corvinus18 Posted June 4, 2022 Posted June 4, 2022 (edited) 4 hours ago, MysticDaedra said: Actually the answer is yes. By setting these settings this way, ODefeat no longer triggers. Actually the answer is NO, read the mod. So to clarify. If he want to delete the mod from his save file by desactivating all, the answer is no. If he want to have the mod still instaled in his game, and active, maybe this way he is saying wont trigger. But as far as i know, for me sometimes it still triggers all the events, sadly, and the player will be inmortal as the mod suggest. Edited June 4, 2022 by corvinus18
MysticDaedra Posted June 4, 2022 Posted June 4, 2022 1 hour ago, corvinus18 said: Actually the answer is NO, read the mod. So to clarify. If he want to delete the mod from his save file by desactivating all, the answer is no. If he want to have the mod still instaled in his game, and active, maybe this way he is saying wont trigger. But as far as i know, for me sometimes it still triggers all the events, sadly, and the player will be inmortal as the mod suggest. I don't know how you're misunderstanding me... language barrier, perhaps? The player would become immortal if you attempted to remove ODefeat from the game. That is not what I've done. I've simply set all the chance sliders to 0 and disabled all aggressor options. The result is a 0% chance of an assault occurring, and even if one did trigger there would be no valid actors available. It's worked like a peach for me. 1
henkdetaart Posted June 23, 2022 Posted June 23, 2022 My ODefeat tells me that the papyrus extender is out of date, but I have the latest version as well as the tweaker. Anything I am missing?
corvinus18 Posted June 23, 2022 Posted June 23, 2022 (edited) 2 hours ago, henkdetaart said: My ODefeat tells me that the papyrus extender is out of date, but I have the latest version as well as the tweaker. Anything I am missing? Maybe your ODefeat is overwriting papyrus extender. Papyrus should overwrite Omods. If you use MO2 load papyrus below any Omods. Edited June 23, 2022 by corvinus18
henkdetaart Posted June 23, 2022 Posted June 23, 2022 1 hour ago, corvinus18 said: Maybe your ODefeat is overwriting papyrus extender. Papyrus should overwrite Omods. If you use MO2 load papyrus below any Omods. I am using Vortex, my papyrus extender has no conflicts and my PapyrusUtil is overriding everything it can.
corvinus18 Posted June 24, 2022 Posted June 24, 2022 22 hours ago, henkdetaart said: I am using Vortex, my papyrus extender has no conflicts and my PapyrusUtil is overriding everything it can. No idea them, i dont use Vortex.
lovers0827 Posted June 28, 2022 Posted June 28, 2022 On 6/24/2022 at 12:12 AM, henkdetaart said: My ODefeat tells me that the papyrus extender is out of date, but I have the latest version as well as the tweaker. Anything I am missing? Had same problem. If you did move to AE, check if you did install correct dll and Address Library. Reinstall via vortex.
Dante500 Posted June 30, 2022 Posted June 30, 2022 hola amigos, tengo un problema, cuando intento acceder al mcm del mod no aparece nada, puedo entrar al menu pero esta completamente vacio, ademas de eso el mcm se bloquea y tengo que salir completamente y volver a abrir el menu para poder seguir usandolo, que puede ser esto? a alguien mas le ocurre?? gracias de antemano.
Frik88 Posted July 7, 2022 Posted July 7, 2022 Uh, this mod works fine with my game, but when I defeat a bandit, she turned into friendly attitude and said thank you or that's so sweet of you, and the animations are not consensual, watching them comfort each other is just really weird.
