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AAF Nuka Ride: A Porn Studio Mod


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Posted

I am hoping some one can assist me here, I have triple checked the mod list, and installed, But for some reason, the {NG} dirty dress, overalls, clothes, etc. has zero textures. I've rebuilt the whole mod in Bodyslide a few times, and nada. Now the back pack showed up just fine, when starting the playthrough (from the farm.) Am I missing something here? I do have the nukaRide 6.8 Bodyslide for fusion girl 1.0 by axary as well. 

Just fully invisible. Disembodied head and hands running around LOL. 

Posted
1 hour ago, Sirgod said:

I am hoping some one can assist me here, I have triple checked the mod list, and installed, But for some reason, the {NG} dirty dress, overalls, clothes, etc. has zero textures. I've rebuilt the whole mod in Bodyslide a few times, and nada. Now the back pack showed up just fine, when starting the playthrough (from the farm.) Am I missing something here? I do have the nukaRide 6.8 Bodyslide for fusion girl 1.0 by axary as well. 

Just fully invisible. Disembodied head and hands running around LOL. 

Well, that's strange. Also the file comes with pre-made meshes in zero sliders, even if you didn't build the outfits, you would see them. Are you 100% sure you installed it correctly? The outfits are in DATA/MESHES/NUKARIDE (I don't remember if the folder is called Nuka Ride or NukaRide.)

 

 

 

See if the outfits you made with Bodyslide are there. 

Posted

JB, You put me on the right track, I click go there, and the only thing it says, is folder managed by Vortex. I remember know back in Skyrim, I had to make a separate folder on the HD, and then copy paste it to the right path, back when Devious Devices was in it's infancy. Thanks Buddy.

 

Posted
6 minutes ago, Sirgod said:

Well, that didn't work either. 

Screenshot 2024-10-23 160550.png

I can't see the image, but I also have vortex and have it installed like this. I think you have it disabled or something.

 

image.png.b42f80444ccc1e8bf203b40562d701c7.png

Posted

Yep, I have all three of those.

Looking at Vtaw, I have Summer mini dress main and Summer mini Dress bodyslides - Fusion Girl.

I wonder if it is an order conflict. Or possibly I missing a texture from those. I will double check now.

 

Posted (edited)
1 hour ago, Sirgod said:

Yep, I have all three of those.

Looking at Vtaw, I have Summer mini dress main and Summer mini Dress bodyslides - Fusion Girl.

I wonder if it is an order conflict. Or possibly I missing a texture from those. I will double check now.

 

The files should be there as JB posted IF the mod installed. Fallout 4\Data\meshes\Nuka Ride

Don't you have to activate the mod then deploy it, spin around on your left little toe 3 times or some dumb shite to get it to actually work in game? Vortex is dumb. LOL

BTW the BodySlide files have 0 requirements to install. So even if you don't have NR, it'll still install. It won't work in game, but the files will be in the data folder.

Edited by izzyknows
Posted

during the quest "We Can Spark a Fire (_NR_Fire)" when I'm at the bar, and the overboss starts the kissing scene, as soon as the scene ends the game ctd, a bug? Is there a way to fix this problem? or at most just skip this animation?

Posted (edited)
25 minutes ago, kamenlollo said:

during the quest "We Can Spark a Fire (_NR_Fire)" when I'm at the bar, and the overboss starts the kissing scene, as soon as the scene ends the game ctd, a bug? Is there a way to fix this problem? or at most just skip this animation?

After the kiss, a special camera immediately goes off, so my suspicion goes that way. Go to the vanilla settings of the game and disable the dialog camera to test. From what I've read if you move the mouse too much (during my special cameras) it can cause CTD, although I play with a controller.

 

Edited by JB.
Posted (edited)
48 minutes ago, izzyknows said:

The files should be there as JB posted IF the mod installed. Fallout 4\Data\meshes\Nuka Ride

Don't you have to activate the mod then deploy it, spin around on your left little toe 3 times or some dumb shite to get it to actually work in game? Vortex is dumb. LOL

BTW the BodySlide files have 0 requirements to install. So even if you don't have NR, it'll still install. It won't work in game, but the files will be in the data folder.

I agree, it should be easy as pie. I think it might be two problems. One I am using an odd preset called Maya, however that doesn't explain why the girl sofia at the farm has no textures, or 2, I'm about to say forget Vortex, again. I just loaded it up for the first time today in months, just to get going a bit faster. I'll mess around Friday when I have another day off, with moo2. It's much better imho anyways.


esp. since Vortex doesn't add things to the main Skyrim directory, it always does this stupid Folder managed by Vortex. 

Edited by Sirgod
Posted

Mbuf. This is great. I used a script to recompose all the objects to their original English names. So if you go to, for example, Dugout Inn, it should no longer say “Taberina Dogout”, for example.

