genpaku Posted December 18, 2014 Posted December 18, 2014 http://www.mediafire.com/download/98w0388ubo020rx/misc%28sports%29animationforLsystem.7z thanks! but I have question. not found "19_OffMotionx1.kf" "19_OffMotionx2.kf" and how to use "18_DefMotionx3.kf" "18_OffMotionx0.kf"?
TDA Posted December 18, 2014 Posted December 18, 2014 mmm, I was wrong when copied (by the date when tested) , but it is one animation ... in general , there are only two phases... http://up.mnty.net/img/up005373.7z
genpaku Posted December 18, 2014 Posted December 18, 2014 mmm, I was wrong when copied (by the date when tested) , but it is one animation ... in general , there are only two phases... http://up.mnty.net/img/up005373.7z thanks for fix
ger4 Posted December 20, 2014 Posted December 20, 2014 I'm trying to work on some animations that use the balls bone for animated ball sack during sex animations. But the normal non-animator skeleton provided with LAPF doesn't seem to include it.
fejeena Posted December 20, 2014 Posted December 20, 2014 Isn't it Bip01 L Ma and Bip01 R Ma ? And in the newest LAPF Version the bones are also in the first Person Skeleton.
ger4 Posted December 20, 2014 Posted December 20, 2014 Isn't it Bip01 L Ma and Bip01 R Ma ? And in the newest LAPF Version the bones are also in the first Person Skeleton. I have no idea actually. I'll have to look into it, thanks.
gregathit Posted December 21, 2014 Author Posted December 21, 2014 The balls bone was left out due to not being all that necessary for animating. Unless you have massive movement with the bone, you can barely see the balls move. They just are not large enough for movement to be detected. Also the early animated balls mesh was faulty and led to crashes. So it just was left out as there were other things that were deemed as more important.
D_ManXX2 Posted January 17, 2015 Posted January 17, 2015 I think i manage to do new stuff: NewD_ManXX2_Lively_Standing_DoggyStyle_1.7z This will be an improvement for oblivion i hope the skeleton can handle the new fallout stuff i manage to make lately.
TDA Posted January 17, 2015 Posted January 17, 2015 simple movements http://a.pomf.se/kweril.flv http://up.mnty.net/img/up005506.7z pass - mauser
D_ManXX2 Posted January 18, 2015 Posted January 18, 2015 Looks good TDA, I think the older blender is holding me back to create better stuff if only i could work with the newest blender then export directly like the older blender can. NewD_ManXX2_StandingDoggyStyle_2.7z
genpaku Posted January 19, 2015 Posted January 19, 2015 simple movements http://a.pomf.se/kweril.flv http://up.mnty.net/img/up005506.7z pass - mauser realy good mortion
Vaelorian Posted January 25, 2015 Posted January 25, 2015 Found it strange there aren't any animations in this vein in Oblivion or Skyrim, so I made this. No, I won't tell you what "this vein" actually is (though the initials may give you a good hint). It's a 1mb file; if you're curious, take a look. This was done on a whim, does not include game-ready files or even animations. It is purely intended as a "poke" to get you going if you're into this sort of thing. I probably won't make animations for this myself, but I figured someone might be interested. If not, whatever, I spent all of five minutes on this (I cobbled this together from two models by Stroti). So go crazy, or don't. -V GH Base.7z
UnEvenSteven Posted February 14, 2015 Posted February 14, 2015 Odd request here but I'm looking for a particular animation. It's very similar, almost the same as the 119 animation in the current version of LAPF but the previous version of it was a little different for both the defender and offender. I believe it was pre-LAPF and may have been uploaded separately I just don't remember what it was called or who uploaded it. EDIT: Nevermind, found it after diligent searching. Funny enough I had actually posted a link to it for somebody else long ago!
D_ManXX2 Posted February 26, 2015 Posted February 26, 2015 Bump: Haven't touched blender in some time so i got a bit rusty.. But here is a new stage 3 doggy style it is not finished yet, still have to make 3 other stages to complete oblivion cycle.. Stage 1: AnimationDoggyStyle(Oblivion).7z Stage 2: AnimationDoggyStyle(Oblivion Stage2).7z Stage 3: AnimationDoggyStyle(Oblivion Stage3).7z Stage 4: Animation file: D_ManXX2_NewDoggyStyle_Animation_Files_nr 02.7z
Vaelorian Posted February 28, 2015 Posted February 28, 2015 Rough animation draft: -Stage 1, girl on the right fondles the girl on the left's breasts. -Stages 2 & 3, both girls turn their attention to the man on the throne. -Stage 4, undetermined. Possibly the girls kissing right next to the man's member. The man is a prop. It is not an actor. The animation is intended for two female actors. Does this sound like an animation people want in their game? As per usual, I'll leave this post up for a short while before deleting it, should there be no interest.
