Nymra Posted March 30, 2025 Author Posted March 30, 2025 41 minutes ago, gregaaz said: Hey @Nymra, I had some time to run some tests with 5.11 - here's a summary of the results. These are all done in AE 1.6.1170 with Sexlab P+ and your recommended slate of animations. Creature sex is disabled because I haven't set up the mods for that yet. First I did two control tests; for these I ran NADE with its default settings (except for activating the P+ fix and disabling blur). Control Test #1 - Indoor encounter -- I went to Embershard mine and got defeated. Sex scene triggered properly and actors were correctly aligned. MMMF Cannibal Rape by Funnybizness was selected. Whipping scene started with actors properly aligned and camera control working appropriately. Struggle game ran correctly and PC eventually escaped. So far, so good! 2 tests are nothing. Do 10 Its skyrim. I do what I can, but there are so many environments... Nade runs perfect for me 95% of the times. I work on the 5%, but it gets increasingly more difficult to account for everything. Reports like this help of course! 41 minutes ago, gregaaz said: Control Test #2 - Outdoor encounter -- Got defeated at the unmarked bandit camp near Helgen. Sex scene chose Nymra Forced Foreplay Doggy 01 (this was picked as the main sex scene, not as foreplay). Actors were misaligned throughout. Sexlab alignment hotkey did not resolve the issue. Furniture animation repeatedly failed during the whipping sequence (with debug messages visible on screen). 2nd sex scene ("your captors want more") failed and NADE aborted. Papyrus logs for both are below. Papyrus.1.log 126.86 kB · 0 downloads Papyrus.0.log 116.82 kB · 0 downloads Since one of the control tests had a major failure I didn't do any further testing. Please let me know if you see any deficiencies on my side that I need to fix. Hopefully the logs will be helpful. Overall performance seemed smoother and had fewer glitches than last time I tested. Try in different locations. Quote [03/30/2025 - 04:33:08PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#6: Jacob Gender:0 Distance:8839.591797 [03/30/2025 - 04:33:08PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#5: Elk Gender:2 Distance:8434.171875 [03/30/2025 - 04:33:08PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#4: Gender:1 Distance:8294.673828 [03/30/2025 - 04:33:09PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#3: Gender:1 Distance:7196.827637 [03/30/2025 - 04:33:09PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#2: wolf Gender:2 Distance:5792.485352 [03/30/2025 - 04:33:09PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#1: fox Gender:2 Distance:3909.937744 [03/30/2025 - 04:33:09PM] NAKED DEFEAT calmquest: #CALM SCAN (ON) ACTOR#0: Gender:1 Distance:556.403198 [03/30/2025 - 04:33:10PM] NAKED DEFEAT calmquest: SortActors (START) [03/30/2025 - 04:33:10PM] NAKED DEFEAT calmquest: (#msg INFO) If this takes too long, try enabling LagFix in MCM or open console for some seconds [03/30/2025 - 04:33:10PM] NAKED DEFEAT configquest: AllowActor: Jacob Type:1 Distance:8728.688477 Racekey: [03/30/2025 - 04:33:10PM] NAKED DEFEAT configquest: AllowActor(Jacob) NO -> Too Far Way (2500.000000) < (8723.744141 log says all actors are too far away. except Actor 0 which kind of failed to get a name from it seems. What defeated you? And how you got downed? (2nd round) in rare cases when enemies hit you from far away with projectiles. The missalignement is my error in the SLAL pack. you can use the Sexlab Alignment keys and save it. The actors are just not in the correct distance. oversight I made back when I created the SLAL pack and foreplay pack. Also for SLP+ I recommend to disable foreplay (0% chance) because Sexlab P+ does not account for my Nymra SLAL pack and not for my Nymra Foreplay SLAL pack. It only registeres the Golden Shower stuff I think. also SLP+ is still risky to use, I dont know if some problems are still possible with it since I use Sexlab functions to validate actors for example. in general, play a bit for Naked Defeat and see how it plays out in 5, 10, 15 scenarios. 41 minutes ago, gregaaz said: While I didn't parse through the entire log, I did notice right at the start (during game initialization), a bunch of script binds for NADE scripts failed. I don't know however if these were related to the specific issues that happened. [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_whipquest_01 (nade_whipquest_01->Quest->Form) to (210059DF) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_whipquest_02 (nade_whipquest_02->Quest->Form) to (210059E1) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_whipquest_00 (nade_whipquest_00->Quest->Form) to (210059EC) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A20) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A21) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A23) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A26) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A2B) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A30) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A31) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A32) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A35) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A36) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A37) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A38) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A39) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A3A) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A3B) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A42) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A44) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A45) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A46) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A48) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A4A) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A4B) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A4C) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_followeridlequest_01_qf_scr (nade_followeridlequest_01_qf_scr->Quest->Form) to (21005A4D) because their base types do not match [03/30/2025 - 04:23:12PM] Error: Unable to bind script nade_allegiancequest_qf_scr (nade_allegiancequest_qf_scr->Quest->Form) to (21005A91) because their base types do not match I write the log for myself, these errors exist since years and everything related to them works without issues. I have some ideas what causes the errors but since they are non-critical I never invested the days of work it would require to remove them.
