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AAF Nuka Ride: A Porn Studio Mod


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Posted
On 4/22/2023 at 11:58 AM, JB. said:

I am definitely going to include the manual "collagen injection" thing, I like it more and more every day since there is no other way.

Glad to see that you are gonna implement this. I remember one of my earliest interactions on this comment thread had been about this, lol! 

 

On 4/22/2023 at 11:58 AM, JB. said:

But I think the physical transformation would end there

I think storywise this makes sense but nonetheless, it's a shame that now there is a whole clinic with a doctor and a receptionist and we don't get to interact with them anymore after that point in the story. Maybe the receptionist can be allowed to sell some drugs and the doctor some regular healing and facial reconstruction surgery like doctor Sun in Diamond city so that there is an excuse to visit them again.

Ideally though, it would be nice if we could adjust the body modifications through the doctor, you know? Currently the cosmetic surgery scale is from 0 to 30 (if i'm remembering correctly), so if in the mcm, you've selected 15 for example, maybe I could go back to the doctor and say "I'd like to add another 100 cc to my breasts" and he could increase the scale by 5 to go to 20. That way the player can come back and increase the sizes another two times to get to the maximum at which point the doctor could say somehting like "I can't go any bigger than this, you stupid cow!". Similarly, there could be an option for breast reductions, which can only be done if you have permission from the Overboss. Which you'll never get, lol. It's probably a bit much and a bit technical...but idk. Normally, I'd roleplay this myself and use slm 14 to shape the body however I like so it's not essential but nice if it could work this way.

 

On 4/22/2023 at 11:58 AM, JB. said:

The orgasm of Sex Attribues will be permanently blocked and it will only be possible to obtain them through sex with the Overboss.

This sounds awesome but will this be the same if the player chose not to be the overboss's bitch? 

 

And thanks for the mention!

 

 

Posted
1 hour ago, ckworth said:

I think storywise this makes sense but nonetheless, it's a shame that now there is a whole clinic with a doctor and a receptionist and we don't get to interact with them anymore after that point in the story. Maybe the receptionist can be allowed to sell some drugs and the doctor some regular healing and facial reconstruction surgery like doctor Sun in Diamond city so that there is an excuse to visit them again.

Ideally though, it would be nice if we could adjust the body modifications through the doctor, you know? Currently the cosmetic surgery scale is from 0 to 30 (if i'm remembering correctly), so if in the mcm, you've selected 15 for example, maybe I could go back to the doctor and say "I'd like to add another 100 cc to my breasts" and he could increase the scale by 5 to go to 20. That way the player can come back and increase the sizes another two times to get to the maximum at which point the doctor could say somehting like "I can't go any bigger than this, you stupid cow!". Similarly, there could be an option for breast reductions, which can only be done if you have permission from the Overboss. Which you'll never get, lol. It's probably a bit much and a bit technical...but idk. Normally, I'd roleplay this myself and use slm 14 to shape the body however I like so it's not essential but nice if it could work this way.

 

This sounds awesome but will this be the same if the player chose not to be the overboss's bitch? 

 

And thanks for the mention!

 

 

 

Yeah, I always write down the ideas and then the day I start working I re-read them. Yesterday I tried to manually change my main character's lips and honestly didn't know what to do. I don't know which is the right category out of the thousand options Looksmenu offers. ?

 

My idea was that the surgical center would be reusable, in the sense that if you wanted to augment or reduce again, you would have to go to the doctor. So, from using the vanilla cell at Diamond City where you have surgery, I decided to make an interior of my own. 

 

But in the midst of that I created the MCM and realized that it's more practical to use the MCM to keep adjusting the protagonist after her surgery, rather than having to go to the medical center. So I don't think I'll implement that because it's a feature that even I won't use myself, having the MCM at hand. 

 

Regarding orgasm and all mental changes. Kali is going to offer them to the protagonist, whether or not she is the bitch of the Overboss, and the protagonist will choose whether she wants to do it or not. 

