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Posted
3 hours ago, Good Provider said:

Are you using pandora now?  Do you plan to update your install recommendation? 

No and no. I am using FNIS + Nemesis. I never tried Pandora.

Posted
57 minutes ago, DocClox said:

Well, as @Gwillson says, it's new behavior for v7. I've not done anything different from what I do normally when hunting bandits, but just about everyone treats them as hostile. It makes it very difficult to move product, I can tell you!

 

17 hours ago, TrollAutokill said:

I do enslave trolls. Then they do my slaves. I also think it's funny to make draugr cry.

 

Trolls I can understand, but I'd prefer not to go accidentally enslaving half the game's wildlife. Unless I can have my Sacrosanct vampires drain them for the +1 on the three stats I suppose. But then any slave with me would probably go all mopey for a month because I killed their best friend, so even then...

 

 - With PAH being a soft dependency, it is possible that some factions are not being removed, as I rewrote the cloning part. I will check.

 - I will add toggles for enslaving creatures and animals.

 

 

Posted
3 hours ago, Good Provider said:

Are you using pandora now?  Do you plan to update your install recommendation? 

 

For what it's worth, I'm using Pandora now and not experiencing any problems. Well, apart from the latest version messing up the Draugr ragdolls, but there's a hotfix for that.

Posted (edited)

I'm running DoM by itself on AE 1.6.1170  (DoM v 7.1.4) as I have some conflict issues with PAH, was the quest from Olava's niece removed? None of the dialogue or quest related notes show up nor the npc. I'm also curious is there any way to recruit trainers without them being slaves first or is that PAH dependent? I've tried multiple npcs (50 or so) and I haven't seen any option for it unless they've been enslaved/trained.  

Edited by BooTheSpaceHamster
more info
Posted (edited)
1 hour ago, BooTheSpaceHamster said:

I'm running DoM by itself on AE 1.6.1170  (DoM v 7.1.4) as I have some conflict issues with PAH, was the quest from Olava's niece removed? None of the dialogue or quest related notes show up nor the npc. I'm also curious is there any way to recruit trainers without them being slaves first or is that PAH dependent? I've tried multiple npcs (50 or so) and I haven't seen any option for it unless they've been enslaved/trained.  

Kimli quest was not retested yet.

 

Option to recruit NPCs is there. Just talk to them. Reaching relationship 1 is enough for low honesty actors. Otherwise relationship 4 is needed. Maybe I will add different thresholds for relationship 2 and 3.

Edited by TrollAutokill
Posted

Does anyone know how to keep NPCs from going into idles during scenes/interactions? E.g during training an NPC will stop the training animation to instead do a sad idle animation.

Posted
1 hour ago, mindgame said:

Does anyone know how to keep NPCs from going into idles during scenes/interactions? E.g during training an NPC will stop the training animation to instead do a sad idle animation.

Train them better, that's the way to go.

Posted (edited)

Does only one kink apply per sex act?

 

I have one slave who (I know from her diary) has a doggy style kink. However, I can't seem to uncover it, despite trying a few different doggy positions. I think the reason is because she's wearing cuffs, and the cuffs are triggering her "tied up sex" fetish.

 

I can take the cuffs off easy enough; I'm just curious to know if this is the general mechanism rather than just an odd glitch.

 

[edit]

 

Also, how much work would it be to format the diaries in reverse chronological order, so the most recent entries appear at the front?

Edited by DocClox
Posted
21 minutes ago, DocClox said:

Does only one kink apply per sex act?

 

I have one slave who (I know from her diary) has a doggy style kink. However, I can't seem to uncover it, despite trying a few different doggy positions. I think the reason is because she's wearing cuffs, and the cuffs are triggering her "tied up sex" fetish.

 

I can take the cuffs off easy enough; I'm just curious to know if this is the general mechanism rather than just an odd glitch.

