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Naked Defeat AE/SE


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Posted (edited)
On 7/2/2026 at 3:52 PM, herobrinelag said:

Hello, playing skyrim AE, using Naked Defeat and since yesterday, when i get defeated in a fight (when i suppose to die) the defeat is not working. I enter the bleedout stance for like 0.1 seconds and then my health goes insta full again

Had the same problem the other day and on older comments pages there was someone that fixed it by fully reinstalling the mod. This would look like:

Spoiler

Load your save > Save your profile in NADE's MCM and then deactivate the mod there > Save > Exit the game > disable NADE in your mod manager > Load your save, wait until it fully loads > Save > Exit and reenable the mod in your mod manager > ***Load save> Wait for NADE to install > activate it in the MCM and load your Saved profile

 

If this doesn't work then use Resaver to clean the save from anything unattached before loading it in the step marked with "***" and try again. This shouldn't be needed tho.

 

The other method, more advanced and "under testing", is to do what i did using Resaver which is:

Spoiler

Load your save in Skyrim > Save profile in NADE's MCM and then deactivate the mod there > Save > Exit the game > Open Resaver and load the save > Filter by "nade_" on the leftmost box, the one below "file" > Delete the 66 scripts instances and 64 definitions that pop up (numbers may vary a bit) > make sure you're only deleting NADE related stuff > Save with Resaver > Load the edited save in Skyrim and wait for NADE to install > Enable in MCM and load profile.
This deletes the quest scripts, effectively reinstalling NADE without touching references and all that fragile save related stuff.

 

Tampering with saves is usually risky, but this has work flawlessly for me. The mod works perfectly (10+ hours of game time now) and the health of the save is unaffected (no duplication of records, instances, or references nor unattached stuff). I'll update this comment if any long term issues pop up from doing this (it shouldn't at this point)

 

Either method works i just cooked the 2nd one because it has the potential to affect save game health the least but it requires some Resaver knowledge and it may be risky.

Make a backup of your save regardless of which method you use.

 

None of this will fix a faulty NADE install btw, this is only if NADE was working and suddenly it stopped (Can't surrender and whenever you reach 0 HP you just fully heal back up without any message was my issue). Saying this for anyone else reading this.

Edited by AyudaPorFavor123
Posted

Naked Defeat 6-46 — unofficial bugfix patch (scripts only, install over 6-46, safe mid-save)

  • Broken defeats no longer permanently disable Acheron / the mod
  • Whipping fixes: humanoid whippers work again, no more bugged whippers after interrupted scenes
  • Devious Followers pause/resume actually works now
  • No more hangs on defeat start + assorted logic fixes

Details in CHANGELOG.md. All credit to Nymra.

Naked Defeat 6-46 crajjjj patch.zip

Posted

HI everyone, i have a problem with ND not showing up in mcm, i tried to fix it by following the different step in the "MCM not showing up" in the FAQ section of the mod, but nothing work for me.

Then i look with FNIS and found 2 consistence check issues:

 

Duplicate AnimEvent nade_IdlesDefeatUnboud_01 for character . mods NackedDefeat and NakedDefeat

Duplicate AnimEvent nade_IdlesDefeatUnboud_02 for character . mods NackedDefeat and NakedDefeat

 

So i disable the overwrite bound animation option in ZAZ option ( in game with mcm ) ..... and still nothing. Is this related ? Any idea to fix it ?

Posted
3 hours ago, gofhorse said:

HI everyone, i have a problem with ND not showing up in mcm, i tried to fix it by following the different step in the "MCM not showing up" in the FAQ section of the mod, but nothing work for me.

Then i look with FNIS and found 2 consistence check issues:

 

Duplicate AnimEvent nade_IdlesDefeatUnboud_01 for character . mods NackedDefeat and NakedDefeat

Duplicate AnimEvent nade_IdlesDefeatUnboud_02 for character . mods NackedDefeat and NakedDefeat

 

So i disable the overwrite bound animation option in ZAZ option ( in game with mcm ) ..... and still nothing. Is this related ? Any idea to fix it ?

Not related, no, if you exhausted all options, you could try: https://www.nexusmods.com/skyrimspecialedition/mods/164370

It supposedly solved the problem (on a new game at least), worth a try, let us know if it helped or not please.

Posted
2 hours ago, Talesien said:

Not related, no, if you exhausted all options, you could try: https://www.nexusmods.com/skyrimspecialedition/mods/164370

It supposedly solved the problem (on a new game at least), worth a try, let us know if it helped or not please.

Ok i tried, and it work !! ND appear in mcm. I'l see if everything work fine now..

 

And just for saying, Super SEEDED overrides the 128 mods limit, but i don't think the mods limit was the problem. i have 99 mods and 19 mcm menu so... not sure.

It also make me realize that my SkyUI version was 5.2 so i upgrade it to 6.11.

 

Maybe it was that, but ND latest release was on February 16 and SkyUI 6.11 was on May. So i really don't know. Thanks again for the help, i'l keep you in touch if i found something interesting :) 

Posted (edited)

Whenever I try to surrender, I get the message "Your followers are still fighting..." Despite not having any followers at this moment.
EDIT: Going back a few saves it kind of works, but sometimes scene can't get to the punishment device scene.

Edited by kupa11
Posted (edited)

is there more SLBS support comming anytime soon? deciding if i should reinstall the whole shebang with SLAS or just wait for another update for more support.

Also, is there anywhere nymra posts development progress?

Edited by mattie6788

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