 

Naturally, the way of a rebellious person will be to refuse all that. But the protagonist will still train and apply the knowledge she has gained because she knows she must act in a certain way on the "big night", but she will not apply it in her daily life. 

 

 


 

Posted (edited)
4 hours ago, Sladen2019 said:

Loving the new update so far. Really like the fountain and all the new additions to Nuka World. :)

 

Some problems I have noticed so far. The outskirts outside Nuka World have some leveled terrain issues. Floating ground and at least one floating garbage can.  I don't use PRP, so it can't be a conflict with that.

During the quest Head for Business, Father is supposed to head back to Noras apartment, but he takes the long way back, by going outside the walls of Nuka World and he eventually gets stuck. I was able to get around this by using console commands. Later on after the spaceship ride at Nuka Galaxy, Noras sister appears with just a head no body. I made a save here and exited the game. It will probably be fixed when I reload the game. 

 

Love the work you do on this. This is my favorite adult mod. :)

 

Edit;: The new voices done with 11labs are soooo nice. Hope to see more characters like Nisha and Overboss and Father etc get the same treatment someday.

Also the new bodyslides are very well done. I tend to play with thicc Noras and they seem to fit much better.

 

Thanks! 

 

PRP is not really necessary and the cause of the ground problem is me. I can fix it as long as the problem is practically around Nuka Town. 

 

But if it turns out that the whole Nuka World was affected I'm just left to faint.

 

The voices cost money and it was kindly put in by Kalistara. I have made a proposal to someone and I am willing to pay to do the voices of some more characters. 

 

What Axary did with the Fusion Girl outfits is fucking art. I can't get enough of his variations. ?
 

 

 

5 hours ago, Afrodeeziac said:

Everytime a nuka-ride AAF scene initiates, the mod seems to run a check to ensure all of the expected overlays (tattoos/etc.) are applied, and no others. Is it possible to disable this using FO4Edit? I would like to add extra tattoos to my character but opening up LooksMenu after every scene is a hassle. (This is certainly not a pressing issue, but perhaps future releases could include an MCM option to omit this feature if it doesn't require much effort.)

 


P.S. if JB reads this, your mod is incredible. Thanks for blessing the community with it :) This is certainly the best FO4 story mod on this site, and IMO the best story mod ever made here or on Nexus. Probably even if you include Skyrim, but there's like ten trillion Skyrim mods so I couldn't say for sure.

 

P.P.S. also S/O to everyone who helped. The voiceovers are great :) 

Thank you! But no, I don't do that -the overlays thing-. I wouldn't know how to do it either or I think it requires too much work XD.

 

 

I do erase all the tattoos in two occasions: 

 

1 Before each repeatable Nisha mission. 
2 When you apply a new tattoo in Music store. 
 

Edited by JB.
Posted

I should be working on Slavers but I'm not in the right mood -it's a fucked up mod-, so I spent some time fiddling with Sanctuary. I went to where the Red Rocket station should be and saw a lot of potential. A lot of potential. 

 

 

 

Photo186.png.6fb91416d6429db528b9e47df1337f5b.png

 

 

Did you know that by deactivating 4 triggers, the place is empty of people, and you can do whatever you want? I even put a mansion on a hill and rebuilt the pre-combines, and it looks great. 

 

Photo187.png.2e91c65b930cbac288028e65feffd906.png

 

 

 

I think I can do a quest where Nora has a memory regression and relives things from her life. Maybe Shaun wants the protagonist to remember what it was like to be a good woman again in pursuit of her leaving the Overboss, and so he offers her that. 

 

Of course, as always, Shaun might end up regretting it, since Nora may have had two or three affairs while her husband was fighting in the war. 

 

1-Maybe she had a client, a man convicted of money laundering, who invites her to his mansion to discuss his case. ?


2-A young woman from Sanctuary asks Nora for help with a group of young men who won't leave her alone. She sees Nora as a role model and asks her for help before her mother. 