monsta88 Posted March 30, 2025 Posted March 30, 2025 (edited) 9 hours ago, Nymra said: need a papyrus.0.log (see my signature for a tutorial) Hello there, This is about ND not playing rape animations after defeat. I started a completely new game now, with v5.11. On my 1st defeat, it mostly worked (except I got the broken zap anims 3 times in a row). All 3 rounds were regular 1 male 1 female anims. The second time ND did not find actors for the sex scene again. Here is some log: Spoiler [03/30/2025 - 11:25:39PM] NAKED DEFEAT confiquest: SexlabMoan() [03/30/2025 - 11:25:39PM] NAKED DEFEAT calmquest: Vehicle (restored) [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: OnStartAddRapeTears() [03/30/2025 - 11:25:40PM] NAKED DEFEAT configquest: AddRapeTears() [03/30/2025 - 11:25:40PM] NAKED DEFEAT: RapeHands selected [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: chainrape round 2/3 done: send to round 3 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: Stage 12 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: StartRapeSequence() Round:3 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor START Round: 3 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player) [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player) - RandomGroupArray[0]: RapersA [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[1]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[2]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[3]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[4]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[5]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[6]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[7]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[8]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- y =: 0 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- Selected Group: RapersA [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: SelectAggressor(Player) PLAYER Group [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: SelectAggressor(Player) humangroup [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(MCM 03) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, MMF, MFF, FFM, FMM, [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(MCM 01) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, FFF, MFF, FFM, [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(MCM 03) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, FFF, MFF, FFM, [03/30/2025 - 11:25:42PM] SEXLAB - AnimCache: MISS -- 3:["Aggressive"]:["Bed", "BedOnly", "Bench", "Cuffs", "FFM", "Furniture", "GoldenShower", "Guro", "InvisFurn", "LeadIn", "MFF", "Molag", "Necro", "Pillory", "Stockade", "Throne", "Wall", "WallHole", "Wheel", "Xcross", "armbinder", "fff", "yoke"]:True [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: 3-person animations found (Player): 0 [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(MCM 04) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, MF, FM, [03/30/2025 - 11:25:42PM] SEXLAB - AnimCache: MISS -- 2:["Aggressive"]:["Bed", "BedOnly", "Bench", "Cuffs", "FM", "Furniture", "GoldenShower", "Guro", "InvisFurn", "LeadIn", "MF", "Molag", "Necro", "Pillory", "Stockade", "Throne", "Wall", "WallHole", "Wheel", "Xcross", "armbinder", "yoke"]:True [03/30/2025 - 11:25:43PM] NAKED DEFEAT calmquest: 2-person animations found (Player): 0 [03/30/2025 - 11:25:44PM] SlaveTats: Asked to add a tattoo (tattoo = 0) [03/30/2025 - 11:25:44PM] SlaveTats: Caller requested slot -1 [03/30/2025 - 11:25:44PM] SlaveTats: Searching for an available slot on Raven in [03/30/2025 - 11:25:44PM] SlaveTats: Found 0 external overlays. [03/30/2025 - 11:25:44PM] SlaveTats: No available slot found. [03/30/2025 - 11:25:44PM] SlaveTats: Available slot -1 [03/30/2025 - 11:25:44PM] SlaveTats: All slot selection methods failed. [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: StartRapeSequence(REGULAR SEX ) [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: StartRape #001 [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: StartRape (Player) START [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: (#msg) #ERROR: No Aggressor to add! [03/30/2025 - 11:25:45PM] Error: Cannot call IsDead() on a None object, aborting function call stack: [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRape() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRapeSequence() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.Fragment_19() - "-------------------------" Line ? [03/30/2025 - 11:25:45PM] Warning: Assigning None to a non-object variable named "::temp467" stack: [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRape() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRapeSequence() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.Fragment_19() - "-------------------------" Line ? [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: (#msg) Nobody there to fuck you this time...(#ERROR) [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: SexFinished() SexRound: 0 [03/30/2025 - 11:25:45PM] NAKED DEFEAT configquest: Immobilize(true) [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: ResetGroupsForNextRound - Reseted after Round: 3 [03/30/2025 - 11:25:46PM] NAKED DEFEAT confiquest: SexlabMoan() If I'm not mistaken ND does not find suitable animations. I have 700+ anims registered in SL, there should definitely have hits. The Sexy Adventures' Gang rape function can always find group animations. Edited March 30, 2025 by monsta88
Nymra Posted March 30, 2025 Author Posted March 30, 2025 (edited) 16 minutes ago, monsta88 said: Hello there, This is about ND not playing rape animations after defeat. I started a completely new game now, with v5.11. On my 1st defeat, it mostly worked (except I got the broken zap anims 3 times in a row). All 3 rounds were regular 1 male 1 female anims. The second time ND did not find actors for the sex scene again. Here is some log: Hide contents [03/30/2025 - 11:25:39PM] NAKED DEFEAT confiquest: SexlabMoan() [03/30/2025 - 11:25:39PM] NAKED DEFEAT calmquest: Vehicle (restored) [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: OnStartAddRapeTears() [03/30/2025 - 11:25:40PM] NAKED DEFEAT configquest: AddRapeTears() [03/30/2025 - 11:25:40PM] NAKED DEFEAT: RapeHands selected [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: chainrape round 2/3 done: send to round 3 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: Stage 12 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: StartRapeSequence() Round:3 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor START Round: 3 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player) [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player) - RandomGroupArray[0]: RapersA [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[1]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[2]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[3]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[4]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[5]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[6]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[7]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- RandomGroupArray[8]: None [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- y =: 0 [03/30/2025 - 11:25:40PM] NAKED DEFEAT calmquest: SelectAggressor(Player)- Selected Group: RapersA [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: SelectAggressor(Player) PLAYER Group [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: SelectAggressor(Player) humangroup [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(MCM 03) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, MMF, MFF, FFM, FMM, [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:41PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(MCM 01) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, FFF, MFF, FFM, [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(MCM 03) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, FFF, MFF, FFM, [03/30/2025 - 11:25:42PM] SEXLAB - AnimCache: MISS -- 3:["Aggressive"]:["Bed", "BedOnly", "Bench", "Cuffs", "FFM", "Furniture", "GoldenShower", "Guro", "InvisFurn", "LeadIn", "MFF", "Molag", "Necro", "Pillory", "Stockade", "Throne", "Wall", "WallHole", "Wheel", "Xcross", "armbinder", "fff", "yoke"]:True [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: 3-person animations found (Player): 0 [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(START) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(no Scenario) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GetSexTags(MCM 04) [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: GroupTags (Player): Aggressive [03/30/2025 - 11:25:42PM] NAKED DEFEAT calmquest: Supressed Tags (Player): LeadIn, GoldenShower, Necro, Guro, Molag, Furniture, XCross, Wall, InvisFurn, Bed, Stockade, Wheel, Pillory, BedOnly, Bench, Throne, WallHole, Yoke, Armbinder, Cuffs, MF, FM, [03/30/2025 - 11:25:42PM] SEXLAB - AnimCache: MISS -- 2:["Aggressive"]:["Bed", "BedOnly", "Bench", "Cuffs", "FM", "Furniture", "GoldenShower", "Guro", "InvisFurn", "LeadIn", "MF", "Molag", "Necro", "Pillory", "Stockade", "Throne", "Wall", "WallHole", "Wheel", "Xcross", "armbinder", "yoke"]:True [03/30/2025 - 11:25:43PM] NAKED DEFEAT calmquest: 2-person animations found (Player): 0 [03/30/2025 - 11:25:44PM] SlaveTats: Asked to add a tattoo (tattoo = 0) [03/30/2025 - 11:25:44PM] SlaveTats: Caller requested slot -1 [03/30/2025 - 11:25:44PM] SlaveTats: Searching for an available slot on Raven in [03/30/2025 - 11:25:44PM] SlaveTats: Found 0 external overlays. [03/30/2025 - 11:25:44PM] SlaveTats: No available slot found. [03/30/2025 - 11:25:44PM] SlaveTats: Available slot -1 [03/30/2025 - 11:25:44PM] SlaveTats: All slot selection methods failed. [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: StartRapeSequence(REGULAR SEX ) [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: StartRape #001 [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: StartRape (Player) START [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: (#msg) #ERROR: No Aggressor to add! [03/30/2025 - 11:25:45PM] Error: Cannot call IsDead() on a None object, aborting function call stack: [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRape() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRapeSequence() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.Fragment_19() - "-------------------------" Line ? [03/30/2025 - 11:25:45PM] Warning: Assigning None to a non-object variable named "::temp467" stack: [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRape() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.StartRapeSequence() - "-------------------------" Line ? [nade_CalmQuest (660B7967)].nade_calmquest_qf_scr.Fragment_19() - "-------------------------" Line ? [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: (#msg) Nobody there to fuck you this time...(#ERROR) [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: SexFinished() SexRound: 0 [03/30/2025 - 11:25:45PM] NAKED DEFEAT configquest: Immobilize(true) [03/30/2025 - 11:25:45PM] NAKED DEFEAT calmquest: ResetGroupsForNextRound - Reseted after Round: 3 [03/30/2025 - 11:25:46PM] NAKED DEFEAT confiquest: SexlabMoan() If I'm not mistaken ND does not find suitable animations. I have 700+ anims registered in SL, there should definitely have hits. The Sexy Adventures' Gang rape function can always find group animations. it seems somehow MF/FM is filtered out/supressed. Dont upload snippets upload full logs please. Just attach them to the post. Do not register the ZAP ANimations to Sexlab. I think Babo used the better ones in his pack. I might port over some others to my Nymra SLAL. Sexlab is bad in random... Edited March 30, 2025 by Nymra
gregaaz Posted March 30, 2025 Posted March 30, 2025 20 minutes ago, Nymra said: 2 tests are nothing. Do 10 Its skyrim. I do what I can, but there are so many environments... Nade runs perfect for me 95% of the times. I work on the 5%, but it gets increasingly more difficult to account for everything. Reports like this help of course! Thanks for the fast response! I'm happy to do some more runs - I'll let you know the results later. 20 minutes ago, Nymra said: Try in different locations. log says all actors are too far away. except Actor 0 which kind of failed to get a name from it seems. What defeated you? Three bandits, one of whom was female and did not participate. 20 minutes ago, Nymra said: And how you got downed? (2nd round) I was getting hit with a shock spell and also engaged by 2h axe in melee. One of those damage sources caused me to be downed. Oh, or maybe the female bandit, see note below. 20 minutes ago, Nymra said: in rare cases when enemies hit you from far away with projectiles. The female bandit did have a bow but she wasn't super far away. 20 minutes ago, Nymra said: The missalignement is my error in the SLAL pack. you can use the Sexlab Alignment keys and save it. The actors are just not in the correct distance. oversight I made back when I created the SLAL pack and foreplay pack. OK, I won't worry about that for now. 20 minutes ago, Nymra said: Also for SLP+ I recommend to disable foreplay (0% chance) because Sexlab P+ does not account for my Nymra SLAL pack and not for my Nymra Foreplay SLAL pack. It only registeres the Golden Shower stuff I think. Foreplay is currently at default settings (zero I think) but that might explain why it is getting picked up as a general purpose sex scene. For what it's worth, the NADE SLSB does appear to touch the foreplay pack. 20 minutes ago, Nymra said: also SLP+ is still risky to use, I dont know if some problems are still possible with it since I use Sexlab functions to validate actors for example. in general, play a bit for Naked Defeat and see how it plays out in 5, 10, 15 scenarios. I write the log for myself, these errors exist since years and everything related to them works without issues. I have some ideas what causes the errors but since they are non-critical I never invested the days of work it would require to remove them. On my 2024 build I had to do a lot of cleanup to reserve those binding issues - a lot of it seemed to be creation kit slop that I was able to clean up in xEdit. When time permits I'll take a look at it and see if I can resolve it and if so I'll share the steps. I haven't spent much time cleaning up the papyrus log on this build yet but sooner or later I'll attack it. Anyway, I'll do some more test runs and let you know how they go. Thanks again for the fast response!
Nymra Posted March 30, 2025 Author Posted March 30, 2025 14 minutes ago, gregaaz said: Three bandits, one of whom was female and did not participate. hmm, strange. Cant make a good guess what failed yet. I do some more testing later tonight, maybe I see it clearer then. 14 minutes ago, gregaaz said: Foreplay is currently at default settings (zero I think) but that might explain why it is getting picked up as a general purpose sex scene. For what it's worth, the NADE SLSB does appear to touch the foreplay pack. I dont fully understand SLSB yet, but from what I read it only accounts for the Golden showers. Double check in the description and checks if the Foreplay Slals are correctly mentioned. I have three SLAL packs Nymra Nymra Foreplay Extea Golden Showers 14 minutes ago, gregaaz said: On my 2024 build I had to do a lot of cleanup to reserve those binding issues - a lot of it seemed to be creation kit slop that I was able to clean up in xEdit. When time permits I'll take a look at it and see if I can resolve it and if so I'll share the steps. I haven't spent much time cleaning up the papyrus log on this build yet but sooner or later I'll attack it. I put scenes that start on Fragments/Queststages in a Quest script and start them via Scene Script. I think that is what creates the warning. The scenes still work, so I never bothered.