Yatoism Posted July 20, 2022 Posted July 20, 2022 Having an issue where the MCM will open, but it'll be completely blank, but all the other addons work just fine
Yatoism Posted July 20, 2022 Posted July 20, 2022 On 5/20/2022 at 5:19 AM, Heavensvisage said: If you are using the Anniversary Edition and your ODefeat MCM is blank, then maybe you're missing the file "OStim Anniversary Edition patch" https://www.nexusmods.com/skyrimspecialedition/mods/61685?tab=files I have that, but still have the problem
orochimay Posted July 26, 2022 Posted July 26, 2022 It doesn't work for me at all no matter what! i'm on SE using Flower girls
corvinus18 Posted July 26, 2022 Posted July 26, 2022 1 hour ago, orochimay said: It doesn't work for me at all no matter what! i'm on SE using Flower girls Of course it dosent work for you. From the description. Requirements and compatibility Requires: - OStim (latest) (https://www.nexusmods.com/skyrimspecialedition/mods/40725) - Po3's papyrus extender (make sure to update, it is frequently updated) (https://www.nexusmods.com/skyrimspecialedition/mods/22854) - Nemesis or FNIS (RUN AFTER INSTALL) - nl_mcm (https://www.nexusmods.com/skyrimspecialedition/mods/49127) Works with: - OCrime, adds crime and bounty support to ODefeat. Link @ nexus page
sneakem Posted August 6, 2022 Posted August 6, 2022 https://www.nexusmods.com/skyrimspecialedition/mods/61685?tab=files&file_id=256275&nmm=1 make sure you have this if youre getting blank MCM with ODefeat
iSc00t Posted August 8, 2022 Posted August 8, 2022 Has anyone gotten the ostruggle mini game to work in first person? Mine just has the player and the npc struggle on the ground and I’m forced looking straight with everything out of view until it ends. I’ve gotten the first person camera working great with ostim itself so I’m wondering what it might be. I am using SE downgraded to pre-AE of course.
asdfasdfasdffdsa Posted August 9, 2022 Posted August 9, 2022 Good mod! I would recommend having a "surrender" key like in defeat, it really helps with testing. Does this support NPC vs NPC, with no player involved at all? Just making sure. Also, how about having an "all down" option with followers, where followers can be knocked down (for a user-selectable length of time), and once the player and followers are knocked down, will the scene start.
Diogenes76 Posted August 9, 2022 Posted August 9, 2022 does anyone have a fix for the MCM menu not loading at all yet ?
Someone92 Posted August 9, 2022 Posted August 9, 2022 Use Yamete Kudasai instead. ODefeat has been pretty much abandoned in favor of Scrab's defeat mods.
trigunxkeal123 Posted August 11, 2022 Posted August 11, 2022 wtf happened the struggle scene is taking too long to start
Torcha09 Posted August 31, 2022 Posted August 31, 2022 On 8/9/2022 at 7:45 AM, Someone92 said: Use Yamete Kudasai instead. ODefeat has been pretty much abandoned in favor of Scrab's defeat mods. I'm not sure that it's been abandoned due to other mods. It's been abandoned because OStim and OSex had a huge falling out that completely alienated the Author of ODefeat and OStim. See a recap of the story here: https://www.youtube.com/watch?v=lpbCuAkt4yc Luckily yes, we do have Yamete as a possible replacement, though this mod should hopefully still be usable. Also available are the original Defeat mod, Baka's version of it, and Battle Fuck.
Scrab Posted August 31, 2022 Posted August 31, 2022 (edited) 5 hours ago, Torcha09 said: It's been abandoned because OStim and OSex had a huge falling out that completely alienated the Author of ODefeat and OStim Its been abandoned because the author of the mod considered the project failed due to a significant amount of bugs that likely would never have been fixed because DA mods in Papyrus never worked properly YK getting released made the already abandoned project redundant, is all Edited August 31, 2022 by Scrab
samuelga24 Posted September 3, 2022 Posted September 3, 2022 hi, is there a voice pack for it so the victims don't sound like they are enjoying it?
Kristus Kringle Posted September 6, 2022 Posted September 6, 2022 There is a new version on github. GitHub - Osmosis-Wrench/ODefeat: A Ostim addon that adds Defeat functionality.
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