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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)

 

I don't know if the mod doesn't work well for me. the eyebot or the robot does not appear near vault 111 or near the house. I don't know if you have to have the main missions complete, nuka cola etc. for the bot to work. Even so, I already traveled to nuka world and opened the world, but I still can't start the main mission of nuka ride porn any suggestions?

Edited by cowboy&32
Posted
1 hour ago, cowboy&32 said:

 

I don't know if the mod doesn't work well for me. the eyebot or the robot does not appear near vault 111 or near the house. I don't know if you have to have the main missions complete, nuka cola etc. for the bot to work. Even so, I already traveled to nuka world and opened the world, but I still can't start the main mission of nuka ride porn any suggestions?

First, you likely do not have Nuka Ride .esp enabled.    Second, you cannot use that save game, as going to NW permanently shuts down NR.    So, check that you  have Nuka Ride. esp enabled and when you get out of the vault (or where ever the game starts you) open up MCM and see if you have options for Nuka Ride.   If you don't, go back and re install.

Posted

Just finished the 6.4 version and man. This mod is something special, I haven't seen anything like this. Not even close. Thank you for the superb experience and for painting this special day a bit brighter. From the bottom of my heart, thanks! ❤️

Posted (edited)
13 hours ago, Dradknight said:

Just finished the 6.4 version and man. This mod is something special, I haven't seen anything like this. Not even close. Thank you for the superb experience and for painting this special day a bit brighter. From the bottom of my heart, thanks! ❤️

 

since you finished the mod, is it safe to store all your item in apartment or should i move all my item to my house in diamond city?

Edited by calvin_0
Posted
3 hours ago, calvin_0 said:

 

since you finished the mod, is it safe to store all your item in apartment or should i move all my item to my house in diamond city?

It is safe

Posted

Just followed The Fucking Manual install guide and installed the prerequisites for this mod. But while walking around Nuka-World at the start, I'm getting CTDs. Any ideas on where to start with troubleshooting? Hard to tell what is causing the crashes or if I am missing anything...

Posted
On 7/6/2023 at 1:21 PM, JB. said:

You know, the other day the exact same thing happened to me and it drove me crazy. Not a single script was firing. Then, I realized that I didn't have Sex Attributes installed. And everything went back to normal when I installed it. 

 

I'm not saying it's the cause - the mod should work without Sex Attributtes - but try uninstalling some other mod and reload the game.

Well, you say it shouldn't be that way (in this post at least; who knows what's been added since this post) but installing Sex Attributes fixed this issue for me as well.

Posted
2 hours ago, XMan110 said:

Just followed The Fucking Manual install guide and installed the prerequisites for this mod. But while walking around Nuka-World at the start, I'm getting CTDs. Any ideas on where to start with troubleshooting? Hard to tell what is causing the crashes or if I am missing anything...

Did you get all the required mods for each downloaded mod? Did you get all the required mods for NR? In vortex make a Last Load category in Plugin page/Manage Groups/Create a Last Load group  then add NR to it.

 

Spoiler

Vortex2_15_20244_52_45PM.thumb.png.7fb815cb84265fb5ff12383abc9c693c.png

 

Posted
10 hours ago, XMan110 said:

Just followed The Fucking Manual install guide and installed the prerequisites for this mod. But while walking around Nuka-World at the start, I'm getting CTDs. Any ideas on where to start with troubleshooting? Hard to tell what is causing the crashes or if I am missing anything...

 

try installing unofficial fallout 4 patch  -> https://www.nexusmods.com/fallout4/mods/4598

 

Posted
11 hours ago, Whizzo said:

Did you get all the required mods for each downloaded mod? Did you get all the required mods for NR? In vortex make a Last Load category in Plugin page/Manage Groups/Create a Last Load group  then add NR to it.

 

  Reveal hidden contents

Vortex2_15_20244_52_45PM.thumb.png.7fb815cb84265fb5ff12383abc9c693c.png

 

 

I think I did. I'll go through each mod again to see if I missed anything. I'm using MO, I guess there isn't something similar? Although I did check through the LOOT messages after sorting and the only things popping up are ITM records and deleted references for the DLC .esms.

 

3 hours ago, calvin_0 said:

 

try installing unofficial fallout 4 patch  -> https://www.nexusmods.com/fallout4/mods/4598

 

 

Was the last thing I added to my modlist yesterday, started a new game to make sure, but didn't solve it unfortunately. Good call though, was the one thing I missed.

Posted
1 hour ago, XMan110 said:

 

I think I did. I'll go through each mod again to see if I missed anything. I'm using MO, I guess there isn't something similar? Although I did check through the LOOT messages after sorting and the only things popping up are ITM records and deleted references for the DLC .esms.

 

 

Was the last thing I added to my modlist yesterday, started a new game to make sure, but didn't solve it unfortunately. Good call though, was the one thing I missed.

 

do you happen to be using custom UI? if you do, you probably need this patch -> https://www.nexusmods.com/fallout4/mods/41106

 

alternately, try narrow down if the problem is with nuka world or with this mod by disabling this mod and goes to nuka world.... because this mod at the core is still nuka world.. you can use settlement feature to power level your character  to unlock nuka world...

Posted

Found the issue, and indeed wasn't related to Nuka Ride (but introduced it at the same step I enabled Nuka Ride). Enabled Weapon Debris and didn't think much of it. But apparently it doesn't function well with nvidia cards, so disabling it seems to have done the trick.

