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AAF Nuka Ride: A Porn Studio Mod


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Posted

Ok, just started from the beginning and have some problems. After sex with first protectron for the caps, his animation continue second 10, my character animation - normal. After sex, he just ignore me. Dog has problem too, stuck and reloaded animation. Seems aaf problem, but v3 worked nice... Some ideas please? ?

 

Posted
2 minutes ago, black0jack said:

Ok, just started from the beginning and have some problems. After sex with first protectron for the caps, his animation continue second 10, my character animation - normal. After sex, he just ignore me. Dog has problem too, stuck and reloaded animation. Seems aaf problem, but v3 worked nice... Some ideas please? ?

 

Version 4 needs AAF scenes to work or it doesn't advance from stages. It is a necessary implementation that I had to do.

 

In version 3 you could advance stages even without starting a single AAF scene.

 

But the truth is that I still couldn't test what you say (with the dog). I'll see that later.

Posted
3 hours ago, kaxat said:

 

Its great your frame rate is steady. Have you ever adjusted those 2 ini settings? The defaults are too low for a highend rig. If you are getting 60+FPS in most outdoor locations it is probably wise to bump them up. I doubled them both to 2.4. Increasing them could help here but I increasingly doubt. Assuming you are not already versed you can read about them here: https://thallassathoughts.wordpress.com/2016/09/16/myths-and-legends-papyrus-ini-settings/ It will also explain why uncapped frame rates unfortunately cause crashes of their own. But I'm sure you knew that and were just testing.

If you're talking about fUpdateBudgetMS & fExtraTaskletBudgetMS I'm already at 2.4.  I know not to run un-capped, but I could have certainly screwed this save earlier when my FPS lock for ENB reset to the Home key. So I was running uncapped off and on during this save whenever I was playing with AAF(which let's face it is a lot during NR) until I realized the key had changed and I remapped it.  I only really noticed when my rig would spin up it's fans as the GPU got more load, so it was for more than a couple seconds and multiple times.    My guess is I didn't think about that and it borked shit during AAF or any other script that processed and just screwed the whole thing.

 

I also decided to drop back to FPE instead of FPE Redux, no hard reason why but it just feels like my entire build was more stable on the original version, but that's just what I've felt.

 

I've things to do this afternoon and evening, but I'm at this point going to start a new game(again) tomorrow morning and test it out.

Posted (edited)
2 hours ago, JB. said:

Version 4 needs AAF scenes to work or it doesn't advance from stages. It is a necessary implementation that I had to do.

 

In version 3 you could advance stages even without starting a single AAF scene.

 

But the truth is that I still couldn't test what you say (with the dog). I'll see that later.

Sorry, don't understand what actually I need to do with aaf. Page up for next stage manually? ?

Edited by black0jack
Posted
3 minutes ago, black0jack said:

Sorry, don't understand what actually I need to do with aaf. Page up for next stage manually? ?

No, you just need to do the scene and let it finish by itself or you can finish it manually.  Here I have finished it manually.

 

Spoiler

 

 

 

Okay, I'm trying this part and, yeah, there is a problem after fucking Charon to go to Nuka World: Kaiser doesn't know you want to audition, and you get his old dialogue about going back to the Commonwealth for 500.

 

At the moment it only works well if you pay Charon the 30 caps, after reading the job offer.

 

The scenes themselves work fine.

 

So soon I will upload the fix along with the pooltable fix.

Posted
1 hour ago, RileyAP said:

If you're talking about fUpdateBudgetMS & fExtraTaskletBudgetMS I'm already at 2.4.  I know not to run un-capped, but I could have certainly screwed this save earlier when my FPS lock for ENB reset to the Home key. So I was running uncapped off and on during this save whenever I was playing with AAF(which let's face it is a lot during NR) until I realized the key had changed and I remapped it.  I only really noticed when my rig would spin up it's fans as the GPU got more load, so it was for more than a couple seconds and multiple times.    My guess is I didn't think about that and it borked shit during AAF or any other script that processed and just screwed the whole thing.

 

I also decided to drop back to FPE instead of FPE Redux, no hard reason why but it just feels like my entire build was more stable on the original version, but that's just what I've felt.

 

I've things to do this afternoon and evening, but I'm at this point going to start a new game(again) tomorrow morning and test it out.

Gut feeling: temporarily uncapped frames did not permanently break the save. Gut feeling it is a conflict between 2 or 3 mod states. Possibly one that takes time or specific choices to reveal itself.

