, which is a little weird because I do see debug traces, but perhaps the debug flag isn't set.

Were you able to figure it out?

Posted
23 hours ago, Its_LB said:

Were you able to figure it out?

 

Unfortunately no, I just stopped using the mod after a while. 

Posted
2 hours ago, transfer said:

 

Unfortunately no, I just stopped using the mod after a while. 

Yeah I was using UBE 2.0 and Bathing in Skyrim didn't have a patch for it so I had to try out Dirt Blood n Cum but now I just switched back to 3BA and Bathing in skyrim with a few patches available here.

 

Thanks for the answer though.

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