Loller99 Posted June 20, 2022 Posted June 20, 2022 42 minutes ago, destroyer1012 said: they can trigger at any time. you need to go to morthal inn at night, also you need to be wearing outfits with keywords from sexlab aroused (baka edition <-most ideal version) otherwise the events just won't trigger. best way to test if the mod is working generally is to use the badendtest in babos mcm menu you don't really need to put keywords on all parts just the bikini top section and bikini bottom section. but that said baka has a file were its already got the desired keywords for it i think but i just don't no were to find it I think ive found that file, the only problem is it's been made for another version of bikin mod (remastered one). Do you think it will work?
Rakshasa89 Posted June 20, 2022 Posted June 20, 2022 Can anyone help me? I have Baka defeat and Dialogue running, it's just that when I select the essential option for Dialogue my character just dies from event NPCs, but when I have essential selected for defeat, my character immediately gets back up once they've reached the down state as opposed to being approached
destroyer1012 Posted June 20, 2022 Posted June 20, 2022 (edited) 4 hours ago, Loller99 said: I think ive found that file, the only problem is it's been made for another version of bikin mod (remastered one). Do you think it will work? you can only give it a try and see what happens. but i should imagine that bakas file will add the assosiated armors he has applied the keywords to. 3 hours ago, Rakshasa89 said: Can anyone help me? I have Baka defeat and Dialogue running, it's just that when I select the essential option for Dialogue my character just dies from event NPCs, but when I have essential selected for defeat, my character immediately gets back up once they've reached the down state as opposed to being approached my best advise for you on this is to install death alternative. with death alternative active when your health reaches a specific point you will enter into bleedout and thus the general senarios are able to play out as normal. dialogue - once in bleed out npc will perform their approach give their speach and then start the event in question, after which they either leave you behind take you to simple slavery if you have that installed or tie you up if you get the bad end section. while Death alternative isn't a requirement for defeat i still feel it is better to use DA as a medium for handling events from both Edited June 20, 2022 by destroyer1012
safado Posted June 20, 2022 Posted June 20, 2022 9 hours ago, Loller99 said: I think ive found that file, the only problem is it's been made for another version of bikin mod (remastered one). Do you think it will work? Only use patches for the version of TAWOBA you are using. You should mention which one it is and for what Skyrim version. The modification to TAWOBA also move the formId of the pieces records and the patches for others will not properly address and cause issues. FactoryClose/BakaFactory TAWOBA: Bikini Quest 3 LE/SE (BHUNPv3) (Keywords are included) Spoiler Requirements(필수 모드) All DLC Sexlab Aroused Redux Extended HDTHighHeel(LE for Nioverride Highheel) Nioverride BHUNP Body XMPSE 4.67V or above
Loller99 Posted June 20, 2022 Posted June 20, 2022 12 minutes ago, safado said: Only use patches for the version of TAWOBA you are using. You should mention which one it is and for what Skyrim version. The modification to TAWOBA also move the formId of the pieces records and the patches for others will not properly address and cause issues. FactoryClose/BakaFactory TAWOBA: Bikini Quest 3 LE/SE (BHUNPv3) (Keywords are included) Reveal hidden contents Requirements(필수 모드) All DLC Sexlab Aroused Redux Extended HDTHighHeel(LE for Nioverride Highheel) Nioverride BHUNP Body XMPSE 4.67V or above I was using the standard version, which was not compatible. The one that works with those files is the expanded version
safado Posted June 20, 2022 Posted June 20, 2022 (edited) 25 minutes ago, Loller99 said: I was using the standard version, which was not compatible. The one that works with those files is the expanded version Was? But which one now? Do you also use SL Survival(SLS)? Bikini Quest 3 is complete original TAWOBA plus other bikinis armors, patches, and keywords from FactoryClose himself, but use BHUNP body. It is not Remaster, Extended, or expanded version. Edited June 20, 2022 by safado
Loller99 Posted June 21, 2022 Posted June 21, 2022 I mistyped, i meant the one that is compatible is the REMASTER version. And no, i don't use survival or bikini quest
Guest Posted June 22, 2022 Posted June 22, 2022 Can someone please explain how can I add keywords to armors using vortex?