 

But it also "fixed" Sophie and now she's back to the vanilla name: Kali Dunmore.

 

I'm really going to re-upload a new version to correct Kali to Sophie? Probably. 😜

 

BTW, originally I was going to respect that vanilla name, but I already have a Kali, so I looked for another name and "Sophie" stayed.

 

 

Posted
8 minutes ago, JB. said:

Mbuf. This is great. I used a script to recompose all the objects to their original English names. So if you go to, for example, Dugout Inn, it should no longer say “Taberina Dogout”, for example.

 

But it also "fixed" Sophie and now she's back to the vanilla name: Kali Dunmore.

 

I'm really going to re-upload a new version to correct Kali to Sophie? Probably. 😜

 

BTW, originally I was going to respect that vanilla name, but I already have a Kali, so I looked for another name and "Sophie" stayed.

 

 

I think you have to stay with Sophie. It's been too long now. 😁

Posted
2 hours ago, JB. said:

Mbuf. This is great. I used a script to recompose all the objects to their original English names. So if you go to, for example, Dugout Inn, it should no longer say “Taberina Dogout”, for example.

 

But it also "fixed" Sophie and now she's back to the vanilla name: Kali Dunmore.

 

I'm really going to re-upload a new version to correct Kali to Sophie? Probably. 😜

 

BTW, originally I was going to respect that vanilla name, but I already have a Kali, so I looked for another name and "Sophie" stayed.

 

 

ya started a new play through on 6.8.5 as I wanted to make sure everything still worked (last version I played was 6.8.2 at the finish of a Norita play through) noticed two things, the change to Kali on npc name only (voice files still refer to her as Sophie) and all the slaves are labelled as traders.    About to finish the quest with Kellogg, and no issues at all.   Well one is still there, when talking to Sophie on the roof early on you are still not on a surface - you have to fast travel to the farm to get off the roof.   I loaded it without the world patch - same result either way.   Not a big issue, but its still in the game.

Posted
10 hours ago, JB. said:

After the kiss, a special camera immediately goes off, so my suspicion goes that way. Go to the vanilla settings of the game and disable the dialog camera to test. From what I've read if you move the mouse too much (during my special cameras) it can cause CTD, although I play with a controller.

 

Disabling the dialog camera fix the problem,

Thanks 💪

Posted
19 hours ago, izzyknows said:

If I did that for all my mods I'd be getting very close to 50+GB of extra files.

I did a full facegen at one point using VEFS for my admittedly huge list, it took about 18 hours to and was just over 15GB packed into a BA2 archive.  That was with 1k faces, so I don't know how large it would be if you happen to be using 2k faces, I assume roughly double though of course.

Posted
4 hours ago, RileyAP said:

I did a full facegen at one point using VEFS for my admittedly huge list, it took about 18 hours to and was just over 15GB packed into a BA2 archive.  That was with 1k faces, so I don't know how large it would be if you happen to be using 2k faces, I assume roughly double though of course.

18 hours! You can downgrade the game is 30 minutes or so.

But all that fuss to try and fix a bug. 🤦‍♂️ Bugthesda screwed the pooch proper with that patch. LOL

Posted

When I go ask Overbosses permission to go with Music on her Scooter, the Choke collar dose not remover itself....Juist FYI.  What could it be?

Posted (edited)
35 minutes ago, Remus42 said:

When I go ask Overbosses permission to go with Music on her Scooter, the Choke collar dose not remover itself....Juist FYI.  What could it be?

Download the latest version and the OB will remove the collar. The moment he does it is after Maxson fucks Nora, and the OB says something like “Easy, Easy, you did good”. That triggers an oral sex scene on the couch and also removes the collar. 

 

So if you have a save near that moment, load it up with the new version. 

 

Edited by JB.
Posted (edited)

So...started walking Lyon quest and went out through the main door and I'm back at 2F. (6.8.5b) 

It was weird so I tried it twice lol. 

 

Normal after returning from theater

Edited by 4nln415
Posted
26 minutes ago, icladel said:

which quest gives pack alpha perk upon completion?

Finish the audition with Mason. Nora gets it by default but Norita must go all the way with Mason (don't let Dara take care of him).

Posted (edited)
7 hours ago, 890418 said:
Hello, great job. I have a problem in the mission "Being a Mule" Keyshawn does not appear at the diamond city gate

I'll have to check it out tonight. But it's important that you don't have a mod modifying Diamond City heavily, as far as the outside is concerned. Days ago people were testing things on that quest so I presume Keyshawn spawns well. 

 

Does he appear if you write SetStage _NukaRide_Mule 11 ?

Edited by JB.

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