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AAF Nuka Ride: A Porn Studio Mod


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Posted
2 hours ago, Bigglsby said:

 

That sounds like the problem I also had - Does Sophie still have on the space suit?  Does the crash happen a few lines into the dinner conversation?  If so, force changing Sophie back into her normal clothing fixed that for me. 

This worked! Thanks! I used another mod cause I did not know how else to do it, a NPC outfit / inv manager, and then made her change from Spacesuit to her normal clothes and the crash did not happen :D

Posted (edited)
1 hour ago, ThePressingModder said:

This worked! Thanks! I used another mod cause I did not know how else to do it, a NPC outfit / inv manager, and then made her change from Spacesuit to her normal clothes and the crash did not happen :D

I'm suspecting a broken bone in that outfit. They stretch too much when moved and could be the cause of CTD.

 

Do you have Fusion Girl or CBBE? In the version 6.5.0c Sophie changes her outfit right before the painting scene, just in case.

 

Edt: I seem to have forgotten to include that tweak. I will keep it in mind for the next version.

 

Edited by JB.
Posted (edited)
34 minutes ago, JB. said:

I'm suspecting a broken bone in that outfit. They stretch too much when moved and could be the cause of CTD.

 

Do you have Fusion Girl or CBBE? In the version 6.5.0c Sophie changes her outfit right before the painting scene, just in case.

 

Edt: I seem to have forgotten to include that tweak. I will keep it in mind for the next version.

 

I use CBBE, I might switch over to Fusion Girl as it has more features I think I read somewhere. CBBE is just easier to come by, I did notice that Patty now has a purple skin though, well her whole body except face, hand and feet are now purple. But that is probably connected to something else.

And about the version, I have the latest 6.5.0 that I could find. Do you recommend switching from CBBE to Fusion Girl instead?

Edit: I forgot to mention I also use a 8K skin thing for CBBE which I just removed, so will try now and see if this changes anything. 

Edited by ThePressingModder
Posted
43 minutes ago, JB. said:

I'm suspecting a broken bone in that outfit. They stretch too much when moved and could be the cause of CTD.

 

Do you have Fusion Girl or CBBE? In the version 6.5.0c Sophie changes her outfit right before the painting scene, just in case.

 

Edt: I seem to have forgotten to include that tweak. I will keep it in mind for the next version.

 

 

I use FG, so apparently it's body agnostic.

 

Posted

I'm having a bit of trouble I can't seem to solve myself. Katelyn is missing from Cappy's Cafe in Stars Crops. Sophie starts her dialog but it gets stuck on the player's response. 

Posted (edited)
28 minutes ago, neeceerae said:

I'm having a bit of trouble I can't seem to solve myself. Katelyn is missing from Cappy's Cafe in Stars Crops. Sophie starts her dialog but it gets stuck on the player's response. 

What did you do to Katelyn?  ?

 

prid 0601E309

 

moveto player

 

She's always enabled in the base game.

 

Resurrect should work too if she's dead, but that's improbable. 

Edited by JB.
Posted

Version 6.5.0d

 

  • Before starting the anal training in the chair, the buttplug will be removed - if equipped.
  • Aligned the anal training a little bit better. 
  • Corrected the materials of the farm outfits, because they cast shadows incorrectly. 
  • Sohpie will change her outfit shortly after returning from the UFO. 
Posted

Speaking of missing Katelyn, When the task to get the cold beer for the OB starts, Katelyn is in her vanilla position at the Nuka town market, wearing the Seven uniform. By her dialogue, I assume she's supposed to be in the bar. And the fact you have to talk to her, then go back to the bar to get Sophie, then back to the market.... Getting callouses from those heels!!

Posted (edited)
14 minutes ago, izzyknows said:

Speaking of missing Katelyn, When the task to get the cold beer for the OB starts, Katelyn is in her vanilla position at the Nuka town market, wearing the Seven uniform. By her dialogue, I assume she's supposed to be in the bar. And the fact you have to talk to her, then go back to the bar to get Sophie, then back to the market.... Getting callouses from those heels!!

 

She should be at the bar forever after the first hunt. Look at the package. The market one ("MerchantPackage") has the lowest priority. 

 

Her quest where she greets Shank is killed, btw. 