gregaaz Posted March 30, 2025 Posted March 30, 2025 OK, new test run. First... parameters: NADE 5.11 All recommended animations Creature sex disabled NADE P+ fix active, blur disabled. female enemies and insatiable partners activated, golden shower set to 25%, foreplay left at zero per your recommendation. Robbery 50%, Execution 50%. Each run will do a random start using Alternate Perspective to diversify locations Scenario #1: Left for dead in the mountains near Riften. Defeated by wolves. NADE aborted gracefully (no EPC or other console interventions required). Proceeded south to Treva's Watch, defeated by bandits. Robbed. No sex. Execution scene failed, but character "died successfully". No actors appeared in "hell" scene, NADE aborted. Player left in hell zone. Spoiler Papyrus.0.log Scenario #2: Changed execution change to zero. Newborn vampire in cave. Proceeded west to Volskygge, defeated by bandits. 2 rounds of sex announced. Actors properly aligned in first scene. Second round executed properly. Caged and whipped. Escaped and proceeded to... Spoiler Scenario 3: Proceeded into Voskygge interior. Defeated by bandits. Golden shower failed. Bathing animation played. Dirt level did not appear to decrease. One round of sex. Foreplay animation selected for sex scene. Alignment was good but of scene ended abruptly since it wasn't running as a leadin. Whipping NPC really wanted to stand on my head, causing the scene to look a little odd. Escaped from bondage. Spoiler Papyrus.0.log Scenario 4: Golden Shower set to zero. Spawned at College of Winterhold. Defeated by Imperial soldiers. One round of sex announced, scene proceeded correctly. As an aside, good call recommending the Babo pack. This was a high quality animation that I haven't seen before. Actor alignment appears to be wrong on the whipping scene (character rotated 180 degrees). Captors want more event occured, Imperial Soldiers disappeared, NADE aborted. Spoiler Papyrus.0.log I'll do some more runs later if time permits, but that's four to chew on. It's disappointing that execution and golden showers still seem to just straight-up fail as those are features that really drew me to NADE Do I need to have creature sex enabled for the hell sequence to work properly?
Nymra Posted March 31, 2025 Author Posted March 31, 2025 1 hour ago, gregaaz said: OK, new test run. First... parameters: NADE 5.11 I'll do some more runs later if time permits, but that's four to chew on. It's disappointing that execution and golden showers still seem to just straight-up fail as those are features that really drew me to NADE Do I need to have creature sex enabled for the hell sequence to work properly? 1. Execution Scene: - this scenario uses only 2 animations. One From Nymra SLAL and one from Proxie SLAL. I recommend turning it off if you have SLP+ for now and cannot make sure both the above are registered to it. 2. Afterlife: Afterlife is creature heavy, maybe it failed because of that. (I think no actors were spawned at all.) Will double check that it starts and only spawns human ghosts (as it is intended for that use case). (Note: its been long time since I tested with Creatures Off so I might have overlooked some loopholes there) 3. Golden Showers, SexlabP+ Quote [03/30/2025 - 06:49:38PM] Info: [SexLab] Thread[0] - FATAL - Failed to start Thread -- Cannot sort actors to active scene stack: <unknown self>.Debug.TraceStack() - "<native>" Line ? <unknown self>.ssllog.Error() - "yhfxelygkv" Line 11 [SexLabThread00 (0A061EEF)].sslThreadController.FATAL() - "qesawhhpramowotcup" Line 2088 [SexLabThread00 (0A061EEF)].sslThreadController.StartThread() - "qesawhhpramowotcup" Line ? [nade_CalmQuest (210B7967)].nade_calmquest_qf_scr.StartSoloAggressor() - "-------------------------" Line 10450 [nade_CalmQuest (210B7967)].nade_calmquest_qf_scr.OnStartSolo() - "-------------------------" Line 10869 I see these errors from Sexlab, no idea what that means. I cant support SLP+ yet so you need to dig into that urself. I again think that the registration of SLP+ failed (and I have to say I m also very unhappy about SLP+ using this instead of SLAL. 4. Bathing in Skyrim Rewened: seems the author changed the modevent. Have to double check... works with my version --> no dirt removal 5. the missalignement on the pole during whipping seems to be a Pandora <> Zap Problem. Makes me very sad, no idea how to fix it. I also noticed the rack does not work correctly. If ZAP is continued to be broken this would mean alot of trouble for Naked Defeat If more misalingment happens on furnitures feel free to report hat. if you want Naked Defeat to work better, dont use SexlabP+ at this point, I cannot guarantee anything and will not support/work on this topic yet from my side. Naked Defeat is built for Sexlab, with SexlabUtility Plus in mind and regular SLAL registration. Get Proxy SLAL Nymra SLAL Nymra Foreplay SLAL FunnyBiz etc. They All the scenarios you describe work flawlessly in my game. 6. Golden Showers and Execution: Both are only basic features right now. Both will be heavily expanded in the future, starting with Executions (also creature based). Its just more time consuming to find suitable animations and build them together as a scene.
