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Skyrim LE | Random CTDs


SrWolffie

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Posted
11 minutes ago, Grey Cloud said:

Just because you feel your game is 'stable' without mods doesn't mean it will remain that way once you have loaded it down with mods. The problem is usually not the mods themselves but the extra load they put on the available resources. The straw that broke the camel's back and all that.

 

Following good guides works. Guessing, assuming and hoping don't.

 

For LE
https://stepmodifications.org/wiki/SkyrimLE:3.0.0

https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/

Let me get this straight, you said my game can't handle the amount of mods I put in it?

Posted
40 minutes ago, SrWolffie said:

About that I decided to activate the mods again, because it didn't solve the ctds. I know I'm doing everything wrong, but I'm lost, not knowing what to do. Excuse me.

If you activate and deactive mods ... uff... are you starting a new game everytime?

 

If you think a mod causes regular CTD you need to remove mods until you found the culprit. This is hopeless tho if your basic setup is already unstable. Skyrim is a master in deceiving you and even the best on LL fall regularly for confirmation bias.

That's why it is so important to reduce possible sources of errors. If you don't do that you can spend a year wildly installing uninstalling mods without progress.

 

Random crashes nearly always result from Skyrim running out of memory. Especially if not even the basic memory allocation mods are used in addition to more and more mods. 

Posted
7 minutes ago, SrWolffie said:

Let me get this straight, you said my game can't handle the amount of mods I put in it?

Skyrim's engine has a lot of limitations by itself.  No matter what your underlying operating system and hardware can handle.

 

The total number of esp and esm files is ONE of these limitations.

And depending on what these mods contain, one single mod can be enough to exceed another one of those many limitations.

Because of that ? the general rule of thump says in general:  "The more mods, the the more potential for instability"

 

Not even mentioning that a lot of modders make a lot of technical mistakes because they don't know or don't care. Even Bugthesda did fail at that.

And that's, where it get's really messy.

 

Posted
32 minutes ago, SrWolffie said:

Let me get this straight, you said my game can't handle the amount of mods I put in it?

Not if it not configured correctly e.g. by using the stability tools mentioned by DTMT earlier. Also, the type of mods can be more important than the number.

 

Just out of interest how many mods and how many plug-ins do you normally have installed?

Posted
7 hours ago, donttouchmethere said:

I know that feeling. I had a rule that if the game is stable for 20 hours it's a keeper.

Then it rose to 40 hours, that's enough to play most early quests an trigger some defeats.

Still wasn't enough, 200 hours was the rule, allows to visit most cities, see all the most CTD related places and trigger a bunch of LL quests.

Not convinced I set the new reliable test time to 400 hours. That's enough to go thru all major vanilla quests, most side quests and all DCL quests.

400 hours is my new test standard. Even if I don't vanilla quests, it's enough time to visit custom locations of mods while deviously slowed down.

After 400 hours I also can see if there is save game bloat.

 

Even after 600 hours I don't trust my setup. 600 hours is enough to do all the vanilla quests + triggering most LL mods + custom quest world spaces.

Last game was 1200 hours and by now I think I have CTD PTSD, because I waited till the end for something to break, instead of just being happy that I could play that long.

 

The first 20-120 hours definitely show if your game is stable memory wise. CTD should be exremly rare with proper memory allocation and should be only happen on critical spots or have a specific reason.

 

What to look out for on an early game:

  • no random crashes
  • no regular crashes
  • no stutter or freezes without an obvious reason
  • check savegame after every play session for orphan scripts, suspended stack, exessive active scripts
  • graphic glitches, pink texture, floating trees in the distance 
  • odd fps behaviour (drops without reason, extrem jumps)
  • creature spawns
  • naked bandits or invisible bodies.
  • savegame size and SKSE co save size
  • Queued Unbinds
  • NPC behaviour (stuck, missing dialogues, failed approaches)

You're not a person, you're a completely sick freak. I spent almost 9000 hours in CK and the idea of spending that time in the game itself - the boredom would kill me.