If you are willing to start a new game you might also try disabling most mods except those essential to progress Nuka World. Hopefully you have a mod manager that lets you back up your current load orders. You could play to this point in the mod and save. You can either restore your load orders before the scene and test for a conflict. Or restore after.

 

If you plan to restore after you might just do the setstage command JB mentioned. You will miss a tiny bit of mod content but save yourself the extensive conflict test. You can do that with the current save.

Sorry I could not help find easy solution.

Posted
1 hour ago, JB. said:

No, you just need to do the scene and let it finish by itself or you can finish it manually.  Here I have finished it manually.

 

  Hide contents

 

Okay, I'm trying this part and, yeah, there is a problem after fucking Charon to go to Nuka World: Kaiser doesn't know you want to audition, and you get his old dialogue about going back to the Commonwealth for 500.

 

At the moment it only works well if you pay Charon the 30 caps, after reading the job offer.

 

The scenes themselves work fine.

 

So soon I will upload the fix along with the pooltable fix.

Yes, my gameplay looks like your. Dog animation ending after few - ten seconds. It's normal? Before (v3) animation works as long as you wanna (aaf settings) Can I do something with length dog animation?

 

And about bug, my problem with charon, not kaiser. Nevermind about this ?Thank you for help ?

Posted
9 hours ago, Gamaramdi said:

He want sto do this:

I think there is no slider on FG for that.

 

The Fusion Girl body has a slider which transforms its feet like that: it's called "High Heels" (you can filter the sliders by name in Outfit Studio).

Posted
4 hours ago, JB. said:

No, you just need to do the scene and let it finish by itself or you can finish it manually.  Here I have finished it manually.

 

  Reveal hidden contents

 

Okay, I'm trying this part and, yeah, there is a problem after fucking Charon to go to Nuka World: Kaiser doesn't know you want to audition, and you get his old dialogue about going back to the Commonwealth for 500.

 

At the moment it only works well if you pay Charon the 30 caps, after reading the job offer.

 

The scenes themselves work fine.

 

So soon I will upload the fix along with the pooltable fix.

Mind having a look at the pole dancing event after you came back from the overboss and got the pole back from mason. Get scene init 44 there aswell.

Posted
3 hours ago, black0jack said:

Dog animation ending after few - ten seconds. It's normal? Before (v3) animation works as long as you wanna (aaf settings) Can I do something with length dog animation?

Don't you have the preferred duration set in the MCM?

Posted
21 minutes ago, osculim said:

Mind having a look at the pole dancing event after you came back from the overboss and got the pole back from mason. Get scene init 44 there aswell.

In that specific case I just use the Savage Cabbage tag. I don't use a tag of my own (like the others).

 

I mean, this one?

 

Spoiler

1413694125_Fallout42022-03-0601-01-03-36.png.bd5a0f83bb93166b3699ed27f8b7bc32.png

 

Posted
11 minutes ago, JB. said:

In that specific case I just use the Savage Cabbage tag. I don't use a tag of my own (like the others).

 

I mean, this one?

 

  Hide contents

1413694125_Fallout42022-03-0601-01-03-36.png.bd5a0f83bb93166b3699ed27f8b7bc32.png

 

Yep that is the one. I am right next to the pole. Ill try reinstalling sc and check again.

Posted
1 hour ago, vaultbait said:

 

The Fusion Girl body has a slider which transforms its feet like that: it's called "High Heels" (you can filter the sliders by name in Outfit Studio).

@michaelanglol there you go! you can do it

Posted

I am stuck at the scene where bulldog wants me to follow him....he shocks me and I tell him I'll be good or something...I should stand up at this point so I can follow him, but it just crashes to desktop...reloaded a save just before this and it get to t hat point and ctd's.  I tried to advance it by setting  _nukaride_lucy to the next stage value.....I tried all of them and it just ctd's.  This is with the latest Fomod version e.  Is there a savegame cleaner or somthing I could use?  My save game at the vault might not be as clean as I think.

 

Posted
2 minutes ago, Splithorse said:

I am stuck at the scene where bulldog wants me to follow him....he shocks me and I tell him I'll be good or something...I should stand up at this point so I can follow him, but it just crashes to desktop...reloaded a save just before this and it get to t hat point and ctd's.  I tried to advance it by setting  _nukaride_lucy to the next stage value.....I tried all of them and it just ctd's.  This is with the latest Fomod version e.  Is there a savegame cleaner or somthing I could use?  My save game at the vault might not be as clean as I think.

