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Posted (edited)

I'm looking for someone who can help me simplify this mod so that it works for male players. My goal is to create a mod that triggers comments based on specific armor keywords (OAroused) or a faction the NPC belongs to. Unfortunately, I'm struggling with figuring out how to make the conditions work properly. If someone could offer guidance and help me understand by reviewing my mod and pointing out any errors, I would be grateful. In return, I ulitmately want to to create a fully voiced mod that allows npc to comment on each others apperances or clothing. Here is a stripped down comments only version. Ultimately, I want to incorporate this to work with all vanilla NPCs. Despite receiving some assistance, I'm still having trouble setting up the conditions and understanding how OR and AND work. It's also likely I'm using the wrong function.

 

I am re-learning how to mod again, so please bear with me. While I do have some skills, I am in the process of relearning everything, which means there is a chance that I might have overlooked something obvious.

 

To find what I've edited so far, simply search for "babo" in the quest and look for the quest askingforadrink, respectiveguards and dialogueinnkeeper. Keep in mind that I have only just begun working on this project.

BaboDialogue.rar

Edited by Jenova23
Posted
11 hours ago, safado said:

 

You are combining different bikini mods or are using something like Devious Devices without understanding it features. 

 

Solving a NPC equipment mesh slot conflict, needs a proper standard for slot assigments, edit the nif for new slot using Nifedit or OutfitStudio, change the proper ESP's entries to follow new slot changes.  Piece of cake (sarcasm). 

 

Currently, the "best" iteration of "TAWOBA" is The Amazing World of Bikini Armors REMASTERED 6.1.  If you have issues with it, then the problem is in something in your mod list.   Bikini mods and armor kits (multiple slot segmented armors) from nexus do not follow any standards, they are all based on their author's arbitrary choices for slot selection. Lots of conflicts with mods from Loverslab that follows DD slot choices. Also, DD before 5.2 will "hide" some slots when the Hider feature is enabled, disable the hider in the MCM.

 

  Reveal hidden contents

Change Log for SunJeong's TAWOBA Remastered:
This is a list of all changes compared to every other version of TAWOBA out there. I spent so much time on this mod to make it as perfect as possible.

NEW FEATURES:

1. Added support for non-physics bodies (removes XP32 requirement for this one)

2. Added support for CBBE 3BAv2

3. Added support for CBBE SMP

4. CBBE normal physics version was updated with the most current CBBE body as of April 2020.

5. Removed ALL old HDT Heels offset. Added new heels offsets for RaceMenu

6. Merged bikinis from Bikini Ascend (Orcish and Elven) and Halofarm's Nordic Carved Bikinis

7. Manually hand edited every single breast slider for every single bikini top for higher quality slider morphs. No more nasty bending.

8. Grouped SliderSet files and ShapeData folders respective of their sets (helps save some space)

9. Moved locations of crafting books to avoid conflicts with mods like JK's Skyrim and Open Cities. External patches are no longer needed. New map of book locations made.

10. Added additional 3 crafting books for the Elven, Orcish, and Nordic Carved sets.

11. Cleaned ESP with numerous useless ARMA, WRLD, CELL, FORMID, and STATIC records. Seriously there were a lot of useless and dirty edits Nisetanaka left over.

12. Added SMP cloth physics to the following armors for 3BAv2:
      a. Wolf Companion Loin Cloth
      b. Steel Tasset 2A
      c. Steel Tasset 2B
      d. Elven Tasset 4
      e. Iron Tasset 1
      f. Ebony Skirt

13. Added optional custom high resolution crafting books illustrated by BadHombreReyes and PolarStar

14. Added optional support for Heels Sound on applicable boots.

BUG FIXES:

