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AAF Nuka Ride: A Porn Studio Mod


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Posted

I want to redo my whole load order, and just have the most important stuff that goes with Nuka Ride. Plus some extra stuff like textures and hairstyles and more. Cause right now I already had a big load order with stuff that does not go with Nuka Ride at all, like Harassment mod, it's funny af when Brett just randomly forgets who you are and then starts flirting with you, but it's kinda not immersive xd

JB, Do you recommend that I wait for Nuka Ride next year when you release more content? I saw that there is some stuff that you will add later on that has not been implemented yet.

Posted (edited)
On 11/22/2023 at 12:22 PM, izzyknows said:

To be safe, I'd console save NR6.5End and then play on. When 7 comes out, just load the save and continue on.

Hi,

No I mean the original official version 6.4.3 .I completed that.

And how would you continue version 7 where the original version left off?

Wanted to mention that Looksmenu ver 2 causes problems with erections. Use Version 1.8.

Also BYOP has problems with npcs dissapearing in showers. So I don't use it anymore . My last play through went to level 240. At that point my saves were about 100 mb, and my game just refused to load anymore eventually.

 

 

Edited by markpatong
Posted
54 minutes ago, markpatong said:

And how would you continue version 7 where the original version left off?

Load the manual/console save after installing NR7...

Personally, I'd just start a new run to avoid any issues with script/quest/cell/outfit changes.

Posted (edited)

Sorry if this has already been addressed, I did a search and didn't find anything. The Pup outfit for FG is clipping very badly.  This is the only outfit I've had any issues with so far. And rechecked I had the correct bodyslides built.

Spoiler

Photo30.jpg.42a7c6991e265307fad0adaa317a03e3.jpg

 

Edited by neeceerae
Posted (edited)
13 minutes ago, neeceerae said:

Sorry if this has already been addressed, I did a search and didn't find anything. The Pup outfit for FG is clipping very badly.  This is the only outfit I've had any issues with so far. And rechecked I had the correct bodyslides built.

  Reveal hidden contents

 

 

Are you sure it has the FG sliders and not the CBBE sliders?

There are some items in the CBBE version that have FG sliders, but still work okay-ish.

Like the Fancy Purse, Pink outfit, Pink Thong, Primadonna Heels, Primadonna Outfit, Ripped Jeans, Gage Heels and  Nisha Boots.

Edited by izzyknows
Posted
5 minutes ago, izzyknows said:

Are you sure it has the FG sliders and not the CBBE sliders?

There are some items in the CBBE version that have FG sliders, but still work okay-ish.

Nope, I am completely unsure of that. How would one tell? Open it in Outfit Studio? Thank you for the reply btw.

Posted (edited)
8 minutes ago, neeceerae said:

Nope, I am completely unsure of that. How would one tell? Open it in Outfit Studio? Thank you for the reply btw.

Just open the outfit in Body Slide and if it has a shite ton of sliders like FG outfits do, it's for FG.

If it has a lot less sliders it's for CBBE.

 

This is the CBBE sliders:

 

Spoiler

DesktopScreenshot2023_11.25-00_46_20_02.thumb.png.5b693378b536968fd6f6cb4929badf1e.png

 

Edited by izzyknows
Posted (edited)
15 minutes ago, izzyknows said:

Just open the outfit in Body Slide and if it has a shite ton of sliders like FG outfits do, it's for FG.

If it has a lot less sliders it's for CBBE.

 

This is the CBBE sliders:

 

  Reveal hidden contents


Thank you for explaining and yes you are right, that outfit is using the CBBE sliders. So maybe the files were inadvertently switched? Or maybe not. There's a lot less sliders than the others. Your link is broken so I can't view the image to be sure but I'll look into more. Thanks for your help.

 

Edited by neeceerae
Corrected my assumption.
Posted (edited)
2 hours ago, izzyknows said:

Load the manual/console save after installing NR7...

Personally, I'd just start a new run to avoid any issues with script/quest/cell/outfit changes.

Hi,

 

I loaded the test version 6.5d. All seem well. How do I kick off the first new quest without using console commands? Crush of steel. Where to find captain Larson?I found the maid apartment and key.

Edited by markpatong
Posted
15 minutes ago, markpatong said:

Hi,

 

I loaded the test version 6.5d. All seem well. How do I kick off the first new quest without using console commands? Crush of steel. Where to find captain Larson?I found the maid apartment and key.

Start a new run and talk to Duke when you exit the Vault. Choose the Young Girl.. leave me alone. That will trigger the new content.

Posted (edited)
1 hour ago, izzyknows said:

Start a new run and talk to Duke when you exit the Vault. Choose the Young Girl.. leave me alone. That will trigger the new content.

