Jump to content

AAF Nuka Ride: A Porn Studio Mod


Recommended Posts

Posted
1 hour ago, Gamaramdi said:

I have depravity, C&P, C&P G4H, Bleechers, DC expanded, and played nuka ride without any problem on DC, or Solomon quest. weird...

 

Sigh.

 

Needle, meet haystack.

Posted
9 hours ago, bobbio said:

When I put on the audition outfit, I lose my pipboy display, I can still toggle through the pipboy as if it was still there, but cannot tab out...

 

(related to: Tab out of pipboy)

 

To me, this usualy happens 'random' with a higher tendency to occour if I play with more than 150 mods.

(I have multiple profiles with vortex, incl seperate savegames - it tends to occour more often in savegames with 160-210 mods, than on those with 90-120 mods.
But most often on plays that take longer than.. idk... 4 hours or something.)

 

Most often this is solved by restarting the game.

 

General say / assumption... the more script-loaded your mods are, the higher the chances, for the longer you play.

Like - but not limited to - Devious Devices and Sim Settlement (1 or 2) -- but these 2 are probably the culpritns for me.

 

hth

Posted (edited)
5 hours ago, kukoricamorzsa said:

Somebody could you help?

 

I may have read it carelessly, but ...:

The robot took it and ... nothing else happened.

Where is the dress from? Who gives and where?

Where is the start of the first task?

Where is the key to the apartment next to the market?

Where is the studio?

I don't have any task markers and ... it doesn't show a task start.

I didn't see a new place ...

 

---------------

Valaki... tudna segíteni?

 

Talán figyelmetlenül olvastam, de... :

A robot elvitt és... más nem történt. 

Honnan van a ruha? Ki adja és hol?

Hol van az első feladat indítása? 

Hol van a piac melletti lakás kulcsa?

Hol van a stúdió?

Nálam semmiféle feladatjelző nincs és... nem mutat feladatindítást. 

Nem láttam új helyet... 

 

So.. you went to NW for the first time.

Realize there is nothing to do 'now'.

 

Head back to Sanctuary (from NW) or just any place in the commonwealth.

As the mod is supposed to be played 'from the start'. you're not supposed to have 500 caps to buy your way back, thus forcing you to do 1 of 2 different tasks.. either of which will bring you back to the Commonwealth.

 

If you're eager, head right back to NW.. by now.. Shank (after the NW entry, near those computers, usualy leaning at a wall).. he'll talk to you and send you on an errand.

 

hth

Edited by Sephrajin
Posted (edited)
33 minutes ago, Tr_veller said:

 

Sigh.

 

Needle, meet haystack.

 

Try to load NukaRide after DC expanded. (simple: NR after any (all) mod/s that (might) change something in DC)

I've had similiar issues with SS2 - which - for whatever reason, seems to change an interior cell in DC... (thx @JBpy)

 

hth

Edited by Sephrajin
Posted

Me ha gustado mucho este mod. Es lo más cercano a un juego para adultos en un mod para Fallout 4. Ojalá continue creciendo con más historias y cosas que hacer. ¿Tienes algún plan de algo que quieras incluir en el mod que puedas compartir? Me emociona saber a dónde tienes planeado llevar el mod en su versión completa. Gracias de nuevo por el mod.

Posted

Hi,

 

I keep getting CTD's whenever I try to go into the bradberton amphitheatre, this only happens after I've talked to Shank, I've tested all of the interior cells and worldspace changes / roombounds within Nukatown before talking to him and before starting the mod on a different save file, and they all work as intended. 

I also checked for any mod conflicts in fo4edit for that worldspace and other references but there's nothing that's flagged up. I can't find what's causing these crashes;

any suggestions would be greatly appreciated

 

thanks

 

Posted
2 hours ago, michelita said:

Me ha gustado mucho este mod. Es lo más cercano a un juego para adultos en un mod para Fallout 4. Ojalá continue creciendo con más historias y cosas que hacer. ¿Tienes algún plan de algo que quieras incluir en el mod que puedas compartir? Me emociona saber a dónde tienes planeado llevar el mod en su versión completa. Gracias de nuevo por el mod.

Muchas gracias a ti. Sí, tengo varios planes pero debo ser prudente. Puede que me tope con un desafío muy complicado para mis capacidades y entonces no podré cumplir con lo prometido. Pero lo que sí quiero hacer es seguir mejorando el estudio y también el departamento, todo en base a misiones degeneradas, je.

