DewyCave Posted December 28, 2021 Posted December 28, 2021 I just started using this and I'm having a problem. After getting away from the captors, struggling to get free of a belt, but with some DDs left, every 10 seconds I keep getting knocked down, then the cowering animation. I see a red notification saying there's no one to take advantage of my situation (there really isn't) and I get up. I walk for 5 seconds and it happens again right after. After a few times the cowering animation doesn't stop and I have to reload. What's going on? Is it this mod, or DDe, ZaZ? Restoring control doesn't work.
Nymra Posted December 28, 2021 Author Posted December 28, 2021 (edited) 1 hour ago, DewyCave said: I just started using this and I'm having a problem. After getting away from the captors, struggling to get free of a belt, but with some DDs left, every 10 seconds I keep getting knocked down, then the cowering animation. I see a red notification saying there's no one to take advantage of my situation (there really isn't) and I get up. I walk for 5 seconds and it happens again right after. After a few times the cowering animation doesn't stop and I have to reload. What's going on? Is it this mod, or DDe, ZaZ? Restoring control doesn't work. I need to see the papyrus.log file I suspect that I might have accidently built a loop. Try enabling "Nymras Spawn Service" in MCM/Naked Defeat/System and see if that fixes it. Could be connected to the ghost spawn. But in that case the loop should happen at the start not after it, so I still would like that papyrus log. thx Edited December 28, 2021 by Nymra
DewyCave Posted December 28, 2021 Posted December 28, 2021 7 minutes ago, Nymra said: I need to see the papyrus.log file I suspect that I might have accidently built a loop. Try enabling "Nymras Spawn Service" in MCM/Naked Defeat/System and see if that fixes it. Could be connected to the ghost spawn. But in that case the loop should happen at the start not after it, so I still would like that papyrus log. thx This happened last night and earlier today. Then I tried to replicate it to get that log (they weren't enabled before, forgot to change it when I installed it Skyrim again, my bad)... And it didn't happen again, what? It seems to be working but I'll keep an eye out, and logs enabled. 1
Nymra Posted December 28, 2021 Author Posted December 28, 2021 UPDATE NEWS What I am currently working on for the next update 4.5: - Toggles for all Creatures, Animals and Beastraces (argonian/Kajit) to be used in the scenes - Essential Flag can now be toggled off - short punishments for public punishment - improved idles - improved combat strip - general fixes and improvments 7
Nozome Posted December 29, 2021 Posted December 29, 2021 (edited) Having a minor issue here, I installed the mod and it's requirements yet the it's menu never showed up in the mcm even though I installed the mcm kicker and your patch, as if the mod is installed but the game somehow refuses to load it in Other mods I had are the Skysa, tk dodge, visions of skyrim and sexlab dibella sisterhood would really appreciate some help, because skyrim modding is a different level of headache compared to fallout's *Ps might as well ask, do I need the full downgrade patch cuz I'm currently using the best of both worlds downgrade patch Edited December 29, 2021 by Nozome
Nymra Posted December 29, 2021 Author Posted December 29, 2021 4 hours ago, Nozome said: Having a minor issue here, I installed the mod and it's requirements yet the it's menu never showed up in the mcm even though I installed the mcm kicker and your patch, as if the mod is installed but the game somehow refuses to load it in Other mods I had are the Skysa, tk dodge, visions of skyrim and sexlab dibella sisterhood would really appreciate some help, because skyrim modding is a different level of headache compared to fallout's hmm, no idea. When you installed the latest version and patch correctly the MCM menu should show up quite soon. this is what you could try: - move Naked Defeat at the end of your Load order and triy again - make sure you installed the correct FULL version and the correct PATCH and nothing overwrites them - activate papyrus logging and send me the log 4 hours ago, Nozome said: *Ps might as well ask, do I need the full downgrade patch cuz I'm currently using the best of both worlds downgrade patch no idea. what even is a downgrade patch?!
4nk8r Posted December 29, 2021 Posted December 29, 2021 (edited) 11 hours ago, Nymra said: no idea. what even is a downgrade patch?! The Nexusmods program to downgrade SkyrimSE.exe AE 1.6.x binaries down to 1.5.97 (SE). Link to it is in my sig. Edit: Not quite sure what they mean by "Best of Both Worlds" downgrade patch... It is a version of the same patcher that just does the binaries and leaves the AE data content behind. Edited December 29, 2021 by 4nk8r
crumppppp Posted December 29, 2021 Posted December 29, 2021 Been playing the latest version over the last few days and enjoying the fact that my followers can finally join in on the fun :). Just wondering if it's possible to trigger rapetattoos for my followers? In my game, I have escape chances set to very low, so by the time I get out, the dragonborn is filled with scrawls and human fluids and it's a little disappointing that my followers don't get the same treatment. Sorry in advance if it turns out it's only a bug in my game. Love the mod so far and I'm very excited for what comes next (especially the slavery update)!