Nymra Posted March 31, 2025 Author Posted March 31, 2025 (edited) 1 hour ago, gregaaz said: OK, new test run. First... parameters: Try this, it should fix the Afterlife to spawn only Ghosts or Dremra when creatures are OFF. It should then also correctly terminate and rescue. Patch replaces 5.11 Naked Defeat 5-12 - Hotfix - (AE + SE).7z Edited March 31, 2025 by Nymra
gregaaz Posted March 31, 2025 Posted March 31, 2025 13 minutes ago, Nymra said: 1. Execution Scene: - this scenario uses only 2 animations. One From Nymra SLAL and one from Proxie SLAL. I recommend turning it off if you have SLP+ for now and cannot make sure both the above are registered to it. Gotcha. I'll leave it on for one run to try the afterlife hotfix but then not use it until I hear otherwise. I can confirm that the animations are properly registered in P+ because when I run them through the matchmaker they work correctly. 13 minutes ago, Nymra said: 2. Afterlife: Afterlife is creature heavy, maybe it failed because of that. (I think no actors were spawned at all.) Will double check that it starts and only spawns human ghosts (as it is intended for that use case). (Note: its been long time since I tested with Creatures Off so I might have overlooked some loopholes there) 3. Golden Showers, SexlabP+ I see these errors from Sexlab, no idea what that means. I cant support SLP+ yet so you need to dig into that urself. I again think that the registration of SLP+ failed (and I have to say I m also very unhappy about SLP+ using this instead of SLAL. I'll check to see if the golden shower works in the matchmaker, but the error message it gave when it failed was the same as the executions... so I suspect the animations are registered but there's something about how they are being activated that is not properly assigning actors (this is what the P+ log said was the issue with executions). I agree though with your disappointment on this score. SLP+ fixes a lot of major issues with Sexlab and definitely seems to be "the future" of the framework, but the growing pains are frustrating to deal with. 13 minutes ago, Nymra said: 4. Bathing in Skyrim Rewened: seems the author changed the modevent. Have to double check... works with my version --> no dirt removal Hmm, that would explain it 13 minutes ago, Nymra said: 5. the missalignement on the pole during whipping seems to be a Pandora <> Zap Problem. Makes me very sad, no idea how to fix it. I also noticed the rack does not work correctly. If ZAP is continued to be broken this would mean alot of trouble for Naked Defeat If more misalingment happens on furnitures feel free to report hat. That's annoying. That's the only one I've had rotation issues with so far but I'll let you know if I encounter others. I had some clipping issues earlier (in 5.10) but installing your collision fix seemed to fix them. 13 minutes ago, Nymra said: if you want Naked Defeat to work better, dont use SexlabP+ at this point, I cannot guarantee anything and will not support/work on this topic yet from my side. Naked Defeat is built for Sexlab, with SexlabUtility Plus in mind and regular SLAL registration. Yup, I think unfortunately you're correct on that read so far. Might take me a little bit to adjust the setup for SLUP and SLAL but once I get that set up I'll try again. 13 minutes ago, Nymra said: Get Proxy SLAL Nymra SLAL Nymra Foreplay SLAL FunnyBiz etc. They All the scenarios you describe work flawlessly in my game. 6. Golden Showers and Execution: Both are only basic features right now. Both will be heavily expanded in the future, starting with Executions (also creature based). Its just more time consuming to find suitable animations and build them together as a scene. Copy that. I've got all the SLAL packs, so I just need to install Sexlab, SLUP, SLAL, and then disable the (separately installed) SLSB packs for those mods. Maybe I'll do that tomorrow after work. 1
RedTelephone8 Posted March 31, 2025 Posted March 31, 2025 Having issues with combat defeat running being stuck on false, enabling/disabling the mod doesn't enable it, I'm not sure what to do or change? When I load the game the Player Monitor starts running automatically, but nothing else does (I don't play with POP or Slavery or Public Punishment so Player Monitor and Combat Defeat are the only things I need to run) but Nothing I've tried has gotten Combat Defeat Running to be True
Nymra Posted March 31, 2025 Author Posted March 31, 2025 (edited) 2 hours ago, RedTelephone8 said: Having issues with combat defeat running being stuck on false, enabling/disabling the mod doesn't enable it, I'm not sure what to do or change? When I load the game the Player Monitor starts running automatically, but nothing else does (I don't play with POP or Slavery or Public Punishment so Player Monitor and Combat Defeat are the only things I need to run) but Nothing I've tried has gotten Combat Defeat Running to be True why do you want it to be true? No where is written that it has to be true. It gets true when you actually are defeated. This is only Debug Info for my internal use or when asking for that info. Combat Defeat Settings are in Combat :Option: Page Edited March 31, 2025 by Nymra
Talesien Posted March 31, 2025 Posted March 31, 2025 9 hours ago, Nymra said: 5. the missalignement on the pole during whipping seems to be a Pandora <> Zap Problem. Makes me very sad, no idea how to fix it. I also noticed the rack does not work correctly. If ZAP is continued to be broken this would mean alot of trouble for Naked Defeat If more misalingment happens on furnitures feel free to report hat. If you are certain it's due to Pandora (sounds like it) simply file a bug report: https://github.com/Monitor221hz/Pandora-Behaviour-Engine-Plus/issues Monitor has a pretty good track record of fixing things. All ZAZ animations were broken with Pandora initially (to be fair, that's more a problem of how ZAZ is doing things then anything else, still he fixed it). 2
Nymra Posted March 31, 2025 Author Posted March 31, 2025 29 minutes ago, Talesien said: If you are certain it's due to Pandora (sounds like it) simply file a bug report: https://github.com/Monitor221hz/Pandora-Behaviour-Engine-Plus/issues Monitor has a pretty good track record of fixing things. All ZAZ animations were broken with Pandora initially (to be fair, that's more a problem of how ZAZ is doing things then anything else, still he fixed it). hmm, yeah was afraid so that its connected to how the pack was made. animation making seems to be its own whole tree of black magic entirely I ll do some tests in the zbfTest Region and gather the bugged ones. Thx for the link, I hoped as much after you sold me Pandora as "not touchy for LL things", hehe. Made me skip the FNIS + Nemesis part.