destroyer1012 Posted June 22, 2022 Posted June 22, 2022 (edited) 6 hours ago, Changalis said: Can someone please explain how can I add keywords to armors using vortex? You don't add keywords via vortex. have your amor/clothing mod and sexlab aroused (baka edition for additional keywords) installed on vortex thats the vortex part done download and install sseedit (if you haven't already) step 1:open sseedit and wait step 2: in the mod selection list click any random press Ctrl+A to select all and untick everyhing step 3:tick skyrim,update find and tick sexlab arounsed and your armor/clothing mod you intend to apply keywords to click ok and wait for the programme to load the files step 4:right click on your armor/clothing mod and then find and click on add masters in the pop-up box select aroused and click ok step 5: once thats done expand the armor/clothing mod and then expand armor and a list of armors should appear (note: boots gloves and helmets also appear) step6: click on you curiass/top/bottom section then move over to the right side and scroll down to find keywords step7: right click in the empty box next to keyword and select add this will create a new keyword to use called null followed by a bunch of 0's step8: double click on null and either type Erotic(this is more for clothes you think is cute but still provides adiquate cover) or type SLA and find the keyword you deem fits the peice best step 9 repeat the keyword process for each individual piece you want keywords of this nature applied 2 Note: you dont need to add anything to boots gloves or helmets step 10:once satisfied just close sseedit and save when prompted Edited June 22, 2022 by destroyer1012 1
nb097 Posted June 25, 2022 Posted June 25, 2022 On 6/5/2022 at 2:04 PM, nb097 said: I wish I could use this, but about 90% of the time I try to load a game that has its scripts now in a save file, I CTD. I can start a new game with it just fine, I can add it to my load order mid-playthrough just fine, but loading a save game with its scripts already included is almost a guaranteed CTD. Best I can figure it's an MCM issue (from the crash log), and it affects most of Baka's other mods for me too, though strangely not BaboFollowers. That one I never have an issue with. But SLHH, SL Approach, and BaboDialogue consistently will CTD my game if I load a save that has their scripts now baked in. I have to wonder if it's some kind of incompatibility with MCM Helper? Do those of you who have it working also have that? If I just knew what mod it is that prevents me from being able to use this, maybe I could patch it. Well... Not sure what exactly fixed it, but now I'm able to use this, and possibly SL Approach. Not sure if it's the new versions of each, or removing SexLab Dialogues (also removed 1 or two other things, but they should have had no bearing on my issues). So, uh, yay!
DayTri Posted June 26, 2022 Posted June 26, 2022 Hi, Which things increase or lower reputation and merchant disaffection? Anything changes reputation besides events making it lower and freeing the knights making it higher?
Dinger_ Posted June 28, 2022 Posted June 28, 2022 On 8/12/2021 at 6:24 PM, judge007 said: In SSEEdit, forward the ARMO & ARMA records required into a new esp "Add Masters" - SexLabAroused.esm Save new plugin. got to armors and add Keywords as per Bakafactorie's pdf save plugin Run WryeBashTagGenerator.pas in SSEEdit to add bash tags. sort load order in LOOT with new plugin as "Late Loader" Run Wrye Bash to generate new Bashed Patch, 0.esp Are there any instructions that would outline these steps in more detail? I am new to this and am not familiar with what "ARMO&ARMA" are, where to create a new esp. Can all these steps be done within SSEEdit? When adding Bash tags what are we adding, specifically? I am hoping to apply the Babo keywords to vanilla armor replacer from Nexus. Thank you for any help.
Kernog Posted July 1, 2022 Posted July 1, 2022 On 6/28/2022 at 3:54 AM, Dinger_ said: Are there any instructions that would outline these steps in more detail? I am new to this and am not familiar with what "ARMO&ARMA" are, where to create a new esp. Can all these steps be done within SSEEdit? When adding Bash tags what are we adding, specifically? I am hoping to apply the Babo keywords to vanilla armor replacer from Nexus. Thank you for any help. I found a solution to add the keywords without touching SSEdit. You will need this mod: https://www.nexusmods.com/skyrimspecialedition/mods/55728?tab=description You will also need at least the FormID of the keyword you want to insert, minus the first two characters. For instance, "08C7F6" for EroticArmor. 1. Create a file that you will name skimpyArmors_KID.ini 2. Open the file, and add the line(s) that will add the keyword(s) 3. Save the file directly into the Data folder of Skyrim For instance, I added the EroticArmor keyword to all cuirasses (slot 32) with this line: Keyword = 08C7F6~SexLabAroused.esm|Armor|ArmorCuirass The keyword is added at startup, and you should see a log in your Documents\My Games\Skyrim Special Edition\SKSE folder 3
Dinger_ Posted July 2, 2022 Posted July 2, 2022 13 hours ago, Kernog said: I found a solution to add the keywords without touching SSEdit. You will need this mod: https://www.nexusmods.com/skyrimspecialedition/mods/55728?tab=description You will also need at least the FormID of the keyword you want to insert, minus the first two characters. For instance, "08C7F6" for EroticArmor. 1. Create a file that you will name skimpyArmors_KID.ini 2. Open the file, and add the line(s) that will add the keyword(s) 3. Save the file directly into the Data folder of Skyrim For instance, I added the EroticArmor keyword to all cuirasses (slot 32) with this line: Keyword = 08C7F6~SexLabAroused.esm|Armor|ArmorCuirass The keyword is added at startup, and you should see a log in your Documents\My Games\Skyrim Special Edition\SKSE folder You are AWESOME! While I am still testing, this looks like the solution. Steps are easy to understand and I verified the creation of the log file as you stated. This would have saved me a lot of time instead of having to manually add keywords to those individual armors I had previously added. BIG THANK YOU!!
Kernog Posted July 2, 2022 Posted July 2, 2022 2 minutes ago, Dinger_ said: You are AWESOME! While I am still testing, this looks like the solution. Steps are easy to understand and I verified the creation of the log file as you stated. This would have saved me a lot of time instead of having to manually add keywords to those individual armors I had previously added. BIG THANK YOU!! You're welcome. I like the bikini armors, but I like Ghaans Revealing mod too (at least until I level up enough that my armor skill compensates for the bikini armors' values ? ) Problem is, the mod does not actually touch the base armours, so I was struggling to find a solution, and I stumbled on this.