Cannot start a new run now. So the new version is standalone at present? Have uninstalled and went back to the old version. Hopefully version 7 will seamlessly integrate into the original version?

Edited by markpatong
Posted
40 minutes ago, markpatong said:

Cannot start a new run now. So the new version is standalone at present? Have uninstalled and went back to the old version. Hopefully version 7 will seamlessly integrate into the original version?

Please say that you are not trying to run multiple installs of Nuka Ride..

Posted (edited)
25 minutes ago, UsernameTaken666 said:

Please say that you are not trying to run multiple installs of Nuka Ride..

No. Uninstalled ver 6.5d and went back to a previous save which had the original version  .I had upgraded to version 6 5d. Did see some changes. Maids room and garden. Was unable to start any of the new quests via console.So bailed out. Busy playing the new awesome mod . America rising 2 Tale of the enclave . But they will destroy Brotherhood, railroad and take over the institute . I have sex em up , random shenanigans, morning sex with lover, so any mod has all aspects 

Edited by markpatong
Posted
6 hours ago, neeceerae said:

Nope, I am completely unsure of that. How would one tell? Open it in Outfit Studio? Thank you for the reply btw.

I forgot to conform the outfit. I uploaded a new version of the FG bodyslide files, it's called version 1.1.

Posted

Hi, I was looking forward to trying this out so I started a new character to give it a whirl. Unfortunately AAF now fails to load past 68%. I looked at what others had posted, updated savage cabbage's anims to the latest version but to no avail. AAF was working perfectly before & after removing this mod/going back to my old character, it still works perfectly so it's definitely this mod. I tried removing the 'AAF Ultimate Patch' but then no scenes at all could be initiated via the mod, (however they still worked if I pressed the hotkey). I even tried reverting to Nuka Ride 6.4.6 but that didn't change anything. Shame, coz it looks like it might be fun.

Posted
2 minutes ago, Jubei69 said:

Hi, I was looking forward to trying this out so I started a new character to give it a whirl. Unfortunately AAF now fails to load past 68%. I looked at what others had posted, updated savage cabbage's anims to the latest version but to no avail. AAF was working perfectly before & after removing this mod/going back to my old character, it still works perfectly so it's definitely this mod. I tried removing the 'AAF Ultimate Patch' but then no scenes at all could be initiated via the mod, (however they still worked if I pressed the hotkey). I even tried reverting to Nuka Ride 6.4.6 but that didn't change anything. Shame, coz it looks like it might be fun.

Haven't tested it with UAP, but will do tonight. 

 

My list of mods concerning AAF is very simple for testing purposes. 

  • AAF 
  • AAF Themes
  • Savage Cabbage 
  • Leito 
  • BP70 Sex Animations
  • Atomic Lust
  • Bad End Animations

 

All in their latest version. The only patch I currently have is "Leito Patch" by Tentacus, you can google it. That one should have higher priority than Leito. 

Posted
35 minutes ago, JB. said:

Haven't tested it with UAP, but will do tonight. 

It works fine for me. Been running it a little before installing NR.

But I'm running AAF 171.

Posted
4 hours ago, markpatong said:

Cannot start a new run now. So the new version is standalone at present? Have uninstalled and went back to the old version. Hopefully version 7 will seamlessly integrate into the original version?

Correct and no it wont, not in the way you're thinking.

Say you chose the vanilla Nora branch, you can't play the young virgin branch or the non vanilla vault dweller branch at the same time.

That's 3 new runs you'll have to start if you want all the awesomeness of Nuka Ride.
And then.. you'll have to do those runs multiple times to discover the many sub branches of each run.  JB has to have a huge whiteboard.. of just uses the walls. LOL

 

Posted
1 hour ago, Jubei69 said:

Hi, I was looking forward to trying this out so I started a new character to give it a whirl. Unfortunately AAF now fails to load past 68%. I looked at what others had posted, updated savage cabbage's anims to the latest version but to no avail. AAF was working perfectly before & after removing this mod/going back to my old character, it still works perfectly so it's definitely this mod. I tried removing the 'AAF Ultimate Patch' but then no scenes at all could be initiated via the mod, (however they still worked if I pressed the hotkey). I even tried reverting to Nuka Ride 6.4.6 but that didn't change anything. Shame, coz it looks like it might be fun.

Make sure you're using the latest version of AAF (171)

Posted (edited)
1 hour ago, Jubei69 said:

Hi, I was looking forward to trying this out so I started a new character to give it a whirl. Unfortunately AAF now fails to load past 68%. I looked at what others had posted, updated savage cabbage's anims to the latest version but to no avail. AAF was working perfectly before & after removing this mod/going back to my old character, it still works perfectly so it's definitely this mod. I tried removing the 'AAF Ultimate Patch' but then no scenes at all could be initiated via the mod, (however they still worked if I pressed the hotkey). I even tried reverting to Nuka Ride 6.4.6 but that didn't change anything. Shame, coz it looks like it might be fun.