I mean, I've already given every tree and stone a name.
From it on well, I write mods, then I start the game and test. Then get bored and write mods and start the game and test.
But honestly, that's why I bought the game. It is my playground. Dragons and magic miss my ass.
I wouldn't last 10 hours in the game without at least changing something.

The idea of playing Skyrim without changing it - just horror.

Gesundes Neues Jahr - Du Freak .;)

Posted
7 minutes ago, Andy14 said:

The idea of playing Skyrim without changing it - just horror

oh, I constantly try new mods on the way and optimize mods here and there. Oddly enough the game didn't care. Usually I break it as soon as it looks stable. You know, the, one more mod tho syndrome.

My idea was to proof to myself I can build a LO and continiously play it without breaking it as test for a pure feel good and safe gameplay setup sometime in the future.

Along the way I missed the moment I was actually done with testing...

 

I just try not to exploit my secret that I constantly changing something. That would sound as if that isn't a problem at all.

Means I still haven't found my ultimate Skyrim and have to learn to do real modding work instad of patch works.

Also Inte has a long running game too and I thought I can top that... but I'm always 200 hours behind (I guess by now it's 400 hours). 

 

Lol yes, me freak, but I could be freakier! Working on it. You see progress if I can answer more complex questions than how to install a mod.

 

20 minutes ago, Andy14 said:

Gesundes Neues Jahr - Du Freak .;)

Dir auch, frohes Neues!

 

23 minutes ago, Andy14 said:

Dragons and magic miss my ass.

I miss spaceships o.o

 

24 minutes ago, Andy14 said:

I mean, I've already given every tree and stone a name.

I just dropped all custom world space Quests into that 1200 hour game and nearly got lost in Skyrim forever ?

Posted
20 minutes ago, Grey Cloud said:

And a masochistic one too - he alpha and beta tests. ?

I thought masochist was a requirement for Skyrim - wasn't that something in the licensing agreements.
But, it says: "Are you willing to endure every pain without complaint and to demand more pain with every update?"
Answer options:
"Of course whip me"
"Is that all? Give me the next update! °

;)

Posted
6 minutes ago, donttouchmethere said:

Also Inte has a long running game too and I thought I can top that... but I'm always 200 hours behind (I guess by now it's 400 hours). 

Then I'm happy that he didn't jump from the fifth floor. ;)

Posted
15 minutes ago, Andy14 said:

I thought masochist was a requirement for Skyrim - wasn't that something in the licensing agreements.
But, it says: "Are you willing to endure every pain without complaint and to demand more pain with every update?"
Answer options:
"Of course whip me"
"Is that all? Give me the next update! °

;)

Updates are okay as long as it isn't a SE update. Even a masochist has his limits lol

 

Also I agree that Skyrim modding is a bit like to drill an arrow in the knee... slowly.

But the ecstatic feeling if it works... oh wait...

Posted
8 minutes ago, donttouchmethere said:

That means I would need to jump from the sixth floor to top that ?

I don't know because I'm a normal person. What freaks do when they feel bored is beyond my knowledge.
As a normal person, I would use the stairs or the elevator. ;)

 

Posted
1 hour ago, Grey Cloud said:

Just out of interest how many mods and how many plug-ins do you normally have installed?

Currently 352 Mods and 160 Plugins

Posted
On 1/5/2022 at 1:43 AM, Andy14 said:

I don't know because I'm a normal person. What freaks do when they feel bored is beyond my knowledge.
As a normal person, I would use the stairs or the elevator. ;)

 

Good idea, I make it as normal persons do and take the elevator before jumping. Nothing worse than falling while out of breath.

Wait, I never thought you are a lair... a normal person wouldn't mod Skyrim. ?

Ha, caught you ?

Posted
10 hours ago, SrWolffie said:

Currently 352 Mods and 160 Plugins

In the greater scheme of things that is not excessive so an incorrectly configured game is still prime suspect.

Posted

Sometimes I think it's funny how Skyrim behaves on my computer, there are days when I can play without problems until I don't want to anymore. And there are days when my game crashes so often that it becomes unbearable. :|

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