ponzipyramid Posted February 11, 2023 Author Share Posted February 11, 2023 1 minute ago, Kazyachka said: Yes, but, has the main SLACS bug been fixed? Â The main mistake or even shortcoming is the sperm that changes its color in different lighting conditions. Â And the sperm becomes either white or gray. Â I think that this is the problem that worries me the most. This is too dependent on your setup to be addressed. Textures looking different could be a result of the lighting overhauls (ELFX, LUX, etc.), ENB, or other visual mods you use. This may be an improvement in that area since it uses overlays instead of magic effects but the only way to test is to actually try it. Â One potential fix this mod has is letting you plug in whatever textures you want (so you can find sets that work for your modlist) and setting the brightness for each set. If one of them is too bright, adjust the alpha in the MCM. 3 Link to comment
ponzipyramid Posted February 11, 2023 Author Share Posted February 11, 2023 As stated, not available yet directly through the mod. If you've got SL Survival installed, it has a quick menu that lets you pour cumtainers on each area but probably not worth installing it if you don't have it already. Its a priority for me since it makes debugging easier. Link to comment
Elaendir Posted February 11, 2023 Share Posted February 11, 2023 Fomod places script files from patches into root directory, beside .esp Link to comment
nb097 Posted February 11, 2023 Share Posted February 11, 2023 (edited) I made a patch for the Dirt and Blood Baka Animations patch (https://www.nexusmods.com/skyrimspecialedition/mods/79489). Â Tested in game it seems to work fine, but let me know if you encounter any issues. Â SCOE Dirt and Blood Baka.zip Edited February 11, 2023 by nb097 Changed to appropriate way to clear cum layers as instructed by ponzipyramid 4 Link to comment
ponzipyramid Posted February 11, 2023 Author Share Posted February 11, 2023 4 hours ago, Elaendir said: Fomod places script files from patches into root directory, beside .esp Thanks for catching this, 0.0.6 should be up soon to address it.  12 minutes ago, nb097 said: I made a patch for the Dirt and Blood Baka Animations patch (https://www.nexusmods.com/skyrimspecialedition/mods/79489).  Tested in game it seems to work fine, but let me know if you encounter any issues. SCOE Dirt and Blood Baka.zip 4.58 kB · 0 downloads Just realized the for modders description is missing some disclaimers. To clarify, SCO_clearCum is an event that's meant to be emitted from Sexlab's scripts only so that other mods can hook into its AddCum and ClearCum functions, for example if you want a character to comment on it. If you want to clear the layers, you need to invoke the built in Sexlab Framework function ClearCum. I think this patch may cause inconsistencies between SCO's and Sexlab's layer counts. If you need an example, check out Monoman1's BiS Tweaked. 1 Link to comment
6905790 Posted February 11, 2023 Share Posted February 11, 2023 Should i load this after sexlab P+ or before? Link to comment
ponzipyramid Posted February 11, 2023 Author Share Posted February 11, 2023 8 minutes ago, 6905790 said: Should i load this after sexlab P+ or before? After, assuming it works. I made the patch in 0.0.6 for P+ 1.5.2 so not sure if it'll work for 1.8. Testing rn. Link to comment
nb097 Posted February 11, 2023 Share Posted February 11, 2023 2 hours ago, ponzipyramid said: Thanks for catching this, 0.0.6 should be up soon to address it. Â Just realized the for modders description is missing some disclaimers. To clarify, SCO_clearCum is an event that's meant to be emitted from Sexlab's scripts only so that other mods can hook into its AddCum and ClearCum functions, for example if you want a character to comment on it. If you want to clear the layers, you need to invoke the built in Sexlab Framework function ClearCum. I think this patch may cause inconsistencies between SCO's and Sexlab's layer counts. If you need an example, check out Monoman1's BiS Tweaked. Â Roger that - fixed it so now it invokes SL directly to clear the cum. 1 Link to comment
