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AAF Nuka Ride: A Porn Studio Mod


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Posted
8 hours ago, JBpy said:

I refuse to put a marker on the Nukatron that drives the bike.

 

I don't know, feel like I treat the player like a baby.

 

The little plot revolves around the motorcycle and the Nukatron who drives it, who was arrested. When you come back from doing your things with the Major or with Travis (that mission has two variants), the Nukatron is there walking near the motorcycle that you want to recover. In fact Sullivan tells you that he will give you the key and that the Nukatron, your boss's driver, is free too.

 

The least you can do is talk to the Nukatron -which by the way asks you to recover the key to the motorcycle to be able to go to Nuka World-. If I put a marker on the Nukatron, I feel like I'm treating the player like a fool who needs to be held by the hand all the time. ?

 

Are you playing without subtitles?

When i got to DC for the first time the first thing i saw was the motorcycle, usually new items on the ground or new building on the landscape caughts your atention immediatly, and in this case if it doesn't have a trigger you know that it will be part of a mission that you'll get eventually.

Posted

Que tal, 

Devolví el perro al productor, y me pagó, pero no me da nuevas misiones, debo esperar 6 horas? o preocuparme?

Leí en uno de los comentarios que al terminar la historia no te reconocen si no llevas uno de los atuendos oficiales, y que no vale la pena mantener activo el mod al terminarlo, es una lástima porque con las recomendaciones que te dejé tiene el potencial de cambiar completamente la estructura del juego y de convertirse en un mod "permanente"

Saludos!

Posted
3 hours ago, nweiss said:

Thanks for replying, but "sqv NukaRide_ToCommonwealth" shows: item "NukaRide_ToCommonwealth" not found for parameter Quest.....

 

"sqv _NukaRide_ToCommonwealth", sorry. 

 

2 hours ago, ztuck said:

Loaded up my save today in the commonwealth after finishing all the nukaride quests. And noticed that unless you wear nukaride clothing, no NPC will converse in any way except telling you that you look like a girl they know... etc with the exception of vendors in diamond city. I also use the mod player comments and headtracking, resulting in my toon also saying the same line to followers, npc's, wild animals and mutants, and in the case of settlers from tales from the commonwealth both player and npc lock eachother in a battle for who gets to spout the line the most. But like I said as soon as the nukaride clothes are on everything works like normal, but they kind of suck as combatgear. 

 

Ouch. It's amazing what a damn condition can destroy ?

 

Do not worry. It is just a condition and is fixed with an update. That conversation is told by the Protectron of Nuka World when you win all the missions. It will take you to a ride for free ... but if you dress properly. I forgot to put a condition: that should only be said by the fucking protectron. By not putting that, every living being will tell you that. But I'm finishing up a little repeatable mission to visit and pay respects to Mason. I'll upload it all tonight+ the fix. 

Posted
23 minutes ago, Gamaramdi said:

Que tal, 

Devolví el perro al productor, y me pagó, pero no me da nuevas misiones, debo esperar 6 horas? o preocuparme?

Leí en uno de los comentarios que al terminar la historia no te reconocen si no llevas uno de los atuendos oficiales, y que no vale la pena mantener activo el mod al terminarlo, es una lástima porque con las recomendaciones que te dejé tiene el potencial de cambiar completamente la estructura del juego y de convertirse en un mod "permanente"

Saludos!

El mod acaba allí, a falta de más actualizaciones.

 

En cuanto al bug. Es solo una condición que me olvidé poner al protectrón. Lo corregiré y no afecta tu SaveGame, así que tranquilo. 

Posted

@ztuck @Trykz @Gamaramdi

 

You know. That explains why when I was automatically creating the voice files, the program was creating voice files for for bears, mirelurks, etc. I said, What? What the hell do you do that for?

I must have suspected. 

I'm so sorry comrades. Here is a corrected esp for those who have already won all missions.

 

Put it on DATA folder and replace. 

 

Nuka Ride.esp

 

 

Working now. 

 

I'll upload an update later.

 

17383485_Capturadepantalla2021-07-2018_08_49.png.9382c89df50729c9385d0322934dd88a.png

Posted (edited)
25 minutes ago, JBpy said:

 

"sqv _NukaRide_ToCommonwealth", sorry. 

 

Ouch. It's amazing what a damn condition can destroy ?