 

[edit]

 

Also, how much work would it be to format the diaries in reverse chronological order, so the most recent entries appear at the front?

As many kinks as needed can be triggered. Are you sure the tag is correct?

 

Correct tags are: HasTag(anim,"Doggy") || HasTag(anim,"Doggystyle")

 

Also if you use threesomes the doggy tag is ignored for any other actors but the victim/submissive.

 

Posted (edited)
27 minutes ago, TrollAutokill said:

As many kinks as needed can be triggered. Are you sure the tag is correct?

 

Correct tags are: HasTag(anim,"Doggy") || HasTag(anim,"Doggystyle")

 

Also if you use threesomes the doggy tag is ignored for any other actors but the victim/submissive.

 

 

The diary says "doggy style" so that part's right. I tried Billyy Yoke Doggy and Arrok DoggyStyle, plus one other I can't remember the exact name of. I confess, I've not looked at the tags yet.

 

Does the scene have to start using the animation, perhaps? I've been using SexLab Tools to choose and assuming that the ending anim was the one that counted.

Edited by DocClox
Posted
2 hours ago, DocClox said:

 

The diary says "doggy style" so that part's right. I tried Billyy Yoke Doggy and Arrok DoggyStyle, plus one other I can't remember the exact name of. I confess, I've not looked at the tags yet.

 

Does the scene have to start using the animation, perhaps? I've been using SexLab Tools to choose and assuming that the ending anim was the one that counted.

Yes the tags are checked at the scene start. Those are the Sexlab tags in the animation description file.

Posted
40 minutes ago, TrollAutokill said:

Yes the tags are checked at the scene start. Those are the Sexlab tags in the animation description file.

 

That would be why then. I need a way to start a scene with a little more precision in which case.

Posted (edited)
21 minutes ago, DocClox said:

 

That would be why then. I need a way to start a scene with a little more precision in which case.

One way to add tags would be to add an extra wheel after the anal/oral/vaginal/3some/4some selection. But it starts to feel cumbersome.

 

EDIT: There is one entry left in the sex wheel. It could be use for more complicated setup. So now what tags should I put? I have "doggy", "standing", "cowgirl", "holding", "rough", "bound", "fisting", and then all the "jobs" ...

Edited by TrollAutokill
Posted
13 minutes ago, TrollAutokill said:

One way to add tags would be to add an extra wheel after the anal/oral/vaginal/3some/4some selection. But it starts to feel cumbersome.

 

EDIT: There is one entry left in the sex wheel. It could be use for more complicated setup. So now what tags should I put? I have "doggy", "standing", "cowgirl", "holding", "rough", ...

 

I mean it might make more sense to do it with another mod, like Matchmaker or similar, although I don't know of any that would do the job offhand.

 

Failing that ... what acts have kinks attached?

Posted (edited)
1 hour ago, TrollAutokill said:

One way to add tags would be to add an extra wheel after the anal/oral/vaginal/3some/4some selection. But it starts to feel cumbersome.

 

EDIT: There is one entry left in the sex wheel. It could be use for more complicated setup. So now what tags should I put? I have "doggy", "standing", "cowgirl", "holding", "rough", "bound", "fisting", and then all the "jobs" ...

I vote "_jobs" which after selecting it would offer another wheel with handjobs, boobjobs, footjobs etc. to choose from. It would complement the current options well, and it offers the widest selection of choices.

Edited by wower2345
Posted (edited)
50 minutes ago, DocClox said:

 

I mean it might make more sense to do it with another mod, like Matchmaker or similar, although I don't know of any that would do the job offhand.

 

Failing that ... what acts have kinks attached?

The ones I have listed are the ones related to Sexlab tags. There are 13 of them.

 

I will also add an option to set all tags for the actor's already discovered kinks. If the option to reveal hidden kinks is set it will add tags for all known and hidden kinks.

Edited by TrollAutokill
Posted

Dear Troll

 

thank you for your mod! I really love it!

