vranina Posted July 27, 2021 Posted July 27, 2021 Hello. I want to ask for help. I really like the idea of messaging, but English is not my language. So I started translating them for myself in my native language. However, with the latest version 2.50, something is wrong and the translation does not work. The translated 2.45 works, the original English 2.50 also works, but the translated 2.50 does not. What to do? https://www.nexusmods.com/skyrimspecialedition/mods/921
Invictusblade Posted July 27, 2021 Author Posted July 27, 2021 (edited) 3 hours ago, vranina said: Hello. I want to ask for help. I really like the idea of messaging, but English is not my language. So I started translating them for myself in my native language. However, with the latest version 2.50, something is wrong and the translation does not work. The translated 2.45 works, the original English 2.50 also works, but the translated 2.50 does not. What to do? https://www.nexusmods.com/skyrimspecialedition/mods/921 I don't know, one of the things I should really look at, is how to design my mods for translating update-> I decided to do a bit more work on the mod. to make it slightly easier for people to translate by moving the hardcoded messages into arrays (but not as individual messages because there are simply too many) so you can easily make your own custom messages Edited July 27, 2021 by Invictusblade
maddadicusrex Posted July 28, 2021 Posted July 28, 2021 (edited) Are there other folks having issues with the Regular version not triggering for animations between NPCS? I have tried a couple of startup games and after a few game hours, I might get 1 sex action even though my settings were done to startup more frequently. Edited July 28, 2021 by maddadicusrex
Invictusblade Posted July 28, 2021 Author Posted July 28, 2021 1 hour ago, maddadicusrex said: Are there other folks having issues with the Regular version not triggering for animations between NPCS? I have tried a couple of startup games and after a few game hours, I might get 1 sex action even though my settings were done to startup more frequently. I will have a look 2
dosfox Posted July 28, 2021 Posted July 28, 2021 (edited) Hey @Invictusblade Thanks for all the recent updates! Sorry for not commenting earlier, but am fighting FO4 on several fronts at the moment and want to make sure i am attributing my problems to the right mods Installed v2.50 (new version) yesterday. Using the same settings as for v.2.45, AE is only generating one scene at a time, even in large settlements. Setting scantime to 1 and search radius to 2000 only ensures continuous single scenes. Apart from that everything is working very nicely. The solo feature is very cool. Not sure if this is related or relevant, but is only happening after installing v.2.50. After travelling to a large settlement only about 50% of the usual number of NPCs is visible, i.e. much of the settlement is MIA, and many don't appear even after a couple of game-days spent in the settlement. I have seen a couple of NPCs actually vanish during gameplay, but not sure if they were just teleporting to AE scenes. Thanks for all your work on this! Edited July 28, 2021 by dosfox oops
Invictusblade Posted July 28, 2021 Author Posted July 28, 2021 (edited) 58 minutes ago, dosfox said: Hey @Invictusblade Thanks for all the recent updates! Sorry for not commenting earlier, but am fighting FO4 on several fronts at the moment and want to make sure i am attributing my problems to the right mods Installed v2.50 (new version) yesterday. Using the same settings as for v.2.45, AE is only generating one scene at a time, even in large settlements. Setting scantime to 1 and search radius to 2000 only ensures continuous single scenes. Apart from that everything is working very nicely. The solo is feature is very cool. Not sure if this is related or relevant, but is only happening after installing v.2.50. After travelling to a large settlement only about 50% of the usual number of NPCs is visible, i.e. much of the settlement is MIA, and many don't appear even after a couple of game-days spent in the settlement. I have seen a couple of NPCs actually vanish during gameplay, but not sure if they were just teleporting to AE scenes. Thanks for all your work on this! thank you for telling me that for the next version, I am adding an option in MCM for Multiple Sex scenes also I moved messages from being hardcoded into arrays for easier editing and translating Edited July 28, 2021 by Invictusblade 2
dosfox Posted July 28, 2021 Posted July 28, 2021 @Invictusblade Here's something interesting. I turned on threesomes to see if they would degenerate into the multi-NPC gangbang clusterfucks they usually do, but instead it has broken the mod! No scenes were generated after turning on threesomes. Turning the mod off and on, travelling to the other side of the map, or restarting the game will not get AE to generate any scenes at all! Just trying to decide whether to uninstall/reinstall the mod or wait for the next update ...
maddadicusrex Posted July 28, 2021 Posted July 28, 2021 18 minutes ago, dosfox said: @Invictusblade Here's something interesting. I turned on threesomes to see if they would degenerate into the multi-NPC gangbang clusterfucks they usually do, but instead it has broken the mod! No scenes were generated after turning on threesomes. Turning the mod off and on, travelling to the other side of the map, or restarting the game will not get AE to generate any scenes at all! Just trying to decide whether to uninstall/reinstall the mod or wait for the next update ... I actually had a threesome happen in an earlier version , as 2 npcs were going to start, my character was actually added to their fun. Should not have happened since players being called were cut from the mod, but author is looking into stuff like that.