 

Do not worry. It is just a condition and is fixed with an update. That conversation is told by the Protectron of Nuka World when you win all the missions. It will take you to a ride for free ... but if you dress properly. I forgot to put a condition: that should only be said by the fucking protectron. By not putting that, every living being will tell you that. But I'm finishing up a little repeatable mission to visit and pay respects to Mason. I'll upload it all tonight+ the fix. 

That's why we are here :) You make it, we break it.

 

Seriously, this mod rocks! And I'm happy to report on the bugs to improve it because after playing it, It's permanent in my LO 

 

Not that it needs a lot of improvements, it just has some small quirks. Overall it's great!

 

Thanks for making it!

Edited by ztuck
Posted (edited)
41 minutes ago, JBpy said:

 

"sqv _NukaRide_ToCommonwealth", sorry. 

 

Sadly, "sqv _NukaRide_ToCommonwealth" produce the same results, item '_NukaRide_ToCommonwealth' not found for parameter quest....
PS, testing new EPS now.

 

Update: the new ESP seems to be working, thank you for your time and patient.

Edited by nweiss
Posted

 

4 hours ago, nitemares said:

 

 

There were some small issues I encountered, such as grammar, and tense mistakes (but then again, I am not an English professor :P ). The "Jewelry"  is still unremovable...

 

 

 

Hey, hey, don't worry and if you want you can pass me the grammar corrections here or in private. The only note I have is: "Jean" change to "Jeans" ha ha.

Posted
11 minutes ago, nweiss said:

Sadly, "sqv _NukaRide_ToCommonwealth" produce the same results, item '_NukaRide_ToCommonwealth' not found for parameter quest....

Something is happening with your game.

 

How about you try these two solutions? (I am not telling you to reinstall and play in a new game because you already tried, right?).

 

Try to put Nuka Ride as low as possible in your load order, so it takes priority. Put it near the end if you know how to put it.

 

Or try a game with few mods?

 

 

I suspect there is another mod interfering, I don't know. Look, this comes out for me. Do you have F4 updated to date, right? 

 

After and Before


 

Spoiler


 

1146769783_Fallout42021-07-2018-45-33-68.png.5e0105460f44590129182d2a7e6006fd.png

 

459227417_Fallout42021-07-2018-42-06-42.png.a13744b8aee3fec758fe654eef74b957.png

 

 

 


 

Posted
52 minutes ago, JBpy said:

El mod acaba allí, a falta de más actualizaciones.

 

En cuanto al bug. Es solo una condición que me olvidé poner al protectrón. Lo corregiré y no afecta tu SaveGame, así que tranquilo. 

ah ok venía a decir que me atoré en flag pole porque me dice que hable con el overboss pero me da los mismos diálogos y no se quita la marca, no me la da por concluida ni cuando regreso con el productor para ver si Mason le mandó sus tiliches, entonces, ¿ahí termina? al menos hasta las próximas actualizaciones, supongo.

Muy buena! esta muy bien escrita, imersiva, razonable.

Voy a esperar a hacer las misiones de Nuka world a ver que mas se te ocurre, obvio si las hago ya valió el mod, pero supoongo que no influye en la historia del dlc?

Saludos!

Posted (edited)

So I got to the mule quest for Apollo...
My issue with Solomon is different.. we go into his house.. and he immediatly starts shooting at me.

 

No matter wether I shoot back or not... the moment I head out to DC - everybody starts shooting at me.
This is regardless wether I start talking at night in front of the dugout inn, or while he's working at his shop.. either way.. he starts shooting :(

 

Somewhere in this thread I had read about CapTats... so I disabled (ingame option) for a try, no change.

Likewise I read about a key... he has got none on him in my game (openactorcontainer 1).

 

Am I doing something wrong here / missing something?

I'm currently playing 2.0.5
(EDIT: I started with a pre existing savegame where I had done all SS2 quests - beeing lvl 20, never been to NW before)

 

 

If this is not my fault, I'd have an idea...

Spoiler

if one uses (at least one of) the "wrong answers" (shh.. quite..) he'd use 'assault tag AAF animation' (SA & SH) to teach you a lesson, but if 'complying' the only direct (correct) answer (play along... promotion) he'd use the 'consensual' tag animations.

For the logic:
Default 'value' would be 'consensual', if any of the 2 'wrong' answers were used, the value changes to 'assault'.