 

image.png.23dceadfbcfeb212d3b492d856fe2814.png

 

 

Edited by JB.
Posted
26 minutes ago, JB. said:

What did you do to Katelyn?  ?

 

prid 0601E309

 

moveto player

 

She's always enabled in the base game.

 

Resurrect should work too if she's dead, but that's improbable. 

Soooo Katelyn was indeed dead as well as Keith Dawkins. Keith's body is in Cappy's Cafe, naked, and idk where Katelyn was but she was naked, too. I haven't been able to get the quest to work properly either. I move her to me and resurrect but she just stands there and the first response is just stuck.

Posted
8 minutes ago, neeceerae said:

Soooo Katelyn was indeed dead as well as Keith Dawkins. Keith's body is in Cappy's Cafe, naked, and idk where Katelyn was but she was naked, too. I haven't been able to get the quest to work properly either. I move her to me and resurrect but she just stands there and the first response is just stuck.

She is dead so my quest does not recognize her. I don't know how that could happen, unless there is a mod out there modifying factions. 

 

Restart the quest with these commands. 

 

ResetQuest _NR_Crops
StopQuest _NR_Crops
StartQuest _NR_Crops
SetStage _NR_Crops 220

 

It will probably be somewhat erratic (Sophie will retell her intro). 

Posted

Small bug I found, if you interrupt the animation too soon when collecting eggs (and I presume collecting vegetables), you don't get the items and the prompt to collect the item is gone, the waypoint is still there, but the quest will not advance. 

I managed to advance by using console to advance the quest.

Posted
23 minutes ago, JB. said:

She is dead so my quest does not recognize her. I don't know how that could happen, unless there is a mod out there modifying factions. 

 

Restart the quest with these commands. 

 

ResetQuest _NR_Crops
StopQuest _NR_Crops
StartQuest _NR_Crops
SetStage _NR_Crops 220

 

It will probably be somewhat erratic (Sophie will retell her intro). 

Thank you!!! That finally fixed it I just had to exit the cafe and come back in. I've been trying to play this since yesterday but I keep getting hang-ups from some mods I had added since my last playthrough. And I rebuilt the old bodyslides instead of the new somehow. Or just other weird crap. I've started a new game probably 30 times lol. 

 

One thing I also had happen twice was a radscorpion attacked the farm as soon as I arrived. At first I thought it was because I had combat boundaries removed but it turns out that's not the case because it happened again without that mod installed as well. It also caused the dialog to freeze up. As for the Katelyn and Keith thing, I got rid of everything that touched AI and Nuka World or anything related to Nuka World and it persisted so idk.

Posted (edited)

So I have noticed that removing the cbbe and installing it again did nothing to fix the Patti issue, she is still purple. She is the only character in the whole game that is purple so not sure what could cause this. I checked my overwrite and saw this, not sure if this has anything to do with it though.

I don't know how to post my whole load order as a message too, so if anyone knows, would love to know, In case it will be needed.

Spoiler

Pictures

8768787.PNG

20231124061443_1.jpg

Edited by ThePressingModder
Tried using spoilers.
Posted (edited)
1 hour ago, JB. said:

The market one ("MerchantPackage") has the lowest priority. 

Aahhh! Had to patch my NPC mod. That should fix her! :)

Nope my mod loaded long before NR. Was thinking it loaded after. And it just changed her looks anyway.

Edited by izzyknows
Posted
3 hours ago, ThePressingModder said:

I don't know how to post my whole load order as a message too, so if anyone knows, would love to know, In case it will be needed.

 

ok you use MO, so i do know how to post your modlist/loadorder.

 

you can post your modlist and loadorder as attachments.

they are located at /modorganizer/fallout4/profiles/(profile name)

easy way to get there is to right click any mod in left pane and choose to open in explorer, then just click fallout4 at top of explorer, then profiles, then profile name.

 

the files are modlist.txt and plugins.txt

 

modlist.txt is your modlist (left pane) but the list reads from the bottom to the top (reverse order) and anything with a + sign is active and anything with

a - sign is inactive.

 

plugins.txt is your plugins listed from top down (regular order) and anything with a * by it is active, without the * means they are inactive.

 

you should be able to copy/paste those files into a regular post, but if you do please do so into a spoiler (eye symbol by the emoji symbol at the top when making a post).