15. Fixed missing cube maps for the Ebony set

16. Fixed missing cubemaps for the Dwemer set

17. Fixed missing cubemaps for the Elven set

18. Fixed missing cubemaps for the Iron set

19. Fixed missing cubemaps for the Steel set

20. Added cubemaps for the Orchish set

21. Fixed messed up skinning for Elven Gorget 2 and Elven Bikini Bottom 3

22. Fixed messed up skinning for Nordplate Shoulder 4L, 4R, 5L, and 5R

23. Fixed wrong partitions for Nordplate Tasset 1C and Nordplate Skirt 1

24. Fixed double 33 hand paritions for Steel Guantlets 1

25. Fixed exploding body mesh for TAWOBA Dwarven Cyborg I (Normal Physics). Fixed missing zap slider for arms and legs.

26. Updated ARMA records for male equivalent armors to match each theme. Credit: GuyOtherSome

27. Removed Thalmar Hood II from leveled list due to conflicts with the required head slot making male Thalmor headless.

28. Removed the left over clutter from whiterun that caused clipping with mods like JK's Skyrim.

29. Dwemer crafting book will no longer be marked as stolen

30. Added SOS_Revealing keyword to all armors using slot 32 in order to fix naked males bug.

      a. Important note, this fix will require a new save game. Otherwise you will have to manually reset inventory for every NPC you encounter.

31.Removed stray empty cell and worldspace records Credit: GuyOtherSome

32. Removed unused/empty ARMA records Credit: GuyOtherSome

33. Removes two floating logs found in entrance of Riverwood

34. Fixed Dragonbone Gorget I A, B, C not showing up in-game

35. Fixed Dwarven Collar 1 and 2 not showing up in-game

36. Iron Gorget I close, I op, II, III a, III b, III c, IV not showing up in-game

37. Fixed Nord Plate Pauldron IV L, IV R, V L, V R not showing up in-game

38. Fixed Nordic Carved Abs Guard 1, 2 ,3 not showing up in-game

39. Fixed Nordic Carved Tassets I not showing up in-game

40. Removed edits made to Alvor's item inventory

41. Removed Bikiniseman NPC

42. Removed unused tawoba static records

43. Removed random floating doors in Markarth

 

 

The SLAX\Baka keywords overwrite can be found in Baka SL Aroused keywords for TAWOBA Remastered v1.1

 

"Patch" to change slot52 for slot49.  SOS uses slot52 for schlongs, some conflicts will remove the schlong and make the male "incomplete" or naked.  Only use it if your male NPC are sometimes naked. 

  Reveal hidden contents

from the mods comments section

ATTENTION.

For anyone that's getting Naked Male NPCs with the Levelled List ESP. Please look into the link provided by "faili019test01" in comments below. Make sure it OVERWRITES the original file. This solved the issue for me, but you will have to reset the Inventories of currently loaded NPCs that are still naked. Thanks to "faili019test01" for providing the link for the fix. For the convenience of others, here's the direct link to file fix: https://www.mediafire.com/file/nlzgib9td8tpqlx/TAWOBA+REMASTERED+CBBE+SE+52+slot+to+49.7z/file

 

Xerxes of the Plains

Oct 16
 
Replying to

This fix causes Skyrim to CTD on startup for me, I am using AE 1.640 w MO2, I'm probably doing something wrong but if anyone can offer any tips I'd be grateful.

 

 

Disclosure Note:  I currently use TAWOBA Extended (loverslab), it is much better for my mod list choices, but used to have Remastered before.

 

WoW thank you so much, Indeed devious devices was hiding those armor parts, I appreciate it!

Posted (edited)

Okay, can anyone please give me a step-by-step guide for the Whiterun Commander event? Do I need to get raped by the orcs, or does defeating them count? I defeated them six times and don't have any new dialogue with Commander Caius. And I've never even seen that Vice Capitan guy. I also don't have any dialogue with guards where they take off devices. At least not from this mod.

Edited by CrossDG
Posted

Not really sure why or how, but this mod broke NPC to NPC Conversations for me. 

 

Simply put, my game world became extremely silent. It's also odd because I feel like I hadn't really had this problem before, so I presume one of my mods might be conflicting, no idea. 