This wont solve the issue I experience, but I think it would be a nice RP (and cross-mod functionality) gameplay addition.

 

Edited by Sephrajin
Posted (edited)
15 minutes ago, JBpy said:

Try it during the day! I will try to create a condition for Solomon to tell you: "Let's talk during the day when I run my business, at night the cops are very controlling."

 

(something like that)

 

Two users reported this same issue because they had Crime and Punishment -CAP. I don't know if you have it installed too.

19 minutes ago, Sephrajin said:

(...)

This is regardless wether I start talking at night in front of the dugout inn, or while he's working at his shop.. either way.. he starts shooting :(

(...)

 

  Reveal hidden contents

if one uses (at least one of) the "wrong answers" (shh.. quite..) he'd use 'assault tag AAF animation' (SA & SH) to teach you a lesson, but if 'complying' the only direct (correct) answer (play along... promotion) he'd use the 'consensual' tag animations.

For the logic:
Default 'value' would be 'consensual', if any of the 2 'wrong' answers were used, the value changes to 'assault'.

This wont solve the issue I experience, but I think it would be a nice RP (and cross-mod functionality) gameplay addition.

 

 

Already did.

It cant get much more "day" after 10am - while he's at his shop?

Edited by Sephrajin
Posted
1 hour ago, JBpy said:

@ztuck @Trykz @Gamaramdi

 

You know. That explains why when I was automatically creating the voice files, the program was creating voice files for for bears, mirelurks, etc. I said, What? What the hell do you do that for?

I must have suspected. 

I'm so sorry comrades. Here is a corrected esp for those who have already won all missions.

 

Nothing to be sorry about. By the time I figured out there was even a problem, I had already completed the entire mod and gone back to Diamond City.

 

That said, removing the mod didn't seem to harm anything, and the issue was resolved. I'll reinstall the new version tomorrow and see if it lets me play through again ?

 

Trykz

Posted
39 minutes ago, Sephrajin said:

 

Already did.

It cant get much more "day" after 10am - while he's at his shop?

Can you share your mod list? 

Posted (edited)
1 hour ago, JBpy said:

Something is happening with your game.

 

How about you try these two solutions? (I am not telling you to reinstall and play in a new game because you already tried, right?).

 

Try to put Nuka Ride as low as possible in your load order, so it takes priority. Put it near the end if you know how to put it.

 

Or try a game with few mods?

 

 

I suspect there is another mod interfering, I don't know. Look, this comes out for me. Do you have F4 updated to date, right? 

 

After and Before


 

  Reveal hidden contents

 

 

 

 

1146769783_Fallout42021-07-2018-45-33-68.png.5e0105460f44590129182d2a7e6006fd.png

 

459227417_Fallout42021-07-2018-42-06-42.png.a13744b8aee3fec758fe654eef74b957.png

 

 

 

 

 

Guess you didn't see my updated post, the new ESP you posted at #268 seems to be working. Again, thank you for your time and patient.

Edited by nweiss
Posted (edited)
39 minutes ago, JBpy said:

Can you share your mod list? 

 

 