 

 

Posted
2 hours ago, exorchrist6 said:

Hi,

 

I keep getting CTD's whenever I try to go into the bradberton amphitheatre, this only happens after I've talked to Shank, I've tested all of the interior cells and worldspace changes / roombounds within Nukatown before talking to him and before starting the mod on a different save file, and they all work as intended. 

I also checked for any mod conflicts in fo4edit for that worldspace and other references but there's nothing that's flagged up. I can't find what's causing these crashes;

any suggestions would be greatly appreciated

 

thanks

 

 

If you have Buffout you can send me your log at the time of the CTD. On the Buffout page it tells you where the logs are stored.

Posted
8 hours ago, JBpy said:

Gotta look at that merchant who greeted you like Overboss. I suspect you mean Maddox, the one who sells drinks. He calls you Overboss in all his dialogue, so I had to leave just 

Maddox just says "The baddest lady in town."  The one I am talking about is the general goods lady who goes into a whole spiel about how she's glad the old boss is dead and then you get dialogue where you can intimidate her and stuff.

Posted
11 minutes ago, Tentacus said:

Maddox just says "The baddest lady in town."  The one I am talking about is the general goods lady who goes into a whole spiel about how she's glad the old boss is dead and then you get dialogue where you can intimidate her and stuff.

I think i found it. Is this? 

 

1.png.11c292cf8d2aed7076ef8a4b3ee796d6.png

Posted
On 7/20/2021 at 10:04 PM, JBpy said:

I'll upload it all tonight+ the fix. 

 

Did that ever get uploaded and I'm just not seeing it, or is it still being polished?

Posted (edited)
1 hour ago, vaultbait said:

 

Did that ever get uploaded and I'm just not seeing it, or is it still being polished?

I already have it ready to upload.

 

Although, you know. Testing.

Edited by JBpy
Posted
On 7/21/2021 at 3:15 AM, UE00 said:

I picked up one thing that's important to mention although there isn't much that can be done about it, I downloaded this mod pretty deep into a playthrough after the "In sheep's clothing" quest which has an affect on Danny's character by either being dead or having new dialogue for saving his life. This caused it so The Motorcycle quest cant start. 

 

Have same problem.

Posted
On 7/19/2021 at 9:35 PM, JBpy said:

I have not touched body morphs. You have a photo? (it prob has to do with the mods that are required with this mod also to make it more clear the boobs move diffrently to the body so it looks awful ;-;) 

 

IMG_20210722_140324.jpg?width=892&height

Posted (edited)

 I think (?this will be the last update for a while, as it is all tweaks rather than bug fixes. I'll start creating the next Quests. I do not recommend uninstalling this mod because the following quests will only be activated if you have already won the current missions, but however you want. 

 

  1. A fitting ending to the main mission. You must have completed Apollo, Flagpole, and The Bike. Approach your boss once you've done the pole-dance (or if you already have). Don't rush and see what to answer! There is one last gift here.
  2. Also added a little repeatable quest that Corsican will give you if you finish all quests. It consists of visiting Mason (repeatable every 12 hours).
  3. Shelbie from Nuka Town Market will no longer treat you as Overboss.
  4. Increased the timer of the Overlays that you get for fucking the dog in the main entrance.
  5. When you ask to a ride to Diamond City, you will not appear so close to the main entrance. This so Piper can appear in her vanilla scene, where we meet her.
  6. Now you can sit in your couchs in the apartment. In the future quests the apartment will be improved (as long we do some degenerate things, of course). 
  7. Fixed a condition when you win all missions. Now the Nuka World protectron will take you to Diamond City for free.
  8. Added comments from Nuka World slaves toward you! Thanks to SpicyDoritos.
  9. Jewels will no longer be forced on the character. The facial piercing and the tongue piercing will be forced (Either way, if you don't want it, you can drop it from your pipboy.)

 

 

Version for CBBE soon. I'll see if I can correct the clothes. But it is the last time I will convert for CBBE. * I need someone who can converting them. I don't use CBBE.