gregaaz Posted March 31, 2025 Posted March 31, 2025 (edited) Hi Nymra, I switched to the current Sexlab with SLU+ and SLAL and started up a new game. On my first two runs, all scenes failed and also no NPCs seem to have spawned in the hell zone. Both times I was defeated by bandits and the guys who defeated me were close (within melee range). The logs seem to indicate that they cannot find aggressors to add. I'll do some further testing after work but here is what I've got so far: Papyrus.0.logPapyrus.1.log Update: Using default NADE settings (i.e., execution at 0%), sex triggered properly, as did whipping (though the ZAZ furniture item malfunctioned and had me backwards). It really seems like something with the execution scene is causing issues. I'll continue testing further. Papyrus.0.log Edit 2: Good news, on this run, I enabled execution [only] and it worked correctly. So I think we're making progress. I still haven't nailed down what went wrong on the first test run but I guess I'll just try enabling settings a little bit at a time to maintain a stable configuration going forward. Hell scene still failed (one ghost appeared then immediately disappeared and NADE aborted) so I've included the log from this session below. Papyrus.0.log Thanks for all your help so far on this one! Edited March 31, 2025 by gregaaz
Nymra Posted March 31, 2025 Author Posted March 31, 2025 (edited) 46 minutes ago, gregaaz said: Hi Nymra, I switched to the current Sexlab with SLU+ and SLAL and started up a new game. On my first two runs, all scenes failed and also no NPCs seem to have spawned in the hell zone. Both times I was defeated by bandits and the guys who defeated me were close (within melee range). The logs seem to indicate that they cannot find aggressors to add. I'll do some further testing after work but here is what I've got so far: Papyrus.0.log 59.7 kB · 0 downloads Papyrus.1.log 75.53 kB · 0 downloads do you have this SLAL pack? SE version is by a user in the support thread (need to update all this too at some point...) Execution cant find the gallows anim that is in this pack. all problems in your 0.log come from this. AS for the afterlife: ah, now I see the issue. without creatures the actor check fails. The mod spawned a ghost and a dremora but did not communicate that to my abort check. this certainly helps. EDIT: Just saw your update. The difference is that the second execution triggered the proxy impalement scene which you seem have correctly in your SLAL packs. The missalignment of the furniture is a ZAZ-> Pandora Problem. I will test many used furnitures and exclude them until patched by Pandora. Edited March 31, 2025 by Nymra
gregaaz Posted March 31, 2025 Posted March 31, 2025 25 minutes ago, Nymra said: do you have this SLAL pack? SE version is by a user in the support thread (need to update all this too at some point...) Execution cant find the gallows anim that is in this pack. all problems in your 0.log come from this. AS for the afterlife: ah, now I see the issue. without creatures the actor check fails. The mod spawned a ghost and a dremora but did not communicate that to my abort check. this certainly helps. EDIT: Just saw your update. The difference is that the second execution triggered the proxy impalement scene which you seem have correctly in your SLAL packs. The missalignment of the furniture is a ZAZ-> Pandora Problem. I will test many used furnitures and exclude them until patched by Pandora. Thanks for the info, I should have refreshed before posting my updates. I'll install the pack for the gallows animation before I do my next run. 1
Talesien Posted March 31, 2025 Posted March 31, 2025 (edited) Honestly, I've had numerous NADE punishment/bondage scenes in the last couple of weeks. Aside from minor things like a smitten to high on the cross, or wrong height in the stocks, which may or may not be connected to my char often being smaller than 1, I can't remember encountering any misalignments, certainly not a major one like being reversed 180°. I'm not ruling out that a few furnitures still have problems, but if it seems widespread, I'm starting to doubt it's a Pandora problem. That or I've been rather lucky. Edited March 31, 2025 by Talesien
gregaaz Posted March 31, 2025 Posted March 31, 2025 (edited) That SLAL was definitely the secret sauce as the issue where all of the defeat stages fail seems to be gone. However I did still encounter a few complications, some of which may not be related to this mod, but others (in particular failing to identify agressors when plenty are available) seem to still be occuring: Enemies who were staggered when the PC is defeated seem to be exempt from raping her, even if they recover subsequently. Not sure if that is intentional and/or even something that is within your control. Nymra Forced Foreplay Laying 03 Bound seems to have a small alignment issue. I'm assuming the actor below is supposed to be holding my ankles. The foreplay scenarios in general seem to be coded as rapes "behind the scenes" so the actors use aggressive stripping profiles rather than the foreplay profile, and on at least one of them the bandit who was "searching" me (Forced Foreplay Standing 05 Bound) had a gushing orgasm while she felt me up. This might be a sexlab issue outside the control of your mod, but I wanted to mention it. I might have spoken too soon on the cause of the first bullet, because it came up again during the second encounter (I'll include the log) even though a healthy male bandit had just finished feeling me up with forced foreplay and a number of female bandits were skulking around (female attackers turned on in the MCM). A few scenarios in, I did get a sex scene. I'm not sure if it was coincidental or not but there was no foreplay on this one. The Golden Shower event triggered once and four NPCs started the animation, but the animation ended at stage 3 (of 5) and no piss fx ever played. There was some text in the console that seemed to suggest the animation was interrupted with a StopAll command. Papyrus.0.log Edit to add - after a very superficial skim through the log, it looks like I need to increase the actor detection radius. Edited March 31, 2025 by gregaaz
Nymra Posted March 31, 2025 Author Posted March 31, 2025 (edited) 58 minutes ago, gregaaz said: That SLAL was definitely the secret sauce as the issue where all of the defeat stages fail seems to be gone. However I did still encounter a few complications, some of which may not be related to this mod, but others (in particular failing to identify agressors when plenty are available) seem to still be occuring: Enemies who were staggered when the PC is defeated seem to be exempt from raping her, even if they recover subsequently. Not sure if that is intentional and/or even something that is within your control. staggered like how? this should not be happening. Never happened to me. Combat mods seem to be the bane of defeat mods Also careful with such observations, many such occurances are just random with no real connection. 58 minutes ago, gregaaz said: Nymra Forced Foreplay Laying 03 Bound seems to have a small alignment issue. I'm assuming the actor below is supposed to be holding my ankles. it was my first SLAL never had time to fix it. Use your Sexlab Animation Controls to align the actors and save the settings. alternative is disabling foreplay for now, sorry. I just wanted to add many cool features fast 58 minutes ago, gregaaz said: The foreplay scenarios in general seem to be coded as rapes "behind the scenes" so the actors use aggressive stripping profiles rather than the foreplay profile, and on at least one of them the bandit who was "searching" me (Forced Foreplay Standing 05 Bound) had a gushing orgasm while she felt me up. This might be a sexlab issue outside the control of your mod, but I wanted to mention it. Sexlab LeadIn was always messy and SLP+ does not have it at all. I start normal Rape Scenes but disable orgasms. If someone had an orgasm, another mod intervened. 58 minutes ago, gregaaz said: I might have spoken too soon on the cause of the first bullet, because it came up again during the second encounter (I'll include the log) even though a healthy male bandit had just finished feeling me up with forced foreplay and a number of female bandits were skulking around (female attackers turned on in the MCM). before I dive into the log: I dont understand the issue here? 58 minutes ago, gregaaz said: A few scenarios in, I did get a sex scene. I'm not sure if it was coincidental or not but there was no foreplay on this one. ForePlay has a random chance. Also if you have no suitable animation it wont trigger (I call animations by name, including some rare SLAL packs). Still working on improving that, but it uses Sexlab and SLAL in an unusual way to make this work, kind of a hack since Sexlab Authors of all sorts refuse to build something usefull in that so called framework. 