PLUGINS.txt

Spoiler

# Automatically generated by Vortex
Unofficial Fallout 4 Patch.esp
*Bememoth Separated Cart.esl
*69 Images.esl
*AAF.esm
*AAFThemes.esl
*ArmorKeywords.esm
*CWSS Redux.esp
*CompanionIvy.esm
*WorkshopFramework.esm
*SS2.esm
*TortureDevices.esm
Devious Devices.esm
*XDI.esm
*HUDFramework.esm
*Knockout Framework.esm
*behSlaveMarket.esm
*Loot Detector.esl
*SS2WorkshopHUDOverride.esl
*StarlightHive.esl
*Brawl Bug Fix.esp
*Lazman Female Outfit Replacer.esp
*VIO_Strap-On.esp
*HN66Fo4_TRS.esp
*NukaWorldPlus.esp
*Nuka Ride.esp
*VtawWardrobe7.esp
*WhippedAndBranded.esp
*Deathclaw_nude.esp
*ErectionFix_SilverPerv.esp
*SuperMutantFreezeFix.esp
*UAP Moans.esp
*Zaz Particle Effects.esp
*AAF_Spectators.esp
*InstituteSettlements2.esp
*SS2_FDK_TinyLiving.esp
*CompanionIvy_quest.esp
*VendorItemSteal.esp
*CompanionIvy_Mags.esp
*RealHandcuffs.esp
*F4SS.esp
*MakeYourOwnSynths.esp
*SS2WastelandVenturers.esp
*llamaCompanionHeather.esp
*SS2_SIMPDDDD.esp
*raider_reform_school.esp
*AtomicRadio.esp
*AFVPurgatory.esp
*AAF_VanillaFudge.esp
*AAF_Violate.esp
*AAF_Violate_DLC_Patch.esp
*Vadermania[AAF_anims].esp
*AAF_Violate_Feral_Animations.esp
*ASA.esp
Animated_Fannies.esp
*AWKCR - Mod Power Armor Engine Glitch Fix.esp
*Atomic Lust.esp
*BodyTalk3-LooksMenu.esp
*BraveAnims.esp
BraveAnims_Fix.esp
*BuildYourOwnVault.esp
*KSHairdos.esp
*The Eyes Of Beauty.esp
*Wasteland Heroines Replacer All in One_2.0.esp
*Cait CBBE Standalone 1.esp
*CBBE.esp
*SlaveTattoos.esp
*ChainBikini.esp
*CompanionHealThyself.esp
*Crazy_Animations_Gun.esp
*Crimsomrider's Immersive Market.esp
*Custom Moans.esp
*DD_Bench_Unlock.esp
*DD_Vibrate.esp
*DnxTattoos.esp
*DreamSkinSet1K.esp
*DangerousNights.esp
*TrueStormsFO4-NukaWorld-FH-Compat.esp
DarkerNights.esp
DarkerNightsDetection.esp
*ExtendedHairColors.esp
*Farelle_Animations.esp
*FO4_AnimationsByLeito.esp
*Female Hancock.esp
*Female MacCready.esp
*HN66Fo4_EasyGirl_BS.esp
*Housekeeping.esp
*HumanResources.esp
*Immersive HUD.esp
*ImmersiveVendors.esp
*JetfuelRadio.esp
*Invisible_Guard_Marker.esp
*JunkTownTwo.esp
*KLPostersAdult.esp
*LD50_Leaders.esp
*LooksMenu Customization Compendium.esp
*LMBTOverlays.esp
*LooksMenu.esp
*LooksMirror.esp
*Lots More Female Hairstyles.esp
*LovingCurie_1.0.3b.esp
*Synthoverlay.esp
*MisfitInk.esp
*MostlyFemale.esp
*Mutated Lust.esp
*PipboyRemover.esp
*AzarPonytailHairstyles.esp
*LovingCait.esp
*THBrows.esp
*LovingPiper.esp
*PornoMusic.esp
*PoseIt.esp
*Prisoner Shackles.esp
*Raider Pet.esp
*RealHandcuffs_AWKCR_Compatibility.esp
*RealHandcuffs_DD_Compatibility.esp
*AAF_GrayAnimations.esp
*AAF_BadEnd_Animations.esp
*AAF_CreaturePack02DLC.esp
*AAF_CreaturePack01.esp
*Rogg DD Items Manager.esp
*Rufgt's Animations.esp
*RutahTattooPack_FO4.esp
*Sephrajins Outfit Sets.esp
*SS2WhisperPowerPlots.esp
*SS2Extended.esp
*SS2Addon_MS_BareEssentials.esp
*SavageCabbage_Animations.esp
*SettlementMenuManager.esp
*FPAttributes.esp
*FP_SexualHarassment.esp
*SimHomestead2.esp
*SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
*SkipHSH1_6.esp
*SleekStylesPack.esp
*SnapBeds.esp
*p865_SyntheticLove.esp
*TatsAfterRape.esp
*TheEyesOfBeauty.esp
*TheKite_CaitSet.esp
*TheKite_CharredVaultSuit.esp
*TheKite_HCD_SynthUniform.esp
*TheKite_HCD_SynthUniform_Replacer.esp
*TheKite_ScoopDigger.esp
*TheKite_VTS.esp
*CompVictoria.esp
TrueGrass.esp
*SS2AOP_VaultTecTools.esp
*Vioxsis_Strap-Ons.esp
*SS2WastelandReconstructionKit.esp
*You Talk Too Much.esp
rxl_bp70_animations.esp
*dcc-bp-lol.esp
*dinomore.esp
*Armorsmith Extended.esp
*AE Animated Jetpacks.esp
*Scrap Everything - Ultimate Edition.esp