Nymra Posted December 30, 2021 Author Posted December 30, 2021 3 hours ago, 4nk8r said: The Nexusmods program to downgrade SkyrimSE.exe AE 1.6.x binaries down to 1.5.97 (SE). Link to it is in my sig. Edit: Not quite sure what they mean by "Best of Both Worlds" downgrade patch... It is a version of the same patcher that just does the binaries and leaves the AE data content behind. 20 hours ago, Nozome said: Having a minor issue here, I installed the mod and it's requirements yet the it's menu never showed up in the mcm even though I installed the mcm kicker and your patch, as if the mod is installed but the game somehow refuses to load it in Other mods I had are the Skysa, tk dodge, visions of skyrim and sexlab dibella sisterhood would really appreciate some help, because skyrim modding is a different level of headache compared to fallout's *Ps might as well ask, do I need the full downgrade patch cuz I'm currently using the best of both worlds downgrade patch then I cannot help with this sadly since I have no SE installation to test anything. But I have reports of Naked Defeat working on AE, just no idea on which version/patch. Ideally these types of questions could also be asked in the hot topic of AE compatibility/port thread
Nymra Posted December 30, 2021 Author Posted December 30, 2021 3 hours ago, crumppppp said: Been playing the latest version over the last few days and enjoying the fact that my followers can finally join in on the fun :). Just wondering if it's possible to trigger rapetattoos for my followers? In my game, I have escape chances set to very low, so by the time I get out, the dragonborn is filled with scrawls and human fluids and it's a little disappointing that my followers don't get the same treatment. Sorry in advance if it turns out it's only a bug in my game. not yet. implementing the followers like this in the first place was 120 hours of work (I made so many testruns, the last time I had that was in march when I first started this mod for real) and I was a little bit exhausted afterwards. So any further follower integration will happen in smaller steps together with other updates. In theory at least adding rape tats as well to followers should be no problem. Until then I suggest you use Rape Tats with a high chance for followers. My followers usually dont look much better than me after a defeat scenario (with the exception of above mentioned rape hands and of course whip marks, but that should be fixed in future updates as well, adding whipping also for followers. In general, since I am learning all the stuff while I improve this mod, update steps can be very long sometimes, while other modders would do it in a day I guess. 3 hours ago, crumppppp said: Love the mod so far and I'm very excited for what comes next (especially the slavery update)! thank you so much, glad you like it! And yes, I m also very excited for the slavery update especially. really hope it works out as planned!
jacobrox5656 Posted December 30, 2021 Posted December 30, 2021 The previous version of this mod I could not get the mcm to show up. Any solution's?
Nymra Posted December 30, 2021 Author Posted December 30, 2021 3 minutes ago, jacobrox5656 said: The previous version of this mod I could not get the mcm to show up. Any solution's? ???? does it work on the current version? I don t support old versions.
jacobrox5656 Posted December 30, 2021 Posted December 30, 2021 1 hour ago, Nymra said: ???? does it work on the current version? I don t support old versions. Ill test it out thank you for the response. 1
no_way Posted December 30, 2021 Posted December 30, 2021 (edited) Bug report: my follower https://www.nexusmods.com/skyrimspecialedition/mods/12916 doesnt get redressed after the festivities Edited December 30, 2021 by no_way
Nymra Posted December 31, 2021 Author Posted December 31, 2021 (edited) 4 hours ago, no_way said: Bug report: my follower https://www.nexusmods.com/skyrimspecialedition/mods/12916 doesnt get redressed after the festivities I will see if there is some script that I can use to force a redress. in my game it is also like that sometimes but I use Nethers Follower Framework hotkeys to redress my followers with one click each. Edited December 31, 2021 by Nymra 1
chevalierx Posted December 31, 2021 Posted December 31, 2021 (edited) this bug lol Spoiler Edited December 31, 2021 by chevalierx
Nymra Posted December 31, 2021 Author Posted December 31, 2021 18 minutes ago, chevalierx said: this bug lol Hide contents ???
