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Posted (edited)
56 minutes ago, MessiahDF said:

Like overload also causing a significant chunk of experience lost.

Are you sure that it doesn't do that?  That mod seems to say that it uses the vanilla XP system: "You gain Skyrim's native experience points (there is no secondary XP system)".  However, if that's not the case, it's not really something I'd want to tamper with.

Edited by Hex Bolt
Posted
9 hours ago, Hex Bolt said:

Are you sure that it doesn't do that?  That mod seems to say that it uses the vanilla XP system: "You gain Skyrim's native experience points (there is no secondary XP system)".  However, if that's not the case, it's not really something I'd want to tamper with.

Yes, losing skill level does reduce your "level exp" by some amount (going from two handed 5 to 4 makes you lose 5 exp), but I was wondering if it was possible to not make it reliant on skill loss, but pure base exp loss. Like in Experience mod you get 30 xp (base, not skill) for clearing something, same here - overload causes base 30 xp reduction + reduction from skill loss if they were lost.

Posted
8 hours ago, MessiahDF said:

Yes, losing skill level does reduce your "level exp" by some amount (going from two handed 5 to 4 makes you lose 5 exp), but I was wondering if it was possible to not make it reliant on skill loss, but pure base exp loss. Like in Experience mod you get 30 xp (base, not skill) for clearing something, same here - overload causes base 30 xp reduction + reduction from skill loss if they were lost.

I see.  That's really not something I want to do.  The mod is built around losing skills (with their associated XP).

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