58 minutes ago, gregaaz said: The Golden Shower event triggered once and four NPCs started the animation, but the animation ended at stage 3 (of 5) and no piss fx ever played. There was some text in the console that seemed to suggest the animation was interrupted with a StopAll command. dont overinterpret logs. the cleaning time is based on dirtiness value. Stop All is used to end all the solo scenes around you. Alternative would be to build 10000 SLAL scenes, so I just align Mastubartion solo actors in the right way. Its just sad somehow that while trying to utilize the resources of sexlab everybody is confused because they are used to the boring Sexlab pattern that everyone uses and never questioned. NOTE: this is NOT the golden shower scene but Forced Bathing (you just wash yourself while the others watch). Golden Shower currently is always with bound poses. And one of the SLAL scenes (yes, golden shower uses those because I was stupid back then) has no piss. Next version of Golden Showers will use the positioning method without SLAL to allow more variety. Basically you will be able to be constantly have piss and cum raining down if you want as soon as I reach LVL 2 of both functions as I wanted them to be 58 minutes ago, gregaaz said: Papyrus.0.log 714.29 kB · 0 downloads Edit to add - after a very superficial skim through the log, it looks like I need to increase the actor detection radius. Detection radius CAN help, but is not the single cause of issues here. Edited March 31, 2025 by Nymra
gregaaz Posted March 31, 2025 Posted March 31, 2025 Just now, Nymra said: staggered like how? this should not be happening. Never happened to me. Combat mods seem to be the bane of defeat mods Also careful with such observations, many such occurances are just random with no real connection. Just the normal stagger. I was lazy and didn't choose any combat gear so I was fist fighting and I got him down to 1 or 2 hit points so he fell to his knees but wasn't dead. He got back up after NADE started but before the foreplay animation played. Just now, Nymra said: it was my first SLAL never had time to fix it. Use your Sexlab Animation Controls to align the actors and save the settings. alternative is disabling foreplay for now, sorry. I just wanted to add many cool features fast Hey, don't apologize! It's an innovative concept and even if it's not working perfectly right now its still an interesting idea. I probably will turn it off for now but I look forward to trying a future version of it... in the future. Just now, Nymra said: Sexlab LeadIn was always messy Agreed - it's always been flaky Just now, Nymra said: and SLP+ does not have it at all. I start normal Rape Scenes but disable orgasms. If someone had an orgasm, another mod intervened. Yeah, I have a suspicion about what happened and I'll dig into it a little more. I didn't actually mind (though I chuckled a little when it happened) but it was part of the bigger issue of the foreplay being run as a rape scene. But since that's functioning as intended, nothing to worry about there. Just now, Nymra said: before I dive into the log: I dont understand the issue here? I did like 7 or 8 NADE scenarios in this run and only one of them played normal sex animations, which I was expecting to see in every scene. Some of them got foreplay, some got execution, golden shower, etc, and the frequency on those seemed about right, but normal sex almost always failed out ("can't find aggressors" message) or just didn't play at all. Just now, Nymra said: ForePlay has a random chance. Also if you have no suitable animation it wont trigger (I call animations by name, including some rare SLAL packs). Interesting. I wonder if the Sexlab Utility filters are fighting with your animation calls maybe? That's just spitballing though, I have no actual evidence to say for sure. Just now, Nymra said: Still working on improving that, but it uses Sexlab and SLAL in an unusual way to make this work, kind of a hack since Sexlab Authors of all sorts refuse to build something usefull in that so called framework. Yeah, I feel your pain there. Just now, Nymra said: dont overinterpret logs. the cleaning time is based on dirtiness value. Stop All is used to end all the solo scenes around you. That makes sense. I was thrown off by the lack of piss FX, I kept waiting for the water to start flowing. Sounds like the actual issue is that for whatever reason the piss particle streams aren't getting applied to the actors. Just now, Nymra said: Alternative would be to build 10000 SLAL scenes, so I just align Mastubartion solo actors in the right way. Its just sad somehow that while trying to utilize the resources of sexlab everybody is confused because they are used to the boring Sexlab pattern that everyone uses and never questioned. Detection radius CAN help, but is not the single cause of issues here. Yeah, after I posted my edit I realized that it couldn't be the only issue because in the first scene at the unmarked bandit camp on the back road to Riverwood, the actors were all very close to me since its a small area. I'll keep experimenting and probably turn off foreplay for now. While it's not quite working perfectly for me, it's really close to being good enough that occasional hiccups won't be a big deal. Please don't let my reports make you feel like I'm unhappy with your work - I'm sure some aspects of the problem are unrelated to your mod and I'm very impressed with it. If I wasn't impressed with your work I would have just gone back to SL Defeat after all
Nymra Posted March 31, 2025 Author Posted March 31, 2025 18 minutes ago, gregaaz said: Just the normal stagger. I was lazy and didn't choose any combat gear so I was fist fighting and I got him down to 1 or 2 hit points so he fell to his knees but wasn't dead. He got back up after NADE started but before the foreplay animation played. ah, stagger is combat stagger, meaning a short animation that some combat mods use to destroy bound whipping you refer to the NPC "bleedout" / essential /on their knees. I dont have those alot so it might be they are ignored in the scan for some reason. 18 minutes ago, gregaaz said: I did like 7 or 8 NADE scenarios in this run and only one of them played normal sex animations, which I was expecting to see in every scene. Some of them got foreplay, some got execution, golden shower, etc, and the frequency on those seemed about right, but normal sex almost always failed out ("can't find aggressors" message) or just didn't play at all. To achieve max variety I kind of suggest staying with the base MCM settings. I have scenarios between 30-40%. I like them, but they can also become repetetive. Use the 4 lines of tags in the Defeat&Sex Options to add variety (sexlab SUX at variety) I use only 1 tag per line. i.e. "Doggy" "Cowgirl" "Aggressive" "" This way I get higher variety. I sometimes change it around to use creators "Anubs" "Milky" "Leito" etc. 18 minutes ago, gregaaz said: Interesting. I wonder if the Sexlab Utility filters are fighting with your animation calls maybe? That's just spitballing though, I have no actual evidence to say for sure. Sadly yes. They suck. PPl say sexlab should not do much but then it does too much already. I suggest turning of ALL filters and even then sometimes it intervenes I will suggest to SLP+ development to allow mod authors to use "ForceAnimation" to really work how it sounds 18 minutes ago, gregaaz said: Yeah, after I posted my edit I realized that it couldn't be the only issue because in the first scene at the unmarked bandit camp on the back road to Riverwood, the actors were all very close to me since its a small area. this never happened to me so I m really curious. I guess it might still be a missing animation in the end. 18 minutes ago, gregaaz said: I'll keep experimenting and probably turn off foreplay for now. While it's not quite working perfectly for me, it's really close to being good enough that occasional hiccups won't be a big deal. Please don't let my reports make you feel like I'm unhappy with your work - I'm sure some aspects of the problem are unrelated to your mod and I'm very impressed with it. If I wasn't impressed with your work I would have just gone back to SL Defeat after all all good. after all its very valuable to get feedback because I cannot spend MORE time testing Using SL Defeat for me is like playing Vanilla Skyrim without ENB or fancy bodies. I honestly dont know why anybody still uses it. It might be easier to set up, but it has nothing to offer and ALL versions broke for me after some time. Naked Defeat WORKS, it just works 95% perfect in my game, which means its mostly the Load Order that is causing issues. But that is what I try to do, account for as much skyrim mess as possible Oh, and my biggest next goals is controlling NPC to not run away and DD soft dependency support.