 

I downloaded the last version (7.1.4) and i love the new additions to the mod!

 

I just wanted to say that I as well was having the problem of the posing animatios not starting ( I have to start some kind of sex animation to have the slave pose only for a few seconds, before returning to a normal idling animation). No kind of posing seems to be working.

 

I am attaching my papyrus log. I tried to check if it was a conflict with some other mods, but I am not skilled enough of a modder to understand. Hope the log helps.

Thank you for your time!

 

 

Papyrus.0.log

Posted

The tags in sexlab scenes are just whatever the various animation authors felt like adding at the time. There is no universal tag system. So the scenes might not have the tags you think they have. 

Posted
3 hours ago, Akrham said:

Dear Troll

 

thank you for your mod! I really love it!

 

I downloaded the last version (7.1.4) and i love the new additions to the mod!

 

I just wanted to say that I as well was having the problem of the posing animatios not starting ( I have to start some kind of sex animation to have the slave pose only for a few seconds, before returning to a normal idling animation). No kind of posing seems to be working.

 

I am attaching my papyrus log. I tried to check if it was a conflict with some other mods, but I am not skilled enough of a modder to understand. Hope the log helps.

Thank you for your time!

 

 

Papyrus.0.log 507.01 kB · 0 downloads



Hi again Troll, I just wanted to give a quick update, because i did some experiments with the posing issue.

I reduced the number of animations, then rebuilt the animations on FNIS and Nemesis. Fiddled a bit with the options, I still had the same issue, the posing animations were not starting when ordered.
Then, totally by chance, I made a strange discovery, I noticed that the animation would not start as long as you had the slave npc in your crosshair, but after some seconds (4-5 seconds i would say) that you removed the crosshair from the npc, the posing animation started (i did not even need to move away from the pc, just looking away so that the crosshair was not on the npc worked).  Putting again the crosshair on the npc did not stop the posing animation, but if you wanted to change pose then the whole process would start again.

All in all, I would say it is not an immediate concern (the animations do start, even if the process if a bit slow and counter-intuitive), but I still thought it would be interesting to report this little test, since I don't know if it may be a signal for some issues or just a quirk of the new version (it may even be some kind of incompatibility with some other mod in my load order, at this point)

Again, thank you for your mod and your work! (and kudos to the kind soul that made the voice files, they're great!)

Have a good day/night!

Posted
18 hours ago, TrollAutokill said:

Kimli quest was not retested yet.

 

Option to recruit NPCs is there. Just talk to them. Reaching relationship 1 is enough for low honesty actors. Otherwise relationship 4 is needed. Maybe I will add different thresholds for relationship 2 and 3.

I see thanks I'm still not sure if it's on my end or not but from what I've seen no conflicts or missing masters should be interfering. The items such as the potions, spells and furniture in the Fort/Drela's cottage are all there. Kimli along with the quest specific notes and dialogue don't exist in the game thus I can't do the quest. But they do exist in the mod files/assets. 

 

I did find a couple rank 4 characters with low honesty (17-37) I was able to recruit them I talked to some rank 3 characters with 17-45 honesty, and one had the option to recruit them.  Your comment regarding relationship ranks cleared up my confusion. Still not sure how low honesty needs to be for characters with relationship 1-3.  

 

In any case it's a fun mod to test out if there's anyone else who has similar story as mine, I'd be happy to know. 

Posted
6 hours ago, TrollAutokill said:

From a particular NPC or for all?

i want to turn it off for all of the npcs since i have no plan to enslave anyone or use other functions from your  mod*for now*

Posted
3 hours ago, perisic.Dhe14s said:

i want to turn it off for all of the npcs since i have no plan to enslave anyone or use other functions from your  mod*for now*

Which functions are you using then? Anyhow, for this you'll need to edit the mod with SSEedit, go to the dom01 quest and add an opposite condition to the quest. Like in faction AND not in the same faction.

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