 

Yes oki this is the dreaded follower mod ctd. It crashes there and then all other saves from there will cdt. You need to remove all and I mean all follower mods. even follower mods that change appearances only. So stuff like amazing follower tweaks etc. even mods that changes dogmeat will cause this. Once all those are removed you will be able to load your saves and continue. It only happens during the lucy quest chain for some obscure reason. So you can finish that and then reinstall your follower mods after that whole chain is complete.

Posted

howdy howdy! im currently having a problem where the screen goes black during a scene and no animation plays at all, and theres times where the screen isnt black and im naked and all it  plays is the text prompts, how do i fix this?

Posted (edited)
11 hours ago, kaxat said:

Sorry I could not help find easy solution.

Thanks, I don't expect there to be an easy solution, it's modding a Bethesda game :D .  There wasn't just the FPS though, I also had a FPE pregnacy that gabbed the Overboos as a possible Father during Lucy in the Sky and of course Bulldog grabbing me for a Raider Pet scenerio when he takes me to the base after the first scene then he collars me.  I'm starting over this morning, I just don't trust this save will stay anywhere near stable even if I do make it past the section I'm CTDing on.

 

I do have one general modding question for everyone though.  I haven't done Merged/Bashed patches or LODGen for a very long time.  So are these still needed and if so does anyone have a really good guide to do them?  Everything I find seems years old and I don't know if I even need to do them, it's an answer I'm just not 100% sure on and would appreciate the guidance.

 

Edit - I have moved back to a save before the Raider Pet grab and I'm going to work through that first, then restart if I still get the CTD.

Edited by RileyAP
More info
Posted (edited)
6 minutes ago, RileyAP said:

Thanks, I don't expect there to be an easy solution, it's modding a Bethesda game :D .  There wasn't just the FPS though, I also had a FPE pregnacy that gabbed the Overboos as a possible Father during Lucy in the Sky and of course Bulldog grabbing me for a Raider Pet scenerio when he takes me to the base after the first scene then he collars me.  I'm starting over this morning, I just don't trust this save will stay anywhere near stable even if I do make it past the section I'm CTDing on.

 

I do have one general modding question for everyone though.  I haven't done Merged/Bashed patches or LODGen for a very long time.  So are these still needed and if so does anyone have a really good guide to do them?  Everything I find seems years old and I don't know if I even need to do them, it's an answer I'm just not 100% sure on and would appreciate the guidance.

 

Edit - I have moved back to a save before the Raider Pet grab and I'm going to work through that first, then restart if I still get the CTD.

Hold on a sec where exactly do you cdt ? Is it anywhere during the lucy chain ?

Edited by osculim
Posted
1 hour ago, osculim said:

Hold on a sec where exactly do you cdt ? Is it anywhere during the lucy chain ?

Right at the end, talking to Charlotte when it kicks in the new script that moves to the new 4.0 content but I haven't gotten past that part, it CTD's there at the end of her talk.

Posted
36 minutes ago, RileyAP said:

Right at the end, talking to Charlotte when it kicks in the new script that moves to the new 4.0 content but I haven't gotten past that part, it CTD's there at the end of her talk.

Ah ok no I don't have an issue there. But who knows maby its the same mysterious ctd we get with the lucy chain. For some reason that chain cdt aswell if you have any type of follower mod including things that change appearances installed. Removing those mods makes the cdt go away. Maby try doing the same and check maby you are lucky and it works.

Posted
1 hour ago, osculim said:

Ah ok no I don't have an issue there. But who knows maby its the same mysterious ctd we get with the lucy chain. For some reason that chain cdt aswell if you have any type of follower mod including things that change appearances installed. Removing those mods makes the cdt go away. Maby try doing the same and check maby you are lucky and it works.

I saw your previous post on that, I only have a couple companion change mods and haven't even met Dogmeat in this game yet, but if I have issues on this playthough, I am for sure turning them off before the Lucy quest and testing when I get there later today.

Posted
1 hour ago, RileyAP said:

I saw your previous post on that, I only have a couple companion change mods and haven't even met Dogmeat in this game yet, but if I have issues on this playthough, I am for sure turning them off before the Lucy quest and testing when I get there later today.

Cool good luck hope it works for you. 

Posted
1 hour ago, Rogueagen1 said:

Hi, I have a question, can anyone help with the beta testing of the mod? 

You have to give us an idea what you need help with.

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