Posted

As a newbie to skyrim modding, I have some trouble understanding how to apply the keywords to armor sets/clothes. do i input the keywords through the command box or do I have to dig through my files and even then, what file path do I have to take to apply these key words?

 

 

Posted
3 hours ago, TotallyNot@DClass said:

As a newbie to skyrim modding, I have some trouble understanding how to apply the keywords to armor sets/clothes. do i input the keywords through the command box or do I have to dig through my files and even then, what file path do I have to take to apply these key words?

 

 

 

Welcome to the frustrating but potentially rewarding realm of Skyrim modding.  :)

 

First off - BaboDialogue as a mod exemplifies the frustration/reward aspect better than any single mod I've tried.  It adds a lot of flavor and variety, and peril style interactions that just don't exist in other mods... but it really isn't very stable and is prone to hiccups and stalls.  So if you want to continue, be aware that you'll want to save frequently to be able to recover from situational problems that you can't really otherwise get out of.

 

For putting in keywords, manually requires editing with Xedit/SSEedit.  Coming from scratch, I recommend looking up how-to videos on youtube or the like.  Basically you need to add the keywords from your arousal mod of choice, into your clothing set mod, or to a patch mod.

 

However, there are a lot of patch mods already made for many of the popular clothing/gear set mods, and you can just install those mods and have the keywords applied.  I've seen a lot of recent "aroused" addons on Nexus recently specifically to add keywords to specific mods.  So that would be the quickest way to get what you're looking for.

 

Learning how to play with Xedit will be a long term value though, even if you don't go that route for putting in keywords manually.

 

Good luck, and have fun.  :)

Posted

Hi, first of all thank you for the great works, I really enjoy these mod you make!!

 

Right now I installed all your mods (Horrible Harassment, Babo Dialogue, Baka Approach) & Im having issue with some of the dialogue subtitle disappears too fast.

 

When I come to dialogue lines like "Any piece of advice" from guards, the subtitle works fine; but when it comes to some lines like guard comment & self monologues, the line just end in a flash.

 

Currently I'm using DBVO, Ciri Voice Pack, Fuz Roh Da with Alternate Silent Voice Files for dialogue, could you or someone in the post help me plz

Posted
6 hours ago, Bigglsby said:

 

Welcome to the frustrating but potentially rewarding realm of Skyrim modding.  :)

 

First off - BaboDialogue as a mod exemplifies the frustration/reward aspect better than any single mod I've tried.  It adds a lot of flavor and variety, and peril style interactions that just don't exist in other mods... but it really isn't very stable and is prone to hiccups and stalls.  So if you want to continue, be aware that you'll want to save frequently to be able to recover from situational problems that you can't really otherwise get out of.

 

For putting in keywords, manually requires editing with Xedit/SSEedit.  Coming from scratch, I recommend looking up how-to videos on youtube or the like.  Basically you need to add the keywords from your arousal mod of choice, into your clothing set mod, or to a patch mod.

 

However, there are a lot of patch mods already made for many of the popular clothing/gear set mods, and you can just install those mods and have the keywords applied.  I've seen a lot of recent "aroused" addons on Nexus recently specifically to add keywords to specific mods.  So that would be the quickest way to get what you're looking for.

 

Learning how to play with Xedit will be a long term value though, even if you don't go that route for putting in keywords manually.

 

Good luck, and have fun.  :)

thanks! though can i get a link to some of these patcher mods?

Posted
18 hours ago, TotallyNot@DClass said:

thanks! though can i get a link to some of these patcher mods?

 

Sorry I don't have any specific links, but they would be specific to whatever armor/clothing mods you wanted them to apply to.  These can be found on Nexus or here on LL.

 

On Nexus though, there is a modder recently making a bunch of keyword mods for some nice armor mods, and has an "aroused" naming convention - so you can search on nexus for those.  Search here for "baka" or "keywords", or troll through the armor section in the downloads.  Search function here isn't quite as clean though, so may be a bit more of a slog to find what you're looking for.