Racihti Posted February 12, 2023 Share Posted February 12, 2023 20 hours ago, ponzipyramid said: I'll try playing around with this some more but haven't been able to replicate it so far when running 20 on the body and 20 on the face. Does SlaveTats work in terms of adding new tats to these areas? One of my guesses would be that SlaveTats locks specific slots that this mod tries to use to apply the overlays. And just double checking, are you on SE or LE?  Ha, literally just encountered this myself. When you say last version which one is that exactly? A link to the post would be super useful since I can try reverting the scripts to fix it. I'm on AE/SSE, but it's been a thing for years for me through varying installations. Maybe you're right and slots are being locked up? I notice whenever I use showracemenu alternative to tweak my appearance, most of the slots are set to default, but they have color values of brown, and sometimes randomly get transposed with 'blank'. I may try fucking around with it to see if dropping slavetats and testing in alt start cell resolves it, but it is mentioned in the original thread by multiple people, and that the only way to resolve it is keeping the slotcount at the original values.  Teraru mentions it here. Link to comment
ponzipyramid Posted February 12, 2023 Author Share Posted February 12, 2023 2 hours ago, Racihti said: I'm on AE/SSE, but it's been a thing for years for me through varying installations. Maybe you're right and slots are being locked up? I notice whenever I use showracemenu alternative to tweak my appearance, most of the slots are set to default, but they have color values of brown, and sometimes randomly get transposed with 'blank'. I may try fucking around with it to see if dropping slavetats and testing in alt start cell resolves it, but it is mentioned in the original thread by multiple people, and that the only way to resolve it is keeping the slotcount at the original values. Â Teraru mentions it here. There's a function called FindOverlaySlot that we use internally to find a racemenu slot for the layers. I'll try messing around with that and posting some preview versions in this thread for you to try out. In the meantime, can you verify whether increasing past 12 or 18 fixes the bug? It's not sustainable but you could even go up to 50. Link to comment
Racihti Posted February 12, 2023 Share Posted February 12, 2023 1 hour ago, ponzipyramid said: There's a function called FindOverlaySlot that we use internally to find a racemenu slot for the layers. I'll try messing around with that and posting some preview versions in this thread for you to try out. In the meantime, can you verify whether increasing past 12 or 18 fixes the bug? It's not sustainable but you could even go up to 50. So, I reinstalled everything which probably did nothing, since it's MO2 and they're sorted in the same fashion on the left and right sides. No idea what I did to fix the issue beyond making a new character. I upped the count to 20/20 on body and face like you alluded to in your post, and wham it works lol. Perhaps changing the racemenu overlay count mid-save didn't work, even with the removal of all overlays both in the MCM and in showracemenu itself, no idea. Link to comment
Silk Posted February 12, 2023 Share Posted February 12, 2023 Really can't wait to see this get some compatibility for Dirt and Blood. It's been my go to for a long time, any news on a patch yet? Â Link to comment
nb097 Posted February 12, 2023 Share Posted February 12, 2023 58 minutes ago, Silk said: Really can't wait to see this get some compatibility for Dirt and Blood. It's been my go to for a long time, any news on a patch yet? Â Â Here's a version of my above patch that's for the OG Dirt and Blood. SCOE DIrt and Blood.zip 2 Link to comment
ponzipyramid Posted February 12, 2023 Author Share Posted February 12, 2023 13 minutes ago, Kazyachka said: Is this a patch for regular Dirt and Blood or Dirt and Blood Cum? DBC should work out of the box according to transfer. Dirt and Blood works when patched using nb097's patch. Â 11 minutes ago, Kazyachka said: An interesting question for the author, SCORE is updated but there are no update logs and the version does not change. Â Is this attention grabbing? Â Or de really something is updated? I'm just updating the description in response to some of the questions asked in this thread. The file and version 0.0.6 is the same. Link to comment
Silk Posted February 12, 2023 Share Posted February 12, 2023 OH WOW! Thanks for the quick replies and the compatibility update. You guys are amazing. Â Link to comment