Invictusblade Posted July 28, 2021 Author Posted July 28, 2021 1 hour ago, dosfox said: @Invictusblade Here's something interesting. I turned on threesomes to see if they would degenerate into the multi-NPC gangbang clusterfucks they usually do, but instead it has broken the mod! No scenes were generated after turning on threesomes. Turning the mod off and on, travelling to the other side of the map, or restarting the game will not get AE to generate any scenes at all! Just trying to decide whether to uninstall/reinstall the mod or wait for the next update ... 51 minutes ago, maddadicusrex said: I actually had a threesome happen in an earlier version , as 2 npcs were going to start, my character was actually added to their fun. Should not have happened since players being called were cut from the mod, but author is looking into stuff like that. so a couple of things (from a post above as well) 1. I have added multiple scenes option to MCM 2. I had just tested threesomes and they work (a bit buggy, Not sure if it was going to end) (and out of five or so sex scenes, 1 was a threesome) 3. I moved messages from being hardcoded into arrays for easier editing and translating so any requests? there is the MCM change which may take a while (changing saving systems)
maddadicusrex Posted July 28, 2021 Posted July 28, 2021 35 minutes ago, Invictusblade said: so a couple of things (from a post above as well) 1. I have added multiple scenes option to MCM 2. I had just tested threesomes and they work (a bit buggy, Not sure if it was going to end) (and out of five or so sex scenes, 1 was a threesome) 3. I moved messages from being hardcoded into arrays for easier editing and translating so any requests? there is the MCM change which may take a while (changing saving systems) For me, all I am looking for is a consistent and stabile mod that just works. I do not want you goings nuts over requests that seem out of bounds. Question on the Creature Mod Reference page (not the toggle one), the page just lists certain mods but it does not scroll to bottom, also there is a on/off switch question at bottom that does not work. It is in default OFF position Was that intended? Thanks for your support.
dosfox Posted July 28, 2021 Posted July 28, 2021 30 minutes ago, Invictusblade said: ... so any requests? - A message to indicate whether you have added or removed the Autonomous perk when you have hot-keyed an NPC. - An optional quest marker over AE-engaged NPCs or over AE scenes. In large settlements it can be very difficult to locate active scenes. - A setting for the minimum distance between concurrent animations. - A volume control for animation audio. ?
Klaust Posted July 28, 2021 Posted July 28, 2021 1 hour ago, dosfox said: - A volume control for animation audio. ? I think volume is been controlled by AAF, but as far as I know, there is no volume control in AAF framework.
dosfox Posted July 29, 2021 Posted July 29, 2021 9 hours ago, Klaust said: ... there is no volume control in AAF framework. It was just a joke, Klaust, just a joke. ? But when somebody of Invictusblade's talent asks for "any requests" you might as well shoot for the white rhinoceros.
vjnmrf Posted July 29, 2021 Posted July 29, 2021 So far I have not been able to get your version to work. I switch to old 106, NPCs immediately start fucking cheerfully, I return to yours - silence. 1
maddadicusrex Posted July 29, 2021 Posted July 29, 2021 3 hours ago, vjnmrf said: So far I have not been able to get your version to work. I switch to old 106, NPCs immediately start fucking cheerfully, I return to yours - silence. I am having the same issue. Even tried a new game. I want this to work............BBUUTTT!
maddadicusrex Posted July 29, 2021 Posted July 29, 2021 3 hours ago, vjnmrf said: So far I have not been able to get your version to work. I switch to old 106, NPCs immediately start fucking cheerfully, I return to yours - silence. Could you share the old version? Thanks if you are able.
vjnmrf Posted July 29, 2021 Posted July 29, 2021 37 minutes ago, maddadicusrex said: Could you share the old version? Thanks if you are able. we could AAF_AutonomyEnhanced_v106.zip 1
maddadicusrex Posted July 30, 2021 Posted July 30, 2021 2 hours ago, vjnmrf said: we could AAF_AutonomyEnhanced_v106.zip 8.6 kB · 3 downloads Loaded it into an existing game. Had 3 hits within the first minutes. Incredible to me that this is the 4th reimagining of this mod that I have used and the oldest works best. Go figure?