ger4 Posted February 28, 2015 Posted February 28, 2015 Rough animation draft: -Stage 1, girl on the right fondles the girl on the left's breasts. -Stages 2 & 3, both girls turn their attention to the man on the throne. -Stage 4, undetermined. Possibly the girls kissing right next to the man's member. The man is a prop. It is not an actor. The animation is intended for two female actors. Does this sound like an animation people want in their game? As per usual, I'll leave this post up for a short while before deleting it, should there be no interest. Looks good
TDA Posted February 28, 2015 Posted February 28, 2015 Rough animation draft: -Stage 1, girl on the right fondles the girl on the left's breasts. -Stages 2 & 3, both girls turn their attention to the man on the throne. -Stage 4, undetermined. Possibly the girls kissing right next to the man's member. The man is a prop. It is not an actor. The animation is intended for two female actors. Does this sound like an animation people want in their game? As per usual, I'll leave this post up for a short while before deleting it, should there be no interest. And where animation? http://a.pomf.se/kjcmgn.flv https://www.dropbox.com/s/ehdfbsh4nxzbnxn/35.7z?dl=0
Vaelorian Posted February 28, 2015 Posted February 28, 2015 Rough animation draft: -Stage 1, girl on the right fondles the girl on the left's breasts. -Stages 2 & 3, both girls turn their attention to the man on the throne. -Stage 4, undetermined. Possibly the girls kissing right next to the man's member. The man is a prop. It is not an actor. The animation is intended for two female actors. Does this sound like an animation people want in their game? As per usual, I'll leave this post up for a short while before deleting it, should there be no interest. And where animation? http://a.pomf.se/kjcmgn.flv https://www.dropbox.com/s/ehdfbsh4nxzbnxn/35.7z?dl=0 Here animation.
TDA Posted March 1, 2015 Posted March 1, 2015 Rough animation draft: -Stage 1, girl on the right fondles the girl on the left's breasts. -Stages 2 & 3, both girls turn their attention to the man on the throne. -Stage 4, undetermined. Possibly the girls kissing right next to the man's member. The man is a prop. It is not an actor. The animation is intended for two female actors. Does this sound like an animation people want in their game? As per usual, I'll leave this post up for a short while before deleting it, should there be no interest. And where animation? http://a.pomf.se/kjcmgn.flv https://www.dropbox.com/s/ehdfbsh4nxzbnxn/35.7z?dl=0 Here animation.
Vaelorian Posted March 1, 2015 Posted March 1, 2015 I have no idea in what language that is. I'm not about to listen to a non-English song, just as I wouldn't ask a stranger to listen to music in a language he doesn't know. I replied with a lmgtfy link because this isn't the first nor the second time you've asked for something that I clearly stated does not exist; drafts or concepts, last time you wanted a plugin when I clearly stated I was using a prop (and thus a plugin was not required). Frankly, I'm getting sick of it. So, consider this your first, last and only warning: if you should ever again ask me for a download link to something that I state isn't ready, I will be forced to ask one of the moderators to explain that your behavior is inappropriate - because God knows I've tried on multiple occasions, and you ignored me. I understand there is a language barrier, but that is no excuse for not learning one simple word over such a long period of time, when I have gone out of my way so many times to point out it's meaning to you. I am not being unreasonable. I am not asking for something beyond your skills or intelligence. I am asking you to learn one simple word. To summarize: Please do not reply, quote or interact with my posts in any way, shape or form until you understand what "draft" means. Good day, sir. -V
TDA Posted March 1, 2015 Posted March 1, 2015 Why do answer me then? No matter, it was a joke (HUMOR). I understand you. UsagiLovers fix + added some phrases + fixed animation (finger)+ added the effect on carrots ( hearts) http://jpegshare.net/2b/72/2b721d5e4324dff9bd8f07f77ee63b92.jpg.html https://www.dropbox.com/s/96h1jiko52mgfh6/UsagiLovers.7z?dl=0
D_ManXX2 Posted March 1, 2015 Posted March 1, 2015 Updated previous post: http://www.loverslab.com/topic/18277-lovers-animations-workshop-new-thread/page-46?do=findComment&comment=1095173 Finished stage 2 and 3 still have to finish orgasm stage then it will be finished.
kasimir Posted March 6, 2015 Posted March 6, 2015 Here's a little something I've started like a year ago and somewhat finished now after installing oblivion again. I went through grumpf's animations from CLS, salvaged what met my taste, tweaked some in 3ds max and set them up for LAPF. You'll have to renumber the animations, and maybe assign new position groups, until Eric has put this into the daedra sutra. The pillory folder is still empty...for some reason I can't save the actor's movement on the Y axis in max. Perhaps a max guru got some idea. Credits go to Grumpf, creator of CLS, a fantastic quest mod available here on LL. grumpf-modified.7z
genpaku Posted March 10, 2015 Posted March 10, 2015 Here's a little something I've started like a year ago and somewhat finished now after installing oblivion again. I went through grumpf's animations from CLS, salvaged what met my taste, tweaked some in 3ds max and set them up for LAPF. You'll have to renumber the animations, and maybe assign new position groups, until Eric has put this into the daedra sutra. The pillory folder is still empty...for some reason I can't save the actor's movement on the Y axis in max. Perhaps a max guru got some idea. Credits go to Grumpf, creator of CLS, a fantastic quest mod available here on LL. Thank You bedsidepen motion and stool motion is really good pillory-mix motion was no file
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