SmokeMage Posted April 1, 2025 Posted April 1, 2025 On 1/7/2025 at 9:20 AM, Nymra said: as I mentioned often. BaboDialogue is the problem, not Naked Defeat. But I will see if the newere versions of BaboDialogue are changed.... Basically I need BaboDialogue to send out ModEvents when it starts, so Naked Defeat can shut up in the meantime. Babo Mods are great, I like them, but they usually all just care for themselves If I remembered correctly, Sexlab Defeat Baka Edition will stop working during BaboDialogue scenes, so I think Babo himself made some built-in patches in Baka-Defeat, not BaboDialogue. Since Baka-Defeat is quite old and not going to update, you may ask Babo about how to make such patch. I do wish I can get rid of Baka-Defeat and your one.
Nymra Posted April 1, 2025 Author Posted April 1, 2025 2 hours ago, SmokeMage said: If I remembered correctly, Sexlab Defeat Baka Edition will stop working during BaboDialogue scenes, so I think Babo himself made some built-in patches in Baka-Defeat, not BaboDialogue. Since Baka-Defeat is quite old and not going to update, you may ask Babo about how to make such patch. I do wish I can get rid of Baka-Defeat and your one. Bakas mods are invading most other mods. I wrote him and never got any answer. He makes good stuff, but also mostly for his own ecosystem. Popular mod "Fill Her Up" is also playing animations whenever it wants (dunno about latest version, have not tried yet) and will mess up furniture game and other scenes. Its just horrible and I will need to make my own patches for all that. I also found a way to patch "Vigor" to work with Naked Defeats whipping and made a small patch for the next update.
gregaaz Posted April 1, 2025 Posted April 1, 2025 Quote Use the 4 lines of tags in the Defeat&Sex Options to add variety (sexlab SUX at variety) I use only 1 tag per line. i.e. "Doggy" "Cowgirl" "Aggressive" "" Excellent advice, thank you. Am I correct in assuming that if I put in these tags it will still do aggressive/rape scenes and not consensual because of how the mod is coded? Quote I will suggest to SLP+ development to allow mod authors to use "ForceAnimation" to really work how it sounds Excellent idea, this would be great. The strict filters on SLUP are pretty important because of how classic Sexlab doesn't really randomize well and often plays inappropriate animations, but mod authors should still be able to display their intended animations. Quote I honestly dont know why anybody still uses [sexlab defeat]. It's a very flexible framework with a lot of features that just don't consistently appear in other mods - including SFW things like tying up staggered enemies or the whole bounty system. It takes forever to set up, which I'm not so hot about, but in general its a stable and reliable system with a better features matrix than all of its competitors. But I wanted watersports, torture, and impaling in this playthrough, and those are things that SLD doesn't offer at all. NADE on the other hand, checks all those boxes (at least if I can get the piss particles to show up in the bathing scene!)
Nymra Posted April 1, 2025 Author Posted April 1, 2025 (edited) 1 hour ago, gregaaz said: Excellent advice, thank you. Am I correct in assuming that if I put in these tags it will still do aggressive/rape scenes and not consensual because of how the mod is coded? Naked Defeat is meant to use as much stuff as possible. Its Scenarios are all Rape except for one (Play our girlfriend and you live plays Loving stuff) In the tag section most is up to you. you can put "aggressive" in their too if you like. I dont. 1 hour ago, gregaaz said: Excellent idea, this would be great. The strict filters on SLUP are pretty important because of how classic Sexlab doesn't really randomize well and often plays inappropriate animations, but mod authors should still be able to display their intended animations. the problem goes way deeper and I never had any mod do it right, including my own. If you want variety and use many packs, they are only as good as the SLAL tags applied. And there is the issue. Many Animations have wrong or missing tags. SLATE fixes that, but only if you use Osmels SLATE creature patch (its even more valuable than I originally thought). I m also creating my own action log atm. And even then many animations just slip through. Just noticed there is a Bound threesome by leito with neither bound nor cuffs tag... But it would have to be updated for all new SLAL packs coming out... 1 hour ago, gregaaz said: It's a very flexible framework with a lot of features that just don't consistently appear in other mods - including SFW things like tying up staggered enemies or the whole bounty system. It takes forever to set up, which I'm not so hot about, but in general its a stable and reliable system with a better features matrix than all of its competitors. sure, Player fucks NPC I wont say otherwise. In fact with AE/SE I can finally try to play a male little rapist swine maybe... But for now I m happy when I can keep the 2 followers in place... 1 hour ago, gregaaz said: But I wanted watersports, torture, and impaling in this playthrough, and those are things that SLD doesn't offer at all. NADE on the other hand, checks all those boxes (at least if I can get the piss particles to show up in the bathing scene!) Set GoldenShower chance to 100% then only the SLAL anim can fail that has no piss. I m working on it. Not much you can do except modding the SLAL pack yourself or use a mod like SLU. Edited April 1, 2025 by Nymra
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