Posted (edited)

Hi there, 

I kicked Tessa's ass like 10 times or more and the game always says i'd lost, so i took the quest guide and jump to stage 310, "Player Wins" that finished the entire quest, so i made a bat:

SetStage _NukaRide_Girls 310;    Post Brawl (PlayerWin)
SetStage _NukaRide_Girls 315;    Talk with Gage
SetStage _NukaRide_Girls 320;    Visit the Special Girls
SetStage _NukaRide_Girls 330;    Back to Gage
SetStage _NukaRide_Girls 340;    Warning!
SetStage _NukaRide_Girls 345;    Get the Vault Girls!
SetStage _NukaRide_Girls 360;    Escape GNN!
SetStage _NukaRide_Girls 400;    Back Home
SetStage _NukaRide_Girls 410;    EndQuest

But why does the game always takes it like you lost?

Every AAF animation works to me in this version now, so thanks, this is the only "bug" i have found so far so the mod is really solid, nice work

Cheers

UH... i forgot, every character that you need to talk to before the fight falls into the floor, the captain, Cruz, Gage and Tessa

Edited by Gamaramdi
Posted
On 2/14/2024 at 4:44 PM, Dradknight said:

Just finished the 6.4 version and man. This mod is something special, I haven't seen anything like this. Not even close. Thank you for the superb experience and for painting this special day a bit brighter. From the bottom of my heart, thanks! ❤️

Thanks 🤩 There is a test version called 6.5 if you want to check it out, all the details are in my signature.  

Posted (edited)

@Gamaramdi 

 

The most common cause is usually one of two things: 

 

  • Not having the Unofficial Fallout Patch installed.
  • You have Knockout Framework installed

 

 

Edited by JB.
Posted
10 minutes ago, JB. said:

@Gamaramdi 

 

The most common cause is usually one of two things: 

 

  • Not having the Unofficial Fallout Patch installed.
  • You have Knockout Framework installed

 

 

I downloaded Human Resources, and the mod author even says Not to use Knockout Framework. I have not had any issues without it.

Posted (edited)

 

On the way to 6.6 with firm steps. A couple of weeks ago I just couldn't get any dialogue, like a mental block, so I went back to Commonwealth Slavers to discover that.... I wasn't getting any dialog either. Literally all the new content I made in Slavers are one-liners mini-quests. 

 

But back to the rodeo, I only have two more mini quests left to do. So that will be the new version, which will be the end of the alternate start. 

 

Spoiler

loull-aroll-artist-maid-girls-brunette-blonde-waitress-apron.jpg.2a92e7cc5403863d41af334b5ad80a19.jpg

 

 

 

Spoiler

Capturadepantalla2024-02-1600_28_08.png.58e663e6b83c95a68adcba9127b4bb90.pngCapturadepantalla2024-02-1700_48_09.png.b8fd016ffa8912b686ad306330a7e440.png

 

Edited by JB.
Posted (edited)
On 2/8/2024 at 10:53 PM, lee3310 said:

And who's the juggernaut behind her 👀

That's Fawkes, he is just recolored. He has African origins🤪

 

Edited by Waity6taity
Posted (edited)
33 minutes ago, Midnight19 said:

I'm trying to start the (standard) quest and shank just stands their and doesn't say anything. using set stage doesn't do anything. 

SQV _NukaRide_Audition 

 

Type that and if the quest says "State=Stop" (it should say Running) then something stopped the quest from starting. Unfortunately at that point the quest is bugged and it's usually because they are dead (shank, mason, etc), or you have so many mods loaded or a faulty save that my quest can't fill aliases. It also happens if you start Nuka Ride with a non-new save.

Edited by JB.
Posted (edited)
58 minutes ago, JB. said:

SQV _NukaRide_Audition 

 

Type that and if the quest says "State=Stop" (it should say Running) then something stopped the quest from starting. Unfortunately at that point the quest is bugged and it's usually because they are dead (shank, mason, etc), or you have so many mods loaded or a faulty save that my quest can't fill aliases. It also happens if you start Nuka Ride with a non-new save.

it is stopped, things where working fine yesterday so I added some more mods that have nothing to do with quests, AAF, or other heavy Script mods,
just some more Armors and weapons, but I guess 243 ESP's and 255 Esl's are probably too many, ill switch vortex profiles and see if it works. 

Edit : went in with fewer plugins on a new save, still didn't work guess i'll start merging and will wait till 6.6

Edited by Midnight19
Posted
4 hours ago, JB. said:

@Gamaramdi 

 

The most common cause is usually one of two things: 

 

  • Not having the Unofficial Fallout Patch installed.
  • You have Knockout Framework installed Yeap Guilty as charged Thanks!

 

 

 

Posted
2 hours ago, Midnight19 said:

just some more Armors and weapons

Ones that add the items to NPC's can be worse than scripted mods.  The more items NPC's have the more processing power it takes when they spawn, to the point of even crashing the game when there are a lot of NPC's.

We did a little test with 500 base level ghouls in an interior cell. They normally have 2 items on them. Other that garbage FPS there was never a problem loading the cell.
Changed them out to Raiders with a few armor & weapon mods, 7ish out of 10 times the game crashed before fully loading.

Posted
4 hours ago, Midnight19 said:

it is stopped, things where working fine yesterday so I added some more mods that have nothing to do with quests, AAF, or other heavy Script mods,
just some more Armors and weapons, but I guess 243 ESP's and 255 Esl's are probably too many, ill switch vortex profiles and see if it works. 

Edit : went in with fewer plugins on a new save, still didn't work guess i'll start merging and will wait till 6.6

All testing must be with a new save where you have not played NR. All saves where that quest says "Stopped" are screwed. 

 

So my suggestion, load a new save (this will help), make sure the quest is running normally (SQV _NukaRide_Audition) and proceed. 

 

I have no idea when I will get version 6.6. 

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