3-Nora crashed into her neighbor's car and is forced to do him favors as long as he doesn't tell her husband, as the car was not insured. 

 

Of course, all three of these scenarios can end with Nora being completely faithful to Nate. Or, you know, it could also end with Shaun having suicidal urges. 

Posted

@JB.@ckworth

Changing the character's body is a fine line.
For example, I've spent many hours creating my character: face, hairstyle, BodySlide body preset, in-game body settings, etc. I even did her hairstyle physics myself so I could enjoy watching her hair move.
If some mod changes the appearance of my character and this function cannot be disabled, I see it as disrespectful to me, my time and my taste. So I just delete such a mod and forget it exists.

That's my personal take on the manipulation of the character's appearance by the mods. Perhaps I'm the only one who feels that way about it.
I just wrote it to let you know that there are such opinions.

 

Posted
51 minutes ago, JB. said:

3-Nora crashed into her neighbor's car and is forced to do him favors as long as he doesn't tell her husband, as the car was not insured.

It is hard not to be caught up in your overflowing imagination ?.

Posted
59 minutes ago, JB. said:

My idea was that the surgical center would be reusable, in the sense that if you wanted to augment or reduce again, you would have to go to the doctor. So, from using the vanilla cell at Diamond City where you have surgery, I decided to make an interior of my own. 

 

But in the midst of that I created the MCM and realized that it's more practical to use the MCM to keep adjusting the protagonist after her surgery, rather than having to go to the medical center. So I don't think I'll implement that because it's a feature that even I won't use myself, having the MCM at hand. 

Totally understandable. Thank you!

 

40 minutes ago, JB. said:

 

1-Maybe she had a client, a man convicted of money laundering, who invites her to his mansion to discuss his case. ?


2-A young woman from Sanctuary asks Nora for help with a group of young men who won't leave her alone. She sees Nora as a role model and asks her for help before her mother. 


3-Nora crashed into her neighbor's car and is forced to do him favors as long as he doesn't tell her husband, as the car was not insured. 

These remind me of memories/dreams she had when she went under the knife lol! It's an idea worth exploring imho! I always thought that the memory loungers were sort of underutilized in the vanilla game. 

 

48 minutes ago, JB. said:

I should be working on Slavers but I'm not in the right mood -it's a fucked up mod-, so I spent some time fiddling with Sanctuary. 

Lol, I'm all for it! Early NR7! Whoop! Whoop!

 

Posted
18 minutes ago, Axary said:

@JB.@ckworth

Changing the character's body is a fine line.
For example, I've spent many hours creating my character: face, hairstyle, BodySlide body preset, in-game body settings, etc. I even did her hairstyle physics myself so I could enjoy watching her hair move.
If some mod changes the appearance of my character and this function cannot be disabled, I see it as disrespectful to me, my time and my taste. So I just delete such a mod and forget it exists.

That's my personal take on the manipulation of the character's appearance by the mods. Perhaps I'm the only one who feels that way about it.
I just wrote it to let you know that there are such opinions.

 

As well as the surgery, collagen injection will be optional.

 

I don't think this is going to have the same importance as cosmetic surgery. Cosmetic surgery does have some importance in the plot. When I read your comment that day that I discussed it here, I decided to make an MCM for everyone to adjust the values to their liking because it is a tricky area. I was kinda saying "OK, I really want you guys to do this because the cannon plot goes down this branch, so here's this tool to get you comfortable with the changes".  

 

I see the lip thing as an add-on that will only serve to have specific comments from NPCs. But it's an addon I want to do because it's part of bimbofication and it's a fetish I'd like to have it in full. 

Posted (edited)
46 minutes ago, Axary said:

@JB.@ckworth

Changing the character's body is a fine line.
For example, I've spent many hours creating my character: face, hairstyle, BodySlide body preset, in-game body settings, etc. I even did her hairstyle physics myself so I could enjoy watching her hair move.
If some mod changes the appearance of my character and this function cannot be disabled, I see it as disrespectful to me, my time and my taste. So I just delete such a mod and forget it exists.