 

LOADORDER.txt

Spoiler

# Automatically generated by Vortex
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
Bememoth Separated Cart.esl
69 Images.esl
AAF.esm
AAFThemes.esl
ArmorKeywords.esm
CWSS Redux.esp
CompanionIvy.esm
WorkshopFramework.esm
SS2.esm
TortureDevices.esm
Devious Devices.esm
XDI.esm
HUDFramework.esm
Knockout Framework.esm
behSlaveMarket.esm
Loot Detector.esl
SS2WorkshopHUDOverride.esl
StarlightHive.esl
Brawl Bug Fix.esp
Lazman Female Outfit Replacer.esp
VIO_Strap-On.esp
HN66Fo4_TRS.esp
NukaWorldPlus.esp
Nuka Ride.esp
VtawWardrobe7.esp
WhippedAndBranded.esp
Deathclaw_nude.esp
ErectionFix_SilverPerv.esp
SuperMutantFreezeFix.esp
UAP Moans.esp
Zaz Particle Effects.esp
AAF_Spectators.esp
InstituteSettlements2.esp
SS2_FDK_TinyLiving.esp
CompanionIvy_quest.esp
VendorItemSteal.esp
CompanionIvy_Mags.esp
RealHandcuffs.esp
F4SS.esp
MakeYourOwnSynths.esp
SS2WastelandVenturers.esp
llamaCompanionHeather.esp
SS2_SIMPDDDD.esp
raider_reform_school.esp
AtomicRadio.esp
AFVPurgatory.esp
AAF_VanillaFudge.esp
AAF_Violate.esp
AAF_Violate_DLC_Patch.esp
Vadermania[AAF_anims].esp
AAF_Violate_Feral_Animations.esp
ASA.esp
Animated_Fannies.esp
AWKCR - Mod Power Armor Engine Glitch Fix.esp
Atomic Lust.esp
BodyTalk3-LooksMenu.esp
BraveAnims.esp
BraveAnims_Fix.esp
BuildYourOwnVault.esp
KSHairdos.esp
The Eyes Of Beauty.esp
Wasteland Heroines Replacer All in One_2.0.esp
Cait CBBE Standalone 1.esp
CBBE.esp
SlaveTattoos.esp
ChainBikini.esp
CompanionHealThyself.esp
Crazy_Animations_Gun.esp
Crimsomrider's Immersive Market.esp
Custom Moans.esp
DD_Bench_Unlock.esp
DD_Vibrate.esp
DnxTattoos.esp
DreamSkinSet1K.esp
DangerousNights.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
DarkerNights.esp
DarkerNightsDetection.esp
ExtendedHairColors.esp
Farelle_Animations.esp
FO4_AnimationsByLeito.esp
Female Hancock.esp
Female MacCready.esp
HN66Fo4_EasyGirl_BS.esp
Housekeeping.esp
HumanResources.esp
Immersive HUD.esp
ImmersiveVendors.esp
JetfuelRadio.esp
Invisible_Guard_Marker.esp
JunkTownTwo.esp
KLPostersAdult.esp
LD50_Leaders.esp
LooksMenu Customization Compendium.esp
LMBTOverlays.esp
LooksMenu.esp
LooksMirror.esp
Lots More Female Hairstyles.esp
LovingCurie_1.0.3b.esp
Synthoverlay.esp
MisfitInk.esp
MostlyFemale.esp
Mutated Lust.esp
PipboyRemover.esp
AzarPonytailHairstyles.esp
LovingCait.esp
THBrows.esp
LovingPiper.esp
PornoMusic.esp
PoseIt.esp
Prisoner Shackles.esp
Raider Pet.esp
RealHandcuffs_AWKCR_Compatibility.esp
RealHandcuffs_DD_Compatibility.esp
AAF_GrayAnimations.esp
AAF_BadEnd_Animations.esp
AAF_CreaturePack02DLC.esp
AAF_CreaturePack01.esp
Rogg DD Items Manager.esp
Rufgt's Animations.esp
RutahTattooPack_FO4.esp
Sephrajins Outfit Sets.esp
SS2WhisperPowerPlots.esp
SS2Extended.esp
SS2Addon_MS_BareEssentials.esp
SavageCabbage_Animations.esp
SettlementMenuManager.esp
FPAttributes.esp
FP_SexualHarassment.esp
SimHomestead2.esp
SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
SkipHSH1_6.esp
SleekStylesPack.esp
SnapBeds.esp
p865_SyntheticLove.esp
TatsAfterRape.esp
TheEyesOfBeauty.esp
TheKite_CaitSet.esp
TheKite_CharredVaultSuit.esp
TheKite_HCD_SynthUniform.esp
TheKite_HCD_SynthUniform_Replacer.esp
TheKite_ScoopDigger.esp
TheKite_VTS.esp
CompVictoria.esp
TrueGrass.esp
SS2AOP_VaultTecTools.esp
Vioxsis_Strap-Ons.esp
SS2WastelandReconstructionKit.esp
You Talk Too Much.esp
rxl_bp70_animations.esp
dcc-bp-lol.esp
dinomore.esp
Armorsmith Extended.esp
AE Animated Jetpacks.esp
Scrap Everything - Ultimate Edition.esp