Invictusblade Posted July 30, 2021 Author Posted July 30, 2021 see the problem with autonomy enhanced was never the constant sex scenes. it was the issue with stopping the constant sex scenes or controlling the constant sex scenes. 3
vjnmrf Posted July 30, 2021 Posted July 30, 2021 2 hours ago, Invictusblade said: see the problem with autonomy enhanced was never the constant sex scenes. it was the issue with stopping the constant sex scenes or controlling the constant sex scenes. And you can't argue - it really turned out to stop.? Maybe, in order to control, it is necessary to correct the errors existing in the original mod, and not add 100500 new settings and checks?
Invictusblade Posted July 30, 2021 Author Posted July 30, 2021 (edited) v2.60 Added String Based Messages for easier Editing and Translating (AE_Location is left to do) Added a pause on finding locations if Autonomy is disabled Notifications when adding an Autonomous Perk to NPC using Hotkey or Command Added an "other race" option in MCM (help is also located in MCM under option) This Option requires an addon mod(or editing this mod) to work 1. Open an ESP Editor and load everything 2. Find the Quest AE_Creatures in AAF_AutonomyEnhanced 3. Right click and 'Copy as override into' a new mod 4. add the desired Race Mod as a master to the new Mod 5. Add the desired Race to the AE_Creatures Quest under AE_Addon and a message to AE_Addon_String 6. Save, Enable, Enable in mod, Test, and Play edit-> if you want unique messages then go to the same quest as above and edit the strings at the bottom of the quest form Edited July 30, 2021 by Invictusblade 1
maddadicusrex Posted July 30, 2021 Posted July 30, 2021 COULD SOME OF THE RANDOM SEX MOD OVERHAULS THAT WE ALL USE BE DISRUPTING THE CALL COMMANDS FOR THIS MOD? Sex Harrassment, M.C.G., AAF Hardship all use timers to set frequency of sex, to set wait period after sex, etc. If my character has sex per Sex Harrassment and that wait after period is greater than the frequency we set Autonomy to, would that wait period setting override and cancel the sex command from Autonomy, basically stopping Autonomy from functioning?
Invictusblade Posted July 30, 2021 Author Posted July 30, 2021 41 minutes ago, maddadicusrex said: COULD SOME OF THE RANDOM SEX MOD OVERHAULS THAT WE ALL USE BE DISRUPTING THE CALL COMMANDS FOR THIS MOD? Sex Harrassment, M.C.G., AAF Hardship all use timers to set frequency of sex, to set wait period after sex, etc. If my character has sex per Sex Harrassment and that wait after period is greater than the frequency we set Autonomy to, would that wait period setting override and cancel the sex command from Autonomy, basically stopping Autonomy from functioning? I suppose it is possible (but unlikely) one of the problems with this mod (which I haven't fixed yet) is the inability to export settings (to see if there is an issue with the settings) because I did add more than a few ways for the mod to stop working also I should mention that I still don't really know how the mod actually works. (I wouldn't be able to recreate it, is what I am saying) 1
MrCruelJohn Posted July 31, 2021 Posted July 31, 2021 Hey just wanted to thank you for this mod. Using the mdk2 version that was updated. Not home but maybe 2.5? Anyway I do use all the other mods and have no issues with it not working. I do notice a few quirks. And may be related to aaf only. Positions are sometimes in the air. Maybe only a situation of where the characters are, but also some positions have the top in a different location other than the animation. Clothing not being unequipped. Women doing men without the strap on on the women. Maybe a selection of m/m f/f m/f etc. Gay or non gay only. Sorry, just some is not for me but hey right? Again I do have some similar issues especially with clothing equipping or duplicates being given to the PC, but I think this is aaf, not this or any other mod.
Invictusblade Posted July 31, 2021 Author Posted July 31, 2021 1 hour ago, MrCruelJohn said: Hey just wanted to thank you for this mod. Using the mdk2 version that was updated. Not home but maybe 2.5? Anyway I do use all the other mods and have no issues with it not working. I do notice a few quirks. And may be related to aaf only. Positions are sometimes in the air. Maybe only a situation of where the characters are, but also some positions have the top in a different location other than the animation. Clothing not being unequipped. Women doing men without the strap on on the women. Maybe a selection of m/m f/f m/f etc. Gay or non gay only. Sorry, just some is not for me but hey right? Again I do have some similar issues especially with clothing equipping or duplicates being given to the PC, but I think this is aaf, not this or any other mod. I think most of that is related to AAF with the exception of the selection of genders (I have noticed that in a game or two, that if you have straight sex up to 100% and lesbian to 0% then you can still have some lesbian scenes) I will have a look at this, but I am not sure if I am going to properly fix it
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