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Posted

Maybe I'll hunt around for a better host. The GD thing has always been a problem.

 

Splitting the file is possible but a PITA.

Posted (edited)

Helmets seem to not fit Snekdogs right, like army helmets covering their eyes.

Also would it be relatively simple for me, someone who's never done modding before, to make patches for mod added scarves, helmets, goggles etc to fit the muzzles?

Edited by Bobmarker
Posted
  1. True dat. Since snekdogs are mostly ghouls, I didn't work very hard at fitting everything to their head. Sucks if you're playing as one, I know.
  2. No.

(To modify gear to the different head shapes you have to get really good at Outfit Studio or Blender and have to get good at xEdit or Creation Kit to fold in your new work. It's totally doable, but you have to decide you're gonna be a modder.)

Posted (edited)

Ah oki, thanks for replying.

For modifying gear, there wouldn't be a way for me to copy from some of the already modified stuff and paste it? When I say mod added stuff I mean it's just recolors. Same mesh as vanilla stuff but different colors.

Edited by Bobmarker
Posted

Rule is, whatever mod you want to "win" goes last. Usually you want FFO to win because you don't want any other mod to muck with its character appearance. But in this case I haven't changed any of the head gear textures (mostly) so the new textures should work ok. If it has an ESP you're probably in trouble.

Posted

Been playing the game back and forward several times now and only been able to find a single magazine that this mod added. The one I found in question ofc be the Red Rocket Location with dogmeat. Where are somewhat the locations of all the other?

Sounds a bit cheaty, if anything I'd take hints even

Posted
5 minutes ago, Ender Shadowborne said:

I want the magazines, but I don't want the NPCs, since I basically already have mods that handle them anyway, what should I do?

You would have to edit the NPC plugin in xEdit to delete all records/data except for the ones in the "Book", "Cell", "Material Swap", "Static" and "Worldspace" categories.

 

You would probably still have to "Check for Errors" and do a cleanup of any missing/broken references inside those headers for other stuff (for example IIRC it swaps Eddie Winter's terminal for a custom one using new journal entries, so that change would still be inside the Cell section and would have to be reverted/deleted manually).

Posted
42 minutes ago, Blaze69 said:

You would have to edit the NPC plugin in xEdit to delete all records/data except for the ones in the "Book", "Cell", "Material Swap", "Static" and "Worldspace" categories.

 

You would probably still have to "Check for Errors" and do a cleanup of any missing/broken references inside those headers for other stuff (for example IIRC it swaps Eddie Winter's terminal for a custom one using new journal entries, so that change would still be inside the Cell section and would have to be reverted/deleted manually).

Okay? How do I do that since I use MO2? MO2 adds the mods virtually rather than physically writing them into the game's folder structure and what have you...

Posted
11 minutes ago, Ender Shadowborne said:

Okay? How do I do that since I use MO2? MO2 adds the mods virtually rather than physically writing them into the game's folder structure and what have you...

Cancel question, figured it out, sorry X_X Me is am smol brain when it comes to MO2, learning its new quirks and all that...

Posted (edited)
9 hours ago, Ender Shadowborne said:

Okay? How do I do that since I use MO2? MO2 adds the mods virtually rather than physically writing them into the game's folder structure and what have you...

So... I checked for errors in the regular NPC addon, guessing I have to delete the records for the NPC DLC thing as well? Either way, the error is as follows:

Spoiler
[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [TES4:00000000]
[00:00] Checking for Errors in GRUP Top "BOOK"
[00:00] FFOPerkMagHybrid01 "Hybrid Fortnite" [BOOK:15004C7E]
[00:00]     BOOK \ FIMD - Featured Item Message -> [150044E1] < Error: Could not be resolved >
[00:00] FFOPerkMagMinotaur01 "Minotaur Oni" [BOOK:15004C8F]
[00:00]     BOOK \ FIMD - Featured Item Message -> [15004C80] < Error: Could not be resolved >
[00:00] FFOPerkMagBeastars01 "Beast Stars" [BOOK:15004C92]
[00:00]     BOOK \ FIMD - Featured Item Message -> [15004C81] < Error: Could not be resolved >
[00:00] FFOPerkMagOkamiWorld01 "Okami's World" [BOOK:15004C95]
[00:00]     BOOK \ FIMD - Featured Item Message -> [15004C82] < Error: Could not be resolved >
[00:00] FFOPerkMagVortex01 "Vortex" [BOOK:15004C98]
[00:00]     BOOK \ FIMD - Featured Item Message -> [15004C83] < Error: Could not be resolved >
[00:00] FFOPerkMagHotLife01 "Hot Life" [BOOK:15002E03]
[00:00]     BOOK \ FIMD - Featured Item Message -> [15003D39] < Error: Could not be resolved >
[00:00] Checking for Errors in GRUP Top "CELL"
[00:00] [REFR:0023F1FF] (places [1500FCC0] < Error: Could not be resolved > in GRUP Cell Temporary Children of AndrewStation01 "Andrew Station" [CELL:00074D28])
[00:00]     REFR \ NAME - Base -> [1500FCC0] < Error: Could not be resolved >
[00:00] [REFR:1501045C] (places [1501045B] < Error: Could not be resolved > in GRUP Cell Temporary Children of TheaterMassBayMedicalCenter01 "Mass Bay Medical Center" [CELL:00186CC2])
[00:00]     REFR \ NAME - Base -> [1501045B] < Error: Could not be resolved >
[00:00] Checking for Errors in GRUP Top "MSWP"
[00:00] Checking for Errors in GRUP Top "STAT"
[00:00] Checking for Errors in GRUP Top "WRLD"
[00:00] Done: Checking for Errors, Processed Records: 93, Errors found: 8, Elapsed Time: 00:00

 

Spoilered to compact post size

 

 

Nevermind... this is too complicated for an autistic person like me... I'm too stupid to figure out how to do ANYTHING right... So I guess I'll have to settle with either having unknowns and possible instability, or not having the functionality I desire... So giving up is the easier solution... My dreams will NEVER be achievable... Thanks anyway...

Edited by Ender Shadowborne
Posted
On 10/27/2022 at 4:35 PM, Bad Dog said:

Well, if the first was at a Red Rocket...

Then I'll muster up some brainpower to believe it's where either A. Where Companions are, or B. at other Red-Rockets,
Riddle me this good, Mr. Riddler

Posted
8 hours ago, Scourgez said:

Then I'll muster up some brainpower to believe it's where either A. Where Companions are, or B. at other Red-Rockets,
Riddle me this good, Mr. Riddler

B is correct ?

  • 2 weeks later...
Posted

Heya! I didnt know where to post feedback, but I mentioned this in the Discord, so I figured I'd post it here too, It seems like some of the customization options for the Player Otter are missing, things like the fur color and body markings. I cannot select anything but the hair and eyes too. I am happy to wait for an update if that will fix it, I just wanted to bring it to your attention.

  • 2 weeks later...
Posted

When I load into an existing save, the tail on my player character ends up not matching the original fur color. Like it glows white in some spots. Could this be an ENB issue or something that I messed up?

Posted
14 minutes ago, Zawshank said:

When I load into an existing save, the tail on my player character ends up not matching the original fur color. Like it glows white in some spots. Could this be an ENB issue or something that I messed up?

 

Load into an existing save is generally not recommended. It is recommended to start a new game.

If you load an old save, and then make some adjustments and settings in the Looksmenu, some of it will not work when loading a new save.

 

I know about problem with the tail, it happens to me too, I don't know what causes it.

T.png

Posted

There was an issue with those tails on the Skyrim side I fixed a little while ago. FFO is coming up next on the rolodex, I'll have a look while I have it up on the lift.

Posted

Hey all!

Need help with one problem

 

Installed the mod and required to it: ZeX (v5), CBBE and LooksMenu.
Nothing else.

When playing as a male character, there is a problem with the genitals. They are relatively speaking - they do not stay in the right place) As if the location of the bones of the genitals is not correct or not attached to the body.
Can someone help - how to fix it? 

Spoiler

ScreenShot1.png.33bf7948fb298b1b6bd4f0f92342d5e8.pngScreenShot0.png.19f9cc48e92d964cb9b53e1b6e6a116a.pngScreenShot2.png.3072746b9af5fbd2122b3c444660ad52.png

 

Spoiler

LoadOrder2.png.eac000c7cb644cd868f6890ffb9fe63c.pngLoadOrder.png.dd9fbc7e11014d58cd8f187943a9210d.png

 

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