 

Posted
12 minutes ago, valcon767 said:

 

ok you use MO, so i do know how to post your modlist/loadorder.

 

you can post your modlist and loadorder as attachments.

they are located at /modorganizer/fallout4/profiles/(profile name)

easy way to get there is to right click any mod in left pane and choose to open in explorer, then just click fallout4 at top of explorer, then profiles, then profile name.

 

the files are modlist.txt and plugins.txt

 

modlist.txt is your modlist (left pane) but the list reads from the bottom to the top (reverse order) and anything with a + sign is active and anything with

a - sign is inactive.

 

plugins.txt is your plugins listed from top down (regular order) and anything with a * by it is active, without the * means they are inactive.

 

you should be able to copy/paste those files into a regular post, but if you do please do so into a spoiler (eye symbol by the emoji symbol at the top when making a post).

 

Thank you, will try that now. 

I think the two files are now in spoiler segment. So the main issue again is that Patti's skin is purple, and she is the only one with purple skin. I don't know what causes it but I suspect it might be an issue with the load order.
 

 

Posted
4 hours ago, ThePressingModder said:



I don't know how to post my whole load order as a message too, so if anyone knows, would love to know, In case it will be needed.

  Reveal hidden contents

Pictures

 

20231124061443_1.jpg

You almost certainly have Tisseman's replacer of my tattoos. 

 

My suggestion: 

 

Reinstall Captive Tattoos in its latest version. 
Make sure nothing overwrites it. 

Posted
58 minutes ago, JB. said:

You almost certainly have Tisseman's replacer of my tattoos. 

 

My suggestion: 

 

Reinstall Captive Tattoos in its latest version. 
Make sure nothing overwrites it. 

This fixed it for me!!! Thank you so much! :D

Posted (edited)

First of all, I want to thank @JB. for his magnificent mod and new path of playing NR, specifically awesome writing and plot itself whether it Nuka Ride or Commonwealth Slavers. Do you actaully have some degree or life experience in writing?

Second, I didn't finish alternative start, so I may not know about it, but is there any plans to integrate it into main path (when player gradually become from virgin to porn star from main path and eventually Overboss's bitch?)

 

Third. Suggestion. Small love affair (optional and if player is not OB's bitch) during player and Corsician visit movie theatre

Fourth. Suggestion to add this backpack instead of that Music uses --> https://www.nexusmods.com/fallout4/mods/76209

Edited by Waity6taity
Posted (edited)
On 11/20/2023 at 7:01 PM, neeceerae said:

Hey can I make a suggestion? When you finally get to the end of the mod could you maybe make it where the OB can become a follower if you were his bitch? It would be really awesome to have him there to explore the Commonwealth with you.

Like that, but there a certain risks ...

 

Example   ?

Edited by chooseChaos
Posted
5 hours ago, Waity6taity said:

First of all, I want to thank @JB. for his magnificent mod and new path of playing NR, specifically awesome writing and plot itself whether it Nuka Ride or Commonwealth Slavers. Do you actaully have some degree or life experience in wirting?

Second, I didn't finish alternative start, so I may not know about it, but is there any plans to integrate it into main path (when player gradually become from virgin to porn star from main path and eventually Overboss's bitch?)

 

Third. Suggestion. Small love affair (optional and if player is not OB's bitch) during player and Corsician visit movie theatre

Fourth. Suggestion to add this backpack instead of that Music uses --> https://www.nexusmods.com/fallout4/mods/76209

Thank you. The idea is to hook this intro with the old quests. I have experience writing but honestly it's not much of a big deal and on top of that a lot of nuance is lost in translation. 

 

I I'll think about the backpacks. They certainly look cool, but these are farm backpacks so I think aesthetically better to use those vanilla backpacks. 

 

Then towards the end you'll see I have another backpack that looks pretty cool. 

Posted
5 hours ago, mircislav said:

@JB.

 

You should really make something like NR6.5 for SkyrimSE (just my wish...).

This 6.5 is inspired by psch's Wartimes, specifically in the sense of the character's sexual awakening. 

 

Skyrim has a lot of assets that I wish for F4. But medieval fantasy isn't my forte. Neither is the apocalyptic setting but at least here I can develop more current themes such as walking the dog or a tattoo store, nightclubs, to give one of several examples. In Skyrim it would look very odd.

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