 

Hope that helps

Posted (edited)

Would be interesting if you could still go with the solitude noble even after he gets busted as an extra submissive dialogue option

Edited by Oarman
Posted
On 11/8/2023 at 5:19 AM, Bigglsby said:

 

Welcome to the frustrating but potentially rewarding realm of Skyrim modding.  :)

 

First off - BaboDialogue as a mod exemplifies the frustration/reward aspect better than any single mod I've tried.  It adds a lot of flavor and variety, and peril style interactions that just don't exist in other mods... but it really isn't very stable and is prone to hiccups and stalls.  So if you want to continue, be aware that you'll want to save frequently to be able to recover from situational problems that you can't really otherwise get out of.

 

For putting in keywords, manually requires editing with Xedit/SSEedit.  Coming from scratch, I recommend looking up how-to videos on youtube or the like.  Basically you need to add the keywords from your arousal mod of choice, into your clothing set mod, or to a patch mod.

 

However, there are a lot of patch mods already made for many of the popular clothing/gear set mods, and you can just install those mods and have the keywords applied.  I've seen a lot of recent "aroused" addons on Nexus recently specifically to add keywords to specific mods.  So that would be the quickest way to get what you're looking for.

 

Learning how to play with Xedit will be a long term value though, even if you don't go that route for putting in keywords manually.

 

Good luck, and have fun.  :)

Hi I really don't know how to rename throw Xedit/SSEedit and need to watch couple of videos to understand 

 

I have found a mod that makes you rename anything in the game will this mod do the hard thing and make it work ? 

 

https://www.nexusmods.com/skyrimspecialedition/mods/14694

Posted

I have posted many a times for questions regarding which mostly got overlooked. But since I still have weird issues. Gotta keep on enquiring I guess

The talk part of Babo Dialogue works perfectly fine

The road events also seem to work fine except in bad endings the people are just standing and not doing anything and if I am lucky the event happens.

Even morthal event the screen goes to black after drunk and character is doing idle animations in room

Nightgate event the enemies are aggroing just as I enter the downstairs and not blockading the room as I can get out mid fight.

This mod used to work fine but after recent slap update it's not. Although now SLAP is working.

I read through the entire threads and couldn't find a possible solution.

Any light on the situation would be appreciated.

Posted
On 11/7/2023 at 4:13 AM, tattooleak said:

So everything used to work fine, but with the recent SexLab Approach REDUX update and BaboDialogue v1.53, there is no animations being played after the event. It used to workfine and I have been following same load order. A gameplay video for reference.

 

In Morthal event , there are good guys ( like those in your vedio ) and bad guys ( those who will harass PC ) .

Just set event chance to 100% and try again .

Posted
On 11/12/2023 at 5:56 PM, alhot11 said:

Hi I really don't know how to rename throw Xedit/SSEedit and need to watch couple of videos to understand 

 

I have found a mod that makes you rename anything in the game will this mod do the hard thing and make it work ? 

 

https://www.nexusmods.com/skyrimspecialedition/mods/14694

 

 

Run SSEEdit.

Right click the Mod you want to edit , chose " Add Maters " , add SexLabAroused as a master Mod .

Expand the Mod you want to edit ( click the "+") , expand the "Armor" section , chose the armor of body part ( you will see "32-body" in the BOD2 column) .

Scroll down to the " KWAD-Keywords" column , right click and chose "ADD" to add new keyword .

It will add a keyword name " Null -" , right click and chose Edit ,

Or just click on the "Null-" then type "E" for EroticArmor (SSEEdit will show keywords initail from E ) or "SLA" for more choice. 

 

Not native English user , hope you understand what I mean .

 

Posted (edited)

a Lowlife npc appeared behind my char, i called guard plz help then he grabbed her to another place and raped 3 or 4 times in a row... how often does it appear? only happened to me 1 time in many hours playing... can i customize the rate? ?