 

I wanted to attach the files, but it didnt let me (failed).

 

EDIT:

WTF... why is the UFO4P disabled??

Edited by Sephrajin
Posted
12 minutes ago, Sephrajin said:

 

I do not see anything that modifies Diamond City (I did a little edit at Solomon's house so that you are not an "invader" or whatever). Maybe there is something changing Solomon's behavior or his home settings. Could you put Nuka Ride at the bottom of your mod list? And could you also disable Sim Settlement 2 for a moment and try Solomon again?

Posted

@JBpy I'm really enjoying the mod so far. The writing is very good and funny, and I am an extremely picky bastard about that so take it as a complement. It was especially great since Loretta here had a Hardship run in with some raiders on the way to sanctuary and was robbed so she had no caps for the robot (lol).

 

This has inspired me to finally add some specific dialogue for Nukaworld raiders to Hardship, 1.6 since NW is gonna be a requirement for TSEX anyway.

 

20210720193954_1.jpg.c05bd3ba0a72a8325c94107c67c2f557.jpg

 

I do have some observations /bug reports though. Some of the merchants still have Overboss dialogue. In general the dialogue tends to be a little too fast... Do you use Silent Voice generator to make your lip/ blank sound files? If not you should.

 

But anyway great work and congrats on the release.

 

 

Posted (edited)

That solved it, thank you.

It is enough just to be after SS2 (aka Nuka Ride beeing last mod in list). (figured after first success according to your saying)

Edited by Sephrajin
Posted (edited)
8 hours ago, JBpy said:

No, friend. That mission has two ways to get the bike. Sullivan sends you either the Major or Travis depending on what you tell him in the dialogues.

Thanks for the reply, when I reloaded a save to test it, I did try a different dialog, that explains it then, really like the concept of this mod, just a thought for any possible expansion, having this all leading up to a possible working brothel strip club in NW would be awesome, just putting it out there as a thought, how ever it may go thanks for your time and effort you are doing with it. 

Edited by blue1820
Posted
9 hours ago, JBpy said:

That idle is used twice:

 

The first time you wear audition clothes. (Shank or Mason help you gain confidence and regain your idle).

 

And the second time during the mule mission. When you deliver the drug, the idle will return to normal.

 

Can you confirm if everything is correct?

No worries, it didn't go back to normal for me but I just used console command to set it right again, the list of console command are in this nexus page https://www.nexusmods.com/fallout4/mods/8275/.

Fyi the latest version of savage cabbage animation can and does cause problems with the aaf, it's rare but it happens, I use the older version.

Posted
4 minutes ago, Freedom2017 said:

Fyi the latest version of savage cabbage animation can and does cause problems with the aaf, it's rare but it happens

 

That's a very vague assertion. I've been using the latest version and not seen any "problems with AAF" I would attribute to it. Care to share the details? (Preferably on the support thread for that mod, so the author can be aware of and work to fix it.)

Posted
5 minutes ago, kcs27 said:

So the tattoo from the commercial filming doesn't stay applied, appears for a breath moment then gone.

Did you film with the dog? Well, I decided to do that on purpose. That tattoo covers your whole body and it's really not good because in the rest of the mod they put other tattoos on you and they can overlap. But if you dance, they give you a tattoo that is temporary since it is a much less invasive tattoo.

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