D_ManXX2 Posted April 28, 2014 Posted April 28, 2014 Here is a new cow girl: Animation files: New CowGirl nr 1Replacer(Animation Files).7z In game clip: OblivionCowGirl4Stages (In Game Clip).7z This is a new cow girl i am still working on: Blender clip: New4StagesCowGirlInWorks (Blender Clip).7z the animation files needs to be manually copied to data\ini and and the kf files needs to go to where lovers with pk has the animation files. It is currently 1 re-placer but you can change the number to anything you don't have used. I will need to check what numbers are still available and use those slots next time. Make sure your on flat ground or else move the npc's around till they match right again.
D_ManXX2 Posted April 29, 2014 Posted April 29, 2014 The feet is all right it is the included ini that needs adjustments i just took an old ini witch i have not fixed to align correctly that is why said: Make sure your on flat ground or else move the npc's around till they match right again. i did not have time to make adjustment for the ini since i need to know all the angle. The included ini is using different offset then i created the animation with. I already use helpers for toes, check the picture from blender where the female is sitting on the male.
TDA Posted May 7, 2014 Posted May 7, 2014 http://www.naughtymachinima.com/video/9517/fp-lets-get-a-training-mp4 lets-get-a-training
bp70 Posted May 10, 2014 Posted May 10, 2014 Alternat pose missionary Amra72's 03 motion.rar Just tried it. Imo, I think it's some good work, but the third stage, right before orgasm, doesnt really match the tune of the other stages. good work again, tohugh
D_ManXX2 Posted May 18, 2014 Posted May 18, 2014 New once in the works: NewMissionaryXX1.7z NewMissionaryXX2.7z NewMissionaryXX3.7z NewMissionaryXX4.7z NewMasturbatingXX1.7z They will contain more movements then my previous works, so they will take longer to build.
chivaleroncross Posted May 19, 2014 Posted May 19, 2014 I like what I see there, Missionary Looking awesome! Just like Greg said
TDA Posted May 20, 2014 Posted May 20, 2014 http://www.naughtymachinima.com/video/9599/scripting-chaos
erc1971 Posted May 23, 2014 Posted May 23, 2014 Ohh, really looking forward to the missionary animations! Eric
bp70 Posted May 29, 2014 Posted May 29, 2014 More missionary for you guys. Tried to go both romantic and raunchy with this one. I hate blender though, and this is probably the last time i'll use it, since I've either lost to ns of files to its weird save system, or my animations keep ending up weirder in game than it appears in the editor. 65.zip
erc1971 Posted May 29, 2014 Posted May 29, 2014 More missionary for you guys. Tried to go both romantic and raunchy with this one. I hate blender though, and this is probably the last time i'll use it, since I've either lost to ns of files to its weird save system, or my animations keep ending up weirder in game than it appears in the editor. 65.zip Nice. I will take a look at it over the weekend. While I don't have much new for the Daedra Sutra (Oblivion modding has slowed down since Skyrim), it has been a while since an update, and I might update the project soon with the few animations I do have. Eric
genpaku Posted May 29, 2014 Posted May 29, 2014 More missionary for you guys. Tried to go both romantic and raunchy with this one. I hate blender though, and this is probably the last time i'll use it, since I've either lost to ns of files to its weird save system, or my animations keep ending up weirder in game than it appears in the editor. 65.zip thanks! good motion
D_ManXX2 Posted August 5, 2014 Posted August 5, 2014 I am still working on it. But i got small set back my current video card got smoked so i am currently back on my on-board video card from my motherboard So i got major hit in FPS in game due to this. NewCowGirlPlusBounce(Clip).7z Due to the way i was animating previously i got a better way of making the bounce of the breast less static. And more like full rotations happening oblivion mesh is somewhat different then fallout mesh so it takes time to have them both working on the same bouncing way. btw don't mind the clip it is still ok looks like FRAPS not linking my on-board card that much and is making the FPS slower then my previous card.