chevalierx Posted December 31, 2021 Posted December 31, 2021 (edited) 1 hour ago, Nymra said: ??? it whipe scene but actor get move from forniture and npc stuck after some hit in rock ( object) - another bug i get whipe before and on sex scene and get whipe in zaz forniture too after that but after i get free , i take no dammage from npc or fall so i need reload game -if try ride horse spam by this mod = ctd Edited December 31, 2021 by chevalierx
Nymra Posted December 31, 2021 Author Posted December 31, 2021 (edited) 14 minutes ago, chevalierx said: it whipe scene but actor get move from forniture and npc stuck after some hit in rock ( object) - I cant prevent the thing with the actor in the rock. Just bad luck. - if you break from the furniture its most likely some incompatible mod. I need a papyrus.log to judge, but can be the problematic mod cannot be identified that way. usually its mods that do their own idles that are problematic, for example Dynamic Animation Replacers. Do you use one? 14 minutes ago, chevalierx said: - another bug i get whipe before and on sex scene and get whipe in zaz forniture too after that but after i get free , i take no dammage from npc or fall so i need reload game 1. see if you can fix it by open console typing "tgm" 2. the whipquest might be stuck. I need a papyrus.log. 14 minutes ago, chevalierx said: -if try ride horse spam by this mod = ctd you mean the real horses or the horse as a furniture? the horses should not stay there after sex, they are despawning, might be you CTD when the horse you ride is despawned. Dont try to ride them if they CTD, they are not meant for that, lol and oh see, you can write a real bug report after all Edited December 31, 2021 by Nymra
chevalierx Posted December 31, 2021 Posted December 31, 2021 4 hours ago, Nymra said: - I cant prevent the thing with the actor in the rock. Just bad luck. - if you break from the furniture its most likely some incompatible mod. I need a papyrus.log to judge, but can be the problematic mod cannot be identified that way. usually its mods that do their own idles that are problematic, for example Dynamic Animation Replacers. Do you use one? 4 hours ago, Nymra said: i have dynamic Animation Replacers but mod worked ok and break after that it happend after long play 4 hours ago, Nymra said: 1. see if you can fix it by open console typing "tgm" 2. the whipquest might be stuck. I need a papyrus.log. you mean the real horses or the horse as a furniture? the horses should not stay there after sex, they are despawning, might be you CTD when the horse you ride is despawned. Dont try to ride them if they CTD, they are not meant for that, lol THE HORSE DIDN't despawning after sex so i want ride it ..... 4 hours ago, Nymra said: and oh see, you can write a real bug report after all
Nymra Posted December 31, 2021 Author Posted December 31, 2021 7 minutes ago, chevalierx said: THE HORSE DIDN't despawning after sex so i want ride it ..... can you please format your posts in a normal way? if the horse does not despawn something is wrong/broken. try to reinstall naked defeat on a clean save, delete all its scripts and active scripts manually too. see if that fixes the issues.
Debaster Posted December 31, 2021 Posted December 31, 2021 Just wanted to chime in and say how good the new version of the mod is. I think this is the only defeat mod that works well with multiple followers, no easy feat. Really appreciate all the work you've put in to this Nym, thanks dude. 3
Nymra Posted December 31, 2021 Author Posted December 31, 2021 32 minutes ago, Debaster said: Just wanted to chime in and say how good the new version of the mod is. I think this is the only defeat mod that works well with multiple followers, no easy feat. Really appreciate all the work you've put in to this Nym, thanks dude. thank you so much Glad you like my work. And I have some more ideas for followers in store, expanding what I have and also adding more features! 3
Anunya Posted January 1, 2022 Posted January 1, 2022 I like the sound of the local slavery feature and I have a few suggestions for you to consider: 1: Please let whether you're sneaking or not influence the detection ranges and how they react. Maybe they're less likely to spot you, but more likely whip you for example. Or for those of us who use crawl animations for sneak, having the slavers reacting appropriately would be grand. 2: If possible it would be pretty sweet if you structure the event such that it can be triggered easily by mod authors. If your version of local slavery works well, it could be a nice foundation for some hand scripted scenarios (and if other folks get into it, that could potentially create greater variety for ND without imposing additional work for you). Additionally it could allow someone, for example, to script custom locations (say: a cave with some necromancers and skeletons with local slavery already enabled) and have them added as Simple Slavery ++ outcomes. 3: Please consider having a "end state" (maybe toggleable) if you fail to escape after however many days (maybe sold on via SS++ or released or direct to subLola or, for those who are into bad endings one of those). 4: In general IMO, anything that adds interactivity with the captors is a plus IMO. Things as simple as begging for different things, asking for mercy, pro-actively offering sex in the hope of positive outcomes and so on would add a lot of flavour and enjoyment to the scenario. 5: For folks who play with a needs mod, some way to help the PC not starve or die from thirst would be useful since, I expect, it's more than possible to be defeated somewhere there's no clean water or food. Again, something as simple as a conversation that's "please can I have something to eat/ drink" with a percentage chance of rape/ rough make out/ whipping/ nothing followed by a percentage chance of being given water/ bread. ... obviously you'll make it the way that suits you (and your patreons), but maybe there's something there that's useful to you.
Luciluce Posted January 1, 2022 Posted January 1, 2022 I have a weird sudden issue Ithat popped up shortly after updating. Note that it was working after updating, but only for a short while. Combat strip/critical defeat doesn't happen at all. I've tried setting the chances to 100%, (yes the features are enabled) rolling the mod back, reinstalling, turning essential on and off, and several other things. Everything else in the mod seems to work fine. I'm running it concurrently with defeat with the standard bleedout scenario toggled off. The surrender hotkey works fine. Combat strip just never happens regardless of the set values. The issue is present on both 4.5 base and 4.51 patched. Any advice?
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