 

 

Photo230.png.4e40432ae3a94bad138f2528f35ed993.png

Photo232.png.54725c6c6ce775986f7f885bd290e581.png

Photo234.png.99eb367f69420f94d3cfac95865d015c.png

Photo237.png.bd0e0ebd2053f0c9c97d167447c7f095.png

 

Edited by JBpy
Posted

@JBpy Still really enjoying the mod, haven't run into any dialogue bugs other than the occasional lack of a topic prompt (NEUTRAL, NEGATIVE, POSITIVE etc...) and the occasional typos, or unnatural sounding dialogue. (I'd be happy to take an editing pass on your dialogue to punch it up if you want... as well as maybe look into doing male player stuff for you.)

 

A couple of suggestions. The door to GG studio opens  and shows the original boarded up door. I think the fix for that is as simple as a setting in the teleport door to not make it swing open.

 

You've got 87 megs of voices including some that are completely unneeded like animals and stuff. (Though I couldn't rule out talking animals in this mod... lol) You should go through and figure out which ones are needed and delete the rest.

 

I avoid that kind of stuff in my mods by forcing NPCs into a single dialogue alias which has it's own silent voice, though there are ups and down to this and the process is convoluted as fuck.

 

 

Hoe.jpg.9d2e5b5a91597419489843567d1406d7.jpg

 

 

Posted

PornStar dress fails to build in BodySlide. And Outfit Studio can't load the mesh.

 

Trykz

Posted
16 minutes ago, JBpy said:

 

  1. Added comments from Nuka World slaves toward you! Thanks to SpicyDoritos.

 

Oh... great idea!

 

16 minutes ago, JBpy said:
  1. Jewels will no longer be forced on the character. The facial piercing and the tongue piercing will be forced (Either way, if you don't want it, you can drop it from your pipboy.)

 

This is good. I just got to this part and seems it uses the same slot as the face light I use :)

 

Posted
7 minutes ago, Trykz said:

PornStar dress fails to build in BodySlide. And Outfit Studio can't load the mesh.

 

Trykz

Re-uploading. Thanks.

 

Here. So you don't download everything again. It's the missing pair of files for bodyslide.Trykz.7z

Posted (edited)
21 minutes ago, Tentacus said:

@JBpy Still really enjoying the mod, haven't run into any dialogue bugs other than the occasional lack of a topic prompt (NEUTRAL, NEGATIVE, POSITIVE etc...) and the occasional typos, or unnatural sounding dialogue. (I'd be happy to take an editing pass on your dialogue to punch it up if you want... as well as maybe look into doing male player stuff for you.)

 

A couple of suggestions. The door to GG studio opens  and shows the original boarded up door. I think the fix for that is as simple as a setting in the teleport door to not make it swing open.

 

You've got 87 megs of voices including some that are completely unneeded like animals and stuff. (Though I couldn't rule out talking animals in this mod... lol) You should go through and figure out which ones are needed and delete the rest.

 

I avoid that kind of stuff in my mods by forcing NPCs into a single dialogue alias which has it's own silent voice, though there are ups and down to this and the process is convoluted as fuck.

 

Ha, the unnecessary voices was made for the same program that you use. Why? Because one of my dialogues had no conditions... and could be spoken by all living things in Fallout. ?

 

Oh, if you could give me a hand with the dialogue that would be great. I do not speak English fluently. If it were in Spanish theyll give me a Pulitzer Prize for this mod XD. But English is something else.

 

 

Edited by JBpy
Posted
10 minutes ago, JBpy said:

Re-uploading. Thanks.

 

Here. So you don't download everything again. It's the missing pair of files for bodyslide.Trykz.7z

 

Thank you ??

Posted (edited)
6 minutes ago, JBpy said:

Ha, the unnecessary voices was made for the same program that you use. Why? Because one of my dialogues had no conditions... and could be spoken by all living things in Fallout. ?

 

Oh we'e all been there I assure you :D

 

6 minutes ago, JBpy said:

Oh, if you could give me a hand with the dialogue that would be great. I do not speak English fluently. If it were in Spanish they give me a Pulitzer Prize for this mod XD. But English it is something else.

 

 

 

Yeah I figured. though I didn't want to presume... (That would have been embarassing!) Though I've seen worse from native speakers. :D In general it's very good. I've done this kind of thing for non Native english speaker friends writing, so I'd be happy to.

 

Would you like me to edit the esp directly, or do you have a script somewhere I can look at?

Edited by Tentacus

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...