razzor69 Posted August 18, 2014 Posted August 18, 2014 Nice animation there, really missed this lovers mod again, i hope will rise again
TDA Posted August 27, 2014 Posted August 27, 2014 Rabbits http://files.myfrogbag.com/65qveu/Rabbit.swf http://up.mnty.net/img/up004914.7z
genpaku Posted September 25, 2014 Posted September 25, 2014 Rabbits http://files.myfrogbag.com/65qveu/Rabbit.swf http://up.mnty.net/img/up004914.7z good job
D_ManXX2 Posted October 3, 2014 Posted October 3, 2014 Here is a W.I.P for cowgirl: Clip for stages: Oblivion_CowGirl_Stage1.7z Oblivion_CowGirl_Stage2.7z Oblivion_CowGirl_Stage3.7z Screen Shots: Animation files: DManXX2_CowGirl_Oblivion_07_Replacer.7z Currently this is animation 7 re-placer. make sure to first back the older one. Stage 0 is the same as stage 1 i still have to teach myself how to get the older system for multiple stages then i will release full release. Oblivion older system takes very much used too, not so easy as the 1 stage for fallout. if the animation looks wrongly rotated then on the picture then open the included ini 07 and use the final line for xmerotate to either 0 or 180 depending on what it says currently. i have no oblivion installed so could not test if it looked right.
genpaku Posted October 4, 2014 Posted October 4, 2014 Here is a W.I.P for cowgirl: Clip for stages: Oblivion_CowGirl_Stage1.7z Oblivion_CowGirl_Stage2.7z Oblivion_CowGirl_Stage3.7z Screen Shots: DManXX2_Oblivion_CowGirlXX1.jpgDManXX2_Oblivion_CowGirlXX2.jpgDManXX2_Oblivion_CowGirlXX3.jpgDManXX2_Oblivion_CowGirlXX4.jpg Animation files: DManXX2_CowGirl_Oblivion_07_Replacer.7z Currently this is animation 7 re-placer. make sure to first back the older one. Stage 0 is the same as stage 1 i still have to teach myself how to get the older system for multiple stages then i will release full release. Oblivion older system takes very much used too, not so easy as the 1 stage for fallout. if the animation looks wrongly rotated then on the picture then open the included ini 07 and use the final line for xmerotate to either 0 or 180 depending on what it says currently. i have no oblivion installed so could not test if it looked right. GJ Good Motion!
D_ManXX2 Posted October 4, 2014 Posted October 4, 2014 Thanks, but now i am trying to build more fast action, without it looking too fast and more fluent motions. But getting the exact frames to have it look right can be real pain to master in blender it will ok but in game it can look totally different. This is sample how stage 3 should look right: Clip: NewFastPacedCowGirl.7z screen shot: Compared to this stage 3 will make most animation look like slow motion. btw anyone care to show how the animation looks in-game ?? So when i finally re-install oblivion i would know witch animations needs fixing. Like angle, rotations. and overhaul how it looks in game ?? Can someone show me how the getup animation looks like for oblivion ?? DmanXX2_Oblivion_GetUp_Animation.7z
D_ManXX2 Posted October 8, 2014 Posted October 8, 2014 Here is a new missionary in the works: W.I.P Stage 1 SC: Clip: NewOblivionMissionaryStage1.7z Stage 2: SC: Clip: NewOblivionMissionaryStage2.7z Stage 3: SC: Clip: NewOblivionMissionaryStage3.7z Stage 0 (Orgasm stage): SC: Clip: D_ManXX2_NewOblivionMissionaryStage0.7z Animation Files: D_ManXX2_Missionary_Oblivion_nr1 Replacer.7z btw who keeps tabs of new animation and added them to lovers with pk mod for oblivion ?? This has become a new missionary animation 1 re-placer as always make backup of previous one and then override with the one from this zip file. And show in game footage how it looks
ger4 Posted October 8, 2014 Posted October 8, 2014 Here is a new missionary in the works: W.I.P Stage 1 SC: NewOblivionMissionaryStage1X1.jpgNewOblivionMissionaryStage1X2.jpgNewOblivionMissionaryStage1X3.jpg Clip: NewOblivionMissionaryStage1.7z Stage 2: Not finished yet Stage 3: Not finished yet Stage 0 (Orgasm stage): Not finished yet Animation Files: Not finished yet Once all 4 stages are finished the animation files is added to this post: btw who keeps tabs of new animation and added them to lovers with pk mod for oblivion ?? Once you've finished an animation, just contact Greg as he maintains the lists of new animations in the OP. Great work
D_ManXX2 Posted October 8, 2014 Posted October 8, 2014 Thanks, when i am finished i will be contacting Greg.
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