Skwii007 Posted July 2, 2022 Posted July 2, 2022 For the Keywords, using Sexlab Aroused Baka edition to select the necessary keywords (in the Current Equipment Tab) works just as well instead of going through SSEEdit, correct? I have a TON of armor mods and I change armors a lot ingame so I just use SLA to assign the keywords when necessary and I never had an issue so far. However, after hitting lvl 20+ or so, it seems that the mod stopped spawning events. Even when I go to "coc babomiscell", pressing the trigger random event button doesn't do anything (the kidnap scenario button works though). I'll have to figure out why.
Kernog Posted July 2, 2022 Posted July 2, 2022 2 hours ago, Skwii007 said: For the Keywords, using Sexlab Aroused Baka edition to select the necessary keywords (in the Current Equipment Tab) works just as well instead of going through SSEEdit, correct? I have a TON of armor mods and I change armors a lot ingame so I just use SLA to assign the keywords when necessary and I never had an issue so far. I thought that it did that, but when I tested it by speaking to an innkeeper, I did not have the dialogue about my character's outfit. Also, mods that strip your character do not strip your armor anymore, because the game considers that you are already naked.
Modding_Addict Posted July 3, 2022 Posted July 3, 2022 events does not seem to work with SL-Separate-Orgasm, the aggressor does not cum so the animation does not stop and the event in Morthal Inn just stops working right after you have had a drink and are standing in front of the bed(i have the 4.401 hotfix installed but it does nothing to fix it)
safado Posted July 3, 2022 Posted July 3, 2022 11 hours ago, kjergaard said: events does not seem to work with SL-Separate-Orgasm, the aggressor does not cum so the animation does not stop and the event in Morthal Inn just stops working right after you have had a drink and are standing in front of the bed(i have the 4.401 hotfix installed but it does nothing to fix it) As a troubleshooting process, you can set SLSO to always orgasm and try again, it practically turn off SLSO main function without removing it. They're also orgasm requirement that can be turned off, that depend on enjoyment, arousal, and a random chance (I think).
Min Posted July 5, 2022 Posted July 5, 2022 I put together a Synthesis Mutagen patcher that automatically adds the appropriate SLA keywords to all items in my load-order. Anyone interested in using it if I upload it? 2
kyle215ps3 Posted July 5, 2022 Posted July 5, 2022 IDK how this is possible but it's giving some NPCs Vanilla & Mod added ones a dark face bug without editing the records & assets. I found out that it was this when i removed only this mod and the npcs suddenly don't have the issue anymore. How in the hell does a mod do something like this??? How is that possible to have it mess with the npcs without touching two of the most basic things needed for them to show up properly? I want to use it be i literally don't know what is causing that? i have overhauled npcs as well and their assets and records are not getting overwritten when this was active. Does anyone have any idea what it may be??
kyle215ps3 Posted July 5, 2022 Posted July 5, 2022 8 hours ago, Min said: I put together a Synthesis Mutagen patcher that automatically adds the appropriate SLA keywords to all items in my load-order. Anyone interested in using it if I upload it? i would totally use it
Ondine. Posted July 5, 2022 Posted July 5, 2022 15 hours ago, Min said: I put together a Synthesis Mutagen patcher that automatically adds the appropriate SLA keywords to all items in my load-order. Anyone interested in using it if I upload it? depending on how exactly it worked this could save me sooooo much time in xedit. Would love if there was an automated patcher, I just have a hard time imagining just how full-proof it could be assuming its just working based on keywords for the armor name and/or its slot
Min Posted July 5, 2022 Posted July 5, 2022 (edited) 1 hour ago, syrenundine said: depending on how exactly it worked this could save me sooooo much time in xedit. Would love if there was an automated patcher, I just have a hard time imagining just how full-proof it could be assuming its just working based on keywords for the armor name and/or its slot Oh, it's definitely not full-proof. It's pretty simple at the moment. Checks for slots, and compares the name of the item (or formid, to work with devious device's items), and then applies one or more keywords depending on the name of the item. I just went through my load-order in ssedit, and looked at the names of the items I would want to be included. Here's an example of applying a tag: // EroticArmor if (StrMatch(name, "harness") || StrMatch(name, "corset") || StrMatch(name, "StraitJacket") || StrMatch(name, "suit") || StrMatch(name, "HobbleDress") || StrMatch(name, "tentacles") || StrMatch(name, "dress") || StrMatch(name, "latex") || StrMatch(name, "slave") || StrMatch(name, "chastity") || StrMatch(name, "cuff") || StrMatch(name, "binder") ) { matched = true; AddTag(armorEditObj, EroticArmor); } Edited July 5, 2022 by Min
Dovahbear91 Posted July 8, 2022 Posted July 8, 2022 Is this only with Male NPC's or is their creature content as well? It doesnt look like it with the reequipments
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now