That's my personal take on the manipulation of the character's appearance by the mods. Perhaps I'm the only one who feels that way about it.
I just wrote it to let you know that there are such opinions.

 

No, that's definitely valid. I understand that there won't be any more physical transformations except maybe the option to change up the lips manually...but yeah, I guess, even if it is mandatory according to the plot, since you would be doing it manaually you wouldn't have to actually make any changes. Atleast for NR, the way I like to play is to build my character progressively...so start out with plain Jane version of my character...like no make up, a meh kind of hairstyle etc..., save that as a preset. Then I add a little more glamour...add some lipstick, blush and eyeliner, dye the hair platinum blonde, save that as another preset. Then I make the final version with a sexier hairstyle, thicker makeup, glossy lips, lip filler etc and save that as another preset. Then I select the first plain jane preset I made and start NR. After that as the story progresses, like after the audition quest I find a mirror and change to the next preset. When the character becomes the Overboss's bitch or before the Cassius mission I change to the final preset. So, there's progression but it's the same face/person. 

About the bodyslides though, I was only talking about the surgery center and any other things that can be done there so that the players have more reasons to visit there after the plot and JB. has already said he wouldn't be pursuing that. 

 

Anyway, please don't be too harsh on me or JB. because I've got massive respect for you and the work you are doing to support NR so far and I would never want to do anything to offend you.    

 

 

Edit: I guess I took so long crafting a reply, I didn't read JB.'s reply confirming that the lip thing would be optional. 

Edited by ckworth
removed "I don't know if that will be mandatory" from reply
Posted
15 minutes ago, JB. said:

As well as the surgery, collagen injection will be optional.

I know only one story mod that's bigger than NR, and that's Slaverun in Skyrim (26105 dialogue lines).
It's an extremely brutal slavery mod, there's body modification, hairstyle changes and even amputations. But all this can be disabled in MCM and it only cancels the action, the dialogues and all the content remains.
Personally I think this option is optimal, it allows you to convey the story and not violate the player's "personal borders".
Yes, sometimes the action in the scenes does not match the dialogue, but if the player himself has cancelled these options in MCM, then there is no question about this mismatch.

 

I gave this example to make you realise that in controversial moments you don't have to exclude all content, but simply give players the option to turn off the controversial action.

Posted
33 minutes ago, JB. said:

As well as the surgery, collagen injection will be optional.

 

I don't think this is going to have the same importance as cosmetic surgery. Cosmetic surgery does have some importance in the plot. When I read your comment that day that I discussed it here, I decided to make an MCM for everyone to adjust the values to their liking because it is a tricky area. I was kinda saying "OK, I really want you guys to do this because the cannon plot goes down this branch, so here's this tool to get you comfortable with the changes".  

 

I see the lip thing as an add-on that will only serve to have specific comments from NPCs. But it's an addon I want to do because it's part of bimbofication and it's a fetish I'd like to have it in full. 

This would be nice. However, can the results be seen visually ? I thought lips couldnt be made fuller, at least not through looksmenu.

Posted (edited)
1 hour ago, ckworth said:

Atleast for NR, the way I like to play is to build my character progressively..

Wow, cool role-playing style.
I respect that...
But I'm very conservative that way. For example, I haven't changed my character's appearance in Skyrim in 8 years. My wife even laughs at me, saying you and I have aged, but your little one hasn't.

 

1 hour ago, ckworth said:

Anyway, please don't be too harsh on me or JB. because I've got massive respect for you and the work you are doing to support NR so far and I would never want to do anything to offend you. 

I'm sorry if my words seem too harsh to you. My English is bad, and sometimes my words may have a different tone than I would like them to have.

Edited by Axary
Posted (edited)
21 minutes ago, Axary said:

Yes, sometimes the action in the scenes does not match the dialogue, but if the player himself has cancelled these options in MCM, then there is no question about this mismatch.