Edited by Triggs
Posted (edited)

Not sure how useful this is but there's an NI node problem with one of the three NPCs named Outlaw in the records - spawning them with the console or through Event 01 causes the game to CTD. That said, I am running 700 mods approximately all of which mess with the skeleton files so... idk what anyone's supposed to do with this information.

 

EDIT: Okay so something about this mod's skeleton or facial expressions conflicts with one of my facegen animation mods - Conditional Expressions Extended, Expressive Facegen Morphs SE, or Expressive Facial Animations.

 

I have fixed this by using the creation kit, selecting NPCs group by group, and using ctrl + f4 to export facegen information for all non-creature NPCs. This may or may not have altered the ability of those mods to control facial expressions for associated races, but should be by character, because otherwise every orc would have crashed my game just like Orc Outlaw did.

 

I also may have accidentally exported facegen data for Horkers, excited to find out what that misclick does.

Edited by semele
Posted
On 11/13/2023 at 8:38 PM, AzureFlare said:

 

In Morthal event , there are good guys ( like those in your vedio ) and bad guys ( those who will harass PC ) .

Just set event chance to 100% and try again .

The chance is at 100 percent and the event doesn't trigger. As my player character is just stuck in that room unable to leave outside.

Posted

does the mod works with followers? With all my followers standing still and watch my character being raped is kinda immersive breaking. Also, can followers interact to other NPCs(like being harassed)?

Posted (edited)
On 11/7/2023 at 10:40 PM, tyuizx said:

Hi, first of all thank you for the great works, I really enjoy these mod you make!!

 

Right now I installed all your mods (Horrible Harassment, Babo Dialogue, Baka Approach) & Im having issue with some of the dialogue subtitle disappears too fast.

 

When I come to dialogue lines like "Any piece of advice" from guards, the subtitle works fine; but when it comes to some lines like guard comment & self monologues, the line just end in a flash.

 

Currently I'm using DBVO, Ciri Voice Pack, Fuz Roh Da with Alternate Silent Voice Files for dialogue, could you or someone in the post help me plz

Your dress or armor without aroused will incompatible with Babo Dialogue if you have dress or armor with aroused will compatible with Babo Dialgue for example....... will be working to open dialgoue in inn but Babo v5.20 issue only at least Dialgoue v5.12 - 13v or older available  

Edited by Angelvine
Posted
8 minutes ago, Angelvine said:

Your dress or armor without aroused will incompatible with Babo Dialogue if you have dress or armor with aroused will compatible with Babo Dialgue for example BHUNP Ver 3 YS Ancient Sands at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) will be working to open dialgoue in inn but Babo v5.20 issue only at least Dialgoue v5.12 - 13v or older available  

You misunderstood my point. The arousing keyword system is working fine, NPC conversation was successfully presented after i got the voice pack for Babo dialogue. I just don't know why the monologue subtitle line just stay on the screen for half second & disappear. 

 

Before you ask, yes I have Fuz'roda installed

Posted
On 11/13/2023 at 4:36 PM, AzureFlare said:

 

 

Run SSEEdit.

Right click the Mod you want to edit , chose " Add Maters " , add SexLabAroused as a master Mod .

Expand the Mod you want to edit ( click the "+") , expand the "Armor" section , chose the armor of body part ( you will see "32-body" in the BOD2 column) .

Scroll down to the " KWAD-Keywords" column , right click and chose "ADD" to add new keyword .

It will add a keyword name " Null -" , right click and chose Edit ,

Or just click on the "Null-" then type "E" for EroticArmor (SSEEdit will show keywords initail from E ) or "SLA" for more choice. 

 

Not native English user , hope you understand what I mean .

 

the explanation was really simple when I learnt how to do it when  I found couple of picture showing me where to click and where do add keyword 
thanks pal for the help ?

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