The 68% error can occur for 2 reasons:
1) You have a very old version of AAF. Make sure your AAF version is 161 or newer.
2) You are missing some animation packs required for NR.

 

One more thing:
Remember one simple rule: every time you do something with the animation packs, you MUST reinstall the animation patches (UAP or Indarello). That is, if you install, reinstall, uninstall or update any of the animation packs, you MUST reinstall the animation patch afterwards.

The logic of this action is very simple: in order for UAP or Indarello to apply their patches correctly, they need to see your ACTUAL animation set. That is, if there are any changes in your animation set, the patches must also be reinstalled. Otherwise, the wrong set of patches can break AAF.

 

 

Edited by Axary
Posted
19 minutes ago, izzyknows said:

Correct and no it wont, not in the way you're thinking.

Say you chose the vanilla Nora branch, you can't play the young virgin branch or the non vanilla vault dweller branch at the same time.

That's 3 new runs you'll have to start if you want all the awesomeness of Nuka Ride.
And then.. you'll have to do those runs multiple times to discover the many sub branches of each run.  JB has to have a huge whiteboard.. of just uses the walls. LOL

 

But I remember the 6.4 version of the mod asking me a similar question between vanilla or not. I never really understood the difference, but I chose non vanilla. So surely the upgrade could be made to detect what you chose before, and continue on that path? I love the outfits and use them in my settlements. Also the bimbo walk is classic. Bit disappointed with the hn66 mirror glasses which seem to be changed in the new version to clear. I am already on level 65, so if I played the new quests, it would just be to play them and then delete the saves. I have already built my character, and waiting for Fallout London. Not gonna do that again.

Posted (edited)
49 minutes ago, markpatong said:

But I remember the 6.4 version of the mod asking me a similar question between vanilla or not. I never really understood the difference, but I chose non vanilla. So surely the upgrade could be made to detect what you chose before, and continue on that path?

There was a small conflict in NR-6.4 due to the fact that we made the choice 2 times.
1) In the conversation with Music, we were choosing between a pre-war woman with a family(vanilla) and a modern woman with no family(non-vanilla).
2) In the conversation with Kali, we chose the age of our character: is she older than Kali or the same age as her.
The options could end up being:
- mature pre-war woman with a family
- mature modern woman with no family
- young modern girl with no family
- young pre-war girl with a family
And the last option "young pre-war girl with a family" is a problem.

 

Of course, JB could have simply removed the ability to make that choice. But he had inspiration and decided to make a new separate story of the beginning of NR for a young girl.

Note that Nr-6.5 is a test version and not everything is implemented there yet.
I'm sure that later the choice of beginning will affect the main story and the choices available in it. But for now we are just testing the new beginning.

 

Edited by Axary
Posted

currently testing/playing the new content 6.50d

i have AAF 116Beta7 and have not hit any issue at all yet.

currently am up to just after the (first) hunt quest.  Time to go to Market again.

so far it has played very well and is well written.

have not reached the end of current content for 6.50d so do not yet know if i can continue regular NR and game afterwards.

 

after the part with Dara where Sophie is in a spacesuit it continued fine, even though she was till wearing it.  i wound up doing

"openactorcontainer 1" with her to have her reequip her regular clothes due to her looking really odd working the farm in a spacesuit.

had no trouble moving the mole rat body during hunt quest.

 

and that is as far as i have made it so far.

 

Posted

Just finished my playthrough of the new alternate start and it was so much fun! The hotness level of the OB and Keyshawn! Whew! I am so thankful JB. took the detour and created this masterpiece. I was so bummed when it ended. The story, as always, was so fun and engaging and superbly girly. I love the new perks and skills! (It's funny, I never realized just how short an in-game hour was until I started butt-plug training. ?)  I can't wait to see how you tie it in with the rest of the mod. 

 

Issues I had:

1.) Dead actors from the original DLC. I found all of the Nuka Town merchants dead, Keith, and Sierra. I don't think it's Nuka Ride causing it but I will update if I find the culprit so compatibility can be checked.

2.) The very first cooking quest didn't recognize the omelets as being done. I had to advance the quest. 

3.) Ryder's intro scene froze/locked my character. It happens when the camera is supposed to switch from Brett's dialogue camera to Ryder's. I reloaded a few times, was trying different stuff to try and fix it, and when it reloaded the 3rd time it worked correctly.  

 

Other than that it was smooth sailing :)  Btw the FG Pup Outfit bodyslide works like a charm now.

 

 

 

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