Jump to content

Recommended Posts

Posted (edited)
On 9/2/2024 at 9:31 PM, perisic.Dhe14s said:

having SG-mod is a must? becuz its not a master  so i was wondering if i can skip that mod  (i know least i get is bald-npc's , i'm asking if something worse could happen)

It is only needed for the hair textures used by female NPCS in Babodialogue. If you don't install it, any NPC using one of these hair textures will appear with a flat pink hair.

 

@Mexicola88 the last link called BaboDialogue.7z (5/5) is v5.71 with hotfix 2 included, download and install this file.

Edited by turkeyNAC
Posted (edited)

So I still can't get the mod to appear in MCM, but I suspect that it works in my game, just doesn't show up there for some reason. Could someone who has the MCM tell me if there's anything vitally important to the mod you need to change there? Or are the default settings fine? Will it work properly if I can't configure it?

Edited by MonoMonk
Posted
18 hours ago, turkeyNAC said:

It is only needed for the hair textures used by female NPCS in Babodialogue. If you don't install it, any NPC using one of these hair textures will appear with a flat pink hair.

 

@Mexicola88 the last link called BaboDialogue.7z (5/5) is v5.71 with hotfix 2 included, download and install this file.

Somebody else figured out what I needed it was version 5.47.V2. That is needed for the latest NEFARAM Wabbajack modlist. I know modlists aren't very popular or even hated around here. But well that was what I needed. Maybe it helps other ppl too.

 

All that has to be done is download "BaboDialogue" from there:

 

https://subscribestar.adult/posts/1164782

 

change the name of the file "4bd56967-010d-44f6-8615-0cbb4f3741fe" to "BaboDialogue" and put it into the download folder of NEFARAM. Then restart Wabbajack and it continues to install the modlist how it should be.

BaboDialogue.jpg

Posted
17 hours ago, MonoMonk said:

So I still can't get the mod to appear in MCM, but I suspect that it works in my game, just doesn't show up there for some reason. Could someone who has the MCM tell me if there's anything vitally important to the mod you need to change there? Or are the default settings fine? Will it work properly if I can't configure it?

Try with Menu Maid 2 and select Maintenance/Rebuild MM2 memory.

Posted
On 9/3/2024 at 9:53 PM, ebbluminous said:

"not Skyrim SE compatible" gives it away - You installed LE on SE...

yeah i just reinstalled it i think during the nmm install i pressed next too quickly 

 

Posted

vice captain quest
after he save my pc from those orc
he didnt actually do anything , he does sometimes stop my pc and open up a dialog but theres nothing in it 
is this a known bug ?

Posted

92q4x3.jpg.807bdaf9855915f7468052396ae4e1f5.jpg

 

Hey, there. If you are using BaboDialoguePatch, here's a new update for the newest public version on Baka's webpage. I also found a fix for the dialogue at end of the Vice Captain quest.

 

BaboDialoguePatch 5.71.7z

 

Load this patch after the main mod. Make sure to place this esp below BaboInteractiveDia.esp in your load order and the BakaStrings.json is overwritten with the one in this patch.

Here's what you can expect from the patch:

  • Added fixes for grammar mistakes made from the machine translation. Rewritten dialogue so it flows smoother between responses and make it a bit more lore-friendly.
  • Rewritten dialogue to make the PC sound more composed and reluctant to adversaries. Adversaries are also rewritten to sound more cruel or delusional, mainly Devious Nobles and the Vice Captain.
  • The requirements to start the Orc Visitors quest are lowered to only need 40 beauty or higher. The Orcs have different reactions based on your beauty settings. (i.e. if you have all settings below 50, the Orcs will leave you alone.)
  • The dialogue at the end of the Vice Captain quest will now properly recognize if you won or lost the duel against Marx.
  • Rewritten dialogue for multiple NPCs. (Commander Caius, Amren, Hulda, Innkeepers at Solitude and Morthal, and Merchants you use seduction on to name a few.)
  • Changed the aggression of some Enslaved Knights and Warriors to keep them from being attacked by other NPCs. It doesn't always work, I'm not sure why.
  • Rewritten some load screen descriptions.

All these changes can be viewed in SSEEdit. I've yet to try the new Fan Visitor quest since I had to start a new playthrough so stay tuned for more edits.

Posted

How dependent is this mod on Baka Motion Data Pack 1.60V? Because I'm getting Nemesis ERROR(3024): Duplicated header has been detected in "animationdatasinglefile.txt". Please contact the template creator | Template: b | Project: DefaultFemale.txt | Header: 3686

This only happens with v1.60 of Baka Motion Pack. 

Posted
1 hour ago, kanne28 said:

How dependent is this mod on Baka Motion Data Pack 1.60V? Because I'm getting Nemesis ERROR(3024): Duplicated header has been detected in "animationdatasinglefile.txt". Please contact the template creator | Template: b | Project: DefaultFemale.txt | Header: 3686

This only happens with v1.60 of Baka Motion Pack. 

Mby this? image.png.cf25bcc8975a3e6d03bdc3f0e533a423.png

Posted

Some one tell how to make the events work? only thing that works is NPC comments. Some goes for SLAP Redux and SLHH Expansion NPC never Approach.