 

That depends on the author's vision. I love psch's work and one day, if the world doesn't explode, I want to make my own version of "A Daughter's Tale" for Fallout. But I disagree with what he did in Slaverun.

 

I like those little moments when NPCs mention those extra things to you. Like the time when the clone is scared shitless about something, but stops for a while and says, "Wait, where the HELL did those tits come from?", or when you choose to kiss Music and her, according to what what you did a few minutes ago, tells you: "You just had an orgy!, who knows where that tongue of yours was" / "You just did it with a dog. A dog! And now you want to kiss me?" / "It's a good thing you didn't fuck there, who knows how your tongue would have been stuck in."

 

I think branching adds some value to Replayability. I mean, I'm going to play this mod again, but I'll do things differently. And by doing things differently, I hope that is reflected in the game.

 

I remember being an amputee in Slaverun but no one mentioned it to me so I ended up getting my arm fixed in the MCM. ?

Edited by JB.
Posted
13 minutes ago, Sladen2019 said:

This would be nice. However, can the results be seen visually ? I thought lips couldnt be made fuller, at least not through looksmenu.

Even if you don't have LooksMenu mod installed, you can change your lips to "full" using the vanilla looksmenu. 

 

 

Normal. 

 

Spoiler

1287018890_Capturadepantalla2023-04-2322_20_52.png.94cf1089d51ec6c30391d72513f68cee.png

 

Full lips 100 %

 

Spoiler

292610261_Capturadepantalla2023-04-2322_21_16.png.4e43b9b9c1dd6245cfa7c088c48f286a.png

 

 

Full lips 0 %

 

Spoiler

1188914607_Capturadepantalla2023-04-2322_21_49.png.4d64b357a411bea6de69523e374f38ca.png

 

Posted
30 minutes ago, Axary said:

Wow, cool role-playing style.

I'm flattered. Haha! 

 

51 minutes ago, Axary said:

My wife even laughs at me, saying you and I have aged, but your little one hasn't.

Lol, that's funny! But I guess why change when you are satisfied with what you got, right? I think Racemenu was much easier to sculpt with than looksmenu but I still never managed to be satisfied with any of my million face presets I made. Yay me!

 

1 hour ago, Axary said:

My English is bad, so you might have thought I was too harsh

Don't worry about it! It's difficult to convey your full meaning without the help of voice tone and body language, happens to all of us! 

Posted

Hi JB

 

Reinstalled NukeWorld again, no dice, but whilst it was downloading checked what relied on NW and noticed that a mod I use (doesn't break precombines cough) called "Clean My Settlement" relied on it.  Saved my game, deactivated it and it now looks spot on, although maybe my settlements will look a mess but...

 

So if you get anyone else who has the same issue, it could be a settlement cleaner or scrapper.  Hope that helps and thanks for all you do, although I am glad that I wouldn't have to have her lips enlarged, like others I like to set the face up and spend a while doing that each time.

Fallout4 24_04_2023 07_10_53.png

Fallout4 24_04_2023 07_11_07.png

Fallout4 24_04_2023 07_11_46.png

Posted
4 hours ago, Axary said:

@JB.@ckworth

Changing the character's body is a fine line.
For example, I've spent many hours creating my character: face, hairstyle, BodySlide body preset, in-game body settings, etc. I even did her hairstyle physics myself so I could enjoy watching her hair move.
If some mod changes the appearance of my character and this function cannot be disabled, I see it as disrespectful to me, my time and my taste. So I just delete such a mod and forget it exists.

That's my personal take on the manipulation of the character's appearance by the mods. Perhaps I'm the only one who feels that way about it.
I just wrote it to let you know that there are such opinions.

 

Definitely see your point and @JB.s here, but I must admit I like @ckworths idea too from an rp perspective lol. Maybe just moving the MCM option into a debug section on whether or not you want the changes at all or just how they are now, a legacy version so to speak, or a new version as ckworth suggested. Either way totally up to JB since I'm not the one who has to dedicate their time to implement it.