Hel the Goddess Posted February 12, 2023 Share Posted February 12, 2023 On 2/11/2023 at 1:05 AM, ponzipyramid said: I'll try playing around with this some more but haven't been able to replicate it so far when running 20 on the body and 20 on the face. Does SlaveTats work in terms of adding new tats to these areas? One of my guesses would be that SlaveTats locks specific slots that this mod tries to use to apply the overlays. And just double checking, are you on SE or LE?  Ha, literally just encountered this myself. When you say last version which one is that exactly? A link to the post would be super useful since I can try reverting the scripts to fix it. This one here, from your post in the original SCO thread:  Link to comment
MilanJa Posted February 15, 2023 Share Posted February 15, 2023 I have problem with game comletely freeze on SCO_cellchange detection. Until I removed SCO game froze every time. I needed to end skyrim in taskmgr. It hapened mainly in some wilderness (tamriel) where no cell change should be. Link to comment
Sausage Satan Posted February 15, 2023 Share Posted February 15, 2023 is it safe to ESLify? Link to comment
ponzipyramid Posted February 15, 2023 Author Share Posted February 15, 2023 12 hours ago, MilanJa said: I have problem with game comletely freeze on SCO_cellchange detection. Until I removed SCO game froze every time. I needed to end skyrim in taskmgr. It hapened mainly in some wilderness (tamriel) where no cell change should be. Interesting, might have encountered the same thing. If you've got the time can you try reinstalling SCO and disabling persistent cum on cell change in the MCM? It should be in the left column.  10 hours ago, ssuckerr said: is it safe to ESLify? Haven't tried it. If you end up doing it can you let me know if it works? Link to comment
Analturtle69 Posted February 16, 2023 Share Posted February 16, 2023 I am alittle lost.  I have:  1. Installed SCO 2. Updated my skee64.ini to 20 in face, hands, feet and body 3. I started skyrim, the mcm menu registered 4. I ran 'detect sets' and it found 3 5. Set my timers in SCO 6. I updated sexlab cum timer to max to allow SCO to handle timers  I am getting no cum showing up on my character after sex? any help would be much appreciated. Link to comment
Cicro72 Posted February 16, 2023 Share Posted February 16, 2023 44 minutes ago, Analturtle69 said: I am alittle lost.  I have:  1. Installed SCO 2. Updated my skee64.ini to 20 in face, hands, feet and body 3. I started skyrim, the mcm menu registered 4. I ran 'detect sets' and it found 3 5. Set my timers in SCO 6. I updated sexlab cum timer to max to allow SCO to handle timers  I am getting no cum showing up on my character after sex? any help would be much appreciated.  I had this issue when I increased the Racemenu overlays. Try restoring them to the default values and test. Best recollection is that I could increase the body overlays to 9 but could not increase them to 12. Link to comment
Stormcalled Posted February 16, 2023 Share Posted February 16, 2023 (edited) I'm getting a "form 43" notification for this mod. How do I fix that? Edited February 16, 2023 by Stormcalled Link to comment
MilanJa Posted February 16, 2023 Share Posted February 16, 2023 (edited) 12 hours ago, ponzipyramid said: Interesting, might have encountered the same thing. If you've got the time can you try reinstalling SCO and disabling persistent cum on cell change in the MCM? It should be in the left column.  Haven't tried it. If you end up doing it can you let me know if it works? Enabled SCO again was playing several hours without SCO cellchange freeze (were other :-)) . today I changed cum persistency timers, and in next minute I got SCO cell change freeze. After disabling persistent cum on cell change no freeze, but need to test it some more. Edited February 16, 2023 by MilanJa Link to comment
GJ-BIU-BIU Posted February 16, 2023 Share Posted February 16, 2023 (edited) It seems that the effect of SCOE will be affected by the number of iNumOverlays in [Overlays/Body] in the racemenu. I changed it from the default 6 to 12, which will cause SCOE to fail to display the effect. Edited February 16, 2023 by GJ-BIU-BIU Link to comment
BeranabusBarnes Posted February 17, 2023 Share Posted February 17, 2023 20 hours ago, Stormcalled said: I'm getting a "form 43" notification for this mod. How do I fix that? Open and save in Creation Kit. 1 Link to comment
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