Posted
On 9/8/2024 at 6:03 PM, welkman said:

Some one tell how to make the events work? only thing that works is NPC comments. Some goes for SLAP Redux and SLHH Expansion NPC never Approach.

hey man i ve tried to run this mod for many years i also been a sub in baka patreon,at one point i just uninistalled all baka mods they just broken since begin u will be stuck at some point trough gameplay just dont play these mod believe me

Posted
On 9/7/2024 at 3:08 PM, Kasane31 said:

Anyone have a mod that changes appearance of NPC's? all the Enslaved warriors and road event women all have very large purple brows and purple hair

Like.. Proteus?

Posted

Tried the new fan event. These are the outcomes I managed to get so far (using a heartfire home):
 

Spoiler

- Send person away: usually works. Sometimes the fan is still okay with that outcome and will instead suddenly hug you. After they might leave or ask you for a fight to the death which you can decline. Honestly this whole series of interactions makes no sense to me. Going from hugging to willing to kill within seconds but being easily swayed to just go home is all just odd.
- Asked to sign autograph: it's always described as suspicious. Sometimes you can call them out and they'll admit they were up to something. you can still sign it then.
However I have yet to receive a bad outcome for this. Neither in the falkreath and solitude pubs nor with the loan sharks (I should mention the event where loan sharks send people after me has never worked for me)
- they give you food: sometimes they ask if it's okay to come back and bring you stuff. you can agree but they never return for me. the food is sus sometimes but one that only really affects anything if you've got that cum inflation thing installed which I very much haven't.
- try to send a bad person away, telling them they are rude: they sometimes let it happen and other times start a one of three events: if you fight it's a fight to the death. if you struggle passively it's a slhh event. if you don't resists they'll take the PC into the house and fuck her.
- talk with them while naked: the mod sometimes seems to ignore it but when it doesn't they tell you to get dressed (after which you can't really continue the conversation whether you do as they say or not) or if it's a fan with bad intentions he'll go ahead and rape the character in the house. you can't resist in that case.


all of those where attempted with high rescue and reputation and low bitch, lewdness, corruption, trauma stats..

Oddly enough the new version also lets me encounter the war heroine destroyer. Except I haven't even started the civil war quest yet so no idea what's up with that.
 

Posted (edited)

Good afternoon, I'm facing a strange problem. After installing BaboDialogue, my Approach falls off, NPCs don't come up to me, moreover, Approach is shut down completely, it does not issue any logs. I reinstalled Aroused (OSL Aroused), Approach, BaboDialogue, I reset all settings (Aroused, Approach, BaboDialogue) and started a new game - it didn't help. The game version is 1.6.1170 (SE). I use keywords, but they were suitable for me even without them. OSL Aroused me using this one: https://www.loverslab.com/files/file/27713-alpha-sexlab-aroused-ng / . It is unlikely that a conflict of mods is involved here, even on a test build of 3 mods it does not work for me (Well, xxsUtility is worth it, but even without it nothing works). I think they don't want to work together on principle. Please help me, I don't understand what's going on.

Edited by Taiga059
Posted
1 hour ago, Taiga059 said:

Good afternoon, I'm facing a strange problem. After installing BaboDialogue, my Approach falls off, NPCs don't come up to me, moreover, Approach is shut down completely, it does not issue any logs. I reinstalled Aroused (OSL Aroused), Approach, BaboDialogue, I reset all settings (Aroused, Approach, BaboDialogue) and started a new game - it didn't help. The game version is 1.6.1170 (SE). I use keywords, but they were suitable for me even without them. OSL Aroused me using this one: https://www.loverslab.com/files/file/27713-alpha-sexlab-aroused-ng / . It is unlikely that a conflict of mods is involved here, even on a test build of 3 mods it does not work for me (Well, xxsUtility is worth it, but even without it nothing works). I think they don't want to work together on principle. Please help me, I don't understand what's going on.

 

Babodialogue is pain in the ass i can't get most of the open world event animations to work. In your case it looks like the mod versions are not right Approach 3.12 is your best bet and for Aroused mod use better this one https://www.nexusmods.com/skyrimspecialedition/mods/65454.

Posted
On 9/5/2024 at 3:49 PM, MonoMonk said:

So I still can't get the mod to appear in MCM, but I suspect that it works in my game, just doesn't show up there for some reason. Could someone who has the MCM tell me if there's anything vitally important to the mod you need to change there? Or are the default settings fine? Will it work properly if I can't configure it?

 

On 9/7/2024 at 7:00 PM, The Sage Of the SIx Faps said:

still cant get the mcm to appear after updating to the newer versions, send help

 

 

I was having the same problem. It turned out to be a conflict with SLACS. Installing both causes BaboDialogue not to load. Installing BaboDialogue first, then installing SLACS causes the game to crash on load. At least for me. If you have this problem, it's probably a mod conflict, even if you don't use SLACS.

Posted

Can anyone tell me which events the author adds a defeat sex scene? I checked the dialogue manual but there was no clear information. I use babo5.71.2, but in event 10 "Bandits that rape a woman", I just keep getting hit and my health resets, and have no sex scene. If I type command to kill the three bandits, the woman edoesn't have a conversation.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...