Posted
4 hours ago, ckworth said:

Atleast for NR, the way I like to play is to build my character progressively...so start out with plain Jane version of my character...like no make up, a meh kind of hairstyle etc..., save that as a preset. Then I add a little more glamour...add some lipstick, blush and eyeliner, dye the hair platinum blonde, save that as another preset. Then I make the final version with a sexier hairstyle, thicker makeup, glossy lips, lip filler etc and save that as another preset. Then I select the first plain jane preset I made and start NR. After that as the story progresses, like after the audition quest I find a mirror and change to the next preset. When the character becomes the Overboss's bitch or before the Cassius mission I change to the final preset. So, there's progression but it's the same face/person. 

I do this too haha, I think it really adds to the experience and love even the few changes JB has added so far to make it more natural feeling.

Posted

Hi JB,

Wonderful mod I'm loving playing it.
I've run into a bit of a problem though. When trying to do the Hearts of Steel quest, the marker to meet Sierra takes me to the 'Nukafe' building which requires a key to enter. I've looked everywhere I can think of and can't find a key.
Is this the correct building for Nuka club? Am I being stupid and missing something? (quite likely)

Posted (edited)
1 hour ago, Kalamaki22 said:

although maybe my settlements will look a mess but...

You can probably just activate that mod after all the NR quests are done. You probably aren't building any while NR is running and once you are done with the NR quests, you're probably not going to be too bothered about the extra bushes in Nuka town. 

 

Btw, where's Sierra Petrovita in your screenshot? It had always bothered me that that one raider and Sierra were always just standing there looking at each other's eyes instead of sandboxing. Does this mean, this is an issue only I've been having!? Or maybe you're done with the Nuka club quest already?

Edited by ckworth
Posted (edited)
1 hour ago, Moonbrook said:

Hi JB,

Wonderful mod I'm loving playing it.
I've run into a bit of a problem though. When trying to do the Hearts of Steel quest, the marker to meet Sierra takes me to the 'Nukafe' building which requires a key to enter. I've looked everywhere I can think of and can't find a key.
Is this the correct building for Nuka club? Am I being stupid and missing something? (quite likely)

There is no 'Nukafe' building in this mod, the Nuka club should be called Nuka Club. It's a building with a bunch of balloons, a white door and some purple lights on the outside. Perhaps you are running the "Inside Job - Commonwealth Interiors add-on" mod? If you are, then it's possible that that mod is adding another door (possibly red) over the entrance of Nuka Club which might explain why the marker is showing that door. If that is the case, then even if you do find the key for it, it would open to a completely different interior than Nuka Club. Not an issue, you could just disable the door through the console and access the correct door. 

Edited by ckworth
Corrected some incorrect advice
Posted
24 minutes ago, rypley said:

Hello, is there a way to remove the custom cinematic that plays when launching the game?

If you're talking about the intro video and main menu replacer, that is actually from the mod "Nuka Ride -The previous girl" by tissemann. If you don't like the intro video, you could just remove this mod, it's not actually a requirement for NR, just recommend. Only issue is, that mod also replaces some tattoos and posters so that'll go with it as well...also be wary of uninstalling a mod mid playthrough... usually shouldn't be an issue with texture mods but idk with this one.

Posted
1 hour ago, ckworth said:

There is no 'Nukafe' building in this mod, the Nuka club should be called Nuka Club. It's a building with a bunch of balloons, a white door and some purple lights on the outside. Perhaps you are running the "Inside Job - Commonwealth Interiors add-on" mod? If you are, then it's possible that that mod is adding another door (possibly red) over the entrance of Nuka Club which might explain why the marker is showing that door. If that is the case, then even if you do find the key for it, it would open to a completely different interior than Nuka Club. Not an issue, you could just disable the door through the console and access the correct door. 



That makes sense , I'll have a look through my mod list and see if I can find whatever isn't playing nice. Many thanks for the reply.

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